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* ShoutOut: When a Big Red Button makes Lucky "It", the announcer says to [[WesternAnimation/WhatsOperaDoc kill the wabbit]].
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Adding some more historical information for the introduction.


An {{Xbox}} game about seven cartoon characters competing in a game show for the grand prize: anything they want. The game plays like a {{Platformer}}, and players use various cartoon weapons that spawn randomly to win six different game types in thirteen different arenas.

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An {{Xbox}} game developed by Presto Studios in 2002 about seven cartoon characters competing in a game show for the grand prize: anything they want. The This was the last game created by the studio before it closed its doors in the same year. Whacked! plays like a {{Platformer}}, and players use various cartoon weapons that spawn randomly to win six different game types in thirteen different arenas.

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* BonusRound: The final level of the story mode is set up this way after [[spoiler: the show is cancelled, in an attempt to get it {{Uncancelled}}]].



* LudicrousGibs: Dying ALWAYS results in the victim exploding in a mess of blood and body parts.



* ProductPlacement: An in-universe example. Some of the fictional products showcased in the story mode's "commercials" show up as props in the stages, most prominently the Christmas Tree stage.



* RingOut: It's possible to die in some arenas by falling.

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* RingOut: It's There's no FallDamage normally, but it's possible to die in some arenas by falling.falling out of the perimeters of the stage.
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** She attempts to pull them off during her interview. She succeeds, [[SceneryCensor but Toof blocks her display]].
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** Lance: Pride. Buff lion with purple hair (wig). He makes narcissists look well-adjusted.
** Otto: Sloth

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** Lance: Pride. Buff lion with purple hair (wig). He makes narcissists look well-adjusted.
well-adjusted. Possesses little-to-no sense of humor.
** Otto: SlothSloth. Incredibly pale human on a sentient easy chair. Otto is asleep the '''entire''' game, and has been this way for a while. His chair beats him in an attempt to wake him up, often causing some non-sequitur response from Otto. The chair is the actual contestant, Otto was just the excuse to get the chair past the auditions.
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** Lucky: Wrath. Red rabbit with vaguely Irish accent. Was possibly a normal rabbit at some point, but lost all his feet [[AnArmandaLeg to a lucky rabbit foot factory]]. Devotes his time to getting his feet back, and keeps the ones he's recovered in a box. His BerserkButton has been permanently broken ever since.
** Eugene: Envy. Canadian Mallard that lives with his mother. Wants to fly and be a much cooler bird, and often fantasizes about killing everyone that makes fun of him for being a penguin/mallard.
** Toof: Gluttony. Orange thing with socks. Was created by the Asson Fire oil company to clean up their oil spills, [[[WentHorriblyRight but began to eat everything and get bigger]].
** Lucy: Lust
** Charity: Greed
** Lance: Pride

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** Lucky: Wrath. Red rabbit with vaguely Irish Irish/Scottish accent. Was possibly a normal rabbit at some point, but lost all his feet [[AnArmandaLeg to a lucky rabbit foot factory]]. Devotes his time to getting his feet back, and keeps the ones he's recovered in a box. His BerserkButton has been permanently broken ever since.
** Eugene: Envy. Canadian Mallard that lives with his mother. Wants to fly and be a much cooler bird, and often bird. Often fantasizes about killing everyone that makes fun of him for being a penguin/mallard.
** Toof: Gluttony. Orange thing with socks. Was created by the Asson Fire oil company to clean up their oil spills, [[[WentHorriblyRight [[GoneHorriblyRight but began to eat everything and get bigger]].
** Lucy: Lust
Lust. Human woman with blue hair, blue latex boots and gloves with nothing else. [[http://whacked.wikia.com/wiki/Lucy Has a somewhat descriptive backstory]]. Completely happy to boink anything that moves. She's censored by the show itself, to her chagrin.
** Charity: Greed
Greed. Young human girl in a yellow dress with odd eyes. Is a full-blown [[StickyFingers kleptomaniac]] due to her parents spoiling her to a ridiculous degree for her whole life. She is compelled to take any object she sees and put it in a pile.
** Lance: PridePride. Buff lion with purple hair (wig). He makes narcissists look well-adjusted.
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** Lucky: Wrath
** Eugene: Envy
** Toof: Gluttony

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** Lucky: Wrath
Wrath. Red rabbit with vaguely Irish accent. Was possibly a normal rabbit at some point, but lost all his feet [[AnArmandaLeg to a lucky rabbit foot factory]]. Devotes his time to getting his feet back, and keeps the ones he's recovered in a box. His BerserkButton has been permanently broken ever since.
** Eugene: Envy
Envy. Canadian Mallard that lives with his mother. Wants to fly and be a much cooler bird, and often fantasizes about killing everyone that makes fun of him for being a penguin/mallard.
** Toof: GluttonyGluttony. Orange thing with socks. Was created by the Asson Fire oil company to clean up their oil spills, [[[WentHorriblyRight but began to eat everything and get bigger]].
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* CensorBox: Don't let the box art fool you. Lucy is dressed in nothing but gloves, stockings, and a couple of censor boxes.

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* CensorBox: Don't let the box art fool you. Lucy is dressed in nothing but gloves, stockings, and a couple of censor boxes. [[GoodBadBugs Which have a small chance to not work]].

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** She also has intercourse with Lance and attempts to, ah, "convince" game host Van into letting her win early on.



** [[TeenyWeenie But alas,]] [[JustForPun the Lion's pride was too small]] to impress Lucy.



** Lucky: anger
** Eugene: envy
** Toof: gluttony
** Lucy: lust
** Charity: greed
** Lance: pride
** Otto: sloth

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** Lucky: anger
Wrath
** Eugene: envy
Envy
** Toof: gluttony
Gluttony
** Lucy: lust
Lust
** Charity: greed
Greed
** Lance: pride
Pride
** Otto: slothSloth
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Everythings Better With Chickens was renamed to Clucking Funny and Garnishing The Story. Zero Context Examples and plain misuse is being removed.


* EverythingsBetterWithChickens: The "Chicken" game type.
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* ColorCodedForYourConvenience: The characters are all associated with a different color. Blood is color-coded so you can tell who was recently in a spot. Characters can't collect stars of their own color. Characters emit a glow of their color from afar, so you can always tell them apart. The screen even flashes a certain color for a split-second when you get hit so you know who just hit you.

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* ColorCodedForYourConvenience: ColorCodedCharacters: The characters are all associated with a different color. Blood is color-coded so you can tell who was recently in a spot. Characters can't collect stars of their own color. Characters emit a glow of their color from afar, so you can always tell them apart. The screen even flashes a certain color for a split-second when you get hit so you know who just hit you.
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** Otto: gluttony

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** Otto: Toof: gluttony
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* SevenDeadlySins: Each of the seven contestants seem to confide to each of the sins:
** Lucky: anger
** Eugene: envy
** Otto: gluttony
** Lucy: lust
** Charity: greed
** Lance: pride
** Otto: sloth

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* AttackAnimal: The Good-Bye Doggie chases the targetted opponent with a stick of dynamite in its mouth.



* LivingWeapon: The Good-Bye Doggie chases the targetted opponent with a stick of dynamite in its mouth.
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* CycleOfHurting: Question Marks can give you the Plague, which can't be cured. You have to watch your life bar dwindle away until you die. Fortunately, it's highly contagious and you can pass it on to opponents by simply brushing up against them, but you still won't be cured. It is also possible to endlessly pass it on to each other every time they respawn, potentially turning the rest of the match into one big CycleOfHurting.


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* NoticeThis: Anything you can pick up sparkles and hovers above the ground while spinning. Also, far-away opponents glow brightly.


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* TakeCover: Death Wall is the only stage that doesn't feature objects to hide behind or under.


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* TemporaryPlatform: Stand on the roof of the broken-down car in No Trespassing, and it collapses to reveal SpikesOfDoom. The chicken cages in Hell sink into the lava when you stand on them.

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* BattleCry: Each character has their own stash of quotes for picking up a weapon.

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* BattleCry: Each character has their own stash of quotes for picking up a weapon. A lot of these quotes could count for other tropes too, like [[PreAssKickingOneLiner pre-asskicking one-liners]] or [[EvilLaugh evil laughs]].


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* HarderThanHard: "Insane".


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* MutuallyExclusivePowerups: Grabbing a weapon when you already have one makes the previous one disappear. Try to grab a Question Mark when you're already under the effect of one, and you'll just knock it aside.
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* YourHeartsDesire: What the characters are killing each other for on the game show. Otto's chair wins Lucy, Lucy wins Otto's chair, Lucky the rabbit wins a supergun, Eugene wins everything, Lance wins a giant action figure of himself, Charity wins a mountain of presents, and Toof wins a massive hamburger.

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* YourHeartsDesire: What the characters are killing each other for on the game show. Otto's chair wins Lucy, [[spoiler:Lucy]], Lucy wins Otto's chair, [[spoiler:Otto's chair]], Lucky the rabbit wins a supergun, [[spoiler:a supergun]], Eugene wins everything, [[spoiler:everything he's ever wanted]], Lance wins a [[spoiler:a giant action figure of himself, himself]], Charity wins a [[spoiler:a mountain of presents, presents]], and Toof wins a [[spoiler:a massive hamburger.hamburger]].
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* YourHeartsDesire: What the characters are killing each other for on the game show. Otto's chair wins Lucy, Lucy wins Otto's chair, Lucky the rabbit wins a supergun, Eugene wins everything, Lance wins a giant action figure of himself, Charity wins a mountain of presents, and Toof wins a massive hamburger.
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* VerbedTitle
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* CensorBox: Don't let the box art fool you. Lucy is dressed in nothing but gloves, stockings, and a couple of censor boxes.


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* EverythingsBetterWithChickens: The "Chicken" game type.
* ExtremeOmnisexual: Lucy seduces Otto's chair. It develops a crush on her for the rest of the game.


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* IAmNotWeasel: In one of the backstage cutscenes, Lucky repeatedly calls Eugene a penguin to troll him. (Eugene claims he's a falcon himself, but he's obviously a mallard.)


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* IndulgentFantasySegue: Eugene often daydreams about pulling out a flamethrower and burning everyone.
* InterspeciesRomance: Lucy the human bangs Lance the lion backstage at one point.


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* ReallyGetsAround: Lucy.
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* MostAnnoyingSound: A literal in-universe example. One of the intermission commercials in Gameshow Mode is a "breaking news" report, [http://www.youtube.com/watch?v=AJSHpqbk_SM confirming that scientists just discovered the most annoying sound].

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* MostAnnoyingSound: A literal in-universe example. One of the intermission commercials in Gameshow Mode is a "breaking news" report, [http://www.[[http://www.youtube.com/watch?v=AJSHpqbk_SM confirming that scientists just discovered the most annoying sound].sound]].

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* HeavySleeper: Otto. He's literally asleep during the entire game, except for when he wakes up for a short moment in one cutscene. You're technically playing as his chair.



* MostAnnoyingSound: A literal in-universe example. One of the intermission commercials in Gameshow Mode is a "breaking news" report, confirming that scientists just discovered the most annoying sound. It's a high-pitched squealing sound.

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* MostAnnoyingSound: A literal in-universe example. One of the intermission commercials in Gameshow Mode is a "breaking news" report, [http://www.youtube.com/watch?v=AJSHpqbk_SM confirming that scientists just discovered the most annoying sound. It's a high-pitched squealing sound.sound].



* SpreadShot: Possibly with the Rubber Ducky weapon. Holding down the attack button longer results in you throwing more rubber duckies at once, and they'll be spread out.

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* SpreadShot: Possibly Possible with the Rubber Ducky weapon. Holding down the attack button longer results in you throwing more rubber duckies at once, and they'll be spread out.


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* TalkingInYourSleep: All of Otto's quotes are this.

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* BasementDweller: Eugene.
* BattleCry: Each character has their own stash of quotes for picking up a weapon.
* BeeBeeGun: The beehive weapon unleashes a swarm of bees on your opponents.



* ColorCodedForYourConvenience: The characters are all associated with a different color. Blood is color-coded so you can tell who was recently in a spot. Characters can't collect stars of their own color. Characters emit a glow of their color from afar, so you can always tell them apart.

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* ColorCodedForYourConvenience: The characters are all associated with a different color. Blood is color-coded so you can tell who was recently in a spot. Characters can't collect stars of their own color. Characters emit a glow of their color from afar, so you can always tell them apart. The screen even flashes a certain color for a split-second when you get hit so you know who just hit you.



* FightingClown: Everyone.
* FishEyeLens: One of the Big Red Button events forces the display to become this.
* FlamingSword: Flaming meat cleavers, actually. Attacking any player with fire when they're holding a meat cleaver results in the meat cleaver being set on fire instead.
* Franks2000InchTV: The Highrise stage features one of these.



* HomingBoulders: Besides homing missiles, meat cleavers also have very limited homing capabilities, at least homing in on an opponent's general direction. The Egg Gun's eggs also home in.

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* HandOfDeath: The Big Red Button can spawn a literal one of these. It chases players around the stage. Anyone who touches it dies.
* HomingBoulders: Besides homing missiles, meat cleavers also have very limited homing capabilities, at least homing in on an opponent's general direction. The Egg Gun's Yolk-O-Matic's eggs also home in.in.
* ImprobableWeaponUser: Pretty much a given for a game like this. Improbable weapons include rubber duckies, staplers, dogs, cacti, shish-ka-bobs, dodgeballs, and cans of soda.
* KillerRabbit: Lucky.
* KitchenSinkIncluded: Sort of. The back of the box says the stages are everything '''including''' the kitchen sink. There really is a stage that takes place on a giant kitchen sink.
* LivingWeapon: The Good-Bye Doggie chases the targetted opponent with a stick of dynamite in its mouth.


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* StuffBlowingUp: There are a lot of explosive weapons, including missiles, cannons, dogs carrying sticks of dynamite in their mouths, rubber duckies, star mines, and sticky bombs.


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* SuperMovePortraitAttack: Sort of. Being killed by another player displays "Whacked! by" and the portrait of the character who killed you on the screen.
* TheComputerIsACheatingBastard: The AI is naturally immune to any Big Red Button events that mess with the camera.


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* TopHeavyGuy: Lance.


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* YouGottaHaveBlueHair: Lucy has literal blue hair and Lance has a purple mane.
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* OneHitKill: Making direct contact with a regular missile or the Good-bye Doggie results in one of these. Question Marks can give you "Da Bomb" instead of a power up, which is basically a bomb floating above your head and counting down from 10. Other players can die from the explosion too if you're near enough. Also, the "Death" Big Red Button event spawns a giant skeletal hand which chases players around the stage, and touching it instantly kills you. Toof's Exclamation Point turns the other players into walking hamburgers, allowing him to eat them by attacking them without a weapon. Lucy's Exclamation Point causes her to constantly blow kisses of death, which if they come into contact with anyone, causes them to levitate into the air and die instantly. Finally, some stages have unique features that can cause one-hit kills.

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* OneHitKill: Making direct contact with a regular missile or the Good-bye Doggie results in one of these. Question Marks can give you "Da Bomb" instead of a power up, which is basically a bomb floating above your head and counting down from 10. Other players can die from the explosion too if you're near enough. Also, the "Death" Big Red Button event spawns a giant skeletal hand which chases players around the stage, and touching it instantly kills you. Toof's Exclamation Point turns the other players into walking hamburgers, allowing him to eat them by attacking them without a weapon. Lucy's Exclamation Point causes her to constantly blow kisses of death, which if they come into contact with anyone, causes them to levitate into the air and die instantly. Finally, some Some stages have unique features that can cause one-hit kills.kills. Finally, chickens die instantly when hit with any weapon.



* ScratchDamage: Characters can do a simple punch/kick if they're not carrying a weapon. It only takes about a pixel off the life bar, but still possible to kill someone with.
* SequelHook: After the final battle in Gameshow Mode, [[the show is renewed after it was cancelled]] in the cutscene before the battle. Too bad the game's developer went out of business.

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* ScratchDamage: Characters can do a simple punch/kick if they're not carrying a weapon. It only takes about a pixel off the life bar, but still possible to kill someone with.
with. Chickens can't die at all this way, though.
* SequelHook: After the final battle in Gameshow Mode, [[the [[spoiler: the show is renewed after it was cancelled]] in the cutscene before the battle. Too bad the game's developer went out of business.
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* GottaKillThemAll: "Chicken" games involve killing a certain amount of chickens and collecting their stars.

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* GottaKillThemAll: "Chicken" games involve killing a certain amount of chickens and collecting their stars. "Fragfest" requires you to kill the other players, and get the most amount of kills before time runs out.
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* ColorCodedForYourConveniece: The characters are all associated with a different color. Blood is color-coded so you can tell who was recently in a spot. Characters can't collect stars of their own color. Characters emit a glow of their color from afar, so you can always tell them apart.

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* ColorCodedForYourConveniece: ColorCodedForYourConvenience: The characters are all associated with a different color. Blood is color-coded so you can tell who was recently in a spot. Characters can't collect stars of their own color. Characters emit a glow of their color from afar, so you can always tell them apart.

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* ColorCodedForYourConveniece: The characters are all associated with a different color. Blood is color-coded so you can tell who was recently in a spot. Characters can't collect stars of their own color. Characters emit a glow of their color from afar, so you can always tell them apart.



* CuteBruiser: Charity.



* GottaCatchThemAll: The objective of the "Combat" games is to collect a certain amount of stars.
* GottaKillThemAll: "Chicken" games involve killing a certain amount of chickens and collecting their stars.



* OneHitKill: Making direct contact with a regular missile results in one of these. Question Marks can give you "Da Bomb" instead of a power up, which is basically a bomb floating above your head and counting down from 10. Other players can die from the explosion too if you're near enough. Also, the "Death" Big Red Button event spawns a giant skeletal hand which chases players around the stage, and touching it instantly kills you. Toof's Exclamation Point turns the other players into walking hamburgers, allowing him to eat them by attacking them without a weapon. Lucy's Exclamation Point causes her to constantly blow kisses of death, which if they come into contact with anyone, causes them to levitate into the air and die instantly.

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* MusclesAreMeaningless: Lance has huge muscles, yet his generic punch when not carrying a weapon still just invokes ScratchDamage.
* TheNamesake: ''Whacked!'' the video game is named after ''Whacked!'', the gameshow in the video game.
* OneHitKill: Making direct contact with a regular missile or the Good-bye Doggie results in one of these. Question Marks can give you "Da Bomb" instead of a power up, which is basically a bomb floating above your head and counting down from 10. Other players can die from the explosion too if you're near enough. Also, the "Death" Big Red Button event spawns a giant skeletal hand which chases players around the stage, and touching it instantly kills you. Toof's Exclamation Point turns the other players into walking hamburgers, allowing him to eat them by attacking them without a weapon. Lucy's Exclamation Point causes her to constantly blow kisses of death, which if they come into contact with anyone, causes them to levitate into the air and die instantly. Finally, some stages have unique features that can cause one-hit kills.

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* CombatCommentator: The announcer comments on various situations as the match progresses, such as when a character's score is way below the others'.



* PowerUpMotif: A hard rock theme plays whenever a character is under the effect of an Exclamation Point. Each Big Red Button event also has its own theme, though not all of them involve characters powering up.

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* OneHitKill: Making direct contact with a regular missile results in one of these. Question Marks can give you "Da Bomb" instead of a power up, which is basically a bomb floating above your head and counting down from 10. Other players can die from the explosion too if you're near enough. Also, the "Death" Big Red Button event spawns a giant skeletal hand which chases players around the stage, and touching it instantly kills you. Toof's Exclamation Point turns the other players into walking hamburgers, allowing him to eat them by attacking them without a weapon. Lucy's Exclamation Point causes her to constantly blow kisses of death, which if they come into contact with anyone, causes them to levitate into the air and die instantly.
* PowerUp: Question Mark pickups give characters a random one of these... mostly.
* PowerUpMotif: A hard rock theme plays whenever a character is under the effect of an Exclamation Point. The "El Vampiro" power up has a Mexican theme. Each Big Red Button event also has its own theme, though not all of them involve characters powering up.


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* RegeneratingHealth: Health regenerates very quickly. It's actually very useful because there's no other way to heal, and you're constantly getting crushed and maimed.


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* SequelHook: After the final battle in Gameshow Mode, [[the show is renewed after it was cancelled]] in the cutscene before the battle. Too bad the game's developer went out of business.


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* SuperMode: This is what Exclamation Points give. Each character has their own unique SuperMode.
* ThisIsTheFinalBattle: The announcer always announces the conditions of winning at the start of every match, but he specifically notes that the final match in Gameshow Mode is the last one.
* VictoryPose: Characters have their own animations for winning and losing a match.
* VictoryQuote: When your character wins or loses a match, they say a random quote from their own pools of quotes.
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* MostAnnoyingSound: A literal in-universe example. One of the intermission commercials in Gameshow Mode is a "breaking news" report, confirming that scientists just discovered the most annoying sound. It's a high-pitched squealing sound.
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* ButtMonkey: Lucky and Eugene both get picked on in cutscenes featuring them.

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