Follow TV Tropes

Following

History VideoGame / XMenMutantAcademy

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AWinnerIsYou: Spider-Man's ending in the second game is simply an advert for ''VideoGame/SpiderMan2EnterElectro''.

Added: 263

Changed: 273

Is there an issue? Send a MessageReason:
None


Cyclops, Wolverine, Storm, Beast, Gambit, Phoenix, Toad*, Sabretooth*, Mystique*, Magneto* [[note]]* = Unlockable[[/note]]

to:

Cyclops, Wolverine, Storm, Beast, Gambit, Phoenix, Toad*, Sabretooth*, Mystique*, Magneto* [[note]]* = Unlockable[[/note]]
''[-Note: Bold denotes unlockable characters.-]''

**Cyclops
**Wolverine
**Storm
**Beast
**Gambit
**Phoenix
**'''Toad'''
**'''Sabretooth'''
**'''Mystique'''
**'''Magneto'''



''[-Note: Bold denotes unlockable characters.-]''



Rogue, Forge, Havok, Nightcrawler, Psylock*, Juggernaught*, [[GuestFighter Spider-Man]]*, Proffessor X* [[note]]* = Unlockable[[/note]]


to:

Rogue, Forge, Havok, Nightcrawler, Psylock*, Juggernaught*, [[GuestFighter Spider-Man]]*, Proffessor X* [[note]]* = Unlockable[[/note]]

**Rogue
**Forge
**Havok
**Nightcrawler
**'''Psylocke'''
**'''Juggernaut'''
**'''Professor X'''
**'''[[GuestFighter Spider-Man]]'''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MissionPackSequel: Even when compared to other fighting game sequels at the time, ''Mutant Academy 2'' is basically ''Mutant Academy'' with more stuff.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TrapMaster: Gambit and Forge can both lay timed mines to help keep opponents away -- charged cards for Gambit and actual mines for Forge.
Is there an issue? Send a MessageReason:
None


* WolverinePublicity: Logan himself is present, naturally. In fact most of the roster is made up of the most publicized of ''X-Men'' characters.

to:

* WolverinePublicity: Logan himself is present, naturally. In fact most of naturally, and is prominently featured on the roster is made up of the most publicized of ''X-Men'' characters.cover art to both games.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HealingFactor: Wolverine's main power, and his level 3 Super Move. Portrayed as basically a cure spell.
Is there an issue? Send a MessageReason:
None


''X-Men: Mutant Academy'' and ''X-Men: Mutant Academy 2" are a duology of early 2000s [[FightingGame Fighting Games]] for the Playstation starring the [[Franchise/XMen eponymous mutants]] of Marvel Comics fame. The games are played on a 2-D plane, but with 3-D rendered models and backgrounds, very similar to contemporary franchise ''VideoGame/StreetFighterEX''.

to:

''X-Men: Mutant Academy'' and ''X-Men: Mutant Academy 2" 2'' are a duology of early 2000s [[FightingGame Fighting Games]] for the Playstation starring the [[Franchise/XMen eponymous mutants]] of Marvel Comics fame. The games are played on a 2-D plane, but with 3-D rendered models and backgrounds, very similar to contemporary franchise ''VideoGame/StreetFighterEX''.
Is there an issue? Send a MessageReason:
None


''X-Men: Mutant Academy'' is a duology of early 2000s [[FightingGame Fighting Games]] for the Playstation starring the [[Franchise/XMen eponymous mutants]] of Marvel Comics fame. The games are played on a 2-D plane, but with 3-D rendered models and backgrounds, very similar to contemporary franchise ''VideoGame/StreetFighterEX''.

to:

''X-Men: Mutant Academy'' is and ''X-Men: Mutant Academy 2" are a duology of early 2000s [[FightingGame Fighting Games]] for the Playstation starring the [[Franchise/XMen eponymous mutants]] of Marvel Comics fame. The games are played on a 2-D plane, but with 3-D rendered models and backgrounds, very similar to contemporary franchise ''VideoGame/StreetFighterEX''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FlyingBrick: Rogue is depicted in her powers-stolen-from-Miss-Marvel form; just as that was beginning to be phased out as her status quo.


Added DiffLines:

* PowerCopying: Rogue can drain her opponent's powers. Usually in the form of a special move she can use, but copying Gambit gives her a temporary stat-up.
Is there an issue? Send a MessageReason:
None


* LimitBreak: Each character has 3 Super Moves of progressing power levels, naturally with level 3's being the most powerful. The actual resource management is somewhat unique, though. Each super move only uses the bar its associated with, and there's mechanics in place to move the Super Meter energy from one level to another.

to:

* LimitBreak: Each character has 3 Super Moves of progressing power levels, naturally with level 3's being the most powerful. The actual resource management is somewhat unique, though. Each super move only uses the bar its associated with, and there's there are mechanics in place to move the Super Meter energy from one level to another.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StatusEffects: Phoenix's level 1 Super move confuses the opponent, screwing with their controls.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SequelEscalation: ''Mutant Academy 2'' almost doubles the character list from its predecessor.
Is there an issue? Send a MessageReason:
None


There are a few key difference between the two games; first is the roster -- the first game features ten playable characters, including the unlockable bosses, and the second game upgrades to eighteen (again including unlockables). Second is the inclusion of aerial combat mechanics; similar to the MarvelVsCapcom games, you can launch opponents high into the air and combo them for big damage. There is also some streamlining to other existing mechanics to make them easier to use.

to:

There are a few key difference between the two games; first is the roster -- the first game features ten playable characters, including the unlockable bosses, and the second game upgrades to eighteen (again including unlockables). Second is the inclusion of aerial combat mechanics; similar to the MarvelVsCapcom VideoGame/MarvelVsCapcom games, you can launch opponents high into the air and combo them for big damage. There is also some streamlining to other existing mechanics to make them easier to use.
Is there an issue? Send a MessageReason:
None


Neither game has anything much in regards to story, even by the standards of the genre. The manuals for both games suggest that they are nothing more than training scenarios for the X-Men to get full control of their powers, though the arcade mode of the first game does contain (unlockable) boss characters in the form of Magneto and the Brotherhood of Evil Mutants. The second game goes even further in the "no plot" thing by not even having a designated boss character, just giving everyone a rival character to beat the game with (ex: Cyclops fights Havoc as his Arcade boss).

to:

Neither game has anything much in regards to story, even by the standards of the genre. The manuals for both games suggest that they are nothing more than training scenarios for the X-Men to get full control of their powers, though the arcade mode of the first game does contain (unlockable) boss characters in the form of Magneto and the Brotherhood of Evil Mutants. The second game goes even further in the "no plot" thing by not even having a designated boss character, just giving everyone a rival character to beat the game with (ex: Cyclops fights Havoc Havok as his Arcade boss).
Is there an issue? Send a MessageReason:
None


* GageteerGenius: Forge, whose power is pretty much literally this. He uses a variety of gadgets and weapons for his Special Moves.

to:

* GageteerGenius: GadgeteerGenius: Forge, whose power is pretty much literally this. He uses a variety of gadgets and weapons for his Special Moves.



* {{Shotoclone}}: In theory, Cyclops is the Ryu of the game, an all rounder usable at all ranges. The second game gives us his brother Havok, who largely becomes his Ken.

to:

* {{Shotoclone}}: *{{Shotoclone}}: In theory, Cyclops is the Ryu of the game, an all rounder usable at all ranges. The second game gives us his brother Havok, who largely becomes his Ken.

Added: 2184

Changed: 2244

Is there an issue? Send a MessageReason:
None


The first in the ''X-Men: Mutant Academy'' series, released on Game
Boy in 2000 and UsefulNotes/PlayStation the following year. With no particular plot, it allowed you to play as several of the titular X-Men (and later members of the Brotherhood of Evil Mutants) and essentially beat the living daylights out of each other.

A [[VideoGame/XMenMutantAcademy2 sequel]] was later released, including several more characters.
!!''X-Men: Mutant Academy'' features the following tropes:

to:

The first in the ''X-Men: Mutant Academy'' series, released is a duology of early 2000s [[FightingGame Fighting Games]] for the Playstation starring the [[Franchise/XMen eponymous mutants]] of Marvel Comics fame. The games are played on Game
Boy in 2000
a 2-D plane, but with 3-D rendered models and UsefulNotes/PlayStation backgrounds, very similar to contemporary franchise ''VideoGame/StreetFighterEX''.

Neither game has anything much in regards to story, even by
the following year. With no particular plot, it allowed you to play as several standards of the titular genre. The manuals for both games suggest that they are nothing more than training scenarios for the X-Men (and later members to get full control of their powers, though the arcade mode of the first game does contain (unlockable) boss characters in the form of Magneto and the Brotherhood of Evil Mutants) and essentially Mutants. The second game goes even further in the "no plot" thing by not even having a designated boss character, just giving everyone a rival character to beat the living daylights out of each other.

A [[VideoGame/XMenMutantAcademy2 sequel]] was later released,
game with (ex: Cyclops fights Havoc as his Arcade boss).

There are a few key difference between the two games; first is the roster -- the first game features ten playable characters,
including several more characters.
the unlockable bosses, and the second game upgrades to eighteen (again including unlockables). Second is the inclusion of aerial combat mechanics; similar to the MarvelVsCapcom games, you can launch opponents high into the air and combo them for big damage. There is also some streamlining to other existing mechanics to make them easier to use.

The games were followed up by ''VideoGame/XMenNextDimension'' which takes the series into full 3-D fighting.

[[AC:Mutant Academy 1 Roster:]]
Cyclops, Wolverine, Storm, Beast, Gambit, Phoenix, Toad*, Sabretooth*, Mystique*, Magneto* [[note]]* = Unlockable[[/note]]

[[AC:Mutant Academy 2 Roster:]]
All of the above, no unlocking required, as well as:

Rogue, Forge, Havok, Nightcrawler, Psylock*, Juggernaught*, [[GuestFighter Spider-Man]]*, Proffessor X* [[note]]* = Unlockable[[/note]]


!!''X-Men: Mutant Academy'' features and it sequel feature the following tropes:



%%* ArsonMurderAndAdmiration: The Professor's reaction to Gambit.
%%* BlankWhiteEyes: The Professor has these for some reason.
* JokeCharacter: While SecretCharacter Professor X can use his telepathic abilities, his combat skills are limited to kicking his enemy in a wheelchair.

to:

%%* ArsonMurderAndAdmiration: The Professor's reaction to Gambit.
%%* BlankWhiteEyes: The Professor has these
* BeachEpisode: Both games feature a mode where you play as the characters in beachwear, their weapons replaced by beach toys.
* BeamSpam: Cyclops and Havok, naturally.
* BigBad: Magneto in the first game. He's the final boss if nothing else. Completely subverted in the second game, where there everyone fights a rival rather than a designated boss character.
* DeathDealer: Gambit, by way of his trademark Kinetically charged playing cards.
* GageteerGenius: Forge, whose power is pretty much literally this. He uses a variety of gadgets and weapons
for his Special Moves.
* GuestFighter: Spider-Man, a secret character in the second game. True, he's a fellow Marvel Comics character with
some reason.
ties to specific members of the group, but he's still not considered an ''X-Men'' character.
* JokeCharacter: While SecretCharacter Professor X can use his telepathic abilities, his combat skills are limited to kicking his enemy in a wheelchair.wheelchair, and a single weak punch. He also can't jump for obvious reasons.
* LimitBreak: Each character has 3 Super Moves of progressing power levels, naturally with level 3's being the most powerful. The actual resource management is somewhat unique, though. Each super move only uses the bar its associated with, and there's mechanics in place to move the Super Meter energy from one level to another.
* MiniGame: Level 2 supers all come with a quick Simon Says style mini game, which when played successfully boosts the power of the move.
* NoPlotNoProblem: Neither game has any real story, not even an ExcusePlot.
* ShockAndAwe: Storm's powers manifest almost exclusively via electric attacks.
*{{Shotoclone}}: In theory, Cyclops is the Ryu of the game, an all rounder usable at all ranges. The second game gives us his brother Havok, who largely becomes his Ken.
* TeleportSpam: Nightcrawler's fighting style in a nutshell.
* WolverinePublicity: Logan himself is present, naturally. In fact most of the roster is made up of the most publicized of ''X-Men'' characters.

Changed: 5

Removed: 62

Is there an issue? Send a MessageReason:
ZCE and misplaced YMMV item (which is also ZCE)


* ArsonMurderAndAdmiration: The Professor's reaction to Gambit.
* BlankWhiteEyes: The Professor has these for some reason.
* JokeCharacter: While SecretCharacter Professor X can use his telepathic abilities, his combat skills are limited to kicking his enemy in a wheelchair.
* SpiritualSuccessor: Followed by VideoGame/XMenNextDimension.

to:

* %%* ArsonMurderAndAdmiration: The Professor's reaction to Gambit.
* %%* BlankWhiteEyes: The Professor has these for some reason.
* JokeCharacter: While SecretCharacter Professor X can use his telepathic abilities, his combat skills are limited to kicking his enemy in a wheelchair. \n* SpiritualSuccessor: Followed by VideoGame/XMenNextDimension.

Changed: 51

Removed: 74

Is there an issue? Send a MessageReason:
None


A sequel was later released, including several more characters.

to:

A sequel [[VideoGame/XMenMutantAcademy2 sequel]] was later released, including several more characters.



* ArsonMurderAndAdmiration: The Professor's reaction to Gambit in the first game.

to:

* ArsonMurderAndAdmiration: The Professor's reaction to Gambit in the first game.Gambit.



* GuestFighter: ComicBook/SpiderMan is a playable character in the sequel.

Added: 74

Changed: 60

Is there an issue? Send a MessageReason:
None


----

to:

----!!''X-Men: Mutant Academy'' features the following tropes:


Added DiffLines:

* GuestFighter: ComicBook/SpiderMan is a playable character in the sequel.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:314:https://static.tvtropes.org/pmwiki/pub/images/337a8358_4b9e_4e70_bbc4_30bbe4316c17.png]]
Is there an issue? Send a MessageReason:
None


* AndYourRewardIsClothes: You can unlock multiple character costumes, including a BeachParty theme and ones based on the film.

to:

* AndYourRewardIsClothes: You can unlock multiple character costumes, including a BeachParty [[BeachEpisode Beach Party]] theme and ones based on the film.
Is there an issue? Send a MessageReason:
None


* AndYourRewardIsClothes: You can unlock multiple character costumes, including a BeachParty theme and ones based on the film.



* BlankWhiteEyes: The Professor has these for some reason.



* SpiritualSuccessor: Followed by ''VideoGame/XMenNextDimension'.

to:

* SpiritualSuccessor: Followed by ''VideoGame/XMenNextDimension'.VideoGame/XMenNextDimension.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* JokeCharacter: While SecretCharacter Professor X can use his telepathic abilities, his combat skills are limited to kicking his enemy in a wheelchair.
Is there an issue? Send a MessageReason:
None


----

to:

--------
*ArsonMurderAndAdmiration: The Professor's reaction to Gambit in the first game.
*SpiritualSuccessor: Followed by ''VideoGame/XMenNextDimension'.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

The first in the ''X-Men: Mutant Academy'' series, released on Game
Boy in 2000 and UsefulNotes/PlayStation the following year. With no particular plot, it allowed you to play as several of the titular X-Men (and later members of the Brotherhood of Evil Mutants) and essentially beat the living daylights out of each other.

A sequel was later released, including several more characters.
----

Top