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* AllThereInTheManual: The manual contains a lot of information on Christof's backstory and the TabletopGame/OldWorldOfDarkness that never actually comes up during the course of the game. The official strategy guide also contains a wealth of additional character details that aren't overly apparent in the game, among them exactly why Christof's faith faltered against Ecaterina, Wilhem's MysteriousPast, Serena's disdain for mortal "[[WeAreAsMayflies mayflies]]" (only alluded to in cut dialogue), Lily's bisexuality, and hints that Pink is a diablerist. Of particular note is its final word on certain supporting characters whose [[WhatHappenedToTheMouse fates weren't obvious]] in the main game, such as the corrupt Archbishop Geza, who's revealed to have died during Prague's uprising against Vysehrad while attempting to flee with the church's riches.

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* AllThereInTheManual: The manual contains a lot of information on Christof's backstory and the TabletopGame/OldWorldOfDarkness that never actually comes up during the course of the game. The official strategy guide also contains a wealth of additional character details that aren't overly apparent in the game, among them exactly why Christof's faith faltered against Ecaterina, Wilhem's MysteriousPast, Serena's disdain for mortal "[[WeAreAsMayflies mayflies]]" (only alluded to in cut dialogue), Lily's bisexuality, and hints that Pink is a diablerist. Of particular note is its final word on certain supporting characters whose [[WhatHappenedToTheMouse fates weren't obvious]] in the main game, such as the corrupt Archbishop Geza, who's revealed to have died during Prague's uprising against Vysehrad while attempting to flee with the church's riches.

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* AllThereInTheManual: The manual contains a lot of information on Christof's backstory and the TabletopGame/OldWorldOfDarkness that never actually comes up during the course of the game.

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* AllThereInTheManual: The manual contains a lot of information on Christof's backstory and the TabletopGame/OldWorldOfDarkness that never actually comes up during the course of the game. The official strategy guide also contains a wealth of additional character details that aren't overly apparent in the game, among them exactly why Christof's faith faltered against Ecaterina, Wilhem's MysteriousPast, Serena's disdain for mortal "[[WeAreAsMayflies mayflies]]" (only alluded to in cut dialogue), Lily's bisexuality, and hints that Pink is a diablerist. Of particular note is its final word on certain supporting characters whose [[WhatHappenedToTheMouse fates weren't obvious]] in the main game, such as the corrupt Archbishop Geza, who's revealed to have died during Prague's uprising against Vysehrad while attempting to flee with the church's riches.
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It's minor, but...

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* ArtisticLicenseHistory: Judith Bridge, in Prague, would not be built for another 17 years after the game is set, and the full, Gothic cathedral depicted wouldn't begin for 203 years.
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Well, not quite as quickly as in the Bible, I suppose.


** If Christof expresses his doubts about whether it's proper to ask for a witch's assistance in defeating vampires, the smith who advises it justifies it by saying that even [[Literature/TheBible King Saul sought assistance from a witch]] when he wasn't fighting them. Indeed he did, and [[spoiler:Saul was defeated and died shortly thereafter. Christof does not succeed in his initial quest and in fact does "die".]]
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Well, her being a witch is the salient quality that makes him dubious about her, anyway.

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** If Christof expresses his doubts about whether it's proper to ask for a witch's assistance in defeating vampires, the smith who advises it justifies it by saying that even [[Literature/TheBible King Saul sought assistance from a witch]] when he wasn't fighting them. Indeed he did, and [[spoiler:Saul was defeated and died shortly thereafter. Christof does not succeed in his initial quest and in fact does "die".]]
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* GameplayAndStoryIntegration: As a human, Christof's Faith rating is only at 50 of a possible 100, and he proves to be insufficiently faithful to use it as a weapon. Likewise, his [[KarmaMeter Humanity]] is 70 out of 100 - while 7 out of 10 is the default level of Humanity in the Old World of Darkness, it shows that he's not quite as infallibly zealous as he'd like to think.
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* AlwaysChaoticEvil: Averted with most of the clans, including your enemies, most of whom [[ALighterShadeOfBlack come off looking better]] against Clan Tzimisce and produce at least one or two reasonable figures. Also averted with the Sabbat, whose ranks notably include [[spoiler:Ecaterina and Wilhem]] after the timeskip. Played straight with the Tzimisce, who from the lowest dreg to the highest Antediluvian-level threat are presented as nothing short of monstrous. By the end of the game, ''[[AxCrazy Libussa]]'' is probably the most sympathetic Tzimisce, and only then when her madness ebbs.

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* AlwaysChaoticEvil: Averted with most of the clans, including your enemies, most of whom [[ALighterShadeOfBlack come off looking better]] against Clan Tzimisce and produce at least one or two reasonable figures. Also averted with the Sabbat, whose ranks notably include [[spoiler:Ecaterina and Wilhem]] after the timeskip. Played straight with the Tzimisce, who from the lowest dreg to the highest Antediluvian-level threat are presented as nothing short of monstrous.monstrous, which Wilhem ascribes to the clan's propensity to embrace their inner Beasts. By the end of the game, ''[[AxCrazy Libussa]]'' is probably the most sympathetic Tzimisce, and only then when her madness ebbs.
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* PragmaticVillainy: The high lords of Clan Tzimisce lauded Vukodlak's evildoing, but chastened his ''blatant'' evildoing, and denounced his EvilPlan to usurp the Antediluvians. When he went ahead with it anyway, they cast him into torpor (deigning outright warfare too costly) and dispersed his holdings amongst themselves.

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* PragmaticVillainy: The high lords of Clan Tzimisce lauded Vukodlak's evildoing, but chastened his ''blatant'' evildoing, and denounced his EvilPlan to usurp the Antediluvians. When he went ahead with it anyway, they cast him into torpor (deigning (deeming outright warfare too costly) and dispersed his holdings amongst themselves.
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* AwesomeButImpractical: The Ainkurn Sword is very powerful, being a two-handed sword that inflicts Aggravated damage ''and'' restores your blood when you hit enemies that have blood. However, as a two-handed sword, it's ''very'' slow, and in the modern age, you'll take a lot of damage from ranged weapons as you close the gap to your enemies. It's still exceedingly powerful, but it can be outclassed by other weapons relatively easily.


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** The Berserker Fang is a dagger that you can get relatively early in the game. The damage is unremarkable, but it attacks ''faster than any other weapon in the game''. Low damage means nothing when you're attacking twice as fast as anyone else. It even carries over to the modern age, where it becomes almost completely broken against enemies wielding slower ranged weapons.
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Blade On A Stick has been disambiguated


* BladeOnAStick: Virstania takes you on with a halberd, which also happens to be Wilhem's starting weapon.
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* PragmaticVillainy: The high lords of Clan Tzimisce lauded Vukodlak's evildoing, but chastened his ''blatant'' evildoing, and denounced his EvilPlan to usurp the Antediluvians. When went ahead with it anyway, they cast him into torpor (deigning outright warfare too costly) and dispersed his holdings amongst themselves.

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* PragmaticVillainy: The high lords of Clan Tzimisce lauded Vukodlak's evildoing, but chastened his ''blatant'' evildoing, and denounced his EvilPlan to usurp the Antediluvians. When he went ahead with it anyway, they cast him into torpor (deigning outright warfare too costly) and dispersed his holdings amongst themselves.
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* PragmaticVillainy: The high lords of Clan Tzimisce lauded Vukodlak's evildoing, but chastened his ''blatant'' evildoing, and denounced his EvilPlan to usurp the Antediluvians. When went ahead with it anyway, they cast him into torpor (deigning outright warfare too costly) and dispersed his holdings amongst themselves.
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** Vukodlak turns out to be this [[spoiler: his plan is to kill all the antediluvians in their sleep and absorb their power before they can awaken and destroy the world. Christof points out that one superpowered antediluvian would be no better than 13 normal ones]]

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** Vukodlak turns out to be this [[spoiler: his plan is to kill all the antediluvians Antediluvians in their sleep and absorb their power before they can awaken and destroy the world. Christof points out that one superpowered antediluvian Antediluvian would be no better than 13 normal ones]]ones]].
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* TheMagnificent: A few vampires are styled this way, notably Ecaterina the Wise and Orsi the, er, Magnificent, but Clan Tzimisce embraces the habit with a macabre bent. There's Ahzra the Unliving, Libussa the Defiled, [[TryToFitThatOnABusinessCard Viceroy and Voivode Urdo, Sculptor of the Flesh of Thousands, Master of the Hellhounds, Revenger of Wayward Voivodes]]; and the BigBad himself, Voivode Vukodlak, Scourge of the Carpathians, Smither of Lesser Clans, Slayer of Lupines.

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* TheMagnificent: A few vampires are styled this way, notably Ecaterina the Wise and Orsi the, er, Magnificent, but Clan Tzimisce embraces the habit with a macabre bent. There's Ahzra the Unliving, Libussa the Defiled, [[TryToFitThatOnABusinessCard Viceroy and Voivode Urdo, Sculptor of the Flesh of Thousands, Master of the Hellhounds, Revenger of Wayward Voivodes]]; and the BigBad himself, Voivode Vukodlak, Scourge of the Carpathians, Smither Smiter of Lesser Clans, Slayer of Lupines.
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* GameplayAndStorySegregation: Christof's challenge to Ecaterina during the cutscene in which he's sired ("I know thy ways, demon, and I have lore enough to kill thee"!) will still be made even if you'd decided not to consort with the gypsy woman, Unorna, the source of said lore.

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* GameplayAndStorySegregation: Christof's challenge to Ecaterina during the cutscene in which he's sired ("I know thy ways, demon, and I have lore enough to kill thee"!) thee!") will still be made even if you'd decided not to consort with the gypsy woman, Unorna, the source of said lore.
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* TheMagnificent: A few vampires are styled this way, notably Ecaterina the Wise and Orsi the, er, Magnificent, but Clan Tzimisce embraces the habit with a macabre bent. There's Ahzra the Unliving, Libussa the Defiled, [[TryToFitThatOnABusinessCard Viceroy and Voivode, Sculptor of the Flesh of Thousands, Master of the Hellhounds, Revenger of Wayward Voivodes]]; and the BigBad himself, Voivode Vukodlak, Scourge of the Carpathians, Smither of Lesser Clans, Slayer of Lupines.

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* TheMagnificent: A few vampires are styled this way, notably Ecaterina the Wise and Orsi the, er, Magnificent, but Clan Tzimisce embraces the habit with a macabre bent. There's Ahzra the Unliving, Libussa the Defiled, [[TryToFitThatOnABusinessCard Viceroy and Voivode, Voivode Urdo, Sculptor of the Flesh of Thousands, Master of the Hellhounds, Revenger of Wayward Voivodes]]; and the BigBad himself, Voivode Vukodlak, Scourge of the Carpathians, Smither of Lesser Clans, Slayer of Lupines.
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** The Council of Voivodes, the highest lords of Clan Tzimisce, comprise another. We get an interesting insight into its workings through Voivode Urdo's proclamations concerning his wayward peer Vukodlak.


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* TheMagnificent: A few vampires are styled this way, notably Ecaterina the Wise and Orsi the, er, Magnificent, but Clan Tzimisce embraces the habit with a macabre bent. There's Ahzra the Unliving, Libussa the Defiled, [[TryToFitThatOnABusinessCard Viceroy and Voivode, Sculptor of the Flesh of Thousands, Master of the Hellhounds, Revenger of Wayward Voivodes]]; and the BigBad himself, Voivode Vukodlak, Scourge of the Carpathians, Smither of Lesser Clans, Slayer of Lupines.
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* GameplayAndStoryIntegration: A clever bit with Serena, who replenishes her blood supply by nibbling on Christof and uses her necromancy to animate a minion capable of opening the prison cell the coterie is trapped within.
* GameplayAndStorySegregation: Christof's challenge to Ecaterina during the cutscene in which he's sired ("I know thy ways, demon, and I have lore enough to kill thee"!) will still be made even if you'd decided not to consort with the gypsy woman, Unorna, the source of said lore.
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Vendor Trash is being disambiguated


* VendorTrash: Jewelry items. Technically, they have an in-game use, but it's of little ability (increasing your Appearance stat when worn.) In the single-player game, any items not usable by vampires (such as Holy Statuettes and Holy Crosses) also qualify.

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** The fight with Etrius and [[spoiler:his newly made gargoyle, Erik,]] can be skipped as well if you're either [[WhatTheHellHero shameless enough to bolt for the door]] or willing to engage in some SequenceBreaking. See YouCantThwartStageOne below.



* SpeciesLoyalty: Deadly averted. Allied clans are united as much by convenience as they are camaraderie, and even the closest of them will not shy from violence if treachery is suspected; the Brujah incursion into the lair of their Cappadocian allies is Christof's first taste of kindred politics. Ecaterina is also allied to the Ventrue and keeps to their rules, having sought the prince's permission before siring a new vampire, but privately detests the clan of kings and would revel in its downfall as surely as she would the Tzimisce. Prince Rudolf is allied with the much-maligned Tremere, as the two are hated enemies of the Tzimisce, but the mages' poor conduct during their war leads Rudolf to order their chantry sacked. And kindred politics are only bloodier and uglier from there. Kindred might see mortals as lesser beings, but as Unorna tells a yet-mortal Christof, vampires save their true hatred for other vampires.

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* SpeciesLoyalty: Deadly averted. Allied clans are united as much by convenience as they are camaraderie, and even the closest of them will not shy from violence if treachery is suspected; the Brujah incursion into the lair of their Cappadocian allies is Christof's first taste of kindred politics. Ecaterina is also allied to the Ventrue and keeps to their rules, having sought the prince's permission before siring a new vampire, but privately detests the clan of kings and would revel in its downfall as surely as she would the Tzimisce. Prince Rudolf is allied with the much-maligned Tremere, as the two are hated enemies of the Tzimisce, but the mages' poor conduct during their war leads Rudolf to order their chantry sacked. And kindred politics are only get bloodier and uglier from there. Kindred might see mortals as lesser beings, but as Unorna tells a yet-mortal Christof, vampires save their true hatred for other vampires.



* SuicidalOverconfidence: The genius Premysl revenants who identify Christof as a force to be reckoned with and throw their lives away against him anyway.

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* SuicidalOverconfidence: The genius Premysl revenants who identify Christof as a force to be reckoned with and throw their lives away against him anyway. Minus the one guy smart enough to suggest fleeing.


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* YouCantThwartStageOne: There's no way to [[spoiler:save Erik after he's turned into a gargoyle by Etrius.]] You can either [[MercyKill put him out of his misery]] or [[VideoGameCrueltyPotential leave him]] [[AndIMustScream to suffer]]. However, there is a fiddly way to prevent the transformation from triggering in the first place. Your objective in Haus de Hexe is marked as complete the moment you acquire Etrius' journal; the showdown with the Tremere lord himself [[spoiler:and gargoyle-Erik]] is technically optional. Positioning a Walk the Abyss gate near the journal and syncing a character's beeline for the latter with ''another'' character's interaction with the former will cancel the cutscene and warp the entire coterie, [[spoiler:Erik in tow,]] back to the forsaken church haven. This is [[SequenceBreaking not the intended progression path]] and [[spoiler:Erik's]] now-permanent place in the coterie will prevent you from recruiting Samuel after the TimeSkip, [[VideoGameCaringPotential but it does feel good to save your friend from such a fate]].
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Can be bought from [[http://www.gog.com/game/vampire_the_masquerade_redemption Good Old Games]].

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Can be bought from [[http://www.gog.com/game/vampire_the_masquerade_redemption Good Old Games]].Games]] and [[https://store.steampowered.com/app/559680/Vampire_The_Masquerade__Redemption/ Steam]].
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* ConnectedAllAlong: The battle in the game's opening cutscene is revealed to have been orchestrated by the Ventrue, who made puppets of the crusade's leaders and pit them against barbarians ghouled by Clan Tzimisce.
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* NotSoHarmlessVillain: And Mercurio and especially Ardan, two snivelling weasels that can still prove frustrating boss fights. Justified in both cases though: for all his personality defects, Mercurio ''is'' a Cappadocian prodigy, and Ardan deliberately stalls for time to prepare a barrage of powerful spells.

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* NotSoHarmlessVillain: And Mercurio and especially Ardan, two snivelling weasels that can still prove frustrating boss fights. Justified in both cases though: for all his personality defects, Mercurio ''is'' a Cappadocian prodigy, and Ardan deliberately stalls for time to prepare a barrage of powerful spells.
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* LetsYouAndHimFight: The Tremere lore Etrius pulls this by [[spoiler:converting Erik into a demonic gargoyle and loosing him the coterie]], although Etrius himself is a BackgroundBoss during this battle.

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* LetsYouAndHimFight: The Tremere lore Etrius pulls this by [[spoiler:converting Erik into a demonic gargoyle and loosing him on the coterie]], although Etrius himself is a BackgroundBoss during this battle.
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* KnightTemplar: Christof has the look and disposition down, especially if certain puritanical dialogue choices are made while he's still a human. His illicit love for Anezka, his [[OurVampiresAreDifferent unjust fate]], and some [[BrweakingSpeech scathing commentary]] from his sire all challenge Christof's faith, but as Wilhem tells him, the curse of Caine is not necessarily a bar to the slaying of wicked creatures. Archbishop Geza is a straighter, less sympathetic, and more hypocritical example.

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* KnightTemplar: Christof has the look and disposition down, especially if certain puritanical dialogue choices are made while he's still a human. His illicit love for Anezka, his [[OurVampiresAreDifferent unjust fate]], and some [[BrweakingSpeech [[BreakingSpeech scathing commentary]] from his sire all challenge Christof's faith, but as Wilhem tells him, the curse of Caine is not necessarily a bar to the slaying of wicked creatures. Archbishop Geza is a straighter, less sympathetic, and more hypocritical example.
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* CouncilOfVampires: The Ventrue prince Rudolf Brandl juggles one, although we're only privy to his meetings with Ecaterina and Cosmos.


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* CreepyCemetery: There's one in Prague, cutting quite close to the nosferatu warrens.


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* DueToTheDead: Defied after Christof slays Ahzra the Unliving.
-->'''Christof''': Farewell, foul misery. I offer thee no last rites. The sweet redemption of our lord is forbidden to the likes of thee. Thou hast no home now but the eternal torments of Hell!


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* EccentricArtist: Alexandra Ruthven, Lily's sire, who paints with her own blood.


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* FullyEmbracedFiend: Erik is a fairly heroic example, and the villains are brimming with this too.


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* HellBentForLeather: Most of your coterie in the modern nights. [[BadassLongcoat Badass Longcoats]] abound.


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* HorrorDoesntSettleForSimpleTuesday: Vukodlak rises from torpor at the exact moment New York rings in the year 2000. The ever-dramatic Count Orsi rejoices in his master's rising to meet the new millennium... but Lily points out that ''technically'' isn't for another year.


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* IDontLikeTheSoundOfThatPlace: The Cathedral of Flesh.


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* KnightTemplar: Christof has the look and disposition down, especially if certain puritanical dialogue choices are made while he's still a human. His illicit love for Anezka, his [[OurVampiresAreDifferent unjust fate]], and some [[BrweakingSpeech scathing commentary]] from his sire all challenge Christof's faith, but as Wilhem tells him, the curse of Caine is not necessarily a bar to the slaying of wicked creatures. Archbishop Geza is a straighter, less sympathetic, and more hypocritical example.


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* LetsYouAndHimFight: The Tremere lore Etrius pulls this by [[spoiler:converting Erik into a demonic gargoyle and loosing him the coterie]], although Etrius himself is a BackgroundBoss during this battle.


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* MeetCute: Christof and Anezka once the former awakens in the convent. The bleary-eyed crusader mistakes the beautiful nun for Mother Mary at first.
* MercyKill: How Christof sees putting down [[spoiler:Erik, who'd been forcibly transformed into a gargoyle.]] Etrius, the Tremere lord responsible for this, actually seems surprised that Christof had it in him.


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* NotSoHarmlessVillain: And Mercurio and especially Ardan, two snivelling weasels that can still prove frustrating boss fights. Justified in both cases though: for all his personality defects, Mercurio ''is'' a Cappadocian prodigy, and Ardan deliberately stalls for time to prepare a barrage of powerful spells.


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* RitualMagic: How Vukodlak's followers plan to prematurely awaken him from torpor.


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* SlaveMooks: The Tremere abduct mortals to use as soldiers in their bloody war against the Tzimisce. And, against all Cainite law, their fellow vampires to craft their flesh into monstrous gargoyles.


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* UndeadAbomination: Well, with Clan Tzimisce as the main villains...


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* VampireProcreationLimit: The reason Ecaterina has to get the Ventrue prince's approval before siring Christof. More civilised kindred are fairly picky with who they Embrace and there are rules in place -- princely permission among them.
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* TheAtoner: Wilhelm is encouraged to become this after the TimeSkip. Anezka believes she has fallen so far from grace that personal atonement is impossible, [[spoiler:but she and Christof ultimately find redemption in their love for each other.]] Needless to say, the topic of redemption is also a theme of Christof's story.

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* TheAtoner: Wilhelm Wilhem is encouraged to become this after the TimeSkip. Anezka believes she has fallen so far from grace that personal atonement is impossible, [[spoiler:but she and Christof ultimately find redemption in their love for each other.]] Needless to say, the topic of redemption is also a theme of Christof's story.



* BladeOnAStick: Virstania takes you on with a halberd, which also happens to be Wilhelm's starting weapon.

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* BladeOnAStick: Virstania takes you on with a halberd, which also happens to be Wilhelm's Wilhem's starting weapon.



* EnemyMine: Wilhelm, a Sabbat, agrees to work with Christof because a) they're old friends from when Christof was sired, and b) there's a greater evil at work. Also standard operating procedure for vampire politics, especially in the Dark Ages; feuding clans often set their grievances aside to deal with greater, more direct threats.
* EtTuBrute: {{Averted}}. No one seems particularly surprised or offended by [[spoiler:Pink's betrayal of the group. Christof dismisses the entire affair and, if anything, is jumping with joy at being reunited with his good friend Wilhelm in the aftermath.]]

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* EnemyMine: Wilhelm, Wilhem, a Sabbat, agrees to work with Christof because a) they're old friends from when Christof was sired, and b) there's a greater evil at work. Also standard operating procedure for vampire politics, especially in the Dark Ages; feuding clans often set their grievances aside to deal with greater, more direct threats.
* EtTuBrute: {{Averted}}. No one seems particularly surprised or offended by [[spoiler:Pink's betrayal of the group. Christof dismisses the entire affair and, if anything, is jumping with joy at being reunited with his good friend Wilhelm Wilhem in the aftermath.]]



* FreudianTrio: The coterie of Christof, Wilhelm, and Serena, in an understated way. Christof is the impassioned and disillusioned instigator, Wilhelm is the cool and dependable exemplar of their clan's tenets, and Serena both mourns her lost mortality and embraces her newfound powers.

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* FreudianTrio: The coterie of Christof, Wilhelm, Wilhem, and Serena, in an understated way. Christof is the impassioned and disillusioned instigator, Wilhelm Wilhem is the cool and dependable exemplar of their clan's tenets, and Serena both mourns her lost mortality and embraces her newfound powers.



* FrozenFashionSense: Averted by Christof, who upon awakening to the year 1999 quickly realises he needs to trade his moldering old crusader garments for something modern. Wilhelm and Orsi updated their wardrobes across the centuries too. Played straight by Orsi's childer and the Tzimisce villains, though.

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* FrozenFashionSense: Averted by Christof, who upon awakening to the year 1999 quickly realises he needs to trade his moldering old crusader garments for something modern. Wilhelm Wilhem and Orsi updated their wardrobes across the centuries too. Played straight by Orsi's childer and the Tzimisce villains, though.



* TrueCompanions: Christof manages to inspire the unflinching, unfailing loyalty of his coterie, even crossing thousands of years in the case of Wilhelm (and, in the Age of Redemption mod, Serena). These vampires will do anything to stay at Christof's side and help him reunite with his true love. [[spoiler:Except Pink.]]

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* TrueCompanions: Christof manages to inspire the unflinching, unfailing loyalty of his coterie, even crossing thousands of years in the case of Wilhelm Wilhem (and, in the Age of Redemption mod, Serena). These vampires will do anything to stay at Christof's side and help him reunite with his true love. [[spoiler:Except Pink.]]
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* CoolestClubEver: London's Club Tenebrae, with its bloody aesthetic and blearing grunge. The nightclub's bartender is all too aware that his clientele encompasses more creatures of the night than partying goths.

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* CoolestClubEver: London's Club Tenebrae, with its bloody aesthetic and blearing blaring grunge. The nightclub's bartender is all too aware that his clientele encompasses more creatures of the night than partying goths.
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* FriendlyNeighbourhoodVampires: On occasion... but mostly not. Clan Brujah professes to respect mortals and preaches coexistence, but their leader places little value in the current "breed" and is far more concerned with kindred affairs. The Tremere and Tzimisce both abduct mortals and craft them into monsters -- gargoyles and szlachta, respectively -- to bolster their soldiers in the war they wage against each other. Christof needs to receive special permission from the Ventrue prince to so much as rescue the captured mortals from Tremere imprisonment. [[TheGrotesque Josef the nosferatu]] is about the most empathetic of the lot, lamenting his inability to protect the mortals from Mercurio's rampaging golem, but even he freely admits to gorging upon Christian blood now and then.

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* FriendlyNeighbourhoodVampires: On occasion... but mostly not. Clan Brujah professes to respect mortals and preaches coexistence, but their leader places little value in the current "breed" and is far more concerned with kindred affairs. The Tremere and Tzimisce both abduct mortals and craft them into monsters -- gargoyles and szlachta, respectively -- to bolster their soldiers (invariably through BodyHorror) in the war they wage against each other. Christof needs to receive special permission from the Ventrue prince to so much as rescue the captured mortals from Tremere imprisonment. [[TheGrotesque Josef the nosferatu]] is about the most empathetic of the lot, lamenting his inability to protect the mortals from Mercurio's rampaging golem, but even he freely admits to gorging upon Christian blood now and then.
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* AerithAndBob: Anezka, Alexandra, Virstania, Samuel, Vukodlak, George... Mostly justified, what with the 800 TimeSkip halfway through the game, but several strikingly-named immortals endure into the new age too.

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* AerithAndBob: Anezka, Alexandra, Virstania, Samuel, Vukodlak, George... Mostly justified, what with the 800 year TimeSkip halfway through the game, but several strikingly-named immortals endure into the new age too.

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