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''[[UsefulNotes/WayneGretzky Wayne Gretzky's]] 3D Hockey'' is a 3-on-3 ice hockey game developed by Creator/MidwayGames and co-published with Creator/{{Atari}} for arcades and the UsefulNotes/Nintendo64 in 1996. In classic Midway sports fashion, it's an arcade-style interpretation of the sport it's based on, with an emphasis on frenetic gameplay and multiplayer action--in fact, it was the very first N64 game to allow 4 players at once, taking advantage of the 4 controller ports built into the system. Apart from the usual one-off matches, ''3D Hockey'' allows for a few different varieties of season mode, ranging from an arcade-style gauntlet of all 26 (at the time) UsefulNotes/NationalHockeyLeague teams to an 82-game season, complete with Stanley Cup Playoffs afterward.

The game was successful enough to receive two home console sequels, first ''Wayne Gretzky's 3D Hockey '98'' for N64 and the original UsefulNotes/PlayStation in 1997, then ''Olympic Hockey '98'' as an N64 exclusive the year after that, this time without the Great One's name attached.

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''[[UsefulNotes/WayneGretzky Wayne Gretzky's]] 3D Hockey'' is a 3-on-3 ice hockey game developed by Creator/MidwayGames and co-published with Creator/{{Atari}} for arcades and the UsefulNotes/Nintendo64 Platform/Nintendo64 in 1996. In classic Midway sports fashion, it's an arcade-style interpretation of the sport it's based on, with an emphasis on frenetic gameplay and multiplayer action--in fact, it was the very first N64 game to allow 4 players at once, taking advantage of the 4 controller ports built into the system. Apart from the usual one-off matches, ''3D Hockey'' allows for a few different varieties of season mode, ranging from an arcade-style gauntlet of all 26 (at the time) UsefulNotes/NationalHockeyLeague teams to an 82-game season, complete with Stanley Cup Playoffs afterward.

The game was successful enough to receive two home console sequels, first ''Wayne Gretzky's 3D Hockey '98'' for N64 and the original UsefulNotes/PlayStation Platform/PlayStation in 1997, then ''Olympic Hockey '98'' as an N64 exclusive the year after that, this time without the Great One's name attached.
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* SelfPlagiarism: Both sequels got accused of this, especially ''Olympic Hockey '98''. While ''3D Hockey '98'' at least attempted to do more than a mere roster update, revamping the goalie AI and even adding a secret division of retro teams, ''Olympic Hockey'' did the absolute bare minimum, merely replacing the NHL teams and rosters with Olympic ones, changing the rink size to meet Olympic standards, and calling it a day. IGN found it so insulting that they [[BrokeTheRatingScale gave the game a 0[=/=]10]] ''[[BrokeTheRatingScale two months the game was even out]]'', giving the game one paragraph before ending with a verdict of "We'll post a new review when Midway releases a new game." It's probably a good thing the Great One didn't have his name on it this time.
* WhatCouldHaveBeen: According to a [[https://ia800201.us.archive.org/BookReader/BookReaderImages.php?zip=/6/items/GamePro_Issue_086_September_1996/GamePro_Issue_086_September_1996_jp2.zip&file=GamePro_Issue_086_September_1996_jp2/GamePro_Issue_086_September_1996_0089.jp2&id=GamePro_Issue_086_September_1996&scale=1&rotate=0 preview]] from ''Game Pro'' magazine, Midway planned to put fatalities into the N64 release, but this never materialized, presumably because the NHL didn't wand their name attached to that level of violence.

to:

* SelfPlagiarism: Both sequels got accused of this, especially ''Olympic Hockey '98''. While ''3D Hockey '98'' at least attempted to do more than a mere roster update, revamping the goalie AI and even adding a secret division of retro teams, ''Olympic Hockey'' did the absolute bare minimum, merely replacing the NHL teams and rosters with Olympic ones, changing the rink size to meet Olympic standards, and calling it a day. IGN found it so insulting that they [[BrokeTheRatingScale gave the game a 0[=/=]10]] ''[[BrokeTheRatingScale two months the game was even out]]'', giving the game one paragraph before ending with a verdict of "We'll post a new review when Midway releases a new game." It's probably a good thing the Great One didn't have his name on it this time.
* WhatCouldHaveBeen: According to a [[https://ia800201.us.archive.org/BookReader/BookReaderImages.php?zip=/6/items/GamePro_Issue_086_September_1996/GamePro_Issue_086_September_1996_jp2.zip&file=GamePro_Issue_086_September_1996_jp2/GamePro_Issue_086_September_1996_0089.jp2&id=GamePro_Issue_086_September_1996&scale=1&rotate=0 preview]] from ''Game Pro'' magazine, Midway planned to put fatalities into the N64 release, but this never materialized, presumably because the NHL didn't wand their name attached to that level of violence.
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''[[UsefulNotes/WayneGretzky Wayne Gretzky's]] 3D Hockey'' is a 3-on-3 ice hockey game developed by Creator/MidwayGames and co-published with Creator/AtariGames for arcades and the UsefulNotes/Nintendo64 in 1996. In classic Midway sports fashion, it's an arcade-style interpretation of the sport it's based on, with an emphasis on frenetic gameplay and multiplayer action--in fact, it was the very first N64 game to allow 4 players at once, taking advantage of the 4 controller ports built into the system. Apart from the usual one-off matches, ''3D Hockey'' allows for a few different varieties of season mode, ranging from an arcade-style gauntlet of all 26 (at the time) UsefulNotes/NationalHockeyLeague teams to an 82-game season, complete with Stanley Cup Playoffs afterward.

to:

''[[UsefulNotes/WayneGretzky Wayne Gretzky's]] 3D Hockey'' is a 3-on-3 ice hockey game developed by Creator/MidwayGames and co-published with Creator/AtariGames Creator/{{Atari}} for arcades and the UsefulNotes/Nintendo64 in 1996. In classic Midway sports fashion, it's an arcade-style interpretation of the sport it's based on, with an emphasis on frenetic gameplay and multiplayer action--in fact, it was the very first N64 game to allow 4 players at once, taking advantage of the 4 controller ports built into the system. Apart from the usual one-off matches, ''3D Hockey'' allows for a few different varieties of season mode, ranging from an arcade-style gauntlet of all 26 (at the time) UsefulNotes/NationalHockeyLeague teams to an 82-game season, complete with Stanley Cup Playoffs afterward.
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* WhatCouldHaveBeen: According to a [[https://ia800201.us.archive.org/BookReader/BookReaderImages.php?zip=/6/items/GamePro_Issue_086_September_1996/GamePro_Issue_086_September_1996_jp2.zip&file=GamePro_Issue_086_September_1996_jp2/GamePro_Issue_086_September_1996_0089.jp2&id=GamePro_Issue_086_September_1996&scale=1&rotate=0 preview]] from ''Game Pro'' magazine, Midway planned to put fatalities into the N64 release, but this never materialized, presumably because the NHL didn't wand their name attached to that level of violence.
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* WhatCouldHaveBeen: According to a [[https://ia800201.us.archive.org/BookReader/BookReaderImages.php?zip=/6/items/GamePro_Issue_086_September_1996/GamePro_Issue_086_September_1996_jp2.zip&file=GamePro_Issue_086_September_1996_jp2/GamePro_Issue_086_September_1996_0089.jp2&id=GamePro_Issue_086_September_1996&scale=1&rotate=0 preview]] from ''Game Pro'' magazine, Midway planned to put fatalities into the N64 release, but this never materialized, presumably because the NHL didn't wand their name attached to that level of violence.
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violence.

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The game was successful enough to receive two home console sequels, first ''Wayne Gretzky's 3D Hockey '98'' for N64 and UsefulNotes/SonyPlaystation in 1997, then ''Olympic Hockey '98'' for just N64 the year after that, this time without the Great One's name attached.

to:

The game was successful enough to receive two home console sequels, first ''Wayne Gretzky's 3D Hockey '98'' for N64 and UsefulNotes/SonyPlaystation the original UsefulNotes/PlayStation in 1997, then ''Olympic Hockey '98'' for just as an N64 exclusive the year after that, this time without the Great One's name attached.



* WhatCouldHaveBeen: According to a [[https://ia800201.us.archive.org/BookReader/BookReaderImages.php?zip=/6/items/GamePro_Issue_086_September_1996/GamePro_Issue_086_September_1996_jp2.zip&file=GamePro_Issue_086_September_1996_jp2/GamePro_Issue_086_September_1996_0089.jp2&id=GamePro_Issue_086_September_1996&scale=1&rotate=0 preview]] from ''Game Pro'' magazine, Midway planned to put fatalities into the N64 release, but this never materialized, presumably because the NHL didn't wand their name attached to that level of violence.

to:

* WhatCouldHaveBeen: According to a [[https://ia800201.us.archive.org/BookReader/BookReaderImages.php?zip=/6/items/GamePro_Issue_086_September_1996/GamePro_Issue_086_September_1996_jp2.zip&file=GamePro_Issue_086_September_1996_jp2/GamePro_Issue_086_September_1996_0089.jp2&id=GamePro_Issue_086_September_1996&scale=1&rotate=0 preview]] from ''Game Pro'' magazine, Midway planned to put fatalities into the N64 release, but this never materialized, presumably because the NHL didn't wand their name attached to that level of violence.violence.
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-> ''The NHL and the NHLPA present...'' '''''Wayne Gretzky's 3D Hockey!'''''

''[[UsefulNotes/WayneGretzky Wayne Gretzky's]] 3D Hockey'' is a 3-on-3 ice hockey game developed by Creator/MidwayGames and co-published with Creator/AtariGames for arcades and the UsefulNotes/Nintendo64 in 1996. In classic Midway sports fashion, it's an arcade-style interpretation of the sport it's based on, with an emphasis on frenetic gameplay and multiplayer action--in fact, it was the very first N64 game to allow 4 players at once, taking advantage of the 4 controller ports built into the system. Apart from the usual one-off matches, ''3D Hockey'' allows for a few different varieties of season mode, ranging from an arcade-style gauntlet of all 26 (at the time) UsefulNotes/NationalHockeyLeague teams to an 82-game season, complete with Stanley Cup Playoffs afterward.

The game was successful enough to receive two home console sequels, first ''Wayne Gretzky's 3D Hockey '98'' for N64 and UsefulNotes/SonyPlaystation in 1997, then ''Olympic Hockey '98'' for just N64 the year after that, this time without the Great One's name attached.

!! ''Wayne Gretzky's 3D Hockey'' and its sequels contain the following tropes:
* BigHeadMode: The classic code returns again, featured among other size-altering cheats.
* EasterEgg: Pressing the Z button on certain menu screens causes the logos of various companies to appear and move across the screen, ranging from league-associated brands like CCM to Wayne's personal sponsors like Coca-Cola.
* LiteralMetaphor: The game's more cartoony aspects delve into this, with actual blazing-fast shots and brick-wall goaltenders.
* OddlyNamedSequel: Both of the followup games ended in "'98", even though only ''Olympic Hockey'' came out in 1998.
* SelfPlagiarism: Both sequels got accused of this, especially ''Olympic Hockey '98''. While ''3D Hockey '98'' at least attempted to do more than a mere roster update, revamping the goalie AI and even adding a secret division of retro teams, ''Olympic Hockey'' did the absolute bare minimum, merely replacing the NHL teams and rosters with Olympic ones, changing the rink size to meet Olympic standards, and calling it a day. IGN found it so insulting that they [[BrokeTheRatingScale gave the game a 0[=/=]10]] ''[[BrokeTheRatingScale two months the game was even out]]'', giving the game one paragraph before ending with a verdict of "We'll post a new review when Midway releases a new game." It's probably a good thing the Great One didn't have his name on it this time.
* WhatCouldHaveBeen: According to a [[https://ia800201.us.archive.org/BookReader/BookReaderImages.php?zip=/6/items/GamePro_Issue_086_September_1996/GamePro_Issue_086_September_1996_jp2.zip&file=GamePro_Issue_086_September_1996_jp2/GamePro_Issue_086_September_1996_0089.jp2&id=GamePro_Issue_086_September_1996&scale=1&rotate=0 preview]] from ''Game Pro'' magazine, Midway planned to put fatalities into the N64 release, but this never materialized, presumably because the NHL didn't wand their name attached to that level of violence.

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