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In the sequel, ''Vectorman 2'', having successfully defeated Warhead and putting an end to his tyranny, Vectorman immediately resumes his sludge-cleaning duties. While on a routine garbage run, his barge is shot down by a mysterious missile. Evacuating the barge and descending down to the surface, he finds himself on the outskirts of a seemingly abandoned research facility overrun by a horde of [[BigCreepyCrawlies mutant insects]] with unpleasant designs on the planet. Vectorman must find the intelligence controlling them and kill it to save the Earth yet again.

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In the sequel, ''Vectorman 2'', having successfully defeated Warhead and putting put an end to his tyranny, Vectorman immediately resumes his sludge-cleaning duties. While on a routine garbage run, his barge is shot down by a mysterious missile. Evacuating the barge and descending down to the surface, he finds himself on the outskirts of a seemingly abandoned research facility overrun by a horde of [[BigCreepyCrawlies mutant insects]] with unpleasant designs on the planet. Vectorman must find the intelligence controlling them and kill it to save the Earth yet again.
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* NoFairCheating[=/=]ItMakesSenseInContext: Use a single code anywhere in the first game, and you can't see the credits. This was doubly important when the $25,000 grand prize was the factor. You can cheat all you want to in the sequel.

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* NoFairCheating[=/=]ItMakesSenseInContext: NoFairCheating: Use a single code anywhere in the first game, and you can't see the credits. This was doubly important when the $25,000 grand prize was the factor. You can cheat all you want to in the sequel.
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* ScaryScorpions: ''2'' has giant scorpion enemies that inhabit Stage 5, "Fired". When Vectorman defeats them, they leave behind power-ups that briefly give him a scorpion tail to attack with, also making him temporarily immune to lava.
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* GameOverMan: The Game Over screen for ''2'' says, '''YOU LOSE''', and depicts the Spider Queen laughing at Vectorman before he falls apart.
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Raster, a high-level Orbot who watches the cleanup through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser Orbot and [[FaceHeelTurn subsequently goes insane]], becoming an evil dictator named Warhead. He declares himself ruler of Earth, brainwashes all of the other Orbots, and begins preparing to execute any humans who dare return to Earth...not so fast!

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Raster, a high-level Orbot who watches the cleanup through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser Orbot and [[FaceHeelTurn subsequently goes insane]], becoming an evil dictator named Warhead. He declares himself ruler of Earth, brainwashes all of the other Orbots, and begins preparing to execute any humans who dare return to Earth... not so fast!



* AIIsACrapshoot: WarHead, the villain of the first game was a peaceful managerial robot overseeing the decontamination of Earth, until improper maintenance lead to his head being replaced with a nuclear weapon and in turn, him becoming a genocidal maniac, converting all the other Orbots (again, meant to decontaminate the Earth for the benefit of mankind) to its cause. Averted in the case of Vectorman.

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* AIIsACrapshoot: WarHead, Warhead, the villain of the first game game, was a peaceful managerial robot overseeing the decontamination of Earth, until improper maintenance lead to his head being replaced with a nuclear weapon and in turn, him becoming a genocidal maniac, maniac; converting all the other Orbots (again, meant to decontaminate the Earth for the benefit of mankind) to its cause. Averted in the case of Vectorman.
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* EpilepticFlashingLights: Occurs whenever you collect an item.
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A third game for the UsefulNotes/PlayStation2 was planned, but was ultimately cancelled. Since then, Vectorman's only appearances have been in various Genesis/Mega Drive compilations and--of all places--as an unlockable character in a mobile port of [[VideoGame/TheHouseOfTheDeadOverkill]].

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A third game for the UsefulNotes/PlayStation2 was planned, but was ultimately cancelled. Since then, Vectorman's only appearances have been in various Genesis/Mega Drive compilations and--of all places--as an unlockable character in a mobile port of [[VideoGame/TheHouseOfTheDeadOverkill]].
[[VideoGame/TheHouseOfTheDeadOverkill The House of the Dead: Overkill]].

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A third game for the UsefulNotes/PlayStation2 was planned, but was ultimately cancelled.

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A third game for the UsefulNotes/PlayStation2 was planned, but was ultimately cancelled.
cancelled. Since then, Vectorman's only appearances have been in various Genesis/Mega Drive compilations and--of all places--as an unlockable character in a mobile port of [[VideoGame/TheHouseOfTheDeadOverkill]].
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* DeathByCameo: In the background of Level 9 of ''2'', Warhead's disembodied head can be seen buried.


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* SpidersAreScary: The FinalBoss of ''2'' is the Spider Queen, an oversized black widow spider with an exposed brain in her thorax. In the same game, many smaller spiders serve as common enemies.
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* StationaryBoss: The Spider Queen, the final boss of ''2'', does not move from her spot.
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* FatFlex: A variant; as Vectorman is an Orbot, sometimes when he does his VictoryPose, his chest falls and he pulls it back up.
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* LocomotiveLevel: Level 2 of the first game has Vectorman morph into a train to battle Warhead on a set of levitating tracks.
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* NonindicativeName: ''Vectorman'' is not a VectorGame.

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Added release dates.


The games were very well received by critics and players alike, not only for their amazing faux-3D graphics and cool techno soundtracks, but for being highly enjoyable games that weren't too hard to play. Part of the game's appeal was the entire design of the "Orbots" themselves - characters made out of several individual sprites (which, as the name indicates, were mostly spherical in nature) that could be rearranged in a variety of different ways. The gameplay played this up, allowing Vectorman to transform into a variety of different forms, arranging his orb sprites so that he resembled things like scorpions or tanks instead of a humanoid, each form having their own gameplay quirks (or even entire stages dedicated to them).

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The These games were released in 1995 and 1996 for UsefulNotes/SegaGenesis, and were very well received by critics and players alike, not only for their amazing then-amazing faux-3D graphics and cool techno soundtracks, but for being highly enjoyable games that weren't too hard to play. Part of the game's appeal was the entire design of the "Orbots" themselves - characters made out of several individual sprites (which, as the name indicates, were mostly spherical in nature) that could be rearranged in a variety of different ways. The gameplay played this up, allowing Vectorman to transform into a variety of different forms, arranging his orb sprites so that he resembled things like scorpions or tanks instead of a humanoid, each form having their own gameplay quirks (or even entire stages dedicated to them).



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Raster, a high-level Orbot who watches the cleanup through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser Orbot and subsequently goes insane, becoming an evil dictator named WarHead. He declares himself ruler of Earth, brainwashes all of the other Orbots, and begins preparing to execute any humans who dare return to Earth...not so fast!

Enter Vectorman, a humble Orbot in charge of cleaning up toxic sludge by discharging it into the sun, and since he was off-planet at the time of WarHead's takeover, he was not affected by his brainwashing. As he lands on Earth after his last trip, he finds chaos and confusion. Being the only Orbot left capable of challenging WarHead's rule, Vectorman takes it upon himself to destroy WarHead and restore peace to the Earth, destroying as many of WarHead's followers as he can.

In the sequel, ''Vectorman 2'', having successfully defeated WarHead and putting an end to his tyranny, Vectorman immediately resumes his sludge-cleaning duties. While on a routine garbage run, his barge is shot down by a mysterious missile. Evacuating the barge and descending down to the surface, he finds himself on the outskirts of a seemingly abandoned research facility overrun by a horde of [[BigCreepyCrawlies mutant insects]] with unpleasant designs on the planet. Vectorman must find the intelligence controlling them and kill it to save the Earth yet again.

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Raster, a high-level Orbot who watches the cleanup through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser Orbot and [[FaceHeelTurn subsequently goes insane, insane]], becoming an evil dictator named WarHead.Warhead. He declares himself ruler of Earth, brainwashes all of the other Orbots, and begins preparing to execute any humans who dare return to Earth...not so fast!

Enter Vectorman, a humble Orbot in charge of cleaning up toxic sludge by discharging it into the sun, and since he was off-planet at the time of WarHead's Warhead's takeover, he was not affected by his brainwashing. As he lands on Earth after his last trip, he finds chaos and confusion. Being the only Orbot left capable of challenging WarHead's Warhead's rule, Vectorman takes it upon himself to destroy WarHead Warhead and restore peace to the Earth, destroying as many of WarHead's Warhead's followers as he can.

In the sequel, ''Vectorman 2'', having successfully defeated WarHead Warhead and putting an end to his tyranny, Vectorman immediately resumes his sludge-cleaning duties. While on a routine garbage run, his barge is shot down by a mysterious missile. Evacuating the barge and descending down to the surface, he finds himself on the outskirts of a seemingly abandoned research facility overrun by a horde of [[BigCreepyCrawlies mutant insects]] with unpleasant designs on the planet. Vectorman must find the intelligence controlling them and kill it to save the Earth yet again.
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Looks like the environmentalists were right. [[TwentyMinutesIntoTheFuture In the year 2049]], Earth has become inhospitable to human life, thanks to all the littering and pollution, forcing humanity to escape to the stars. They leave mechanical "Orbots" behind on Earth, tasking them with cleaning up the planet for their return.

Raster, a high-level Orbot who watches Earth through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser Orbot and subsequently goes insane, becoming an evil dictator named Warhead. He declares himself ruler of Earth, brainwashes all the other Orbots, and begins preparing to execute any humans who dare return to their planet.

Enter Vectorman, a humble Orbot in charge of cleaning up toxic sludge by discharging it into the sun; being off-planet at the time of Warhead's takeover, he was not affected by his brainwashing. As he lands on Earth after his last trip, he finds chaos and confusion. Being the only Orbot left capable of challenging Warhead's rule, Vectorman takes it upon himself to destroy the errant Orbot and restore peace on Earth.

In the sequel, ''Vectorman 2'', having successfully defeated Warhead and putting an end to his tyranny, Vectorman immediately resumes his sludge-cleaning duties. While on a routine garbage run, his barge is shot down by a mysterious missile. Evacuating it and descending down to the surface, he finds himself on the outskirts of a seemingly abandoned research facility overrun by a horde of [[BigCreepyCrawlies mutant insects]] with unpleasant designs on the planet. Vectorman must find the intelligence controlling them to save the Earth yet again.

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Looks Well, it looks like the environmentalists were right. [[TwentyMinutesIntoTheFuture In the year 2049]], Earth has become inhospitable to human life, thanks to all the littering and pollution, forcing humanity to escape to the stars.space in order to find new homes to inhabit. They leave mechanical "Orbots" behind on Earth, tasking them with cleaning up the planet for their return.

Raster, a high-level Orbot who watches Earth the cleanup through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser Orbot and subsequently goes insane, becoming an evil dictator named Warhead. WarHead. He declares himself ruler of Earth, brainwashes all of the other Orbots, and begins preparing to execute any humans who dare return to their planet.

Earth...not so fast!

Enter Vectorman, a humble Orbot in charge of cleaning up toxic sludge by discharging it into the sun; being sun, and since he was off-planet at the time of Warhead's WarHead's takeover, he was not affected by his brainwashing. As he lands on Earth after his last trip, he finds chaos and confusion. Being the only Orbot left capable of challenging Warhead's WarHead's rule, Vectorman takes it upon himself to destroy the errant Orbot WarHead and restore peace on Earth.

to the Earth, destroying as many of WarHead's followers as he can.

In the sequel, ''Vectorman 2'', having successfully defeated Warhead WarHead and putting an end to his tyranny, Vectorman immediately resumes his sludge-cleaning duties. While on a routine garbage run, his barge is shot down by a mysterious missile. Evacuating it the barge and descending down to the surface, he finds himself on the outskirts of a seemingly abandoned research facility overrun by a horde of [[BigCreepyCrawlies mutant insects]] with unpleasant designs on the planet. Vectorman must find the intelligence controlling them and kill it to save the Earth yet again.



* AIIsACrapshoot: The villain of the first game was a peaceful managerial robot overseeing the decontamination of Earth, until improper maintenance lead to its head being replaced with a nuclear weapon and it becoming a genocidal maniac, converting all the other Orbots (again, meant to decontaminate the Earth for the benefit of mankind) to its cause. Averted in the case of our hero.

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* AIIsACrapshoot: The WarHead, the villain of the first game was a peaceful managerial robot overseeing the decontamination of Earth, until improper maintenance lead to its his head being replaced with a nuclear weapon and it in turn, him becoming a genocidal maniac, converting all the other Orbots (again, meant to decontaminate the Earth for the benefit of mankind) to its cause. Averted in the case of our hero.Vectorman.
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* EveryTenThousandPoints: The score needed for your first extra life is 10K, 20K, or 40K, depending on difficulty level. Each additional extra life requires double the score compared to the previous.


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* HeartContainer: The "Max Health" power-up fills your health meter and adds another HP to your limit.


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* NumericalHard: In addition to how hard the rest of the game is, your difficulty selection determines the [[EveryTenThousandPoints score needed to get an extra life (10K, 20K, or 40K to start and doubling with each additional extra life, as noted above)]], the number of lives you start with (4 on Lame mode, 2 otherwise), and the number of HP you get per life at the start of the game (5, 4, or 3).
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* StealthPun: The first boss of the second game is a giant snake head with fireball-spitting smaller snakes for eyes. The level and boss should've been called "Snake Eyes".
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Looks like the environmentalists were right. [[TwentyMinutesIntoTheFuture In the year 2049]], Earth has become inhospitable to human life, thanks to all the littering and pollution; humanity thus embarks on a migratory voyage to try to colonize other planets. They leave mechanical "Orbots" behind on Earth, tasking them with cleaning up the planet for their return.

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Looks like the environmentalists were right. [[TwentyMinutesIntoTheFuture In the year 2049]], Earth has become inhospitable to human life, thanks to all the littering and pollution; pollution, forcing humanity thus embarks on a migratory voyage to try escape to colonize other planets.the stars. They leave mechanical "Orbots" behind on Earth, tasking them with cleaning up the planet for their return.

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* OffModel: [[https://gamefaqs.akamaized.net/box/6/8/2/21682_front.jpg The European box art.]]

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* OffModel: All of the first game's box arts take creative liberties with Vectorman's design, but [[https://gamefaqs.akamaized.net/box/6/8/2/21682_front.jpg The the European box art.]]art]] is particularly off-model.
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* OffModel: [[https://gamefaqs.akamaized.net/box/6/8/2/21682_front.jpg The European box art.]]
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** Raster and Vector are graphics types. Raster is things like photographs, videos, etc, and vector is CGI dots-and-lines

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** Raster and Vector are graphics types. Raster is things like photographs, videos, etc, and vector is CGI dots-and-linesdots-and-lines. Raster graphics break up into pixels when viewed too closely/blown up too big; vectors don't. The villain being named, (originally) Raster before getting too big for his breeches and fighting the incorruptable protagonist Vector, may be a reference to this.
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** Raster and Vector are graphics types. Raster is things like photographs, videos, etc, and vector is CGI dots-and-lines
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Removed complaining.


A third game for the UsefulNotes/PlayStation2 was planned, but was ultimately cancelled. On the bright side, it prevented Vectorman from going too OffModel; he had been sporting a new look that made him look like [[VideoGame/{{Halo}} Master Chief]] and nothing like his iconic Orbot form.

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A third game for the UsefulNotes/PlayStation2 was planned, but was ultimately cancelled. On the bright side, it prevented Vectorman from going too OffModel; he had been sporting a new look that made him look like [[VideoGame/{{Halo}} Master Chief]] and nothing like his iconic Orbot form.
cancelled.
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[[TwentyMinutesIntoTheFuture In the year 2049]], Earth has become inhospitable to human life, thanks to all the littering and pollution; humanity thus embarks on a migratory voyage to try to colonize other planets. They leave mechanical "Orbots" behind on Earth, tasking them with cleaning up the planet for their return.

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Looks like the environmentalists were right. [[TwentyMinutesIntoTheFuture In the year 2049]], Earth has become inhospitable to human life, thanks to all the littering and pollution; humanity thus embarks on a migratory voyage to try to colonize other planets. They leave mechanical "Orbots" behind on Earth, tasking them with cleaning up the planet for their return.

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* AndNowForSomethingCompletelyDifferent Several stages change Vectorman into some other object where you'll have to blow something up, including every type of BonusStage in the second game.

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* AndNowForSomethingCompletelyDifferent AndNowForSomethingCompletelyDifferent: Several stages change Vectorman into some other object where you'll have to blow something up, including every type of BonusStage in the second game.



* DirectionallySolidPlatforms

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* DirectionallySolidPlatformsDirectionallySolidPlatforms: Like most examples, you can jump onto the majority of platforms from underneath.



* MegaManning: Most of the transformations in the second game come from power-ups dropped by enemies.



* MiniGameCredits: In the first game, you can move Vectorman around the startup "Sega" screen. [[EasterEgg You can even damage it.]] It even functions as a sort of level skip. Bump into the logo and shoot it enough times and you get a letter-catchign minigame. Catch enough and you can start the game on later levels.

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* MiniGameCredits: In the first game, you can move Vectorman around the startup "Sega" screen. [[EasterEgg You can even damage it.]] It even functions as a sort of level skip. Bump into the logo and shoot it enough times and you get a letter-catchign letter-catching minigame. Catch enough and you can start the game on later levels.


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* PowerCopying: Most of the transformations in the second game come from power-ups dropped by enemies.
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* AIIsACrapshoot: The villain of the first game was a peaceful managerial robot overseeing the decontamination of Earth, until improper maintenance lead to its head being replaced with a nuclear weapon and it becoming a genocidal maniac, converting all the other Orbots (again, meant to decontaminate the Earth for the benefit of mankind) to its cause. Subverted in the case of our hero.

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* AIIsACrapshoot: The villain of the first game was a peaceful managerial robot overseeing the decontamination of Earth, until improper maintenance lead to its head being replaced with a nuclear weapon and it becoming a genocidal maniac, converting all the other Orbots (again, meant to decontaminate the Earth for the benefit of mankind) to its cause. Subverted Averted in the case of our hero.
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Wick namespace migration


A third game for the PS2 was planned, but was ultimately cancelled. On the bright side, it prevented Vectorman from going too OffModel; he had been sporting a new look that made him look like [[VideoGame/{{Halo}} Master Chief]] and nothing like his iconic Orbot form.

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A third game for the PS2 UsefulNotes/PlayStation2 was planned, but was ultimately cancelled. On the bright side, it prevented Vectorman from going too OffModel; he had been sporting a new look that made him look like [[VideoGame/{{Halo}} Master Chief]] and nothing like his iconic Orbot form.
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'''''This video game contains examples of:'''''

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'''''This !!'''''This video game contains examples of:'''''

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