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* Lol69: The bard has to wait for one minute and nine seconds before they can meet Queen Order. The Order Fairy yells "Nice!" as soon as this segment is over.

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* Lol69: The bard has to wait for one minute and nine seconds before they can meet Queen Order. Order (the song for this segment is 69 seconds long). The [[spoiler:hidden developer commentary]] states this is the reason why the Order Fairy yells "Nice!" as soon as this segment is over.
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* Lol69: The bard has to wait for one minute and nine seconds before they can meet Queen Order. The Order Fairy yells "Nice!" as soon as this segment is over.
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* AbsurdlyLongWait: The Order Fairy refuses to let the Bard meet Queen Order until they've spent over a minute waiting in the non-existent line. During this time, the Order Fairy dances to a song and will restart the entire process if the player interrupts by singing or moving around.

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* LamePunReaction: Whenever someone makes a really bad one, there's a short [[BeatPanel beat]] accompanied with a descending slide whistle.

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* LameComeback: At the end of Act 3, Audrey tells the Bard to leave the important stuff to the real heroes. The Bard responds: "How about YOU leave the... shutting up! to... YOU!!!"
* LamePunReaction: Whenever someone makes a really bad one, there's a short [[BeatPanel beat]] {{beat}} accompanied with a descending slide whistle.
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It was released for [[UsefulNotes/IBMPersonalComputer PC]] via UsefulNotes/{{Steam}} and for UsefulNotes/NintendoSwitch on September 27th, 2018, with a UsefulNotes/Playstation4 version following on January 22nd, 2019.

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It was released for [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]] via UsefulNotes/{{Steam}} Platform/{{Steam}} and for UsefulNotes/NintendoSwitch Platform/NintendoSwitch on September 27th, 2018, with a UsefulNotes/Playstation4 Platform/Playstation4 version following on January 22nd, 2019.

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* DevelopersForesight: A rather dark example. [[spoiler:Trying to sequence break by playing the Overseer Songs of the first three chapters before you're actually meant to know them triggers a "special" ending scenario where the game suddenly stops dead in its tracks after Audrey murders the Nightmare King.]]

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* DevelopersForesight: A rather dark example. [[spoiler:Trying DevelopersForesight:
** You can keep ringing the bell atop the Dream King's castle even after your business in Act 1's spirit world is done, which prompts some [[StopPokingMe increasingly bewildered responses]] from him:
--->'''Bard:''' I ''really'' want you to teach me the Earthsong!!!\\
'''Dream King:''' YOU KNOW WHAT... IN THE FACE OF THIS DETERMINATION, I GUESS I HAVE TO TEACH IT AFTER ALL\\
'''Bard:''' ''REALLY???''\\
'''Dream King: NO'''
** For a much darker example, [[spoiler:trying
to sequence break by playing the Overseer Songs of the first three chapters before you're actually meant to know them triggers a "special" ending scenario where the game suddenly stops dead in its tracks after Audrey murders the Nightmare King.]]
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For parity with the Chicory page


[[https://wanderso.ng/ Wandersong]], by Creator/WishesUnlimited / Greg Lobanov, is a GenreMashup of a game, containing elements of [[PuzzleGame puzzle games]], [[PlatformGame platformers]], [[AdventureGame adventure games]], and of course, [[RhythmGame rhythm games]].

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[[https://wanderso.ng/ Wandersong]], by Creator/WishesUnlimited / Greg Lobanov, Lobanov at Creator/WishesUnlimited, is a GenreMashup of a game, containing elements of [[PuzzleGame puzzle games]], [[PlatformGame platformers]], [[AdventureGame adventure games]], and of course, [[RhythmGame rhythm games]].
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[[https://wanderso.ng/ Wandersong]], by Creator/GregLobanov, is a GenreMashup of a game, containing elements of [[PuzzleGame puzzle games]], [[PlatformGame platformers]], [[AdventureGame adventure games]], and of course, [[RhythmGame rhythm games]].

to:

[[https://wanderso.ng/ Wandersong]], by Creator/GregLobanov, Creator/WishesUnlimited / Greg Lobanov, is a GenreMashup of a game, containing elements of [[PuzzleGame puzzle games]], [[PlatformGame platformers]], [[AdventureGame adventure games]], and of course, [[RhythmGame rhythm games]].
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Expanding upon an entry


* GreaterScopeVillain: Eya has is the one who chose to reset the world, but she is never confronted directly nor seen at all, with the process of destruction mostly done by [[spoiler: her chosen "hero", Audrey Redheart.]]

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* GreaterScopeVillain: While the end of the world is described by [[spoiler:the corrupted Dream King's MotiveRant]] as being a result of things in the universe naturally moving apart, Eya has is the one who chose chooses to reset the world, world manually before the Bard is even aware of how to save it, but she is never confronted directly nor seen at all, with likely due to her being TheMaker of the setting. The process of destruction is mostly done by [[spoiler: her chosen "hero", Audrey Redheart.]]
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* GreaterScopeVillain: Eya has is the one who chose to reset the world, but she is never confronted directly nor seen at all, with the process of destruction mostly done by [[spoiler: her chosen "hero", Audrey Redheart.]]

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