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History VideoGame / WonderProjectJ

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''Wonder Project J: Mechanical Boy Pino'' (released in 1994 for the UsefulNotes/SuperFamicom) is a [[PointAndClickGame point-and-click]] {{raising sim}} utilizing 2D art, a strong Creator/OsamuTezuka-inspired aesthetic, plus a bit of Creator/StudioGhibli thrown in for good measure. Neither this game nor its sequel were [[NoExportForYou officially released outside of Japan]], but both have been [[FanTranslation fan-translated]] into English.

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''Wonder Project J: Mechanical Boy Pino'' (released in 1994 for the UsefulNotes/SuperFamicom) Platform/SuperFamicom) is a [[PointAndClickGame point-and-click]] {{raising sim}} utilizing 2D art, a strong Creator/OsamuTezuka-inspired aesthetic, plus a bit of Creator/StudioGhibli thrown in for good measure. Neither this game nor its sequel were [[NoExportForYou officially released outside of Japan]], but both have been [[FanTranslation fan-translated]] into English.

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Removed: 35

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Trope was cut/disambiguated due to cleanup.


A sequel, ''Wonder Project [=J2=]'', was released in 1996 for the UsefulNotes/Nintendo64. Set 15 years after the original, this game has the player raising a girl robot named Josette this time around.

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A sequel, ''Wonder Project [=J2=]'', was released in 1996 for the UsefulNotes/Nintendo64.Platform/Nintendo64. Set 15 years after the original, this game has the player raising a girl robot named Josette this time around.



%%* DropTheHammer: Tinker's mallet.
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Stop us if you've heard this one: This is the story of [[PinocchioSyndrome an eccentric craftsman who built himself a boy]]. The boy's 'conscience' would [[{{WesternAnimation/Pinocchio}} follow him around and help out when needed]], and together they would embark on a great adventure when the boy's creator-father is taken away. But then the boy starts [[DerailedFairyTale kicking your dog, eating plates of food whole, and worshiping gardening tools]]. And suddenly you're completely overwhelmed, and nearly broke from repair costs, since the little deviant can't help but jump into the wishing well for no explicit purpose...

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Stop us if you've heard this one: This is the story of [[PinocchioSyndrome an eccentric craftsman who built himself a boy]].boy. The boy's 'conscience' would [[{{WesternAnimation/Pinocchio}} follow him around and help out when needed]], and together they would embark on a great adventure when the boy's creator-father is taken away. But then the boy starts [[DerailedFairyTale kicking your dog, eating plates of food whole, and worshiping gardening tools]]. And suddenly you're completely overwhelmed, and nearly broke from repair costs, since the little deviant can't help but jump into the wishing well for no explicit purpose...
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Not about just general dark elements in the setting, but specifically a villain that wildly contrasts it.


* VileVillainSaccharineShow: For a setting which starts out light-hearted, it has some dark undertones. For the last 50 years humans and Gijin have lived uneasily together, with [[WhatMeasureIsANonHuman increasing bigotry directed at the robots]]. Gijin sympathizers are arrested, innocent Ginji are murdered by human mobs, and the King even orders our boy sentenced to death because of his origin.
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Panty Shot is a definition-only page


* PantyShot: In the sequel, Josette tends to wear a sundress, and bounces around whenever she gets excited about something, which means this tends to happen quite a bit. It's probably part of the reason why the game was not localized.
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cut trope


* YouGottaHaveBlueHair: Pink Hair, in this case. Jeane, a Royal Guard at the castle, and one of the fighters in the Coliseum. She may look cute, but she will beat the snot out of Pino if he isn't polite enough.
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* AIIsACrapshoot[=/=]GoodIsDumb: Geppetto made a mistake in concentrating on #4646's intelligence first, rather than teaching him love. The result was [[spoiler:Messala, a Ginjin driven entirely by a pursuit of power]].

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* AIIsACrapshoot[=/=]GoodIsDumb: AIIsACrapshoot: Geppetto made a mistake in concentrating on #4646's intelligence first, rather than teaching him love. The result was [[spoiler:Messala, a Ginjin driven entirely by a pursuit of power]].
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* EvilCounterpart: Messala serves as this to Pino as he's also a [[spoiler: Gijin named Model #4646]] created by Gepetto and had circuits installed inside both of them.; Pino with the Circuit J which emphasizees on his humanity qualities while Messala has the Circuit X which focus on his dominance for power as he's plotting to turn the Gijins against the humans and build a kingdom from all of them which will also function as the superweapon.
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Added DiffLines:

* PantyShot: In the sequel, Josette tends to wear a sundress, and bounces around whenever she gets excited about something, which means this tends to happen quite a bit. It's probably part of the reason why the game was not localized.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

A sequel, ''Wonder Project [=J2=]'', was released in 1996 for the UsefulNotes/Nintendo64. Set 15 years after the original, this game has the player raising a girl robot named Josette this time around.
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