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Wayward Souls is an IOS game that has launched in April 24, 2014 on IOS. Published and developed by Rocketcat Games, it is a spirtiual succesor to Mage Gauntlet. The game is a roguelike, but unlike most roguelike, it's real time and success depends more on skill and reflex than long-term planning. It now has PC port that's early access on steam, complete with a brand new class.
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Wayward Souls is an IOS game that has launched in April 24, 2014 on IOS. Published and developed by Rocketcat Games, it is a spirtiual succesor spiritual successor to Mage Gauntlet. The game is a roguelike, but unlike most roguelike, it's real time and success depends more on skill and reflex than long-term planning. It now has PC port that's early access on steam, complete with a brand new class.
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* HopelessBossFight: Baron Amaranth at tutorial. [[spoiler: You get a special cutscene if you somehow defeat him]]
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* [[spoiler: SeeminglyHopelessBossFight: Baron Amaranth at tutorial]]
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* EquipmentUpgrade: The emberforges allow you to upgrade your class's arsenal
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* AristocratsAreEvil: Baron Amaranth [[spoiler: Averted, the Baron is actually doing a prayer that's stopping the mask from possessing his daughter]]
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* NiceJobBreakingItHero: [[spoiler: By killing the Baron, the mask now can possess the girl]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wayward_souls_curse_1.jpg]]
[[caption-width-right:350: You always cast a shadow]]
[[caption-width-right:350: You always cast a shadow]]
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* Magocracy: The Arcane Commonwealth
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* Magocracy: TheMagocracy: The Arcane Commonwealth
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* [[spoiler: SeeminglyHopelessBossFight: Baron Amaranth at tutorial]]
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* ThePaladin: The playable character on the tutorial as well as the final unlockable class in the PC version
* [[spoiler: SeeminglyHopelessBossFight: Baron Amaranth attutorial]]tutorial]]
* [[spoiler: WouldHurtAChild: ThePaladin from tutorial is willing to kill Amaranth's daughter to end the curse]]
* [[spoiler: SeeminglyHopelessBossFight: Baron Amaranth at
* [[spoiler: WouldHurtAChild: ThePaladin from tutorial is willing to kill Amaranth's daughter to end the curse]]
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You start the game as ThePaladin, who finds his caravan to be attacked by zombies. His mission is simple: To end the curse that's surrounding the entire area around TheTower. However, as he enters tower, he finds TheBaron. The paladin tries to kill the Baron, but he can't and dies as a result. His task now fell into six [[TitleDrop Wayward Souls]], each with their own reasons as well as abilities to go inside the tower
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You start the game as ThePaladin, who finds his caravan to be attacked by zombies. His mission is simple: To end the curse that's surrounding the entire area around TheTower. However, as he enters tower, he finds TheBaron.The Baron. The paladin tries to kill the Baron, but he can't and dies as a result. His task now fell into six [[TitleDrop Wayward Souls]], each with their own reasons as well as abilities to go inside the tower
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* [[spoiler:SeeminglyHopelessBossFight: Baron Amaranth in the tutorial.]]
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* MightyGlacier: The Warrior greatsword swings slow, however it has the highest reach out of all of the melee attacks. The Warrior is also equipped with a shield that blocks any damage the moment he uses it, as well as having the highest HitPoints out of the six classes
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* MightyGlacier: The Warrior greatsword swings slow, however it has the highest reach out of all of the melee attacks. The Warrior is also equipped with a shield that blocks any damage the moment he uses it, as well as having the highest HitPoints out of the six classesclasses
* [[spoiler: SeeminglyHopelessBossFight: Baron Amaranth at tutorial]]
* [[spoiler: SeeminglyHopelessBossFight: Baron Amaranth at tutorial]]
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* ChargedAttack: Each class has their own power attack that can be changed through emberforge upgrades
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* The Paladin: The final class that is added from PC port, the Paladin has a greatsword similar to Warrior, but he can use a burst of light that stuns enemies and removes projectiles, as well as projectile that can pierce three enemies at once. To compensate that his strengths, he has his own campaign that is harder than the other classes. [[Spoiler:To unlock him, you need to defeat the FinalBoss]]
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* The Paladin: The final class that is added from PC port, the Paladin has a greatsword similar to Warrior, but he can use a burst of light that stuns enemies and removes projectiles, as well as projectile that can pierce three enemies at once. To compensate that his strengths, he has his own campaign that is harder than the other classes. [[Spoiler:To [[spoiler:To unlock him, you need to defeat the FinalBoss]]
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* The Warrior: Uses a greatsword, which is slow but has wide reach as well as having a shield that can block anything as well as throwing axes to deal with situations requiring ranged weapons. He also boast the 2nd highest health in the game, only outclassed by ThePaladin.
* The Mage: Have a ranged attack, as well as piercing shot, that is the most damaging out of the seven classes but requires energy to attack. Have a wind spell that can dissipate projectiles as well as flame spell that deals damage over time. However, she has the lowest health in the game.
*
* The Mage: Have a ranged attack, as well as piercing shot, that is the most damaging out of the seven classes but requires energy to attack. Have a wind spell that can dissipate projectiles as well as flame spell that deals damage over time. However, she has the lowest health in the game.
*
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* The Warrior: Uses a greatsword, which is slow but has wide reach with a damaging power attack lunge, as well as having a shield that can block anything as well as throwing axes to deal with situations requiring ranged weapons. He also boast the 2nd highest health in the game, only outclassed by ThePaladin.
* The Mage: Have a ranged attack, as well as a piercingshot, shot as power attack, that is the most damaging out of the seven classes but requires energy to attack. Have a wind spell that can dissipate projectiles as well as flame spell that deals damage over time. However, she has the lowest health in the game.
*
* The Rogue: Has a dagger that normally deals low damage, but can BackStab to deal double damage. Her power attack is a kick that stuns enemies. Instead of ability pickups, she can dash, which requires energy to use, but can other wise can be done infinitely. The dash can pass through enemies as well as projecties, and with upgrades, it can confuse enemies.
* The Adventurer: The first unlockable class, he has a shortsword, which is faster than a greatsword but also has shorter reach. He has a lantern that removes magic surrounding him as well as dealing damage, and an amulet that can stun up two enemies. He can be unlocked by defeating the first boss.
* The Spellsword: The Spellsword has a weapon that is similar to adventurer, with the power attack replaced by a stunning lunge, but like the rogue, he has dashes, though unlike her, he can only dash through projectiles. Being a MagicKnight, he can get spells such as Fireball from boxes as well as getting more potent spells through upgrades. He can be unlocked by defeating the second boss.
* The Cultist: The last of the original six classes, she has a dagger, just like the rogue, but her power attack throws a knife with infinite range. She can become invisible, as well as blind surrounding enemies, allowing her to backstab enemies without fear of retaliation. She can be unlocked by defeating the third boss.
* The Paladin: The final class that is added from PC port, the Paladin has a greatsword similar to Warrior, but he can use a burst of light that stuns enemies and removes projectiles, as well as projectile that can pierce three enemies at once. To compensate that his strengths, he has his own campaign that is harder than the other classes. [[Spoiler:To unlock him, you need to defeat the FinalBoss]]
* The Mage: Have a ranged attack, as well as a piercing
* The Adventurer: The first unlockable class, he has a shortsword, which is faster than a greatsword but also has shorter reach. He has a lantern that removes magic surrounding him as well as dealing damage, and an amulet that can stun up two enemies. He can be unlocked by defeating the first boss.
* The Spellsword: The Spellsword has a weapon that is similar to adventurer, with the power attack replaced by a stunning lunge, but like the rogue, he has dashes, though unlike her, he can only dash through projectiles. Being a MagicKnight, he can get spells such as Fireball from boxes as well as getting more potent spells through upgrades. He can be unlocked by defeating the second boss.
* The Cultist: The last of the original six classes, she has a dagger, just like the rogue, but her power attack throws a knife with infinite range. She can become invisible, as well as blind surrounding enemies, allowing her to backstab enemies without fear of retaliation. She can be unlocked by defeating the third boss.
* The Paladin: The final class that is added from PC port, the Paladin has a greatsword similar to Warrior, but he can use a burst of light that stuns enemies and removes projectiles, as well as projectile that can pierce three enemies at once. To compensate that his strengths, he has his own campaign that is harder than the other classes. [[Spoiler:To unlock him, you need to defeat the FinalBoss]]
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Characters
Here are the following seven playable characters:
*The Warrior: Uses a greatsword, which is slow but has wide reach as well as having a shield that can block anything as well as throwing axes to deal with situations requiring ranged weapons. He also boast the 2nd highest health in the game, only outclassed by ThePaladin.
*The Mage: Have a ranged attack, as well as piercing shot, that is the most damaging out of the seven classes but requires energy to attack. Have a wind spell that can dissipate projectiles as well as flame spell that deals damage over time. However, she has the lowest health in the game.
*
*The Warrior: Uses a greatsword, which is slow but has wide reach as well as having a shield that can block anything as well as throwing axes to deal with situations requiring ranged weapons. He also boast the 2nd highest health in the game, only outclassed by ThePaladin.
*The Mage: Have a ranged attack, as well as piercing shot, that is the most damaging out of the seven classes but requires energy to attack. Have a wind spell that can dissipate projectiles as well as flame spell that deals damage over time. However, she has the lowest health in the game.
*
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* MagikarpPower: The Adventurer starts of weak, with only shortsword, a latern that forces you to stand still, and a stun amulet that only deal minimal damage. However with emberforge upgrades, he can get increased healing from floors/fountain, has a lantern that deals great damage, and a fast moving powerful projectile.
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* MagikarpPower: The Adventurer starts of weak, with only shortsword, a latern that forces you to stand still, and a stun amulet that only deal minimal damage. However with emberforge upgrades, he can get increased healing from floors/fountain, has a lantern that deals great damage, and a fast moving powerful projectile.projectile that dissipates enemies magic.
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* MagikarpPower: The Adventurer starts of weak, with only shortsword, a latern that forces you to stand still, and a stun amulet that only deal minimal damage. However with emberforge upgrades, he can get increased healing from floors/fountain, has a lantern that deals great damage, and a fast moving powerful projectile.
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* MagikarpPower: The Adventurer starts of weak, with only shortsword, a latern that forces you to stand still, and a stun amulet that only deal minimal damage. However with emberforge upgrades, he can get increased healing from floors/fountain, has a lantern that deals great damage, and a fast moving powerful projectile.projectile.
* MightyGlacier: The Warrior greatsword swings slow, however it has the highest reach out of all of the melee attacks. The Warrior is also equipped with a shield that blocks any damage the moment he uses it, as well as having the highest HitPoints out of the six classes
* MightyGlacier: The Warrior greatsword swings slow, however it has the highest reach out of all of the melee attacks. The Warrior is also equipped with a shield that blocks any damage the moment he uses it, as well as having the highest HitPoints out of the six classes
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* [[spoiler:HopelessBossFight: Baron Amaranth in the tutorial.]]
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* [[spoiler:HopelessBossFight: [[spoiler:SeeminglyHopelessBossFight: Baron Amaranth in the tutorial.]]
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* [[spoiler:HopelessBossFight]]: Baron Amaranth in the tutorial.
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* [[spoiler:HopelessBossFight]]: [[spoiler:HopelessBossFight: Baron Amaranth in the tutorial.]]
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* [[spoiler:HopelessBossFight]]: Baron Amaranth in the tutorial.
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You start the game as ThePaladin, who finds his caravan to be attacked by zombies. His mission is simple: To end the curse that's surrounding the entire area around TheTower. However, as he enters tower, he finds TheBaron. The paladin tries to kill the Baron, but he can't and dies as a result. His task now fell into six [[TitleDrop Wayward Souls]] each with their own reasons as well as abilities to go inside the tower
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You start the game as ThePaladin, who finds his caravan to be attacked by zombies. His mission is simple: To end the curse that's surrounding the entire area around TheTower. However, as he enters tower, he finds TheBaron. The paladin tries to kill the Baron, but he can't and dies as a result. His task now fell into six [[TitleDrop Wayward Souls]] Souls]], each with their own reasons as well as abilities to go inside the tower
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* BigBad: Baron Amaranth [[Spoiler: The Bearer, [[spoiler:The Bearer]]
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* BigBad: Baron Amaranth [[Spoiler: The Bearer, Amaranth, [[spoiler:The Bearer]]
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* BigBad: Baron Amaranth [[Spoiler: The Bearer, [[spoiler:The Bearer]]
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You start the game as ThePaladin, who finds his caravan to be attacked by zombies. His mission is simple: To end the curse that's surrounding the entire area around TheTower. However, as he enters tower, he finds TheBaron. The paladin tries to kill the Baron, but he can't and dies as a result. His task now fell into six [[TitleDrop Wayward Souls]] each with their own reasons as well as abilities to go inside the tower
* FinalDeath: When you die, you have to restart a whole dungeon.
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* MagikarpPower: The Adventurer starts of weak, with only shortsword, a latern that forces you to stand still, and a stun amulet that only deal minimal damage. However with emberforge upgrades, he can get increased healing from floors/fountain, has a lantern that deals great damage, and a fast moving powerful projectile.
* FinalDeath: When you die, you have to restart a whole dungeon.
* FinalDeath: When you die, you have to restart a whole dungeon.
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* MagikarpPower: The Adventurer starts of weak, with only shortsword, a latern that forces you to stand still, and a stun amulet that only deal minimal damage. However with emberforge upgrades, he can get increased healing from floors/fountain, has a lantern that deals great damage, and a fast moving powerful projectile.
* FinalDeath: When you die, you have to restart a whole dungeon.projectile.
* FinalDeath: When you die, you have to restart a whole dungeon.
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Wayward Souls is an IOS game that has launched in April 24, 2014 on IOS. Published and developed by Rocketcat Games, it is a spirtiual succesor to Mage Gauntlet. The game plays like an action RPG, except just like roguelikes, when you die, that's it. It now has PC port that's early access on steam, complete with a brand new class.
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Wayward Souls is an IOS game that has launched in April 24, 2014 on IOS. Published and developed by Rocketcat Games, it is a spirtiual succesor to Mage Gauntlet. The game plays like an action RPG, except just like roguelikes, when you die, that's it.is a roguelike, but unlike most roguelike, it's real time and success depends more on skill and reflex than long-term planning. It now has PC port that's early access on steam, complete with a brand new class.
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Needs Wiki Magic Love
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* Final Death: When you die, you have to restart a whole dungeon.
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* Final Death: FinalDeath: When you die, you have to restart a whole dungeon.
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[[Needs Wiki Love]]
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* Needs Wiki Love
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* Needs Wiki Love
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* Final Deatb: When you die, you have to restart a whole dungeon.
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* Final Deatb: Death: When you die, you have to restart a whole dungeon.
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Tropes
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!! Wayward Souls contains examples of:
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!! Wayward Souls contains examples of:of:
* FighterMageThief: The three starting classes are warrior, mage, and rogue. The later unlockable class are bit more of hybrid type however.
* MagikarpPower: The Adventurer starts of weak, with only shortsword, a latern that forces you to stand still, and a stun amulet that only deal minimal damage. However with emberforge upgrades, he can get increased healing from floors/fountain, has a lantern that deals great damage, and a fast moving powerful projectile.
* Final Deatb: When you die, you have to restart a whole dungeon.
* FighterMageThief: The three starting classes are warrior, mage, and rogue. The later unlockable class are bit more of hybrid type however.
* MagikarpPower: The Adventurer starts of weak, with only shortsword, a latern that forces you to stand still, and a stun amulet that only deal minimal damage. However with emberforge upgrades, he can get increased healing from floors/fountain, has a lantern that deals great damage, and a fast moving powerful projectile.
* Final Deatb: When you die, you have to restart a whole dungeon.
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Wayward Souls is an IOS game that has launched in April 24, 2014 on IOS. Published and developed by Rocketcat Games, it is a spirtiual succesor to Mage Gauntlet. The game plays like an action RPG, except just like roguelikes, when you die, that's it. It now has PC port that's early access on steam, complete with a brand new class.
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Wayward Souls is an IOS game that has launched in April 24, 2014 on IOS. Published and developed by Rocketcat Games, it is a spirtiual succesor to Mage Gauntlet. The game plays like an action RPG, except just like roguelikes, when you die, that's it. It now has PC port that's early access on steam, complete with a brand new class.class.
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!! Wayward Souls contains examples of:
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!! Wayward Souls contains examples of:
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Wayward Souls is an IOS game that has launched in April 24, 2014 on IOS. Published and developed by Rocketcat Games, it is a spirtiual succesor to Mage Gauntlet. The game plays like an action RPG, except just like roguelikes, when you die, that's it. It now has PC port that's early access on steam, complete with a brand new class.