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* CoolButIneffcieint: The only thing Widget can turn into at the start of the game is a cannon. It can't move except to jump, though, and its shots are powerful but its range is extremely short. All the forms that do something useful have to be earned by beating a boss.
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* CoolButIneffcieint: CoolButInefficient: The only thing Widget can turn into at the start of the game is a cannon. It can't move except to jump, though, and its shots are powerful but its range is extremely short. All the forms that do something useful have to be earned by beating a boss.
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* EverythingTryingToKillYou: Most of the enemies Widget encounters contradict canon. These include of birds, apples, snakes, bats, alligators, lizards, crabs, sea urchins, clams...basically creatures Widget is trying to save in the first place. Most of the enemies in Flim & Flam's stage don't count as they seem to be their contraptions, nor do Ratchet's stage enemies as they clearly look like his henchemen.
to:
* CoolButIneffcieint: The only thing Widget can turn into at the start of the game is a cannon. It can't move except to jump, though, and its shots are powerful but its range is extremely short. All the forms that do something useful have to be earned by beating a boss.
* EverythingTryingToKillYou: Most of the enemies Widget encounters contradict canon. These include of birds, apples, snakes, bats, alligators, lizards, crabs, sea urchins, clams...basically creatures Widget is trying to save in the first place. Most of the enemies in Flim & Flam's stage don't count as they seem to be their contraptions, nor do Ratchet's stage enemies as they clearly look like hishenchemen.henchmen.
* EverythingTryingToKillYou: Most of the enemies Widget encounters contradict canon. These include of birds, apples, snakes, bats, alligators, lizards, crabs, sea urchins, clams...basically creatures Widget is trying to save in the first place. Most of the enemies in Flim & Flam's stage don't count as they seem to be their contraptions, nor do Ratchet's stage enemies as they clearly look like his
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* PasswordSave: To allow the player to put down the game and come back to it later. It only keeps track of the forms and levels the player's unlocked, though. All the energy bar extenders and gun power-ups are reset, and the player will have to spend some time re-collecting them.
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* PasswordSave: To allow the player to put down the game and come back to it later. It only keeps track of the forms and levels the player's unlocked, though. All the energy bar extenders and gun power-ups are reset, and the player will have to spend some time re-collecting them.
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* PasswordSave: To allow the player to put down the game and come back to it later. It only keeps track of the forms and levels the player's unlocked, though. All the energy bar extenders and gun power-ups are reset, and the player will have to spend some time re-collecting them.
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!!Both the NES game and Super Widget contain the examples of:
* BottomlessPits: Falling off the screen costs a life.
* DeathThrows: Losing life makes Widget fall off the screen. Enemies also do so upon being defeated.
* GreenAesop: Much like the cartoon its based on, your goal is to stop the enemies from whatever devious scheme they have polluting the planet.
* JekyllAndHyde: During the battle with Dr. Dante, he will switch between his "Jekyll" and "Hyde" forms, his docile form is immune to all damage, but can still hurt you. You can only hurt Dr. Dante when he switches to his evil chaotic persona.
* SpikesOfDoom: Touching spikes hurts Widget. Most of them are just a static object through some periodically retract.
* VoluntaryShapeshifting: Subverted. In the NES game Widget can only transform and shapeshift if he unlocks one of his transformations by defeating the bosses. In SNES, he transforms by collecting powerups.
* BottomlessPits: Falling off the screen costs a life.
* DeathThrows: Losing life makes Widget fall off the screen. Enemies also do so upon being defeated.
* GreenAesop: Much like the cartoon its based on, your goal is to stop the enemies from whatever devious scheme they have polluting the planet.
* JekyllAndHyde: During the battle with Dr. Dante, he will switch between his "Jekyll" and "Hyde" forms, his docile form is immune to all damage, but can still hurt you. You can only hurt Dr. Dante when he switches to his evil chaotic persona.
* SpikesOfDoom: Touching spikes hurts Widget. Most of them are just a static object through some periodically retract.
* VoluntaryShapeshifting: Subverted. In the NES game Widget can only transform and shapeshift if he unlocks one of his transformations by defeating the bosses. In SNES, he transforms by collecting powerups.
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* BottomlessPits: Falling off the screen costs a life.
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* DeathThrows: Losing life makes Widget fall off the screen. Enemies also do so upon being defeated.
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* GreenAesop: Much like the cartoon its based on, your goal is to stop the enemies from whatever devious scheme they have polluting the planet.
Deleted line(s) 30 (click to see context) :
* JekyllAndHyde: During the battle with Dr. Dante, he will switch between his "Jekyll" and "Hyde" forms, his docile form is immune to all damage, but can still hurt you. You can only hurt Dr. Dante when he switches to his evil chaotic persona.
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* SpikesOfDoom: Touching spikes hurts Widget.
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* VoluntaryShapeshifting: Subverted. Widget can only transform and shapeshift if he unlocks one of his transformations by defeating the bosses.
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* SpringsSpringsEverywhere: Springboards are found throughout the game, helping to get Widget into higher places. Flicking hands are also present, acting as horizontal versions of springboards.
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* BouncyBubbles: One of the stage is filled with bubbles that make the player bounce off of them.
* {{Fireballs}}: One of the transformations allows Widget to shoot balls of fire, some enemies shoot fireballs and some enemies ARE balls of fire.
* LawOfOneHundred: Collecting 100 '''W''' symbols grants Widget an extra life.
* LethalLavaLand: One of the stages takes place inside volcano, complete with the fire-based stages one can expect.
* SpikeBallsOfDoom: Spiky balls, being an obstacle, can be found both near the surfaces, and floating mid-air.
* SpringsSpringsEverywhere: Springboards are found throughout the game, helping to get Widget into higher places. Flicking hands are also present, acting as horizontal versions of springboards. There are also clouds and bumpers that also bounce the player.
* {{Fireballs}}: One of the transformations allows Widget to shoot balls of fire, some enemies shoot fireballs and some enemies ARE balls of fire.
* LawOfOneHundred: Collecting 100 '''W''' symbols grants Widget an extra life.
* LethalLavaLand: One of the stages takes place inside volcano, complete with the fire-based stages one can expect.
* SpikeBallsOfDoom: Spiky balls, being an obstacle, can be found both near the surfaces, and floating mid-air.
* SpringsSpringsEverywhere: Springboards are found throughout the game, helping to get Widget into higher places. Flicking hands are also present, acting as horizontal versions of springboards. There are also clouds and bumpers that also bounce the player.
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* DeathThrows: Losing life makes Widget fall off the screen. Enemies also do so upon being defeated.
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* VoluntaryShapeshifting: Subverted. Widget can only transform and shapeshift if he unlocks one of his transformations by defeating the bosses.
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* VoluntaryShapeshifting: Subverted. Widget can only transform and shapeshift if he unlocks one of his transformations by defeating the bosses.bosses.
!!The ''Super Widget'' contains examples of:
*SpringsSpringsEverywhere: Springboards are found throughout the game, helping to get Widget into higher places. Flicking hands are also present, acting as horizontal versions of springboards.
!!The ''Super Widget'' contains examples of:
*SpringsSpringsEverywhere: Springboards are found throughout the game, helping to get Widget into higher places. Flicking hands are also present, acting as horizontal versions of springboards.
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There
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!!This game contains examples of:
to:
* OneUp: Collecting Widget icons grants an extra life.
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* EverythingTryingToKillYou: Most of the enemies Widget encounters contradict canon. These include of birds, apples, snakes, bats, alligators, lizards, crabs, sea urchins, clams...basically creatures Widget is trying to save in the first place. Most of the enemies in Flim & Flam's stage don't count as they seem to be their contraptions, nor do Ratchet's stage enemies as they clearly look like his henchemen.
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* OneBulletAtAtime: The amount of projectiles Widget can have onscreen is limited.
* SawBladesOfDeath: Flim Flam's stage features circular saws that run along the ground. Widget needs to jump over them to not get hurt.
* ScoringPoints: There is a score counter that doesn't do anything.
* SawBladesOfDeath: Flim Flam's stage features circular saws that run along the ground. Widget needs to jump over them to not get hurt.
* ScoringPoints: There is a score counter that doesn't do anything.
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Hub Level isn't there.
* BedsheetGhost: One of the ground-based enemies resembles a ghost.
* BottomlessPits: Falling off the screen costs a life.
* BottomlessPits: Falling off the screen costs a life.
* HeartContainer: Star pickups increase maximum health by 2.
* HeartsAreHealth: While health is represented by red bars, collecting [[HeartSymbol heart symbols]] restores health.
* TheGoomba: Green caterpillars serve as a basic enemy that moves slowly along the ground and doesn't shoot.
* HeartsAreHealth: While health is represented by red bars, collecting [[HeartSymbol heart symbols]] restores health.
* TheGoomba: Green caterpillars serve as a basic enemy that moves slowly along the ground and doesn't shoot.
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* HubLevel: You have a choice of one of the first four levels that can be played in (almost) any order, based on which baddie you want to take on first.
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* HubLevel: You have InconvenientlyPlacedConveyorBelt: Conveyor belts are often placed haphazardly, acting as a choice of one of the first four levels that can be played in (almost) any order, based on which baddie you want to take on first.stage element.
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* SpikesOfDoom: Touching spikes hurts Widget.
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* BrokenBridge: Despite being the second level, Bizarre Brain's level can't be completed initially due to a pit of water that is too long to jump over. Widget will need to complete Dr. Dante's stage to get the Bird-man transformation in order to get across it.
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* JekyllAndHyde: During the battle with Dr. Dante, he will switch between his "Jekyll" and "Hyde" forms, his docile form is immune to all damage, but can still hurt you. You can only hurt Dr. Dante when he switches to his chaotic persona.
to:
* JekyllAndHyde: During the battle with Dr. Dante, he will switch between his "Jekyll" and "Hyde" forms, his docile form is immune to all damage, but can still hurt you. You can only hurt Dr. Dante when he switches to his evil chaotic persona.persona.
* SuperDrowningSkills: Widget can't swim on his own. He needs to transform into a Dolphin in order to swim.
* SuperDrowningSkills: Widget can't swim on his own. He needs to transform into a Dolphin in order to swim.
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You control Widget the titular shape-shifting alien through four different action stages as he takes on enemies and criminals from the show. Widget is normally armed with a ray gun to battle enemies, which can be upgraded with power ups that increase its shot speed and power. By clearing stages, you unlock different transformations that can be used to access different pathways in other levels. Widget's sidekick Mega-Brain will lend a hand offering tips and ideas on the adventure.
to:
You control Widget Widget, the titular shape-shifting alien alien, through four different action stages as he takes on enemies and criminals from the show. Widget is normally armed with a ray gun to battle enemies, which can be upgraded with power ups that increase its shot speed and power. By clearing stages, you unlock different transformations that can be used to access different pathways in other levels. Widget's sidekick Mega-Brain will lend a hand offering tips and ideas on the adventure.
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** Level 1: Mega-Slank
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** Level 1: Mega-SlankMega Slank
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** Level 4: Flim-Flam [=McSham=]
** Level 5: [[EvilCounterpart Ratchet]]
** Level 5: [[EvilCounterpart Ratchet]]
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** Level 4: Flim-Flam Flim Flam [=McSham=]
** Level 5: [[EvilCounterpartRatchet]]Ratchet The World Trasher]]
** Level 5: [[EvilCounterpart
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* GreenAesop: Much like the cartoon its based on, your goal is stop the enemies from whatever devious scheme they have polluting the planet.
* JekyllAndHyde: During the battle with Dr. Dante, he will switch between his good and evil forms, his good form is immune to all damage, but can still hurt you. You can only hurt Dr. Dante when he switches to his evil persona.
* HubLevel: You have a choice of one of the first four levels that can be played in (almost) any order, based on which baddie you want to take on first.
* JekyllAndHyde: During the battle with Dr. Dante, he will switch between his good and evil forms, his good form is immune to all damage, but can still hurt you. You can only hurt Dr. Dante when he switches to his evil persona.
* HubLevel: You have a choice of one of the first four levels that can be played in (almost) any order, based on which baddie you want to take on first.
to:
* GreenAesop: Much like the cartoon its based on, your goal is to stop the enemies from whatever devious scheme they have polluting the planet.
* HubLevel: You have a choice of one of the first four levels that can be played in (almost) any order, based on which baddie you want to take on first.
* JekyllAndHyde: During the battle with Dr. Dante, he will switch between hisgood "Jekyll" and evil "Hyde" forms, his good docile form is immune to all damage, but can still hurt you. You can only hurt Dr. Dante when he switches to his evil chaotic persona.
*HubLevel: You have a choice of VoluntaryShapeshifting: Subverted. Widget can only transform and shapeshift if he unlocks one of his transformations by defeating the first four levels that can be played in (almost) any order, based on which baddie you want to take on first.bosses.
* HubLevel: You have a choice of one of the first four levels that can be played in (almost) any order, based on which baddie you want to take on first.
* JekyllAndHyde: During the battle with Dr. Dante, he will switch between his
*
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You control Widget the titular shape-shifting alien through four different action stages as he takes on enemies and criminals from the show. Widget is normally armed with a ray gun to battle enemies, which can be upgraded with power ups that increase its shot speed and power. By clearing stages, you unlock different transformations that can be used to access different pathways in other levels. Widget's Mega-Brain will lend a hand offering tips and ideas on the adventure.
to:
You control Widget the titular shape-shifting alien through four different action stages as he takes on enemies and criminals from the show. Widget is normally armed with a ray gun to battle enemies, which can be upgraded with power ups that increase its shot speed and power. By clearing stages, you unlock different transformations that can be used to access different pathways in other levels. Widget's sidekick Mega-Brain will lend a hand offering tips and ideas on the adventure.
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A follow up game, ''Super Widget'' was released for the ''UsefulNotes/SuperNintendoEntertainmentSystem'' in 1993.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/49916_front.jpg]]
[[caption-width-right:350: A widget for your game.]]
'''Widget: The World Watcher''' or '''Widget''' for short, it is an Action PlatformGame based on [[WesternAnimation/WidgetTheWorldWatcher the cartoon of the same name]] by ''Creator/{{Atlus}}'' for the [=NES=] in 1992.
You control Widget the titular shape-shifting alien through four different action stages as he takes on enemies and criminals from the show. Widget is normally armed with a ray gun to battle enemies, which can be upgraded with power ups that increase its shot speed and power. By clearing stages, you unlock different transformations that can be used to access different pathways in other levels. Widget's Mega-Brain will lend a hand offering tips and ideas on the adventure.
----
!!This game contains examples of:
* BigBad: One for each level.
** Level 1: Mega-Slank
** Level 2: Bizarre Brain
** Level 3: Dr. Dante
** Level 4: Flim-Flam [=McSham=]
** Level 5: [[EvilCounterpart Ratchet]]
* EvilCounterpart: Ratchet, Widget's evil twin is the FinalBoss.
* GreenAesop: Much like the cartoon its based on, your goal is stop the enemies from whatever devious scheme they have polluting the planet.
* JekyllAndHyde: During the battle with Dr. Dante, he will switch between his good and evil forms, his good form is immune to all damage, but can still hurt you. You can only hurt Dr. Dante when he switches to his evil persona.
* HubLevel: You have a choice of one of the first four levels that can be played in (almost) any order, based on which baddie you want to take on first.
[[caption-width-right:350: A widget for your game.]]
'''Widget: The World Watcher''' or '''Widget''' for short, it is an Action PlatformGame based on [[WesternAnimation/WidgetTheWorldWatcher the cartoon of the same name]] by ''Creator/{{Atlus}}'' for the [=NES=] in 1992.
You control Widget the titular shape-shifting alien through four different action stages as he takes on enemies and criminals from the show. Widget is normally armed with a ray gun to battle enemies, which can be upgraded with power ups that increase its shot speed and power. By clearing stages, you unlock different transformations that can be used to access different pathways in other levels. Widget's Mega-Brain will lend a hand offering tips and ideas on the adventure.
----
!!This game contains examples of:
* BigBad: One for each level.
** Level 1: Mega-Slank
** Level 2: Bizarre Brain
** Level 3: Dr. Dante
** Level 4: Flim-Flam [=McSham=]
** Level 5: [[EvilCounterpart Ratchet]]
* EvilCounterpart: Ratchet, Widget's evil twin is the FinalBoss.
* GreenAesop: Much like the cartoon its based on, your goal is stop the enemies from whatever devious scheme they have polluting the planet.
* JekyllAndHyde: During the battle with Dr. Dante, he will switch between his good and evil forms, his good form is immune to all damage, but can still hurt you. You can only hurt Dr. Dante when he switches to his evil persona.
* HubLevel: You have a choice of one of the first four levels that can be played in (almost) any order, based on which baddie you want to take on first.