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* DiscOneNuke: Corn Laws journal entry in ''3''. It can be activated from the start by temporarily increasing the price of grain, and one of events in the chain spawns a Market Liberal agitator form the landowner class, who with ''Voice of the People'' can be put in charge of the landowners. With this, players can use the typically massive early-game landowners clout to pass free market capitalist reforms, which make it easier to eventually empower industrialists without making rural folk too powerful.
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Development on ''Victoria 2'' ceased with patch 3.04 in January 2016, without the release of a proper expansion pack covering the Great War in more detail. The reputation of ''Victoria'' for being the most complicated and least accessible series produced by a developer generally known for complex and inaccessible games kept the announcement of a third game in the series at bay for several years, but in May 2021 ''Victoria 3'' was formally announced at [=PDXCon=] Remixed with Martin Anward, previously the lead developer of ''VideoGame/{{Stellaris}}''[[note]]who added several gameplay elements ''very'' conspicuously reminiscent of ''Victoria'' to that game and who made a great show of departing to head a personal dream project which many fans (correctly) suspected to be this[[/note]], leading development. ''Victoria 3'' was released on October 25, 2022. The first [=DLC=] affecting mechanics, ''Voice of the People'', was released in May 2023 alongside patch 1.3. It adds more agitators (essentially opinion leaders who can help sway the populace to push through laws) and allows appointing them as leaders of interest groups and letting them command troops. It also adds flavour when playing as UsefulNotes/{{France}}. The second mechanics [=DLC=], ''Colossus of the South'', adds flavour when playing as certain South American countries, including UsefulNotes/{{Brazil}}. ''Colossus'' was released in November 2023, alongside patch 1.57. The third mechanics [=DLC=], ''Sphere of Influence'', will simulate the "The Great Game" between Great Britain and Russia; besides the two great powers, local powers (such as Persia and the Afghan warlords of the era) will have their own unique ways of emerging victorious in this game.

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Development on ''Victoria 2'' ceased with patch 3.04 in January 2016, without the release of a proper expansion pack covering the Great War in more detail. The reputation of ''Victoria'' for being the most complicated and least accessible series produced by a developer generally known for complex and inaccessible games kept the announcement of a third game in the series at bay for several years, but in May 2021 ''Victoria 3'' was formally announced at [=PDXCon=] Remixed with Martin Anward, previously the lead developer of ''VideoGame/{{Stellaris}}''[[note]]who added several gameplay elements ''very'' conspicuously reminiscent of ''Victoria'' to that game and who made a great show of departing to head a personal dream project which many fans (correctly) suspected to be this[[/note]], leading development. ''Victoria 3'' was released on October 25, 2022. The first [=DLC=] affecting mechanics, ''Voice of the People'', was released in May 2023 alongside patch 1.3. It adds more agitators (essentially opinion leaders who can help sway the populace to push through laws) and allows appointing them as leaders of interest groups and letting them command troops. It also adds flavour when playing as UsefulNotes/{{France}}. The second mechanics [=DLC=], ''Colossus of the South'', adds flavour when playing as certain South American countries, including UsefulNotes/{{Brazil}}. ''Colossus'' was released in November 2023, alongside patch 1.57. The third mechanics [=DLC=], ''Sphere of Influence'', will simulate the "The Great Game" between Great Britain and Russia; besides the two great powers, local powers (such as Persia and the Afghan warlords of the era) will have their own unique ways of emerging victorious in this game.
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Chronologically, it follows its sister series ''VideoGame/EuropaUniversalis'' and precedes its other sibling, the ''VideoGame/HeartsOfIron'' series. ''Vicky'' starts in 1836 and ending in 1920 (or 1936, if you bought the ExpansionPack). The game is noted for being arguably the most complicated of the Paradox Interactive games, dealing not only with war but also with an impressive economic and political system. It is noted as one of the better aversions of the CommandAndConquerEconomy.

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Chronologically, it follows its sister series ''VideoGame/EuropaUniversalis'' and precedes its other sibling, the ''VideoGame/HeartsOfIron'' series. ''Vicky'' starts in 1836 and ending ends in 1920 (or 1936, if you bought the ExpansionPack). The game is noted for being arguably the most complicated of the Paradox Interactive games, dealing not only with war but also with an impressive economic and political system. It is noted as one of the better aversions of the CommandAndConquerEconomy.

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