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* ActionizedSequel: Compared to ''Shadow of the Horned Rat'', ''Dark Omen'' places far less emphasis on the managerial aspects of the game (most importantly, you no longer have to pay your troops' wages), focusing almost entirely on the battles themselves.
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* MakeWayForTheNewVillains: The audience knows that the Dread King is bad news when he gets Manfred von Carstein, one of the canonical [[BigBad Big Bads]] of the setting, to pledge allegiance and do his bidding.
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** On the plus side if you manage to kill them with ranged weapons they will explode and wipe out most of the unit accompanying them.
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* EliteMooks: Big 'Uns and Black Orcs for the Greenskins, Wraiths and Mummies for the Undead.
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* VillainExitStageLeft: After a whole game worth of buildup to a final confrontation with [[spoiler:Grey Seer Thanquol, he teleports off the battlefield the moment your army gets anywhere near him.]] This ''does'' also follow a whole game worth of buildup establishing his entire race as [[DirtyCoward Dirty Cowards]] without exception.
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* VillainExitStageLeft: After a whole game worth of buildup to a final confrontation with [[spoiler:Grey Grey Seer Thanquol, he [[SavedByCanon teleports off off]] the battlefield the moment your army gets anywhere near him.]] him. This ''does'' also follow a whole game worth of buildup establishing his entire race as [[DirtyCoward Dirty Cowards]] without exception.
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* VillainExitStageLeft: After a whole game worth of buildup to a final confrontation with [[spoiler:Grey Seer Thanquol, he teleports off the battlefield the moment your army gets anywhere near him.]] This ''does'' also follow a whole game worth of buildup establishing his entire race as [[DirtyCoward Dirty Cowards]] without exception.
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* AntiFrustrationFeatures: Losing Morgan means losing the game. However, unlike in ''Shadow of the Horned Rat'', Morgan will always be the last man of his unit to die. This was done to prevent a cheap game loss because Morgan got taken out by some random mook's lucky blow.
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* NoArcInArchery: Averted by archers and some artilleries and mortars that fire a parabolic shot. Other cannons and machines tend to deliver a more swallow projectile by design.
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* NoArcInArchery: Averted by archers and some artilleries and mortars that fire a parabolic shot. Other Crossbows, cannons and some other machines tend to deliver a more swallow projectile by design.
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* AttackAttackRetreatRetreat: Charge / Retreat is often heard on the battlefield. Outmatched units that are losing badly will try to disengage due to low moral, an action that render them helpless if they are pursued by a faster unit. Other units are unbreakable and will fight to the [[LastStand last man]] (or dwarf / elf / goblin / undead / [[StandardFantasyRaces whatever]])
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* AttackAttackRetreatRetreat: Charge / Retreat is often heard on the battlefield. Outmatched units that are losing badly will try to disengage due to low moral, morale, an action that render them helpless if they are pursued by a faster unit. Other units are unbreakable and will fight to the [[LastStand last man]] (or dwarf / elf / goblin / undead / [[StandardFantasyRaces whatever]])
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* InfinityPlusOneSword: By the time Luthor Flamestrike is capable of learning the spell [[FlamingMeteor "Conflaguration of Doom'']], there's only a few quests left to do. That said the Conflaguration is a OneHitKill against almost any enemy and better yet it'll hit ANYWHERE on the battlefield.
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* InfinityPlusOneSword: By the time Luthor Flamestrike is capable of learning the spell [[FlamingMeteor "Conflaguration of Doom'']], there's only a few quests left to do. That said the Conflaguration Conflagration is a OneHitKill against almost any enemy and better yet it'll hit ANYWHERE on the battlefield.
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* TheLoad: Matthias the witch hunter. In addition to his JerkAss HolierThanThou attitude (see under that trope), he does not help you fight any of your enemies, and at one point actually commandeers one of your artillery pieces, making it unavailable for the rest of the game. The only useful thing he does is rescue Countess Isabella... from an abandoned and empty castle.
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* SavedByCanon: You cannot kill characters from the main Warhammer canon, such as Grey Seer Thanquol.
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%%* CallingYourAttacks:
%%** '''CHAAAAAAARGE!!!!'''
%%** '''CHAAAAAAARGE!!!!'''
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%%**
** '''CHAAAAAAARGE!!!!'''
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* NatureHero: Allor the Amber Wizard. A wandering hermit skilled in the magic lore of beasts who joins the Grudgebringers because he sees the Skaven as a dire threat to nature. He also refuses to be paid because he works for Earth, not for the mercenary company.
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* AttackAttackRetreatRetreat: Charge / Retreat is often heard on the battlefield. Outmatched units that are losing badly will try to disengage due to low moral, an action that render them helpless if they are pursued by a faster unit. Other units are unbreakable and will fight to the [[LastStand last man]] (or dwarf / elf / goblin / undead / [[FiveRaces whatever]])
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* AttackAttackRetreatRetreat: Charge / Retreat is often heard on the battlefield. Outmatched units that are losing badly will try to disengage due to low moral, an action that render them helpless if they are pursued by a faster unit. Other units are unbreakable and will fight to the [[LastStand last man]] (or dwarf / elf / goblin / undead / [[FiveRaces [[StandardFantasyRaces whatever]])
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* HornyVikings: Ragnar's Wolves, a cavalry unit of Norsca warriors with horned helmets.
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''Warhammer: Dark Omen'' is a 1998 tactical RealTimeStrategy game for [[UsefulNotes/IBMPersonalComputer PC]] and PlayStation, set in the ''TabletopGame/{{Warhammer}}'' universe. It is the sequel to the earlier ''Shadow of the Horned Rat'' and features captain Morgan Bernhardt and his mercenary company the Grudgebringers as they seek to defeat the ZombieApocalypse of the [[OurLichesAreDifferent Dread King]].
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''Warhammer: Dark Omen'' is a 1998 tactical RealTimeStrategy game for [[UsefulNotes/IBMPersonalComputer PC]] and PlayStation, UsefulNotes/PlayStation, set in the ''TabletopGame/{{Warhammer}}'' universe. It is the sequel to the earlier ''Shadow of the Horned Rat'' and features captain Morgan Bernhardt and his mercenary company the Grudgebringers as they seek to defeat the ZombieApocalypse of the [[OurLichesAreDifferent Dread King]].
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* NoArcInArchery: Thoroughly averted - archers and artillery realistically model different firing methods, projectile arcs, and terrain. Understanding how to use troops and weapons that shoot in a mostly-straight line versus those that shoot in a high arc can and will make the difference between victory and defeat.
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%%* CallingYourAttacks: '''CHAAAAAAARGE!!!!'''
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%%* CallingYourAttacks: CallingYourAttacks:
%%** '''CHAAAAAAARGE!!!!'''
%%** '''CHAAAAAAARGE!!!!'''
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* DiscOneNuke: For the earlier "Shadow of the Horned Rat", you automatically get the Amber Wizard, Allor early in game. He's rather meh initially, but when he's levelled enough he can learn [[FeatheredFiend "Flock of Doom"]] which generates a cloud of powerful birds of prey to peck enemy units to death. Those that survive usually have their morale so battered, they break almost immediately. In ''Dark Omen'', you start off with the Grudgebringer Cannon company - there's a reason they start off rated as elite.
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* DiscOneNuke: DiscOneNuke:
** For the earlier "Shadow of the Horned Rat", you automatically get the Amber Wizard, Allor early in game. He's rather meh initially, but when he's levelled enough he can learn [[FeatheredFiend "Flock of Doom"]] which generates a cloud of powerful birds of prey to peck enemy units to death. Those that survive usually have their morale so battered, they break almost immediately. In ''Dark Omen'', you start off with the Grudgebringer Cannon company - there's a reason they start off rated as elite.
** For the earlier "Shadow of the Horned Rat", you automatically get the Amber Wizard, Allor early in game. He's rather meh initially, but when he's levelled enough he can learn [[FeatheredFiend "Flock of Doom"]] which generates a cloud of powerful birds of prey to peck enemy units to death. Those that survive usually have their morale so battered, they break almost immediately. In ''Dark Omen'', you start off with the Grudgebringer Cannon company - there's a reason they start off rated as elite.
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* GlassCannon: Artillery and cannons die very fast if engaged in melee. Even if they survive the encounter they lose their deadly ranged fire for the rest of the battle.
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* GlassCannon: GlassCannon:
** Artillery and cannons die very fast if engaged in melee. Even if they survive the encounter they lose their deadly ranged fire for the rest of the battle.
** Artillery and cannons die very fast if engaged in melee. Even if they survive the encounter they lose their deadly ranged fire for the rest of the battle.
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* ScrewThisImOuttaHere: Routed units will try to regain morale and regroup, but will often flee the battlefield if they are surrounded by enemies and the overall situation looks grim.
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* ScrewThisImOuttaHere: ScrewThisImOuttaHere:
** Routed units will try to regain morale and regroup, but will often flee the battlefield if they are surrounded by enemies and the overall situation looks grim.
** Routed units will try to regain morale and regroup, but will often flee the battlefield if they are surrounded by enemies and the overall situation looks grim.
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* TheBigGuy: Urblad Rotgut and his team of mercenary [[OurOgresAreHungrier Ogres]] in Dark Omen.
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* JerkAss: All Matthias does in Dark Omen is dissing and threatening Morgan and his men while keeping an HolierThanThou attitude. And he does nothing to help against the common threat of the undead army.
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%%* LargeHam: Just about everyone, but ''especially'' Volkmaar.
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%%* LargeHam: Just about everyone, but ''especially'' Volkmaar.[[BadassPreacher Volkmar]].
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* ChuckCunninghamSyndrome: Dietrich, the shrewd paymaster of the Grudgebringers from Shadow of the Horned Rat, doesn't appear in Dark Omen and he's never mentioned.
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''Warhammer: Dark Omen'' is a 1998 tactical RealTimeStrategy game for [[UsefulNotes/IBMPersonalComputer PC]] and PlayStation, set in the ''TabletopGame/{{Warhammer}}'' universe. It is the sequel to the earlier ''Shadow of the Horned Rat'' and features captain Morgan Bernhardt and his mercenary company the Grudgebringers as they seek to defeat the ZombieApocalypse of the [[NamesToRunAwayFromReallyFast Dread]] [[OurLichesAreDifferent King]].
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''Warhammer: Dark Omen'' is a 1998 tactical RealTimeStrategy game for [[UsefulNotes/IBMPersonalComputer PC]] and PlayStation, set in the ''TabletopGame/{{Warhammer}}'' universe. It is the sequel to the earlier ''Shadow of the Horned Rat'' and features captain Morgan Bernhardt and his mercenary company the Grudgebringers as they seek to defeat the ZombieApocalypse of the [[NamesToRunAwayFromReallyFast Dread]] [[OurLichesAreDifferent Dread King]].
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''Warhammer: Dark Omen'' is a 1998 tactical RealTimeStrategy game for [[UsefulNotes/IBMPersonalComputer PC]] and PlayStation, set in the ''TabletopGame/{{Warhammer}}'' universe. It is the sequel to the earlier ''Shadow of the Horned Rat'' and features captain Morgan Bernhardt and his mercenary company the Grudgebringers as they seek to defeat the ZombieApocalypse of the [[NamesToRunAwayFromReallyFast Dread King]].
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''Warhammer: Dark Omen'' is a 1998 tactical RealTimeStrategy game for [[UsefulNotes/IBMPersonalComputer PC]] and PlayStation, set in the ''TabletopGame/{{Warhammer}}'' universe. It is the sequel to the earlier ''Shadow of the Horned Rat'' and features captain Morgan Bernhardt and his mercenary company the Grudgebringers as they seek to defeat the ZombieApocalypse of the [[NamesToRunAwayFromReallyFast Dread Dread]] [[OurLichesAreDifferent King]].
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* FamedInStory: The Grudgebringers were originally an up and coming warband in ''Shadows Of The Horned Rat'', after defeating the Skaven and their Orc allies, the Grudgebringers are so famous that Emperor Karl Franz hires them personally.
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* FamedInStory: The Grudgebringers were originally an up and coming warband in ''Shadows Of The Horned Rat'', after defeating the Skaven and their Orc allies, the Grudgebringers are so famous that Emperor Karl Franz hires them personally.personally to deal with the Dread King's undead army.
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** Imperial Greatswords, Flagellants and Dwarven Slayers from the first game have a good chance of hurting enemy units, but these companies lack armour and only have a small number of people making them easy to wipe out.
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** The Imperial Greatswords, Greatswords elite infantry lack armor to compesate for their heavy greatswords, Flagellants and Dwarven Slayers from the first game have a good chance of hurting enemy units, but these companies lack armour and only have a small number of people making them easy to wipe out.
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* KnightTemplar: Witch Hunter General Matthias from Dark Omen is an arrogant and paranoid Witch Hunter of the Empire who is quick to accuse anyone of heresy and he burned alive innocent women of Morgan's dialogue is to be believed.
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* KnightTemplar: Witch Hunter General Matthias from Dark Omen is an arrogant and paranoid Witch Hunter of the Empire who is quick to accuse anyone of heresy and he burned alive innocent women of if Morgan's dialogue is to be believed.
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* RousingSpeech: Bernhardt does some of it, admittedly some of them boil down to "[[PunctuatedForEmphasis HACK! SLASH! KILL!]]"
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* RagtagBunchOfMisfits: The Grudgebringers started out as a bunch of drunken and poorly disciplined patrons who formed their mercenary group to spite the Imperial knightly order for rejecting them and hired most of the time by paesants for ale money. When they get hired by the elf Ceridan to thwart the plans of Thanquol, they slowly grow into an heroic EliteArmy that includes people from many nations and races.
* RousingSpeech: Bernhardt does some of it, admittedly some of them boil down to "[[PunctuatedForEmphasis HACK! SLASH!KILL!]]"SLAUGHTER!]]"
* RousingSpeech: Bernhardt does some of it, admittedly some of them boil down to "[[PunctuatedForEmphasis HACK! SLASH!
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* KnightTemplar: Witch Hunter General Matthias from Dark Omen is an arrogant and paranoid Witch Hunter of the Empire who is quick to accuse anyone of heresy.
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* KnightTemplar: Witch Hunter General Matthias from Dark Omen is an arrogant and paranoid Witch Hunter of the Empire who is quick to accuse anyone of heresy.heresy and he burned alive innocent women of Morgan's dialogue is to be believed.
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%%* AnIcePerson: The Kislev Ice Mages.
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%%* KnightTemplar: Matthias.
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* SitcomArchNemesis: Morgan and the witch hunter Matthias have plenty of vitriol between them as pretty much all of their conversations in Dark Omen consist of sniping at each other but they never come to blows.
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%%* BigBad: Grey Seer Thanquol in SOTHR and the Dread King in Dark Omen.
%%* BlackKnight: The Undead Army has fearsome ones, the Black Grail Knights.
%%* BlackKnight: The Undead Army has fearsome ones, the Black Grail Knights.
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%%*
* BlackKnight: The Undead Army has fearsome ones, the Black Grail
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* BigBad: Grey Seer Thanquol in SOTHR and the Dread King in Dark Omen.
* BlackKnight: The Undead Army has fearsome ones, the Black Grail Knights.
* {{BFS}}: They're not called "Imperial Greatswords" for nothing.
* BlackKnight: The Undead Army has fearsome ones, the Black Grail Knights.
* {{BFS}}: They're not called "Imperial Greatswords" for nothing.
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* CallingYourAttacks: '''CHAAAAAAARGE!!!!'''
** '''Target received. Open fire!'''
** '''Target received. Open fire!'''
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* AnIcePerson: The Kislev Ice Mages.
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* KnightTemplar: Matthias.
* LargeHam: Just about everyone, but ''especially'' Volkmaar.
* LargeHam: Just about everyone, but ''especially'' Volkmaar.
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* MultiMookMelee: The basic gameplay in the campaign.
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* PyrrhicVictory: Losing a regiment often calls for a mission restart.
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* ScreamingWarrior: Omnipresent.
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* WhenTreesAttack: But not you, ''Treeman'' hates greenskins and is your ally.
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* ZergRush. The enemy sends wave after wave against your really small army.
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* BigBad: Grey Seer Thanquol in SotHR and the Dread King in Dark Omen.
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* BigBad: Grey Seer Thanquol in SotHR SOTHR and the Dread King in Dark Omen.
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* BlackKnight: The Undead Army has fearsome ones.
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* BigBad: Grey Seer Thanquol in SotHR and the Dread King in Dark Omen.
* BlackKnight: The Undead Army has fearsomeones.ones, the Black Grail Knights.
* BlackKnight: The Undead Army has fearsome
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''Warhammer: Dark Omen'' is a 1998 tactical RealTimeStrategy game for [[UsefulNotes/IBMPersonalComputer PC]], set in the ''TabletopGame/{{Warhammer}}'' universe. It is the sequel to the earlier ''Shadow of the Horned Rat'' and features captain Morgan Bernhardt and his mercenary company the Grudgebringers as they seek to defeat the ZombieApocalypse of the [[NamesToRunAwayFromReallyFast Dread King]].
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''Warhammer: Dark Omen'' is a 1998 tactical RealTimeStrategy game for [[UsefulNotes/IBMPersonalComputer PC]], PC]] and PlayStation, set in the ''TabletopGame/{{Warhammer}}'' universe. It is the sequel to the earlier ''Shadow of the Horned Rat'' and features captain Morgan Bernhardt and his mercenary company the Grudgebringers as they seek to defeat the ZombieApocalypse of the [[NamesToRunAwayFromReallyFast Dread King]].
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''Warhammer: Dark Omen'' is a 1998 tactical RealTimeStrategy game set in the ''TabletopGame/{{Warhammer}}'' universe. It is the sequel to the earlier ''Shadow of the Horned Rat'' and features captain Morgan Bernhardt and his mercenary company the Grudgebringers as they seek to defeat the ZombieApocalypse of the [[NamesToRunAwayFromReallyFast Dread King]].
to:
''Warhammer: Dark Omen'' is a 1998 tactical RealTimeStrategy game for [[UsefulNotes/IBMPersonalComputer PC]], set in the ''TabletopGame/{{Warhammer}}'' universe. It is the sequel to the earlier ''Shadow of the Horned Rat'' and features captain Morgan Bernhardt and his mercenary company the Grudgebringers as they seek to defeat the ZombieApocalypse of the [[NamesToRunAwayFromReallyFast Dread King]].
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* WithThisHerring: Averted, the Grudgebringers are equipped to the teeth at the start, especially when compared to the typical infantry and cavalry companies - having the sword Grudgebringer is merely icing on the cake. You're not starting off with no cooking pot helmets and kitchen knives crap. This goes up further in the 2nd game, when you get a cannon and crossbow company to start.
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* WithThisHerring: Averted, the Grudgebringers are equipped to the teeth at the start, especially when compared to the typical TabletopGame/WarhammerFantasyBattle infantry and cavalry companies - having the sword Grudgebringer is merely icing on the cake. You're not starting off with no cooking pot helmets and kitchen knives crap. This goes up further in the 2nd game, when you get a cannon and crossbow company to start.
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* WithThisHerring: Averted, the Grudgebringers are equipped to the teeth at the start, especially when compared to the typical infantry and cavalry companies - having the sword Grudgebringer is merely icing on the cake. You're not starting off with no cooking pot helmets and kitchen knives crap. This goes up further in the 2nd game, when you get a cannon and crossbow company to start.