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''Wonder Boy'' was ported to various Sega platforms such as the Platform/SG1000, Platform/SegaMasterSystem and the Platform/GameGear, as well as a few 8-bit home computers (namely the Platform/Commodore64, Platform/AmstradCPC and Platform/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the Platform/NintendoEntertainmentSystem by Creator/HudsonSoft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the ''Adventure Island'' sequels remained true to the style of the original game for the most part, the ''Wonder Boy'' sequels would take on a fantasy-themed action RPG approach.

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''Wonder Boy'' was ported to various Sega platforms such as the Platform/SG1000, Platform/SegaMasterSystem and the Platform/GameGear, as well as a few 8-bit home computers (namely the Platform/Commodore64, Platform/AmstradCPC and Platform/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting [[MediaNotes/SoftwarePorting re-release]] for the Platform/NintendoEntertainmentSystem by Creator/HudsonSoft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the ''Adventure Island'' sequels remained true to the style of the original game for the most part, the ''Wonder Boy'' sequels would take on a fantasy-themed action RPG approach.
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Now YMMV and lacks enough context


* ObviousBeta: The initial release of ''Wonder Boy Returns'' thanks to LimitedAnimation above among other issues which were fixed in the Ver 1.0 update (although the frog enemy remained choppy as it was).
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''Wonder Boy'' was ported to various Sega platforms such as the Platform/SG1000, Platform/SegaMasterSystem and the Platform/GameGear, as well as a few 8-bit home computers (namely the Platform/Commodore64, Platform/AmstradCPC and UsefulNotes/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the UsefulNotes/NintendoEntertainmentSystem by Creator/HudsonSoft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the ''Adventure Island'' sequels remained true to the style of the original game for the most part, the ''Wonder Boy'' sequels would take on a fantasy-themed action RPG approach.

Surprisingly, long after the announcement of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy: The Dragon's Trap]]'' [[VideoGameRemake remake]], Korean company CFK released a follow-up called ''Wonder Boy Returns'' via UsefulNotes/{{Steam}} on October 12, 2016. It uses the same arcade gameplay as the original, but redesigned levels and bosses, with the main antagonist being a [[BigRedDevil red devil]]. On November 22, 2016, the Ver 1.0 update was released to address issues players had with the initial release, and included two additional playable characters: Classic Boy and (New) Tina. Unfortunately, ''Wonder Boy Returns'' [[KeepCirculatingTheTapes had been delisted]] on May 23, 2019, with an actual remake using the same assets, ''Wonder Boy Returns Remix'', replacing it on that same date.

to:

''Wonder Boy'' was ported to various Sega platforms such as the Platform/SG1000, Platform/SegaMasterSystem and the Platform/GameGear, as well as a few 8-bit home computers (namely the Platform/Commodore64, Platform/AmstradCPC and UsefulNotes/ZXSpectrum). Platform/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the UsefulNotes/NintendoEntertainmentSystem Platform/NintendoEntertainmentSystem by Creator/HudsonSoft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the ''Adventure Island'' sequels remained true to the style of the original game for the most part, the ''Wonder Boy'' sequels would take on a fantasy-themed action RPG approach.

Surprisingly, long after the announcement of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy: The Dragon's Trap]]'' [[VideoGameRemake remake]], Korean company CFK released a follow-up called ''Wonder Boy Returns'' via UsefulNotes/{{Steam}} Platform/{{Steam}} on October 12, 2016. It uses the same arcade gameplay as the original, but redesigned levels and bosses, with the main antagonist being a [[BigRedDevil red devil]]. On November 22, 2016, the Ver 1.0 update was released to address issues players had with the initial release, and included two additional playable characters: Classic Boy and (New) Tina. Unfortunately, ''Wonder Boy Returns'' [[KeepCirculatingTheTapes had been delisted]] on May 23, 2019, with an actual remake using the same assets, ''Wonder Boy Returns Remix'', replacing it on that same date.



** The [[UsefulNotes/SegaMasterSystem Mark III]] version was titled ''Super Wonder Boy'', presumably to distinguish it from the earlier [[UsefulNotes/OtherSegaSystems SG-1000]] version released exclusively in Japan, since the Mark III was backwards-compatible with all SG-1000 games (also doubles as an UpdatedRerelease, as two extra areas were added and the dolls were given purpose besides points).
** For some reason, the UsefulNotes/GameGear version (based on the above release) was titled ''Revenge of Drancon'' in North America (it was simply called ''Wonder Boy'' everywhere else).

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** The [[UsefulNotes/SegaMasterSystem [[Platform/SegaMasterSystem Mark III]] version was titled ''Super Wonder Boy'', presumably to distinguish it from the earlier [[UsefulNotes/OtherSegaSystems [[Platform/OtherSegaSystems SG-1000]] version released exclusively in Japan, since the Mark III was backwards-compatible with all SG-1000 games (also doubles as an UpdatedRerelease, as two extra areas were added and the dolls were given purpose besides points).
** For some reason, the UsefulNotes/GameGear Platform/GameGear version (based on the above release) was titled ''Revenge of Drancon'' in North America (it was simply called ''Wonder Boy'' everywhere else).



* RememberTheNewGuy: The girl that brings you to bonus level in Master System port is Tina's sister, Pina; [[AllThereInTheManual this is only explained in the Japanese Sega Mark III manual]] as well as the Japanese Wii UsefulNotes/VirtualConsole description page. Also the aforementioned girls in the intro cutscene of ''Returns'' above have no any significant information about them whatsoever.

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* RememberTheNewGuy: The girl that brings you to bonus level in Master System port is Tina's sister, Pina; [[AllThereInTheManual this is only explained in the Japanese Sega Mark III manual]] as well as the Japanese Wii UsefulNotes/VirtualConsole Platform/VirtualConsole description page. Also the aforementioned girls in the intro cutscene of ''Returns'' above have no any significant information about them whatsoever.
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''Wonder Boy'' was ported to various Sega platforms such as the UsefulNotes/SG1000, UsefulNotes/SegaMasterSystem and the UsefulNotes/GameGear, as well as a few 8-bit home computers (namely the UsefulNotes/Commodore64, UsefulNotes/AmstradCPC and UsefulNotes/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the UsefulNotes/NintendoEntertainmentSystem by Creator/HudsonSoft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the ''Adventure Island'' sequels remained true to the style of the original game for the most part, the ''Wonder Boy'' sequels would take on a fantasy-themed action RPG approach.

to:

''Wonder Boy'' was ported to various Sega platforms such as the UsefulNotes/SG1000, UsefulNotes/SegaMasterSystem Platform/SG1000, Platform/SegaMasterSystem and the UsefulNotes/GameGear, Platform/GameGear, as well as a few 8-bit home computers (namely the UsefulNotes/Commodore64, UsefulNotes/AmstradCPC Platform/Commodore64, Platform/AmstradCPC and UsefulNotes/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the UsefulNotes/NintendoEntertainmentSystem by Creator/HudsonSoft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the ''Adventure Island'' sequels remained true to the style of the original game for the most part, the ''Wonder Boy'' sequels would take on a fantasy-themed action RPG approach.
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None


** ''Returns Remix'' allows you to throw three weapons on-screen as supposed to two in the original and introduces a ChargedAttack ability to destroy rocks, boulders, and many enemies at once. Boy or Tina will no longer stumble and lose damage if you run into specific hazards that contained hidden dolls. The dolls can appear by destroy the hazards away with charged weapons.

to:

** ''Returns Remix'' allows you to throw three weapons on-screen as supposed to two in the original and introduces a ChargedAttack ability to destroy rocks, boulders, and many enemies at once. Boy or Tina will no longer stumble and lose take damage if you run into specific hazards that contained hidden dolls. The dolls can appear by destroy the hazards away with charged weapons.



* AwesomeButImpractical: The skateboard item makes progress much faster but there's no way to backtrack at will as Boy will continuously move forward and pressing left button slows him down instead.

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* AwesomeButImpractical: The skateboard item makes progress much faster and allows Boy to take a hit but there's no way to backtrack at will as Boy will continuously move forward and pressing left button slows him down instead.



* DecoyDamsel: Applied in both ''Wonder Boy Returns'' and ''Returns Remix'', after defeating the BigBad in the very last stage, Boy finds Tina on a sun lounger. Despite not seeming to be too distressed a damsel, she is still pleased to see him and hugs him... while looking over his shoulder at the now defeated devil, who winks. The animation suggests him playing a cupid-style role in kidnapping her in the first place.

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* DecoyDamsel: Applied in both ''Wonder Boy Returns'' and ''Returns Remix'', after defeating the BigBad in the very last stage, Boy finds Tina on a sun lounger. Despite not seeming to be too distressed a damsel, she is still pleased to see him and hugs him... while looking over his shoulder at the now defeated devil, who winks. The animation suggests him playing a cupid-style role in kidnapping her in the first place. Unusually for this trope, she is not malicious, albeit she did manipulate Boy.



* FantasyHelmetEnforcement: Picking up the skateboard power-up will automatically garb you in safety gear too, which does nothing but heaven forbid it sets a bad example.

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* FantasyHelmetEnforcement: Picking up the skateboard power-up will automatically garb you in safety gear too, which does nothing only stops one hazard but heaven forbid it sets a bad example.
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They Do is disambiguated


* TheyDo: The Normal mode ending of ''Wonder Boy Returns Remix'' has an additional scene showing that Boy and Tina got married.
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cut trope


* YouGottaHaveBlueHair: Tina in most versions and Boy in-game in the SG-1000 version have green hair. In ''Returns'' and ''Returns Remix'', Tina's hair is a shade of blue. In older artwork, Tina has brown or blond hair instead.

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* GuideDangIt: Some of hidden dolls are impossible to find without some sort of guide because not only some hazards needed to stumbled on which is damaging Boy off & needed to wear off skateboard item as well as not using InvincibilityPowerUp to appear, but it's also [[TrialAndErrorGameplay trial & error process]] due to undisguishable the hazards are & in worst case scenario, resulting Boy to lose a life. [[TokenMinority Sometimes, it was hidden inside right-facing frog without killing it!]] Thankfully ''Returns Remix'' removes this issue, but the guide still needed.



* MarketBasedTitle: For whatever reason, the Game Gear port is retitled '''Revenge of Drancon''' in North America.

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* MarketBasedTitle: MarketBasedTitle
** The [[UsefulNotes/SegaMasterSystem Mark III]] version was titled ''Super Wonder Boy'', presumably to distinguish it from the earlier [[UsefulNotes/OtherSegaSystems SG-1000]] version released exclusively in Japan, since the Mark III was backwards-compatible with all SG-1000 games (also doubles as an UpdatedRerelease, as two extra areas were added and the dolls were given purpose besides points).
**
For whatever some reason, the Game Gear port is retitled '''Revenge UsefulNotes/GameGear version (based on the above release) was titled ''Revenge of Drancon''' Drancon'' in North America.America (it was simply called ''Wonder Boy'' everywhere else).


Added DiffLines:

* OurZombiesAreDifferent: If FashionDissonance wasn't enough, ''Returns'' bring new mooks in a castle level, one of them is zombie (see the right-below artwork on main page) that wears scratched shirt & denim jeans.
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* DubNameChange: Boy and Tina became Tom-Tom and Tanya in the western versions of the Master System and Game Gear home ports, and King became King Drancon in the latter. In Tina's case, this may have been an attempt to distance her from her Hudson counterpart of the same name. Japanese releases and all other versions use the other names, including ''Returns''. Despite this, ''Returns Remix'' uses the names [[SpellMyNameWIthAnS TomTom]] and Tanya instead of Boy and Tina, but only when set to English; English promotional materials still refer to them as Boy and Tina.

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* DubNameChange: Boy and Tina became Tom-Tom and Tanya in the western versions of the Master System and Game Gear home ports, and King became King Drancon in the latter. In Tina's case, this may have been an attempt to distance her from her Hudson counterpart of the same name. Japanese releases and all other versions use the other names, including ''Returns''. Despite this, ''Returns Remix'' uses the names [[SpellMyNameWIthAnS TomTom]] and Tanya instead of Boy and Tina, but only when set to English; the Japanese setting and English promotional materials still refer to them as Boy and Tina.
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None


''Wonder Boy'' was ported to various Sega platforms such as the UsefulNotes/SG1000, UsefulNotes/SegaMasterSystem and the UsefulNotes/GameGear, as well as a few 8-bit home computers (namely the UsefulNotes/Commodore64, UsefulNotes/AmstradCPC and UsefulNotes/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the UsefulNotes/NintendoEntertainmentSystem by Creator/HudsonSoft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "''Adventure Island''" sequels remained true to the style of the original game for the most parts, the ''Wonder Boy'' sequels would take on a fantasy-themed action RPG approach.

to:

''Wonder Boy'' was ported to various Sega platforms such as the UsefulNotes/SG1000, UsefulNotes/SegaMasterSystem and the UsefulNotes/GameGear, as well as a few 8-bit home computers (namely the UsefulNotes/Commodore64, UsefulNotes/AmstradCPC and UsefulNotes/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the UsefulNotes/NintendoEntertainmentSystem by Creator/HudsonSoft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "''Adventure Island''" ''Adventure Island'' sequels remained true to the style of the original game for the most parts, part, the ''Wonder Boy'' sequels would take on a fantasy-themed action RPG approach.
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None


* ArtifactTitle: ''Returns Remix'' is a remake of the arcade game Main/{{retool}}ed from the ''Returns'' engine which retained the playable Tina and difficulty modes, but [[InNameOnly stripped of unique assets and content]]; however, [[TheArtifact said removed content is teased throughout]]. Notably, the background behind the characters in the title screen shows snowfield and lava elements that are no longer part of an actual stage, every stage have kept the same order of unique level theme tunes intact, the same old HeadSwap bosses, same old enemies, and even the same cutscenes; therefore the same [[BigRedDevil red devil]] that you can't fight at all in ''Returns Remix''.

to:

* ArtifactTitle: ''Returns Remix'' is a remake of the arcade game Main/{{retool}}ed {{retool}}ed from the ''Returns'' engine which retained the playable Tina and difficulty modes, but [[InNameOnly stripped of unique assets and content]]; however, [[TheArtifact said removed content is teased throughout]]. Notably, the background behind the characters in the title screen shows snowfield and lava elements that are no longer part of an actual stage, every stage have kept the same order of unique level theme tunes intact, the same old HeadSwap bosses, same old enemies, and even the same cutscenes; therefore the same [[BigRedDevil red devil]] that you can't fight at all in ''Returns Remix''.



* IWasToldThereWouldBeCake: Zigzagged. In the original arcade and ''Wonder Boy Returns/Returns Remix'', the fruits can be turned into modern era food and beverages, as well as boost up the item score ten times if you touch a mushroom item in certain eggs. This wears off after you die. This doesn't apply in the Master System port graphic-wise, but the multiply item score is still in effect nonetheless.

to:

* IWasToldThereWouldBeCake: Zigzagged.[[ZigZaggingTrope Zig-Zagged]]. In the original arcade and ''Wonder Boy Returns/Returns Remix'', the fruits can be turned into modern era food and beverages, as well as boost up the item score ten times if you touch a mushroom item in certain eggs. This wears off after you die. This doesn't apply in the Master System port graphic-wise, but the multiply item score is still in effect nonetheless.
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None


[[caption-width-right:350:[[labelnote: See the artwork of Wonder Boy Returns]]https://static.tvtropes.org/pmwiki/pub/images/2041573_0.jpg Now being surrounded by a red devil and various mooks.]][[/labelnote]]

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[[caption-width-right:350:[[labelnote: See [[caption-width-right:350:[[labelnote:See the artwork of Wonder ''Wonder Boy Returns]]https://static.Returns'']]https://static.tvtropes.org/pmwiki/pub/images/2041573_0.jpg Now being surrounded by a red devil and various mooks.]][[/labelnote]]
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None


''Wonder Boy'' was ported to various Sega platforms such as the UsefulNotes/SG1000, UsefulNotes/SegaMasterSystem and the UsefulNotes/GameGear, as well as a few 8-bit home computers (namely the UsefulNotes/Commodore64, UsefulNotes/AmstradCPC and UsefulNotes/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the UsefulNotes/NintendoEntertainmentSystem by Creator/HudsonSoft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the ''Wonder Boy'' sequels would take on a fantasy-themed action RPG approach.

to:

''Wonder Boy'' was ported to various Sega platforms such as the UsefulNotes/SG1000, UsefulNotes/SegaMasterSystem and the UsefulNotes/GameGear, as well as a few 8-bit home computers (namely the UsefulNotes/Commodore64, UsefulNotes/AmstradCPC and UsefulNotes/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the UsefulNotes/NintendoEntertainmentSystem by Creator/HudsonSoft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" "''Adventure Island''" sequels remained true to the style of the original game for the most parts, the ''Wonder Boy'' sequels would take on a fantasy-themed action RPG approach.
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None


* HeadSwap: In ''Wonder Boy'' and ''Returns Remix'', King in each world is literally the same boss with a different head. After being defeated he changes to his next head. This was averted in ''Returns'' that featured many big creatures which were [[MindManipulation has been controlled]] by the BigRedDevil to attack the heroes in their way.

to:

* HeadSwap: In ''Wonder Boy'' and ''Returns Remix'', King in each world is literally the same boss with a different head. After being defeated he changes to his next head. This was averted in ''Returns'' that featured many big creatures which were [[MindManipulation has been controlled]] by the BigRedDevil [[BigRedDevil red devil]] to attack the heroes in their way.
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None


* EasyModeMockery: The Practice mode in ''Returns Remix'' has you play as Tina with an unlimited [[InvincibilityPowerUp Angel]] through all stages, and your reward from beating it is... the [[LateArrivalSpoiler intro cutscene]] from ''Returns''! [[OhCrap Ouch.]]

to:

* EasyModeMockery: The Practice mode in ''Returns Remix'' has you play as Tina with an unlimited [[InvincibilityPowerUp Angel]] through all stages, and your reward from for beating it is... the [[LateArrivalSpoiler intro cutscene]] from ''Returns''! [[OhCrap Ouch.]]
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None


''Wonder Boy'' is a side-scrolling platform game by Creator/{{Sega}} and Escape (now known as Creator/WestoneBitEntertainment) originally released for the arcades in April 21, 1986. The player controls [[ADogNamedDog Boy]] (aka [[CharacterTitle Wonder Boy]]), a young boy in a tropical setting who sets out to [[DistressedDamsel rescue his girlfriend Tina]] from an [[MeaningfulRename Evil Witch Doctor]] known as [[AristocratsAreEvil King]][[note]]sometimes known as Tom-Tom, Tanya, and King Drancon, respectively; see DubNameChange below[[/note]]. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by [[HyperactiveMetabolism eating as much food as possible]].

to:

''Wonder Boy'' is a side-scrolling platform game by Creator/{{Sega}} and Escape (now known as Creator/WestoneBitEntertainment) originally released for the arcades in on April 21, 1986. The player controls [[ADogNamedDog Boy]] (aka [[CharacterTitle Wonder Boy]]), a young boy in a tropical setting who sets out to [[DistressedDamsel rescue his girlfriend Tina]] from an [[MeaningfulRename Evil Witch Doctor]] known as [[AristocratsAreEvil King]][[note]]sometimes known as Tom-Tom, Tanya, and King Drancon, respectively; see DubNameChange below[[/note]]. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by [[HyperactiveMetabolism eating as much food as possible]].
Is there an issue? Send a MessageReason:
None


* EasyModeMockery: The Practice mode in ''Returns Remix'' has you play as Tina with an unlimited [[InvincibilityPowerUp Angel]] through all stages, and your reward from beating it is... [[LateArrivalSpoiler an intro cutscene of ''Wonder Boy Returns''!]] [[OhCrap Ouch.]]

to:

* EasyModeMockery: The Practice mode in ''Returns Remix'' has you play as Tina with an unlimited [[InvincibilityPowerUp Angel]] through all stages, and your reward from beating it is... the [[LateArrivalSpoiler an intro cutscene of ''Wonder Boy Returns''!]] cutscene]] from ''Returns''! [[OhCrap Ouch.]]

Added: 114

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Some expansions and clarifications (keeping the naming scheme consistent for simplicity's sake); also rephrased Artifact Title/In Name Only to take up one space.


[[caption-width-right:350:Boy/Tom-Tom and Tina/Tanya in the forest with an angel and many of their mooks.]]
[[caption-width-right:350:[[labelnote: See the artwork of Wonder Boy Returns]]https://static.tvtropes.org/pmwiki/pub/images/2041573_0.jpg Now being surronded by Big Red Devil and their new various mooks.]][[/labelnote]]

''Wonder Boy'' is a side-scrolling platform game by Creator/{{Sega}} and Escape (now known as Westone Bit Entertainment) originally released for the arcades in April 21, 1986. The player controls [[ADogNamedDog Boy]] (aka [[CharacterTitle Wonder Boy]]), a young boy in a tropical setting who sets out to [[DistressedDamsel rescue his girlfriend Tina]] from an [[MeaningfulRename Evil Witch Doctor]] known as [[AristocratsAreEvil King]]. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by [[HyperactiveMetabolism eating as much food as possible]].

''Wonder Boy'' was ported to various Sega platforms such as the UsefulNotes/SG1000, UsefulNotes/SegaMasterSystem and the UsefulNotes/GameGear, as well as a few 8-bit home computers (namely the UsefulNotes/Commodore64, UsefulNotes/AmstradCPC and UsefulNotes/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the UsefulNotes/NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the ''Wonder Boy'' sequels would take on a fantasy-themed action RPG approach.

Surprisingly, long after the announcement of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy: The Dragon's Trap]]'' [[VideoGameRemake remake]], Korean company CFK released a follow-up called ''Wonder Boy Returns'' via UsefulNotes/{{Steam}} on October 12, 2016. It uses the same arcade gameplay as the original, but redesigned levels and bosses, with the main antagonist being a BigRedDevil. On November 22, 2016, the Ver 1.0 update was released to address issues players had with the initial release, and included two additional playable characters: Classic Boy and (New) Tina. Unfortunately, ''Wonder Boy Returns'' [[KeepCirculatingTheTapes had been delisted]] on May 23, 2019, with an actual remake using the same assets, ''Wonder Boy Returns Remix'' in place later released that same date.

to:

[[caption-width-right:350:Boy/Tom-Tom [[caption-width-right:350:Boy and Tina/Tanya Tina in the forest with an angel Angel and many of their mooks.]]
[[caption-width-right:350:[[labelnote: See the artwork of Wonder Boy Returns]]https://static.tvtropes.org/pmwiki/pub/images/2041573_0.jpg Now being surronded surrounded by Big Red Devil a red devil and their new various mooks.]][[/labelnote]]

''Wonder Boy'' is a side-scrolling platform game by Creator/{{Sega}} and Escape (now known as Westone Bit Entertainment) Creator/WestoneBitEntertainment) originally released for the arcades in April 21, 1986. The player controls [[ADogNamedDog Boy]] (aka [[CharacterTitle Wonder Boy]]), a young boy in a tropical setting who sets out to [[DistressedDamsel rescue his girlfriend Tina]] from an [[MeaningfulRename Evil Witch Doctor]] known as [[AristocratsAreEvil King]].King]][[note]]sometimes known as Tom-Tom, Tanya, and King Drancon, respectively; see DubNameChange below[[/note]]. Along the way he picks numerous power-ups such as skateboards and throwing axes while trying to maintain his vitality by [[HyperactiveMetabolism eating as much food as possible]].

''Wonder Boy'' was ported to various Sega platforms such as the UsefulNotes/SG1000, UsefulNotes/SegaMasterSystem and the UsefulNotes/GameGear, as well as a few 8-bit home computers (namely the UsefulNotes/Commodore64, UsefulNotes/AmstradCPC and UsefulNotes/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the UsefulNotes/NintendoEntertainmentSystem by Hudson Soft Creator/HudsonSoft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the ''Wonder Boy'' sequels would take on a fantasy-themed action RPG approach.

Surprisingly, long after the announcement of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''[[VideoGame/WonderBoyIIITheDragonsTrap Wonder Boy: The Dragon's Trap]]'' [[VideoGameRemake remake]], Korean company CFK released a follow-up called ''Wonder Boy Returns'' via UsefulNotes/{{Steam}} on October 12, 2016. It uses the same arcade gameplay as the original, but redesigned levels and bosses, with the main antagonist being a BigRedDevil.[[BigRedDevil red devil]]. On November 22, 2016, the Ver 1.0 update was released to address issues players had with the initial release, and included two additional playable characters: Classic Boy and (New) Tina. Unfortunately, ''Wonder Boy Returns'' [[KeepCirculatingTheTapes had been delisted]] on May 23, 2019, with an actual remake using the same assets, ''Wonder Boy Returns Remix'' in place later released Remix'', replacing it on that same date.



* AmbidextrousSprite: Tina/Tanya in ''Returns/Returns Remix''.

to:

* AmbidextrousSprite: Tina/Tanya Tina in ''Returns/Returns Remix''.



** ''Returns Remix'' allows you to throw three weapons on-screen as supposed to two in the original and introduces a ChargedAttack ability to destroy rocks, boulders, and many enemies at once. Boy or Tina/Tanya will no longer stumble and lose damage if you run into specific hazards that contained hidden dolls. The dolls can appear by destroy the hazards away with charged weapons.
** In both ''Returns/Returns Remix'', the life counter always resets at five upon entering any stages in Normal Mode, making [[OneUp 1-ups]] [[MeaninglessLives rather useless]] and [[TheArtifact serve more like limited chances to beat a single stage]].
* TheArtifact: ''Returns Remix'' removes most of ''Returns''' unique assets and exclusive content, however said removed content is teased throughout. Notably, the visual stage background behind the characters in the title screen shows a snow and volcano level stage tile that isn't part of an actual level, every stage have kept the same order of unique level theme tunes intact, the same old HeadSwap bosses, same old enemies, and even the same cutscenes; therefore the same BigRedDevil that you can't fight at all in ''Returns Remix''.
* ArtifactTitle: As indicated above, ''Returns Remix'' falls into this. Not only is it InNameOnly, but also teased to have some ''Returns''' elements like diversive level themes and unique enemies blended into the game from its promotional material, which clearly wasn't the case.

to:

** ''Returns Remix'' allows you to throw three weapons on-screen as supposed to two in the original and introduces a ChargedAttack ability to destroy rocks, boulders, and many enemies at once. Boy or Tina/Tanya Tina will no longer stumble and lose damage if you run into specific hazards that contained hidden dolls. The dolls can appear by destroy the hazards away with charged weapons.
** In both ''Returns/Returns Remix'', the life counter always resets at five upon entering any stages in Normal Mode, mode, making [[OneUp 1-ups]] [[MeaninglessLives rather useless]] and [[TheArtifact serve more like limited chances to beat a single stage]].
* TheArtifact: ArtifactTitle: ''Returns Remix'' removes most is a remake of ''Returns''' the arcade game Main/{{retool}}ed from the ''Returns'' engine which retained the playable Tina and difficulty modes, but [[InNameOnly stripped of unique assets and exclusive content, however content]]; however, [[TheArtifact said removed content is teased throughout. throughout]]. Notably, the visual stage background behind the characters in the title screen shows a snow snowfield and volcano level stage tile lava elements that isn't are no longer part of an actual level, stage, every stage have kept the same order of unique level theme tunes intact, the same old HeadSwap bosses, same old enemies, and even the same cutscenes; therefore the same BigRedDevil [[BigRedDevil red devil]] that you can't fight at all in ''Returns Remix''.
* ArtifactTitle: As indicated above, ''Returns Remix'' falls into this. Not only is it InNameOnly, but also teased to have some ''Returns''' elements like diversive level themes and unique enemies blended into the game from its promotional material, which clearly wasn't the case.
Remix''.



* BabiesEverAfter: One of the endings of ''Wonder Boy Returns Remix'' shows that Boy and Tina had [[MassiveNumberedSiblings four boys and four girls]].

to:

* BabiesEverAfter: The One of the endings Coin mode ending of ''Wonder Boy Returns Remix'' shows has an additional scene showing that Boy and Tina had [[MassiveNumberedSiblings four boys and four girls]].



* DecoyDamsel: Applied in both ''Wonder Boy Returns'' and ''Returns Remix'', after defeating the BigBad in the very last stage, Boy finds Tina on a sun lounger. Despite not seeming to be too distressed a damsel, she is still pleased to see him and hugs him... while looking over his shoulder at the now defeated devil, who winks. The animation suggests him playing a cupid-style role in kidnapping her in the first place, [[Main/TheyDo and sure enough the next scene shows Boy and Tina married.]]

to:

* DecoyDamsel: Applied in both ''Wonder Boy Returns'' and ''Returns Remix'', after defeating the BigBad in the very last stage, Boy finds Tina on a sun lounger. Despite not seeming to be too distressed a damsel, she is still pleased to see him and hugs him... while looking over his shoulder at the now defeated devil, who winks. The animation suggests him playing a cupid-style role in kidnapping her in the first place, [[Main/TheyDo and sure enough the next scene shows Boy and Tina married.]]place.



* DubNameChange: Boy and Tina became Tom-Tom and Tanya in the Master System and Game Gear home ports, and King became King Drancon in the latter. The Japanese releases and all other versions (except ''Returns Remix'') use the original names, however.

to:

* DubNameChange: Boy and Tina became Tom-Tom and Tanya in the western versions of the Master System and Game Gear home ports, and King became King Drancon in the latter. The In Tina's case, this may have been an attempt to distance her from her Hudson counterpart of the same name. Japanese releases and all other versions (except use the other names, including ''Returns''. Despite this, ''Returns Remix'') use Remix'' uses the original names, however.names [[SpellMyNameWIthAnS TomTom]] and Tanya instead of Boy and Tina, but only when set to English; English promotional materials still refer to them as Boy and Tina.



* EasyModeMockery: Practice Mode in ''Returns Remix'' has you play as Tina/Tanya with unlimited InvincibilityPowerUp through all stages, and your reward from beating it is... [[LateArrivalSpoiler an intro cutscene of ''Wonder Boy Returns''!]] [[OhCrap Ouch.]]

to:

* EasyModeMockery: The Practice Mode mode in ''Returns Remix'' has you play as Tina/Tanya Tina with an unlimited InvincibilityPowerUp [[InvincibilityPowerUp Angel]] through all stages, and your reward from beating it is... [[LateArrivalSpoiler an intro cutscene of ''Wonder Boy Returns''!]] [[OhCrap Ouch.]]



* InNameOnly: ''Returns Remix'' is a remake of the arcade game [[Main/ReTool retooled]] from the ''Returns'' engine which still had the playable Tina/Tanya and difficulty modes, [[TheArtifact but without containing the new content from ''Returns''.]]
* InvincibilityPowerUp: Certain normal eggs contain an AngelicBeauty. If Boy touches one, they will give him invincibility in short period and allows the player to gain score chains by running through various enemies and hazards. Boy will do the V-sign pose if he runs long enough without jumping or throwing an axe.

to:

* InNameOnly: ''Returns Remix'' is a remake of the arcade game [[Main/ReTool retooled]] from the ''Returns'' engine which still had the playable Tina/Tanya and difficulty modes, [[TheArtifact but without containing the new content from ''Returns''.]]
* InvincibilityPowerUp: Certain normal eggs contain an AngelicBeauty.[[AngelicBeauty Angel]]. If Boy touches one, they will give him invincibility in short period and allows the player to gain score chains by running through various enemies and hazards. Boy will do the V-sign pose if he runs long enough without jumping or throwing an axe.



* MarketBasedTitle: For whatever reason, the Game Gear port is retitled '''Revenge of Drancon''' in North America.



** The unique enemies, bosses and diversive level themes in ''Returns'' have not [[StealthPun returned]] again after the game was delisted, [[CoversAlwaysLie except the tease of The Artifacts in Returns Remix's title screen and promotional materials.]]
** Neither remake have the exclusive themes, enemies, and Tina/Tanya's sister from the Master System port as well.

to:

** The unique enemies, bosses and diversive level themes in ''Returns'' have not [[StealthPun returned]] again after the game was delisted, delisted and digitally replaced with ''Returns Remix'', [[CoversAlwaysLie except the tease of The Artifacts in Returns Remix's the latter's title screen and promotional materials.]]
** Neither remake have one has the exclusive themes, enemies, and Tina/Tanya's Tina's sister from the Master System port as well.



* RememberTheNewGuy: The girl that brings you to bonus level in Master System port is Tina/Tanya's sister, Pina; [[AllThereInTheManual which does explained only in the Japanese manual]] as well as its Wii's UsefulNotes/VirtualConsole description page. Also the aforementioned girls in the intro cutscene of ''Returns'' above have no any significant information about them whatsoever.
* TheyDo: One of the endings of ''Wonder Boy Returns Remix'' show that Boy and Tina got married.

to:

* RememberTheNewGuy: The girl that brings you to bonus level in Master System port is Tina/Tanya's Tina's sister, Pina; [[AllThereInTheManual which does this is only explained only in the Japanese Sega Mark III manual]] as well as its Wii's the Japanese Wii UsefulNotes/VirtualConsole description page. Also the aforementioned girls in the intro cutscene of ''Returns'' above have no any significant information about them whatsoever.
* TheyDo: One of the endings The Normal mode ending of ''Wonder Boy Returns Remix'' show has an additional scene showing that Boy and Tina got married.
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''Wonder Boy'' was ported to various Sega platforms such as the [[UsefulNotes/OtherSegaSystems SG-1000]], UsefulNotes/SegaMasterSystem and the UsefulNotes/GameGear, as well as a few 8-bit home computers (namely the UsefulNotes/{{Commodore 64}}, UsefulNotes/AmstradCPC and UsefulNotes/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the UsefulNotes/NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the ''Wonder Boy'' sequels would take on a fantasy-themed action RPG approach.

to:

''Wonder Boy'' was ported to various Sega platforms such as the [[UsefulNotes/OtherSegaSystems SG-1000]], UsefulNotes/SG1000, UsefulNotes/SegaMasterSystem and the UsefulNotes/GameGear, as well as a few 8-bit home computers (namely the UsefulNotes/{{Commodore 64}}, UsefulNotes/Commodore64, UsefulNotes/AmstradCPC and UsefulNotes/ZXSpectrum). The game also received a licensed [[UsefulNotes/SoftwarePorting re-release]] for the UsefulNotes/NintendoEntertainmentSystem by Hudson Soft titled ''VideoGame/AdventureIsland'', [[DivorcedInstallment splitting the franchise into two directions]]. While the "Adventure Island" sequels remained true to the style of the original game for the most parts, the ''Wonder Boy'' sequels would take on a fantasy-themed action RPG approach.

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