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Merged per TRS
Changed line(s) 33,34 (click to see context) from:
* [[spoiler: TimeTravel: Happens if you die or reach the end, forcing the protagonist to start at the beginning.]]
* UnwinnableByMistake: If you don't go into the door at the end, you will be stuck flying through a black abyss until you refresh the page.
* UnwinnableByMistake: If you don't go into the door at the end, you will be stuck flying through a black abyss until you refresh the page.
to:
* [[spoiler: TimeTravel: Happens [[spoiler:Happens if you die or reach the end, forcing the protagonist to start at the beginning.]]
*UnwinnableByMistake: UnintentionallyUnwinnable: If you don't go into the door at the end, you will be stuck flying through a black abyss until you refresh the page.
*
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* StylisticSuck
to:
* StylisticSuckStylisticSuck: As you can guess from the title.
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Changed line(s) 36 (click to see context) from:
* WhiteVoidRoom: The first stage is a variant.
to:
* WhiteVoidRoom: The first stage is a variant.variant.
* WorstWhateverEver
* WorstWhateverEver
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* EldritchLocation: Possibly.
to:
* EldritchLocation: Possibly.Quite possible, considering the events.
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* [[spoiler: StableTimeLoop: The entire game appears to be this.]]
* [[spoiler: TimeTravel: Happens if you die or reach the end, forcing the protagonist to start at the beginning.]]
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* WhiteVoidRoom: The first stage is a variant.
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* WhiteVoidRoom: The first stage is a variant.
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* MadeOfExplodium: The ghosts will explode upon contact with either the protagonist's chainsaw or the spaceship.
**The spaceship will explode upon contact with an asteroid.
**The spaceship will explode upon contact with an asteroid.
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Deleted line(s) 35,37 (click to see context) :
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-> ''"k you either died or made it. idk but you are [[spoiler: being sent back in time]]. so have fun doing it all over again."''
-> ''"k you either died or made it. idk but you are [[spoiler: being sent back in time]]. so have fun doing it all over again."''
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* BreakingTheFourthWall: The text does this often.
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-> ''"k you either died or made it. idk. but you are [[spoiler: being sent back in time]]. so have fun doing it all over again."''
to:
-> ''"k you either died or made it. idk. idk but you are [[spoiler: being sent back in time]]. so have fun doing it all over again."''
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Changed line(s) 33 (click to see context) from:
* WhiteVoidRoom: The first stage is a variant.
to:
* WhiteVoidRoom: The first stage is a variant.variant.
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-> ''"k you either died or made it. idk. but you are [[spoiler: being sent back in time]]. so have fun doing it all over again."''
-----
-> ''"k you either died or made it. idk. but you are [[spoiler: being sent back in time]]. so have fun doing it all over again."''
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to:
-->-- The game's title screen
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->''"Quite possibly the worst game ever made."''
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Changed line(s) 27 (click to see context) from:
* UnwinnableByDesign: If you don't go into the door at the end, you will be stuck flying through a black abyss until you refresh the page.
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* UnwinnableByDesign: UnwinnableByMistake: If you don't go into the door at the end, you will be stuck flying through a black abyss until you refresh the page.
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* UnwinnableByDesign: If you don't go into the door at the end, you will be stuck flying through a black abyss until you refresh the page.
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* EndlessGame: Arguably.
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* TheGoomba: The ghosts
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* MooksButNoBosses
* NoPlotNoProblem
* NoPlotNoProblem
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* StockMonsters: The only enemies in the game are ghosts.
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[[caption-width-right:346: Gee, I wonder what I'm supposed to do...]]]
to:
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[[caption-width-right:346: Gee, I wonder what I'm supposed to do...]]]
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* WhiteVoidRoom: The first stage is a variant.
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* WhiteVoidRoom: The first stage is a variant.
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[[quoteright:240:http://static.tvtropes.org/pmwiki/pub/images/wtftheworstgameever_4690.png]]
[[http://zankeeper.deviantart.com/art/Wtf-The-Worst-Game-Ever-169555413 Wtf: The Worst Game Ever]] is an action game created by [=ZanKeeper=]. It features a vaguely-humanoid character with a chainsaw fighting against ghosts to reach a mysterious door out in space.
-----
!!Examples:
* ChainsawGood: The main character uses one.
* DoorToBefore: The door, and by extension, the ending, serves as this.
* ExpositionFairy: The text serves this purpose.
* FakeOutOpening
* [[spoiler: GainaxEnding: Activates whether you die or actually reach the end, you see the protagonist swirling in a white abyss for a few moments before returning to the beginning of the game.]]
* LimitedAnimation
* LittleGreenMen: The protagonist resembles this.
* MonochromaticEyes: Neither the protagonist nor the ghosts possess pupils.
* OneHitPointWonder: The ghosts always die in one hit, as does the spaceship later on.
* OurGhostsAreDifferent: These are a sort of icicle-shaped variety that explode upon contact with a swinging chainsaw.
* RetroRocket: The spaceship uses this design.
* SpaceIsNoisy
* [[spoiler: StableTimeLoop: The entire game appears to be this.]]
* TakeThatAudience: [[spoiler: At the end, text pops up saying that it can't believe you wasted your time on the game, and then calls you a moron.]]
* WhatTheHellPlayer: The game is sure to tell you when you go the wrong way.
* WhiteVoidRoom: The first stage is a variant.
[[http://zankeeper.deviantart.com/art/Wtf-The-Worst-Game-Ever-169555413 Wtf: The Worst Game Ever]] is an action game created by [=ZanKeeper=]. It features a vaguely-humanoid character with a chainsaw fighting against ghosts to reach a mysterious door out in space.
-----
!!Examples:
* ChainsawGood: The main character uses one.
* DoorToBefore: The door, and by extension, the ending, serves as this.
* ExpositionFairy: The text serves this purpose.
* FakeOutOpening
* [[spoiler: GainaxEnding: Activates whether you die or actually reach the end, you see the protagonist swirling in a white abyss for a few moments before returning to the beginning of the game.]]
* LimitedAnimation
* LittleGreenMen: The protagonist resembles this.
* MonochromaticEyes: Neither the protagonist nor the ghosts possess pupils.
* OneHitPointWonder: The ghosts always die in one hit, as does the spaceship later on.
* OurGhostsAreDifferent: These are a sort of icicle-shaped variety that explode upon contact with a swinging chainsaw.
* RetroRocket: The spaceship uses this design.
* SpaceIsNoisy
* [[spoiler: StableTimeLoop: The entire game appears to be this.]]
* TakeThatAudience: [[spoiler: At the end, text pops up saying that it can't believe you wasted your time on the game, and then calls you a moron.]]
* WhatTheHellPlayer: The game is sure to tell you when you go the wrong way.
* WhiteVoidRoom: The first stage is a variant.