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fits Unintentional Period Piece better


* FailedFutureForecast: Obviously, this is much less of a problem for ''U.S.A.'' than for ''World'' as U.S. geography has been stable for a long time now. The twin towers do show up when you visit New York, if that counts.
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* HypocriticalHumor: Completely unintentional, but a handful of times when you ask a passerby "what does the suspect look like?", they will give a descriptive statement that also applies to his or her own self.
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I have played this and this does not happen - everyone in the last location just repeats the same answer for botth questions you can ask them.


* DevelopersForesight: If you ask the suspected thief, "Tell me about the suspect" in the last location, they will lie, such as about their weight or what they're wearing. Everyone else will speak the truth.
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* CanonImmigrant: This version includes Lynne Thigpen's Chief and [=RoboCrook=] from the ''Series/WhereInTheWorldIsCarmenSandiego'' game show (though the latter [[SameCharacterButDifferent is now a more generic cyborg criminal]] rather than the RoboCop parody he was in the show.)

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* CanonImmigrant: This version includes Lynne Thigpen's Chief and [=RoboCrook=] from the ''Series/WhereInTheWorldIsCarmenSandiego'' game show (though the latter [[SameCharacterButDifferent is now a more generic cyborg criminal]] rather than the RoboCop [=RoboCop=] parody he was in the show.)
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None


* CanonImmigrant: This version includes Lynne Thigpen's Chief and [=RoboCrook=] from the ''Series/WhereInTheWorldIsCarmenSandiego'' game show.

to:

* CanonImmigrant: This version includes Lynne Thigpen's Chief and [=RoboCrook=] from the ''Series/WhereInTheWorldIsCarmenSandiego'' game show (though the latter [[SameCharacterButDifferent is now a more generic cyborg criminal]] rather than the RoboCop parody he was in the show.)

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* TheDragon: Robo-Crook, an EliteMook of Carmen's based on a villain from the ''Where In The World?'' game show, appears in this game and is the only one in on Carmen's master plan.



* PaperThinDisguise: Subverted awesomely in the final level. [[spoiler:Carmen is too conspicuous to go around in her trademark red outfit, so she wears a LatexPerfection disguise that makes her look like a harmless average-sized woman. You can only figure out it's her because on a rhyme she gives in couplets to some of her henchmen, she describes how she's going to look different]].

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* PaperThinDisguise: Subverted awesomely in the final level. [[spoiler:Carmen is too conspicuous to go around in her trademark red outfit, so she wears a LatexPerfection disguise that makes her look like a harmless average-sized woman. You can only figure out it's her because on of a rhyme rhyming letter addressed to [[TheDragon Robo-Crook]] she gives in couplets to some of her henchmen, she describes how she's going to look different]].
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* [[RewatchBonus Replay Bonus]]: [[spoiler: In the final case, you learn that Carmen has been wearing a LatexPerfection disguise that makes her look like an average bystander whose character model is reused from ''World'' except for the key difference of the hood she's wearing being Carmen's trademark color, red, rather than purple. This person can be randomly encountered touring different states throughout the game in previous cases, so when replaying the game knowing how Carmen's disguise looks like you are now aware that whenever you encounter this particular tourist, you're getting information about one of Carmen's crooks directly from Carmen herself.]]

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* [[RewatchBonus Replay Bonus]]: [[spoiler: In the final case, you learn that Carmen has been wearing a LatexPerfection disguise that makes her look like an average bystander whose character model is reused from ''World'' except for the key difference of the hood she's wearing being Carmen's trademark color, red, rather than purple. This person person, red hood and all, can be randomly encountered touring different states throughout the game in previous cases, so when replaying the game knowing how Carmen's disguise looks like you are now aware that whenever you encounter this particular tourist, you're getting information about one of Carmen's crooks directly from Carmen herself.]]
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* [[RewatchBonus Replay Bonus]]: [[spoiler: In the final case, you learn that Carmen has been wearing a LatexPerfection disguise that makes her look like an average bystander whose character model is reused from ''World'' except for the key difference of the hood she's wearing being Carmen's trademark color, red, rather than purple. This person can be randomly encountered touring different states throughout the game in previous cases, so when replaying the game knowing how Carmen's disguise looks like you are now aware that whenever you encounter this particular tourist, you're getting information about one of Carmen's crooks directly from Carmen herself.]]
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* ThatPoorCat: Carmine the Cat is a ButtMonkey that suffers AmusingInjuries in each of her animations. One has her attempting to sing opera, only for someone offscreen to toss a can at her.

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* ThatPoorCat: Carmine the Cat is a ButtMonkey that suffers AmusingInjuries in each of her animations. One has her attempting to sing opera, only for someone offscreen to toss a can at her. Another has her trying to eat a goldfish, only for it to grow bigger than the cat and eat ''her'' instead.
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* SwallowedWhole: One of Carmine's scenes involves her taking a goldfish out of its fishbowl to eat it, only for the goldfish to suddenly grow in size and open its mouth wide to eat ''Carmine'' whole, after which it then flops away.
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None


* SoreLoser: Charlie Horse, one of Carmen's goons, flat-out describes himself as this when he is arrested.

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* SoreLoser: Charlie Horse, one of Carmen's goons, flat-out describes himself as this when he is arrested.in response to his arrest.
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* YouALLLookFamiliar: As in its ''World'' counterpart, the 1996 version of ''U.S.A.'' reuses the same character models for bystanders.

to:

* YouALLLookFamiliar: As in its ''World'' counterpart, the 1996 version of ''U.S.A.'' reuses many, if not all, of the same character models for bystanders.
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None

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* SoreLoser: Charlie Horse, one of Carmen's goons, flat-out describes himself as this when he is arrested.
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None

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* NintendoHard: The later levels of this version turn into this, owing to how fuel usage increases with traveling and suspects. It can especially be frustrating in the last level when you think that you have enough fuel to [[spoiler:catch Carmen, only for it to run out shortly after the Chief calls you with her "good news" that Carmen was spotted. Then she busts a few of her crooks out of jail thanks to your failure, and you have to solve them before getting to her again]].
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None


* CopyProtection: Horrible, horrible copy protection. Arguably some of the most frustrating of all time. You can play all you want, but to get promoted and even have a chance to capture Carmen, you have to enter certain words from certain pages of the included travel guides every few cases. At least with ''World'', the reference was an Almanac; most of the information in one of those can now be found on {{Wiki/Wikipedia}}. ''[=USA=]'' asks what the last word on page Y of the Fodor's travel guide was. Have fun guessing!

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* CopyProtection: Horrible, horrible copy protection. Arguably some of the most frustrating of all time. You can play all you want, but to get promoted and even have a chance to capture Carmen, you have to enter certain words from certain pages of the included travel guides every few cases. At least with ''World'', the reference was an Almanac; most of the information in one of those can now be found on {{Wiki/Wikipedia}}.{{Website/Wikipedia}}. ''[=USA=]'' asks what the last word on page Y of the Fodor's travel guide was. Have fun guessing!
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Added some of the more absurd thefts


* ImpossibleTheft: The thefts range from entirely possible like the hand crank to the first Model T, the recipe for Coca-Cola, and the Indianapolis 500's checkered flag, to the ones practical but for the sheer scale like the Red Sox's socks, the Delta Queen Riverboat's paddlewheel, and Time Square's billboard, to more ridiculous such as all of the hour hands from the American Clock & Watch Museum, all of the water in Crater Lake, and all of the sand on Waikiki Beach, to the absurd like Monticello, Abraham Lincoln's log cabin, and The Breakers, to the ''very'' absurd such as the Space Needle, all of the maple syrup in Vermont, and every lobster bib in all of Maine. Even above those, they somehow managed to steal the Mason-Dixon Line.

to:

* ImpossibleTheft: The thefts range from entirely possible like the hand crank to the first Model T, the recipe for Coca-Cola, and the Indianapolis 500's checkered flag, to the ones practical but for the sheer scale like the Red Sox's socks, the Delta Queen Riverboat's paddlewheel, and Time Square's billboard, to more ridiculous such as all of the hour hands from the American Clock & Watch Museum, all of the water in Crater Lake, and all of the sand on Waikiki Beach, to the absurd like Monticello, Abraham Lincoln's log cabin, and The Breakers, to the ''very'' absurd such as the Space Needle, all of the maple syrup in Vermont, and every lobster bib in all of Maine. Even above those, they somehow managed to steal the Mason-Dixon Line.
Line, a capitol's gold dome, and the entire city of Montgomery.
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None


* EpicFail: The game will call you out if you attempt to arrest a thief without issuing the warrant. They most definitely are let off the hook and you don't recover the landmark.

to:

* EpicFail: The game will call you out if you attempt to arrest a thief without issuing the warrant. They most definitely are The thief is let off the hook and you don't recover the landmark.
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None

Added DiffLines:

* CopyProtection: Horrible, horrible copy protection. Arguably some of the most frustrating of all time. You can play all you want, but to get promoted and even have a chance to capture Carmen, you have to enter certain words from certain pages of the included travel guides every few cases. At least with ''World'', the reference was an Almanac; most of the information in one of those can now be found on {{Wiki/Wikipedia}}. ''[=USA=]'' asks what the last word on page Y of the Fodor's travel guide was. Have fun guessing!
Is there an issue? Send a MessageReason:
None


* TheGreatPoliticsMessUp: Obviously, this is much less of a problem for ''U.S.A.'' than for ''World'' as U.S. geography has been stable for a long time now. The twin towers do show up when you visit New York, if that counts.

to:

* TheGreatPoliticsMessUp: FailedFutureForecast: Obviously, this is much less of a problem for ''U.S.A.'' than for ''World'' as U.S. geography has been stable for a long time now. The twin towers do show up when you visit New York, if that counts.
Is there an issue? Send a MessageReason:
None


* WhatTheHellPlayer: Kids-friendly version; if you run out of fuel, arrest the wrong criminal, mess up the warrant, or [[Epicfail forget to issue the warrant]], cut to a newspaper decrying how you failed. Then the Chief calls and either chews you out or reminds you how to avoid this problem in the future.

to:

* WhatTheHellPlayer: Kids-friendly version; if you run out of fuel, arrest the wrong criminal, mess up the warrant, or [[Epicfail [[EpicFail forget to issue the warrant]], cut to a newspaper decrying how you failed. Then the Chief calls and either chews you out or reminds you how to avoid this problem in the future.
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the cat is named "Carmine"; it's written out in supplementary materials


* ThatPoorCat: Carma the Cat is a ButtMonkey that suffers AmusingInjuries in each of her animations. One has her attempting to sing opera, only for someone offscreen to toss a can at her.
* TokenGoodTeammate: While the ICK Janitors are cleaning up Carmen's trail and Robo-Crook is doing OffstageVillainy, Carma is just...being a cat. That includes raiding the garbage for a meal, trying to eat goldfish, and giving a meowing opera.

to:

* ThatPoorCat: Carma Carmine the Cat is a ButtMonkey that suffers AmusingInjuries in each of her animations. One has her attempting to sing opera, only for someone offscreen to toss a can at her.
* TokenGoodTeammate: While the ICK Janitors are cleaning up Carmen's trail and Robo-Crook is doing OffstageVillainy, Carma Carmine is just...being a cat. That includes raiding the garbage for a meal, trying to eat goldfish, and giving a meowing opera.

Added: 1700

Changed: 323

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None


* DevelopersForesight: If you ask the suspected thief, "Tell me about the suspect" in the last location, they will lie, such as about their weight or what they're wearing. Everyone else will speak the truth.
* EpicFail: The game will call you out if you attempt to arrest a thief without issuing the warrant. They most definitely are let off the hook and you don't recover the landmark.
* ExcusePlot: Logically speaking, Carmen's crooks should wear disguises [[spoiler:the way she does]] and lie low rather than flying from state to state and risking jetlag. But then, the player wouldn't learn about all fifty states.



* LandmarkingTheHiddenBase: At the end of this version, you not only capture Carmen, but also discover the location of her secret base. It turns out to be under the U.S. Capitol Building. Perhaps she chose the location due to the [[SleazyPolitician convenient supply of crooks nearby]].

to:

* LandmarkingTheHiddenBase: At the end of this version, you not only capture Carmen, Carmen but also discover the location of her secret base. It turns out to be under the U.S. Capitol Building. Perhaps she chose the location due to the [[SleazyPolitician convenient supply of crooks nearby]].nearby]].
* MiniGame: You can click on a computer and answer trivia facts about a state. Filling the quota unlocks a Robo-Crook animation.



* PaperThinDisguise: Subverted awesomely in the final level. [[spoiler:Carmen is too conspicuous to go around in her trademark red outfit, so she wears a LatexPerfection disguise that makes her look like a harmless average-sized woman. You can only figure out it's her because on a rhyme she gives in couplets to some of her henchmen, she describes how she's going to look different]].



* ThatPoorCat: Carma the Cat is a ButtMonkey that suffers AmusingInjuries in each of her animations. One has her attempting to sing opera, only for someone offscreen to toss a can at her.
* TokenGoodTeammate: While the ICK Janitors are cleaning up Carmen's trail and Robo-Crook is doing OffstageVillainy, Carma is just...being a cat. That includes raiding the garbage for a meal, trying to eat goldfish, and giving a meowing opera.



* YouALLLookFamiliar: As in its ''World'' counterpart, the 1996 version of ''U.S.A.'' reuses the same character models for bystanders.

to:

* WhatTheHellPlayer: Kids-friendly version; if you run out of fuel, arrest the wrong criminal, mess up the warrant, or [[Epicfail forget to issue the warrant]], cut to a newspaper decrying how you failed. Then the Chief calls and either chews you out or reminds you how to avoid this problem in the future.
* YouALLLookFamiliar: As in its ''World'' counterpart, the 1996 version of ''U.S.A.'' reuses the same character models for bystanders.bystanders.

----
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None


* ImpossibleTheft: The thefts range from entirely possible like the hand crank to the first Model T, the recipe for Coca-Cola, and the Indianapolis 500's checkered flag, to the ones practical but for the sheer scale like the Red Sox's socks, the Delta Queen Riverboat's paddlewheel, and Time Square's billboard, to more ridiculous such as all of the hour hands from the American Clock & Watch Museum, all of the water in crater lake, and all of the sand on Waikiki Beach, to the absurd like Monticello, Abraham Lincoln's log cabin, and The Breakers, to the ''very'' absurd such as the Space Needle, all of the maple syrup in Vermont, and every lobster bib in all of Maine. Even above those, they somehow managed to steal the Mason-Dixon Line.

to:

* ImpossibleTheft: The thefts range from entirely possible like the hand crank to the first Model T, the recipe for Coca-Cola, and the Indianapolis 500's checkered flag, to the ones practical but for the sheer scale like the Red Sox's socks, the Delta Queen Riverboat's paddlewheel, and Time Square's billboard, to more ridiculous such as all of the hour hands from the American Clock & Watch Museum, all of the water in crater lake, Crater Lake, and all of the sand on Waikiki Beach, to the absurd like Monticello, Abraham Lincoln's log cabin, and The Breakers, to the ''very'' absurd such as the Space Needle, all of the maple syrup in Vermont, and every lobster bib in all of Maine. Even above those, they somehow managed to steal the Mason-Dixon Line.
Is there an issue? Send a MessageReason:
None


* DaChief: Notably, the 1986 version of ''U.S.A.'' marks the first time that you're taking orders from someone named "The Chief." The character is TheGhost in the 1986 version but appears onscreen in the 1992 and 1996 versions, portrayed by Lynne Thigpen in the latter of those two.

to:

* DaChief: Notably, Your orders were anonymous in the 1985 version of ''World'', but the 1986 version of ''U.S.A.'' marks the first time that you're taking orders from your boss is identified as someone named "The Chief." The character is TheGhost in the 1986 version but appears onscreen in the 1992 and 1996 versions, portrayed by Lynne Thigpen in the latter of those two.
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None


* CoatFullOfContraband: One of the generic henchmen is a very sneaky, sleazy-looking guy who opened his trenchcoat to reveal sparkling, gleaming watches.

to:

* CoatFullOfContraband: One of the generic henchmen is a very sneaky, sleazy-looking guy who opened opens his trenchcoat to reveal sparkling, gleaming watches.

Added: 1403

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* FiveFiveFive: As with its ''World'' counterpart, the phone numbers in the deluxe version of ''U.S.A.'' are all prefixed with 555.



* CanonImmigrant: The 1996 version includes Lynne Thigpen's Chief as well as [=RoboCrook=] from the ''Series/WhereInTheWorldIsCarmenSandiego'' game show.



* GenieInABottle: In the 1996 version, Ann Tickwittee's capture animation has her using an oil lamp to summon a genie, who then grabs the thief.



* ImpossibleTheft: The 1996 version varies in how realistic the thefts are. They range from entirely possible like the hand crank to the first Model T, the recipe for Coca-Cola, and the Indianapolis 500's checkered flag, to the ones practical but for the sheer scale like the Red Sox's socks, the Delta Queen Riverboat's paddlewheel, and Time Square's billboard, to more ridiculous such as all of the hour hands from the American Clock & Watch Museum, all of the water in crater lake, and all of the sand on Waikiki Beach, to the absurd like Monticello, Abraham Lincoln's log cabin, and The Breakers, to the ''very'' absurd such as the Space Needle, all of the maple syrup in Vermont, and every lobster bib in all of Maine. Even above those, they somehow managed to steal the Mason-Dixon Line.
* ItsRainingMen: In the 1992 version, the intro animation shows a bunch of Carmen's mooks parachuting down to San Francisco--and one of them [[FunnyBackgroundEvent getting his parachute caught on the spire of the Transamerica Pyramid]].
* LandmarkingTheHiddenBase: At the end of the 1996 version, you not only capture Carmen, but also discover the location of her secret base. It turns out to be under the U.S. Capitol Building. Perhaps she chose the location due to the [[SleazyPolitician convenient supply of crooks nearby]].
* MusicalAssassin: In the 1996 version, Renee Santz fits this trope; when she comes in to arrest the perp, she's playing a toe-tapping tune on her saxophone, up until the musical notes sweep the perp off their feet and pin their hands and feet to the ground.

to:

* ImpossibleTheft: The 1996 version varies in how realistic the thefts are. They range from entirely possible like the hand crank to the first Model T, the recipe for Coca-Cola, and the Indianapolis 500's checkered flag, to the ones practical but for the sheer scale like the Red Sox's socks, the Delta Queen Riverboat's paddlewheel, and Time Square's billboard, to more ridiculous such as all of the hour hands from the American Clock & Watch Museum, all of the water in crater lake, and all of the sand on Waikiki Beach, to the absurd like Monticello, Abraham Lincoln's log cabin, and The Breakers, to the ''very'' absurd such as the Space Needle, all of the maple syrup in Vermont, and every lobster bib in all of Maine. Even above those, they somehow managed to steal the Mason-Dixon Line.
Line.

!!Tropes exclusive to the 1992 version:

* FiveFiveFive: As with its ''World'' counterpart, the phone numbers in the deluxe version of ''U.S.A.'' are all prefixed with 555.
* ItsRainingMen: In the 1992 version, the The intro animation shows a bunch of Carmen's mooks parachuting down to San Francisco--and one of them [[FunnyBackgroundEvent getting his parachute caught on the spire of the Transamerica Pyramid]].
* YearX: When you win a case in this version, you see an image of the crook in jail. The jail cell has a calendar on the wall, but you can only see the first three digits ("199") of the year. The fourth digit is obscured by a bar.

!!Tropes exclusive to the 1996 version:

* CanonImmigrant: This version includes Lynne Thigpen's Chief and [=RoboCrook=] from the ''Series/WhereInTheWorldIsCarmenSandiego'' game show.
* GenieInABottle: Ann Tickwittee's capture animation has her using an oil lamp to summon a genie, who then grabs the thief.
*
LandmarkingTheHiddenBase: At the end of the 1996 this version, you not only capture Carmen, but also discover the location of her secret base. It turns out to be under the U.S. Capitol Building. Perhaps she chose the location due to the [[SleazyPolitician convenient supply of crooks nearby]].
* MusicalAssassin: In the 1996 version, Renee Santz fits this trope; when she comes in to arrest the perp, she's playing a toe-tapping tune on her saxophone, up until the musical notes sweep the perp off their feet and pin their hands and feet to the ground.



* WantedPoster: Carmen tears down one of herself in the opening of the 1996 version.
* YearX: When you win a case in the 1992 version, you see an image of the crook in jail. The jail cell has a calendar on the wall, but you can only see the first three digits ("199") of the year. The fourth digit is obscured by a bar.

to:

* WantedPoster: Carmen tears down one of herself in the opening of the 1996 version.
* YearX: When you win a case in the 1992 version, you see an image of the crook in jail. The jail cell has a calendar on the wall, but you can only see the first three digits ("199") of the year. The fourth digit is obscured by a bar.
animation.

Added: 793

Removed: 793

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None


* ImpossibleTheft: The 1996 version varies in how realistic the thefts are. They range from entirely possible like the hand crank to the first Model T, the recipe for Coca-Cola, and the Indianapolis 500's checkered flag, to the ones practical but for the sheer scale like the Red Sox's socks, the Delta Queen Riverboat's paddlewheel, and Time Square's billboard, to more ridiculous such as all of the hour hands from the American Clock & Watch Museum, all of the water in crater lake, and all of the sand on Waikiki Beach, to the absurd like Monticello, Abraham Lincoln's log cabin, and The Breakers, to the ''very'' absurd such as the Space Needle, all of the maple syrup in Vermont, and every lobster bib in all of Maine. Even above those, they somehow managed to steal the Mason-Dixon Line.



* MonumentalTheft: The 1996 version varies in how realistic the thefts ware They range from entirely possible like the hand crank to the first Model T, the recipe for Coca-Cola, and the Indianapolis 500's checkered flag, to the ones practical but for the sheer scale like the Red Sox's socks, the Delta Queen Riverboat's paddlewheel, and Time Square's billboard, to more ridiculous such as all of the hour hands from the American Clock & Watch Museum, all of the water in crater lake, and all of the sand on Waikiki Beach, to the absurd like Monticello, Abraham Lincoln's log cabin, and The Breakers, to the ''very'' absurd such as the Space Needle, all of the maple syrup in Vermont, and every lobster bib in all of Maine. Even above those, they somehow managed to steal the Mason-Dixon Line.
Is there an issue? Send a MessageReason:
None


* YouALLLookFamiliar: As in its ''World'' counterpart'', the 1996 version of ''U.S.A.'' reuses the same character models for bystanders.

to:

* YouALLLookFamiliar: As in its ''World'' counterpart'', counterpart, the 1996 version of ''U.S.A.'' reuses the same character models for bystanders.
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None

Added DiffLines:

[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/csusa.jpg]]
[[caption-width-right:320:Hurry, before she can steal spacious skies, amber waves of grain, and purple mountain majesties above the fruited plain!]]
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''Where in the U.S.A. is Carmen Sandiego?'' is the second installment in the ''Franchise/CarmenSandiego'' franchise by Creator/BroderbundSoftware. The first version was released in 1986, a year after the release of the first version of ''VideoGame/WhereInTheWorldIsCarmenSandiego'' in 1985.

The premise and gameplay is basically the same as in its predecessor. As the title would suggest, the main difference is that it's focused on U.S. geography rather than world geography. Hence, you chase Carmen and her henchmen through a series of U.S. states rather than a series of countries.

The two ''World'' remakes both had a ''U.S.A.'' counterpart, once again consisting of a 1992 deluxe edition and a third 1996 version. And as with ''World'', the 1996 version of ''U.S.A.'' featured Creator/LynneThigpen as the Chief.
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!!These games provide examples of:

* FiveFiveFive: As with its ''World'' counterpart, the phone numbers in the deluxe version of ''U.S.A.'' are all prefixed with 555.
* CardboardPrison: As usual. The original 1986 game starts with Carmen breaking out of prison in Europe, apparently to explain why she's on the loose again after having been captured at the end of ''World''. Subsequent entries in the series don't even bother to explain how Carmen is once again loose at the start of every game.
* CanonImmigrant: The 1996 version includes Lynne Thigpen's Chief as well as [=RoboCrook=] from the ''Series/WhereInTheWorldIsCarmenSandiego'' game show.
* CoatFullOfContraband: One of the generic henchmen is a very sneaky, sleazy-looking guy who opened his trenchcoat to reveal sparkling, gleaming watches.
* DaChief: Notably, the 1986 version of ''U.S.A.'' marks the first time that you're taking orders from someone named "The Chief." The character is TheGhost in the 1986 version but appears onscreen in the 1992 and 1996 versions, portrayed by Lynne Thigpen in the latter of those two.
* GenieInABottle: In the 1996 version, Ann Tickwittee's capture animation has her using an oil lamp to summon a genie, who then grabs the thief.
* TheGreatPoliticsMessUp: Obviously, this is much less of a problem for ''U.S.A.'' than for ''World'' as U.S. geography has been stable for a long time now. The twin towers do show up when you visit New York, if that counts.
* ItsRainingMen: In the 1992 version, the intro animation shows a bunch of Carmen's mooks parachuting down to San Francisco--and one of them [[FunnyBackgroundEvent getting his parachute caught on the spire of the Transamerica Pyramid]].
* LandmarkingTheHiddenBase: At the end of the 1996 version, you not only capture Carmen, but also discover the location of her secret base. It turns out to be under the U.S. Capitol Building. Perhaps she chose the location due to the [[SleazyPolitician convenient supply of crooks nearby]].
* MonumentalTheft: The 1996 version varies in how realistic the thefts ware They range from entirely possible like the hand crank to the first Model T, the recipe for Coca-Cola, and the Indianapolis 500's checkered flag, to the ones practical but for the sheer scale like the Red Sox's socks, the Delta Queen Riverboat's paddlewheel, and Time Square's billboard, to more ridiculous such as all of the hour hands from the American Clock & Watch Museum, all of the water in crater lake, and all of the sand on Waikiki Beach, to the absurd like Monticello, Abraham Lincoln's log cabin, and The Breakers, to the ''very'' absurd such as the Space Needle, all of the maple syrup in Vermont, and every lobster bib in all of Maine. Even above those, they somehow managed to steal the Mason-Dixon Line.
* MusicalAssassin: In the 1996 version, Renee Santz fits this trope; when she comes in to arrest the perp, she's playing a toe-tapping tune on her saxophone, up until the musical notes sweep the perp off their feet and pin their hands and feet to the ground.
* NewWorkRecycledGraphics: The 1996 version reuses the travel map from the 1992 version.
* ProductPlacement: [[http://www.adweek.com/news/advertising/whites-co-promo-goes-after-kids-amtrak-24237 Back in 1998]] there was an Amtrak-skinned version of the 1996 version, titled ''Where in America...The Great Amtrak Train Adventure''. It basically added in Amtrak-themed clues and Amtrak-dressed cartoon employees as additional witnesses. It also included a promo advert for Amtrak in the in-game database.
* WantedPoster: Carmen tears down one of herself in the opening of the 1996 version.
* YearX: When you win a case in the 1992 version, you see an image of the crook in jail. The jail cell has a calendar on the wall, but you can only see the first three digits ("199") of the year. The fourth digit is obscured by a bar.
* YouALLLookFamiliar: As in its ''World'' counterpart'', the 1996 version of ''U.S.A.'' reuses the same character models for bystanders.

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