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''[=WarioWare=]: Snapped!'' is a a video game in the ''VideoGame/WarioWare'' series developed by Creator/IntelligentSystems and published by {{Creator/Nintendo}} for the UsefulNotes/DSiWare in December 2008 in Japan, and April 2009 everywhere else (except China and South Korea, which had to wait until 2010 in March and April respectively).

Similar to ''VideoGame/WarioWareIncMegaPartyGames'' (released on the UsefulNotes/NintendoGameCube in 2003), the game has no overarching plot or story chapters other than the preliminary premise. Wario opens up an amusement park where Mona, Jimmy T., Kat and Ana work as employees. Each of them runs one of the four roller coasters that make up for the amusement park.

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''[=WarioWare=]: Snapped!'' is a a video game in the ''VideoGame/WarioWare'' series developed by Creator/IntelligentSystems and published by {{Creator/Nintendo}} for the UsefulNotes/DSiWare Platform/DSiWare in December 2008 in Japan, and April 2009 everywhere else (except China and South Korea, which had to wait until 2010 in March and April respectively).

Similar to ''VideoGame/WarioWareIncMegaPartyGames'' (released on the UsefulNotes/NintendoGameCube Platform/NintendoGameCube in 2003), the game has no overarching plot or story chapters other than the preliminary premise. Wario opens up an amusement park where Mona, Jimmy T., Kat and Ana work as employees. Each of them runs one of the four roller coasters that make up for the amusement park.



The game was rereleased on the Virtual Console of the UsefulNotes/Nintendo3DS in 2011.

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The game was rereleased on the Virtual Console of the UsefulNotes/Nintendo3DS Platform/Nintendo3DS in 2011.
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[[caption-width-right:800:some caption text]]

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[[caption-width-right:800:Say cheese!]]
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''[=WarioWare=]: Snapped!'' is a a video game in the ''VideoGame/WarioWare'' series developed by Creator/IntelligentSystems and published by {{Creator/Nintendo}} for the UsefulNotes/DSiWare in December 2008 in Japan, and April 2009 everywhere else (except China and South Kora, which had to wait until 2010 in March and April respectively).

to:

''[=WarioWare=]: Snapped!'' is a a video game in the ''VideoGame/WarioWare'' series developed by Creator/IntelligentSystems and published by {{Creator/Nintendo}} for the UsefulNotes/DSiWare in December 2008 in Japan, and April 2009 everywhere else (except China and South Kora, Korea, which had to wait until 2010 in March and April respectively).
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Being released on the DSi, the game takes advantage of the system's built-in camera. With it, the player has to register their image and gesture to play the microgames. The system has to be placed in a flat surface, and the player has to show their face and hand in front of it at a specific distance so they can match the outlines of the shown silhouettes. Then, in the microgames, they have to perform actions with their bodies so they can win.

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Being released on the DSi, [=DSi=], the game takes advantage of the system's built-in camera. With it, the player has to register their image and gesture to play the microgames. The system has to be placed in a flat surface, and the player has to show their face and hand in front of it at a specific distance so they can match the outlines of the shown silhouettes. Then, in the microgames, they have to perform actions with their bodies so they can win.



* BlowYouAway: In one microgame, the player has to perform a powerful gust of wind onto a guy wearing a winter cape by blowing at the mic of the DSi. The wind is strong enough to take the cape away.

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* BlowYouAway: In one microgame, the player has to perform a powerful gust of wind onto a guy wearing a winter cape by blowing at the mic of the DSi.[=DSi=]. The wind is strong enough to take the cape away.

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Let the party begin!


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[[redirect:VideoGame/WarioWare]][[quoteright:800:https://static.tvtropes.org/pmwiki/pub/images/warioware_snapped.jpg]]
[[caption-width-right:800:some caption text]]

''[=WarioWare=]: Snapped!'' is a a video game in the ''VideoGame/WarioWare'' series developed by Creator/IntelligentSystems and published by {{Creator/Nintendo}} for the UsefulNotes/DSiWare in December 2008 in Japan, and April 2009 everywhere else (except China and South Kora, which had to wait until 2010 in March and April respectively).

Similar to ''VideoGame/WarioWareIncMegaPartyGames'' (released on the UsefulNotes/NintendoGameCube in 2003), the game has no overarching plot or story chapters other than the preliminary premise. Wario opens up an amusement park where Mona, Jimmy T., Kat and Ana work as employees. Each of them runs one of the four roller coasters that make up for the amusement park.

Being released on the DSi, the game takes advantage of the system's built-in camera. With it, the player has to register their image and gesture to play the microgames. The system has to be placed in a flat surface, and the player has to show their face and hand in front of it at a specific distance so they can match the outlines of the shown silhouettes. Then, in the microgames, they have to perform actions with their bodies so they can win.

With only 20 microgames, this game has the lowest amount of content in the ''[=WarioWare=]'' series. The game prescinds from difficulty levels and speed boosts as well, and five of the microgames require being played by two people to work. When a play session ends, the game runs a slideshow of images showing the player's real-life actions performed with their body, but these cannot be saved.

The game was rereleased on the Virtual Console of the UsefulNotes/Nintendo3DS in 2011.

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!!Trope List!

* AmusementPark: Wario builds and opens up a new park for his microgames, and is run by him and some of his hired acquaintances. The attractions are roller coasters with microgames which consist of performing actions with one's body.
* AttackOfThe50FootWhatever: Jimmy T. makes comics after all of his microgames are played, though a panel will not show if a player fails a single microgame. If all of the microgames are successfully cleared in a certain order, there will be a comic where the player gets hit in the face by a boy named Jack. A guy proceeds to give the player magic beans that, when consumed, cause the player to grow to an enormous size, giving the player an advantage over Jack, who is promptly swatted away by the player.
* BlowYouAway: In one microgame, the player has to perform a powerful gust of wind onto a guy wearing a winter cape by blowing at the mic of the DSi. The wind is strong enough to take the cape away.
* CaughtOnTheJumbotron: All the actions done by the player (who is riding one of the roller coasters) are being witnessed by a large audience thanks to a large screen (symbolized by the non-touch screen of the game's system). Hilariously, this includes a microgame where the player has to kiss a woman,
* ExcusePlot: To a bigger extent than with other games in the series. All of the story (Wario opening up an amusement park which features roller coasters with microgames based on the system's camera) can be found in the opening.
* GameOverMan: In the comic strip "The Boss's Secret" in Jimmy T's stage, the player and a detective are having a conservation, and at the end, the player says that the detective got a message from "Cookie," and says, "Two words: Game Over," which makes the detective gulp.
* ParadiegeticGameplay: Whereas most games in the series simply take advantage of their supporting systems' built-in special control schemes (like gyro, motion and touch controls, and more rarely speech or blowing via mic), this game is unique in that it requires the player themselves to directly use their image (specifically head and hands) to participate in the microgames, and after the play session ends the game runs a slideshow with photo shots of the players performing the actions done in real life. The game makes this possible with the system's built-in camera.
* TechDemoGame: The game was developed to showcase the capabilities of the [=DSi's=] built-in camera (the DSi itself was released in November 2008, one month earlier than the game was).
* VerbedTitle: The game revolves around the player making use of the photograh shots taken at their face and hands in order to play microgames, hence the subtitle ''Snapped!''
* WingdingEyes: As usual, Wario's eyes have money signs when thinking of, well, money. However, whereas in almost all other games his eyes show dollar signs, here it's coins which are shown.
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[[redirect:VideoGame/WarioWare]]

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