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''Wild Woody'' is a PlatformGame that was released by Creator/{{Sega}} of America for the UsefulNotes/SegaCD in 1995.

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''Wild Woody'' is a PlatformGame that was released by Creator/{{Sega}} of America for the UsefulNotes/SegaCD Platform/SegaCD in 1995.
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* MascotWithAttitude: Wild Woody is this down to a T.


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* StockObjectColors: Woody is a pencil and so his body is yellow.
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* SequelHook: At the end of the game, Lowman tells Woody that he'll be back the next time the world needs saving. Woody replies with "Yeah, [[BreakingTheFourthWall only if we sell a zillion units]]!" This game was released at a time when people were moving on to the UsefulNotes/PlayStation and UsefulNotes/SegaSaturn, however, so it failed to sell a zillion units and therefore never got a sequel.

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* SequelHook: At Lampshaded. The developers knew that the end of game was unlikely to receive a sequel due to the game, circumstances surrounding the Sega CD at the time, so when Lowman tells Woody that he'll be back the next time the world needs saving. saving, Woody replies with "Yeah, [[BreakingTheFourthWall only if we sell a zillion units]]!" This game was released at a time when people were moving on to the UsefulNotes/PlayStation and UsefulNotes/SegaSaturn, however, so it failed to sell a zillion units and therefore never got a sequel.units]]!"
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* ContemplateOurNavels: Woody briefly meditates on his existence after being born, saying "Golly... I know my name, but it seems that's ''all'' I know."
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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/wild_woody.png]]
[[caption-width-right:250:''This cover is already an innuendo, [[WhatDoYouMeanItsForKids how was this rated kids to adults?!]]'']]

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[[quoteright:250:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wild_woody.png]]
[[caption-width-right:250:''This
org/pmwiki/pub/images/img_6681_9.jpeg]]
[[caption-width-right:350:''This
cover is already an innuendo, [[WhatDoYouMeanItsForKids how was this rated kids to adults?!]]'']]
adults]]?!'']]



!!''Wild Woody'' provides examples of:

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!!''Wild Woody'' provides contains examples of:
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* ConspicuousElectricObstacle: A few stages have electric gates with electricity flowing through them.

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* AssKicksYou: Wild Woody, a pencil, practically uses his butt as an eraser to attack enemies.

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* AssKicksYou: Wild Woody, as a pencil, practically uses has this as his main form of attacking, using his butt as an eraser to attack enemies.


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* EvenEvilHasStandards: Tombstone is so cruel and monstrous, even the other evil totem pole heads regard him with fear and horror.
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* GiantSpaceFleaFromNowhere: The final boss is a levitating green monkey skeleton who wields a paddle and wears a roman helmet with a red ball on it. It has to be lured into flushing a toilet that contains the final totem piece. The only thing that remotely makes sense about this is the boss being skeletal.
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Up To Eleven is a defunct trope


* LargeHam: Subtlety is a foreign concept to Woody because the guy is an [[UpToEleven over the top]] spaz who has tons of enthusiasm and [[{{Cloudcuckoolander}} crazed]] behavior in personality, [[IncomingHam most memorably in the opening cutscene.]]

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* LargeHam: Subtlety is a foreign concept to Woody because the guy is an [[UpToEleven over the top]] top spaz who has tons of enthusiasm and [[{{Cloudcuckoolander}} crazed]] behavior in personality, [[IncomingHam most memorably in the opening cutscene.]]
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Unfortunate Names now must be pointed out In-Universe


* MeaningfulName: Of the UnfortunateName category with the titular character: [[{{Cloudcuckoolander}} Wild]] Woody.

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* MeaningfulName: Of the UnfortunateName category with the The titular character: [[{{Cloudcuckoolander}} Wild]] character, ''[[{{Cloudcuckoolander}} Wild]]'' Woody.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.

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%% * GettingCrapPastThe Radar: Due GettingCrapPastTheRadar: There is a [[https://www.youtube.com/watch?v=75X1qqYv044 convoluted]] EasterEgg that has [[https://makeagif.com/gif/wild-woody-sega-cd-naughty-mermaid-easter-eggglitch-results-w1J4R_ a naked, breast-hanging mermaid]] ({{NSFW}} link!). ''Wild Woody'' is rated [[https://www.esrb.org/ratings-guide/ K-A, the equivalent to overwhelming and persistent misuse, GCPTR is on-page examples today's E]]; we're guessing the only until 01 June 2021. If you are reading this in reason it wasn't rated higher is that nobody at the future, please check the trope page ESRB managed to make sure your example fits the current definition.find that particular secret.
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minor edit


* LargeHam: Subtlety is a foreign concept to Woody because the guy is an [[UpToEleven over the top]] [[{{Keet}} spaz]] who has tons of enthusiasm and [[{{Cloudcuckoolander}} crazed]] behavior in personality, [[IncomingHam most memorably in the opening cutscene.]]

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* LargeHam: Subtlety is a foreign concept to Woody because the guy is an [[UpToEleven over the top]] [[{{Keet}} spaz]] spaz who has tons of enthusiasm and [[{{Cloudcuckoolander}} crazed]] behavior in personality, [[IncomingHam most memorably in the opening cutscene.]]
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minor edit


** His in-game character may seem like a conventional side-scrolling platformer, but some of his special attacks are.. plain weird like his eraser [[AssKicksYou being his butt as an ability to erase enemies]], and some of his other abilities can seem [[CoolButInefficient cool as well given that Woody can draw things to help himself out, but are hard to use.]]

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** His in-game character may seem like a conventional side-scrolling platformer, but some of his special attacks are.. plain weird like his eraser [[AssKicksYou being his butt as an ability to erase enemies]], and some of his other abilities can seem [[CoolButInefficient [[AwesomeButImpractical cool as well given that Woody can draw things to help himself out, but are hard to use.]]
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minor edit


* BunnyEarsLawyer: Woody may be a hammy, boisterous [[CloudCuckoolander wacko]], but the cutscenes and progress you've made in the game go to show how [[{{Determinator}} determined]] and competent Woody was for being TheHero in the story with rescuing Lowman's totem pole brethren.

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* BunnyEarsLawyer: Woody may be a hammy, boisterous [[CloudCuckoolander wacko]], but the cutscenes and progress you've made in the game go goes to show how [[{{Determinator}} determined]] and competent Woody was for being TheHero in the story with rescuing Lowman's totem pole brethren.

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added content and minor edits


* AssKicksYou: Wild Woody, a pencil, practically uses his butt as an eraser to attack enemies.



* BunnyEarsLawyer: Woody may be an hammy, boisterous [[CloudCuckoolander wacko]], but the cutscenes and progress you've made in the game goes to show how [[{{Determinator}} determined]] and competent Woody was for being TheHero in the story with rescuing Lowman's totem pole brethren.
* {{Cloudcuckoolander}}: The titular Wild Woody being quite.. unhinged and pretty crazed with some expressions he makes in the cutscenes during his hammy performance [[NoFlowInCGI because of the cgi]] and Woody can sometimes spout out nonsense when beating up the totem heads in many energized ways like an maniac before putting them back on Lowman are prime examples of his oddball behavior and appearance.
** His in-game character may seem like a conventional side-scroller, but some of his special attacks are.. plain weird like his eraser [[ButtCannon being his butt as a ability to erase enemies]], and some of his other abilities can seem [[CoolButInefficient cool as well given that Woody can draw things to help himself out, but are hard to use.]]

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* BunnyEarsLawyer: Woody may be an a hammy, boisterous [[CloudCuckoolander wacko]], but the cutscenes and progress you've made in the game goes go to show how [[{{Determinator}} determined]] and competent Woody was for being TheHero in the story with rescuing Lowman's totem pole brethren.
* {{Cloudcuckoolander}}: The titular Wild Woody himself being quite.. unhinged uninhibited and pretty crazed with from some expressions he makes in the cutscenes during his hammy performance [[NoFlowInCGI because of the cgi]] and his acts of [[NoIndoorVoice shouting]]. Woody can sometimes spout out nonsense when beating up the totem heads in many energized ways like an a maniac before putting them back on Lowman are is a prime examples example of his oddball behavior and appearance.
** His in-game character may seem like a conventional side-scroller, side-scrolling platformer, but some of his special attacks are.. plain weird like his eraser [[ButtCannon [[AssKicksYou being his butt as a an ability to erase enemies]], and some of his other abilities can seem [[CoolButInefficient cool as well given that Woody can draw things to help himself out, but are hard to use.]]]]
* {{Cephalothorax}}: Lowman himself and his totem pole brethren.



* LargeHam: Subtlety is a foreign concept to Woody because the guy is an [[UpToEleven over the top]] [[{{Keet}} spaz]] who has tons of enthusiasm in personality, [[IncomingHam most memorably in the opening cutscene.]]

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* LargeHam: Subtlety is a foreign concept to Woody because the guy is an [[UpToEleven over the top]] [[{{Keet}} spaz]] who has tons of enthusiasm and [[{{Cloudcuckoolander}} crazed]] behavior in personality, [[IncomingHam most memorably in the opening cutscene.]]



* MeaningfulName: Of the UnfortunateName category with the titular character: [[{{Cloudcuckoolander}} Wild]] Woody.
** [[FantasticCasteSystem Lowman counts because of being the lowest totem head]].



* NoFlowInCGI: Since the CGI from the Sega CD in the cutscenes was poorly done, in which it would also show how stiff, slightly rendered, jerky and buggy the character movement is whenever [[LargeHam Woody,]] [[OnlySaneMan Lowman]] or the totem poles talk for example as it gives off this feel of jumpy animation entirely, along with the camera moving in a way that isn't smooth gives off this vibe.
* TheNineties: Other than the game being set in '95, the cutscenes in this game would also present the language of how other characters would communicate with each other by slang/etc (e.g Woody himself to Lowman), having some themes with the nineties' games like space levels for example and featuring some 90s themes from time to time.

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* NoFlowInCGI: Since the CGI from the Sega CD in the cutscenes was poorly done, in which it would also show how stiff, slightly rendered, jerky jerky, and buggy the character movement is whenever [[LargeHam Woody,]] [[OnlySaneMan Lowman]] or the totem poles talk for example as it gives off this feel feeling of jumpy animation entirely, along with the camera moving in a way that isn't smooth gives off this vibe.
* NoIndoorVoice: [[ZigZaggedTrope Zig-Zagged]] with [[BunnyEarsLawyer Wild Woody]], because of his [[LargeHam hammy persona]], he either shifts back and forth in the cutscenes where he either talks calmly with enthusiasm or shouts enthusiastically in the next.
* TheNineties: Other than the game being set in '95, the cutscenes in this game would also present the language of how other characters would communicate with each other by slang/etc (e.g [[MascotWithAttitude Woody himself himself]] to Lowman), having some themes with the nineties' games like space levels for example and featuring some 90s themes from time to time.

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