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** Those three can be raised separately, though once you hit a high threshold with one you block off receiving the benefits of hitting high rank with the others.

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** Those You can only raise one of the three can values to level three ("Votary" and above). Once one of them reaches level three, the other two be raised separately, though once you hit a high threshold with one you block off receiving the benefits of hitting high rank with the others.cap higher than level two (Adherent)
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* GoneHorriblyRight: The Haemonculus Tervantias wants to humiliate the Fatal Thirst Cabal leader Keykeross and show her he's not to be underestimated. To do this he recruits the player, and intends to send them to the arena to slaughter some of Keykeross' newest recruits. Only Keykeross instead sends her top gladiators (And Marazhai). The original plan was for the Rogue Trader to defeat the newbies, slightly insult Keykeross and then Tervantias would give her the trader's head, showing his might but also burying the hatchet. Instead the player very publicly crushes Keykeross' champions, causing her to be absolutely livid with the humiliation, and start sending assassins after Tervantias and the player. Tervantias is forced to leave the anatomical opera and find himself an Archon as a patron to protect him, cursing all the while that the player should've died in the arena.
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* RefusalOfTheCall: After the prologue, you ''can'' simply refuse to become the Rogue Trader, leading to a game over.
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* CharacterDevelopment: Interactions with the main character, through their personal quests and the dialogues chosen, can alter the personality and outlook of the party members. For example:
** Abelard: Can be encouraged to remain a stoic, dutiful servant, or encouraged to pay attention to his family and noble house whom he's been neglecting in favor of his duty.
** Cassia: She can be taught to think for herself and become an independent-minded noble fit to rule her house, or coddled and made dependent on others telling her what to do. Lastly she can be made cold and distant, uncaring towards any other.
** Argenta can be pushed towards Repentance, causing her to feel the need to atone for her past misdeeds [[spoiler:eventually becoming a sister repentia]]. She can be pushed towards "Glory", encouraging her to follow her destiny, believe in her own dream, and live up to St-Argenta's legacy. Or she can be pushed towards Fury, where he zeal and hatred of the witches and mutant take over and she focuses on destroying heresy.
** Pasqal can be taught to value his own identity and sense of self, or high loyalty to Armanat and the mechanicus doctrine.
** Heinrix can be pushed towards becoming more callous towards the collateral damage the inquisition can cause, believing the end justifies the means, or he can be encouraged to be more humane, and remember that the Inquisition exists to protect the Imperium.
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* AsteroidsMonster: Tzeentchian Pink Horrors make several appearances in the game, and true to their lore, will each split into two Blue Horrors upon being "killed". [[spoiler:The being that masquerades as Theodora after her death is one such Pink Horror.]]

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* AsteroidsMonster: Tzeentchian Pink Horrors make several appearances in the game, and true to their lore, will each split into two Blue Horrors upon being "killed"."killed", though these will not divide further into Brimstone Horrors if slain again. [[spoiler:The being that masquerades as Theodora after her death is one such Pink Horror.]]
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Jae starts with a higher Ballistics than Weapon skills, and her default loadout is twin xeno pistols.


* GuysSmashGirlsShoot: Your cast of companions are roughly divided this way due to their class and stat assignments, with most of your male companions being more inclined towards melee combat, while the female members tend to favor any kind of ranged fighting (if you consider psyker spellcasting to be "shooting"). The exceptions to these are Pasqual and Jae, who trend towards firearms and melee, respectively, and the Arch-Militant specialization can blur the line for those that have it. Of course, nothing's stopping you from giving Abelard a gun, some Ballistic Skill upgrades, and a pat on the back either.

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* GuysSmashGirlsShoot: Your cast of companions are roughly divided this way due to their class and stat assignments, with most of your male companions being more inclined towards melee combat, while the female members tend to favor any kind of ranged fighting (if you consider psyker spellcasting to be "shooting"). The exceptions to these are Pasqual and Jae, Pasqal, who trend towards firearms and melee, respectively, firearms, and the Arch-Militant specialization can blur the line for those that have it. Of course, nothing's stopping you from giving Abelard a gun, some Ballistic Skill upgrades, and a pat on the back either.
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* FateWorseThanDeath: In the ''Underworld'' quest, one of the big questions is "Who is Fidelio?", the person set to inherit Denz' fortune. You can only figure it out if you don't pretend to be Fidelio. [[spoiler:She's the wife of the captain of a ship called "Repentance" whom Denz brutally murdered in his pirate days. She tried to assassinate him in revenger and almost succeeded, but he sent mercenaries to capture her and had her turned into a Servitor, destroying the parts of her mind that gave her free will and self-awareness, but keeping intact the parts that stored memories, so she'd be aware of what happened to her and her husband even as she was forced to serve the man who murdered her husband and did this to her. Occasionally her memory would return and she'd write "REPENTANCE" around the house. As he grew older Denz got remorseful about his past deeds and facing the Emperor's judgement in his final days (Not helped by Fidelio writing on the walls to remind him), so left his inheritance to her. The player can give Fidelio a MercyKill or ask Denz's chaplain to take care of her for the rest of her life.]]

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This is incorrect, you can figure out conclusively who Fidelio is, and her entire backstory, but only if you reveal your identity at the party.


* TheGhost: In the "Underworld" quest, we never do get a conclusive answer for who the mysterious "Fidelio" on a pirate's will is or what their relationship was to the deceased, but [[spoiler:it's suggested that they're [[PetHeir one of his servitors]], who repays the favor half-consciously by defending his granddaughter]].

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** Janus similarly has a lot of foreshadowing that the governor is [[spoiler:a worshipper of Slaanesh. If you tell her you'll burn the root of the planet's heresy and rebellion, she briefly looks concerned. Several details around the mansion will note this is a place dedicated to the Prince of Excess: Argenta will note the palace is extremely luxurious, Abelard adding it probably is worth more than Footfall. The local Chapel is ostentatious, but abandoned and shows signs it's not even regularly cleaned. The fountain has extra piping for wine and sparkling beverages. The idyllic beach where you can spend time with Cassia has chains and manacles hidden in the sand.]]

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** Janus similarly has a lot of foreshadowing that the governor is [[spoiler:a worshipper of Slaanesh. If you tell her you'll burn the root of the planet's heresy and rebellion, she briefly looks concerned. Several details around the mansion will note this is a place dedicated to the Prince of Excess: Argenta will note the palace is extremely luxurious, Abelard adding it probably is worth more than Footfall. The local Chapel is ostentatious, but abandoned and shows signs it's not even regularly cleaned. Meanwhile a commerce check will show the Governor's palace is regularly re-plastered and redecorated, too frequently even for a building on the coast. The fountain has extra piping for wine and sparkling beverages. The idyllic beach where you can spend time with Cassia has chains and manacles hidden in the sand.]]

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** Janus similarly has a lot of foreshadowing that the governor is [[spoiler:a worshipper of Slaanesh. If you tell her you'll burn the root of the planet's heresy and rebellion, she briefly looks concerned. Several details around the mansion will note this is a place dedicated to the Prince of Excess: Argenta will note the palace is extremely luxurious, Abelard adding it probably is worth more than Footfall. The local Chapel is ostentatious, but abandoned and shows signs it's not even regularly cleaned. The fountain has extra piping for wine and sparkling beverages. The idyllic beach where you can spend time with Cassia has chains and manacles hidden in the sand.]]



** Janus similarly has a lot of foreshadowing that the governor is [[spoiler:a worshipper of Slaanesh. If you tell her you'll burn the root of the planet's heresy and rebellion, she briefly looks concerned. Several details around the mansion will note this is a place dedicated to the Prince of Excess: Argenta will note the palace is extremely luxurious, Abelard adding it probably is worth more than Footfall. The local Chapel is ostentatious, but abandoned and shows signs it's not even regularly cleaned. The fountain has extra piping for wine and sparkling beverages. The idyllic beach where you can spend time with Cassia has chains and manacles hidden in the sand.
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** Janus similarly has a lot of foreshadowing that the governor is [[spoiler:a worshipper of Slaanesh. If you tell her you'll burn the root of the planet's heresy and rebellion, she briefly looks concerned. Several details around the mansion will note this is a place dedicated to the Prince of Excess: Argenta will note the palace is extremely luxurious, Abelard adding it probably is worth more than Footfall. The local Chapel is ostentatious, but abandoned and shows signs it's not even regularly cleaned. The fountain has extra piping for wine and sparkling beverages. The idyllic beach where you can spend time with Cassia has chains and manacles hidden in the sand.
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*** In the prologue, when the Daemon masquerading as Lady Theodora appears [[spoiler:Argenta immediately recognizes her as a sorcerous apparition and raises her gun towards her, unlike Abelard and Idea who who both take her to be the real deal. You'd think at first it's due to her being a Sister of Battle, and thus versed in such matters, but it's because she's already killed the real Theodora, so she knows this can't be her.]]

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*** In the prologue, when the Daemon masquerading as Lady Theodora appears [[spoiler:Argenta immediately recognizes her as a sorcerous apparition and raises her gun towards her, unlike Abelard and Idea Idira who who both take her to be the real deal. You'd think at first it's due to her being a Sister of Battle, and thus versed in such matters, but it's because she's already killed the real Theodora, so she knows this can't be her.]]
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*** In the prologue, when the Daemon masquerading as Lady Theodora appears [[spoiler:Argenta immediately recognizes her as a sorcerous apparition and raises her gun towards her, unlike Abelard who begs her to stand down. You'd think at first it's due to her being a Sister of Battle, and thus versed in such matters, but it's because she's already killed the real Theodora, so she knows this can't be her.]]

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*** In the prologue, when the Daemon masquerading as Lady Theodora appears [[spoiler:Argenta immediately recognizes her as a sorcerous apparition and raises her gun towards her, unlike Abelard Abelard and Idea who begs who both take her to stand down.be the real deal. You'd think at first it's due to her being a Sister of Battle, and thus versed in such matters, but it's because she's already killed the real Theodora, so she knows this can't be her.]]
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*** In the prologue, when the Daemon appearing as Lady Theodora appears [[spoiler:Argenta immediately recognizes her as a sorcerous apparition and raises her gun towards her, unlike Abelard who begs her to stand down. You'd think at first it's due to her being a Sister of Battle, and thus versed in such matters, but it's because she's already killed the real Theodora, so she knows this can't be her.]]

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*** In the prologue, when the Daemon appearing masquerading as Lady Theodora appears [[spoiler:Argenta immediately recognizes her as a sorcerous apparition and raises her gun towards her, unlike Abelard who begs her to stand down. You'd think at first it's due to her being a Sister of Battle, and thus versed in such matters, but it's because she's already killed the real Theodora, so she knows this can't be her.]]

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** In the prologue, when the Daemon appearing as Lady Theodora appears [[spoiler:Argenta immediately recognizes her as a sorcerous apparition and raises her gun towards her, unlike Abelard who begs her to stand down. You'd think at first it's due to her being a Sister of Battle, and thus versed in such matters, but it's because she's already killed the real Theodora, so she knows this can't be her.]]
** When you find Theodora's body, [[spoiler:Argenta mutters a prayer asking the Emperor to welcome the souls of his faithful servants, but she's looking at Mort's body as she's saying it, not Theodora - because she recognizes that Mort was only doing his duty, while Theodora was a heretic.]]

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** There are multiple clues to the identity of Theodora's killer and their motive long before it is discovered:
*** Theodora was killed by a stub pistol used by an expert marksman who had a faster draw than Theodora's Arch-Militant Mort. [[spoiler:Argenta starts with an autopistol as her backup weapon, and has the highest ballistic skill and agility of anyone on the crew at this point save potentially the player character.]]
***
In the prologue, when the Daemon appearing as Lady Theodora appears [[spoiler:Argenta immediately recognizes her as a sorcerous apparition and raises her gun towards her, unlike Abelard who begs her to stand down. You'd think at first it's due to her being a Sister of Battle, and thus versed in such matters, but it's because she's already killed the real Theodora, so she knows this can't be her.]]
** *** When you find Theodora's body, [[spoiler:Argenta mutters a prayer asking the Emperor to welcome the souls of his faithful servants, but she's looking at Mort's body as she's saying it, not Theodora - because she recognizes that Mort was only doing his duty, while Theodora was a heretic.]]]]
*** On Rikadi Philia, when the party recognizes the lenses as being made from the same material as the shards found around Theodora's corpse, a successful perception test reveals that [[spoiler:Argenta is not surprised at the discovery that Theodora was handling chaos artifacts]].
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** When you find Theodora's body, [[spoiler:Argenta mutters a prayer asking the Emperor to welcome the souls of his faithful servants, but she's looking at Mort's body as she's saying it, not Theodora - because she recognizes that Mort was only doing his duty, while Theodora was a heretic.]]

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* {{Foreshadowing}}: A crashed Drukhari ship can be found and investigated on an uninhabited planet in the Rykad system. If the player refrains from investigating it until the governor organizes a parade in their honor and asks if they have any other business to complete first, it becomes FiveSecondForeshadowing for [[spoiler:the Drukhari fleet stealing the sun during the parade.]]

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* {{Foreshadowing}}: {{Foreshadowing}}:
**
A crashed Drukhari ship can be found and investigated on an uninhabited planet in the Rykad system. If the player refrains from investigating it until the governor organizes a parade in their honor and asks if they have any other business to complete first, it becomes FiveSecondForeshadowing for [[spoiler:the Drukhari fleet stealing the sun during the parade.]]


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** In the prologue, when the Daemon appearing as Lady Theodora appears [[spoiler:Argenta immediately recognizes her as a sorcerous apparition and raises her gun towards her, unlike Abelard who begs her to stand down. You'd think at first it's due to her being a Sister of Battle, and thus versed in such matters, but it's because she's already killed the real Theodora, so she knows this can't be her.]]
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For the record, the other joke I was thinking about was "Forget it, von Valancius. It's the Expanse."

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* BittersweetEnding: For many characters, the "best" outcome they can hope for is still this, and some lean heavier on the "bitter" than the "sweet." [[WesternAnimation/WhatsOperaDoc Well, what did ya expect in the 41st Millenium -- a happy ending?]]
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* LimitBreak: Killing enemies fills a Momentum bar shared by the whole party. Once it's high enough a character can use an incredibly powerful once a battle ability. Alternately, characters taking damage lowers the bar, and if it falls low enough they can use the same ability, but at the cost of a battle long penalty.
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* DeathWorld: One of the many possible origins for your Rogue Trader, which provides many powerful survival traits as one HadToBeSharp to thrive on such worlds. Having hailed from Fenris, Ulfar ''technically'' uses the Death World origin template as well, though with a Weapon Skill stat in place of Agility instead.
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* EasyLogistics: None of your ranged weapons require any ammo. While they do have magazines that need to be reloaded when empty, there's no greater pool of ammunition to worry about, so have fun introducing heretics to MoreDakka with your shiny heavy bolter.

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* EasyLogistics: EasyLogistics:
**
None of your ranged weapons require any ammo. While they do have magazines that need to be reloaded when empty, there's no greater pool of ammunition to worry about, so have fun introducing heretics to MoreDakka with your shiny heavy bolter.bolter.
** Your starship requires neither rearming nor refueling, with the only maintenance required being the occasional hull repair after void combat, which uses generic Scrap for materials.
** In lieu of currency, trading is dictated by your Profit Factor, which can be increased through many different means. As long as you've met the minimum required Profit Factor and reputation with a given faction, you're free to take anything from their store that you so desired.
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* BlownAcrossTheRoom: Can be done with shotguns, which will blow the enemy backwards several tiles if one keep shooting them while they're floored.


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* EasyLogistics: None of your ranged weapons require any ammo. While they do have magazines that need to be reloaded when empty, there's no greater pool of ammunition to worry about, so have fun introducing heretics to MoreDakka with your shiny heavy bolter.
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** [[spoiler:Letting Aurora destroy all of the shuttles during the Rykad Minoris spaceport boss fight results in this, as the Rogue Trader and their retinue are deprived of any means of evacuating from the now-sunless planet that's on its way to becoming a Daemon World.]]
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* GuysSmashGirlsShoot: Your cast of companions are roughly divided this way due to their class and stat assignments, with most of your male companions being more inclined towards melee combat, while the female members tend to favor any kind of ranged fighting (if you consider psyker spellcasting to be "shooting"). The exceptions to these are Pasqual and Jae, who trend towards firearms and melee, respectively, and the Arch-Militant specialization can blur the line for those that have it. Of course, nothing's stopping you from giving Abelard a gun, some Ballistic Skill upgrades, and a pat on the back either.
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* AsteroidsMonster: Tzeentchian Pink Horrors make several appearances in the game, and true to their lore, will each split into two Blue Horrors upon being "killed". [[spoiler:The being that masquerades as Theodora after her death is one such Pink Horror.]]
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* HumanShield: A mechanic exclusive to Ulfar and [[spoiler:Uralon]] due to their sheer size and toughness, where they act as full cover for the smaller teammates hiding behind them. Patch 1.1.28 stacked more Wounds on top of their innate tankiness to let them fill this role better.
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* {{BFG}}: The Heavy Weapons category is comprised of almost entirely of these, though there ''are'' such examples within almost any ranged firearm class, with many of them like the Multi-Melta or Heavy Bolter being hefty enough to require considerable investment into Strength and[=/=]or several prerequisite proficiencies in order to even equip them. Those with the Adeptus Astartes tag in particular are logically massive due to being designed to be used by Space Marines.

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* {{Cult}}: The Final Dawn is a Chaos cult established by a local [[SinisterMinister World Bearers]] warband who are trying to take control of the expanse by subverting the Von Valancius dynasty. They serve as the main overarching antagonists of the game and the source of most of the Chaos threats you face.
** One rumor mentions a ship called the Wasteland Wayfarer that went missing while transporting colonists for a colonization effort sponsored by the Order of Saint Drusus. When you discover the ship, you find an ApocalypticLog written by the captain leading the expedition detailing a schism, with several of the pilgrims establishing a new sect of the Imperial Church called "the Nourishers". Slowly, they begin to gain more and more influence until the whole crew sans the captain has joined the new sect. Their interpretation of the faith is... odd, referring to the GodEmperor as the "Emperor Progenitor", and stating that he drifts aimlessly through space, but will eventually arrive on their world to bring salvation. They believe they must cultivate the world to prepare for his arrival. [[spoiler:It's a Gene Stealer cult. The people on the ship were infected by them, causing them to be mind controlled into worshipping them and to produce HalfHumanHybrid children who will prepare the planet for invasion by the [[HordeOfAlienLocusts Tyranids]], their "progenitors".]]



** ''Heretical'' is your lean towards using the weapons and methods of Chaos and your submission to the Warp. Those three can be raised separately, though once you hit a high threshold with one you block off receiving the benefits of hitting high rank with the others.

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** ''Heretical'' is your lean towards using the weapons and methods of Chaos and your submission to the Warp. Those
**Those
three can be raised separately, though once you hit a high threshold with one you block off receiving the benefits of hitting high rank with the others.
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* HughMann: Yrliet is initially met posing as a human mutant by banking on the fact that the average Imperium citizen has never seen an Aeldari before. She immediately gives up the act if you bring a party member who ''has''.

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