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* DungeonBypass: Thanks to a bug, it is possible to skip ''the entire final task'' by clipping through one of the [[DoorToBefore Doors To Before]] that are closed during it. [[spoiler:You go directly from the model village to the pond in front of the goose's home, in about 5 seconds, without ever once encountering a single villager or even so much as being challenged for your bell.]]

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* DungeonBypass: Thanks to a bug, it is possible to skip ''the '''''the entire final task'' task''''' by clipping through one of the [[DoorToBefore Doors To Before]] that are closed during it. [[spoiler:You go directly from the model village to the pond in front of the goose's home, in about 5 seconds, without ever once encountering a single villager or even so much as being challenged for your bell.]]
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The gameplay involves some light problem-solving and stealth, and you have a dedicated honk button.

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The gameplay involves some light problem-solving and stealth, and you have [[HollerButton a dedicated honk button.
button]].



!!This game honks the following untitled tropes:

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!!This game honks the following untitled tropes:!!Tropes featured in ''Untitled Goose Game'' include:
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''Untitled Goose Game''[[note]]according to the developers, it officially has NoTitle[[/note]] is an AdventureGame developed by House House for the UsefulNotes/NintendoSwitch and PC (via the UsefulNotes/EpicGamesStore as an exclusive, and then released onto UsefulNotes/{{Steam}} a year later) on September 20, 2019, and UsefulNotes/PlayStation4 and UsefulNotes/XboxOne on December 17, 2019. You play as a goose who wanders around a sleepy unnamed English village doing various goose things and being a general nuisance to any nearby humans.

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''Untitled Goose Game''[[note]]according to the developers, it officially has NoTitle[[/note]] is an AdventureGame developed by House House for the UsefulNotes/NintendoSwitch Platform/NintendoSwitch and PC (via the UsefulNotes/EpicGamesStore Platform/EpicGamesStore as an exclusive, and then released onto UsefulNotes/{{Steam}} Platform/{{Steam}} a year later) on September 20, 2019, and UsefulNotes/PlayStation4 Platform/PlayStation4 and UsefulNotes/XboxOne Platform/XboxOne on December 17, 2019. You play as a goose who wanders around a sleepy unnamed English village doing various goose things and being a general nuisance to any nearby humans.



A free update which added a local two-player mode was released on September 23, 2020. On the same day, the game was also released on UsefulNotes/{{Steam}} and [=itch.io=]. Update trailer [[https://www.youtube.com/watch?v=YRcGyzhT24g here]].

to:

A free update which added a local two-player mode was released on September 23, 2020. On the same day, the game was also released on UsefulNotes/{{Steam}} Platform/{{Steam}} and [=itch.io=]. Update trailer [[https://www.youtube.com/watch?v=YRcGyzhT24g here]].
Is there an issue? Send a MessageReason:
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** The humans are also bad at actually doing anything about the goose; the worst they'll do is shoo/chase you away from certain places and take back things you've stolen. If that's something they don't already do, they won't make any attempts to get rid of the goose that's being an absolute pest to them. [[spoiler:At least, not until the final mission.]] They also will not leave their designated quadrants of the village under any circumstances; the tidy neighbor won't even leave his property, so you can pile his stuff right outside the fence and he'll just stare at it in frustration.

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** The humans are also bad at actually doing anything about the goose; the worst they'll do is shoo/chase you away from certain places and take back things you've stolen. If that's something they don't already do, they won't make any attempts to get rid of the goose that's being an absolute pest to them. [[spoiler:At least, not until the final mission.]] They also will not leave their designated quadrants of the village under any circumstances; circumstances. [[note]]Aside from the groundskeeper if you take his trowel to the high street to complete one of the additional tasks.[[/note]] The tidy neighbor won't even leave his property, so you can pile his stuff right outside the fence and he'll just stare at it in frustration.
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* ForgotAboutHisPowers: The goose cannot fly, requiring the player to devise alternate means to get past many obstacles. Looking closely at his wings shows that he's apparently had his wings clipped, implying he is a domestic goose and [[HiddenDepths possibly explaining his desire to make the villagers' lives miserable]].

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* ForgotAboutHisPowers: The goose cannot fly, requiring the player to devise alternate means to get past many obstacles. Looking closely at his its wings shows that he's it apparently had his its wings clipped, implying he it is a domestic goose and [[HiddenDepths possibly explaining his its desire to make the villagers' lives miserable]].
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* MarketBasedTitle: Ironically, the official Japanese version ''does'' have a title, or more specifically, a [[TheForeignSubtitle subtitle]] (''Untitled Goose Game ~Mischievous Goose is Comin’~'').

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* MarketBasedTitle: Ironically, the official Japanese version ''does'' have a title, or more specifically, a [[TheForeignSubtitle subtitle]] (''Untitled Goose Game ~Mischievous Goose is Comin’~'').Comin'~'').



* TiedTogetherShoelaceTrip: [[{{Averted}} Averted.]] The goose can get the bouncer off his tail by screwing with his shoelaces, but the goose isn't dexterous enough to tie them together; he just undoes them, and that's enough to trip the guard anyway. This also works wonders with the boy.

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* TiedTogetherShoelaceTrip: [[{{Averted}} Averted.]] {{Averted|trope}}. The goose can get the bouncer off his its tail by screwing with his shoelaces, but the goose isn't dexterous enough to tie them together; he it just undoes them, and that's enough to trip the guard anyway. This also works wonders with the boy.



-> HONK HONK!

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-> HONK ->HONK HONK!
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** Speaking of the groundskeeper, he is intelligent enough to make use of the [[DoorToBefore Doors To Before]] that ''you'' have made. Once you've cleared a path around to the back of the garden, if you lock him out he'll just run around and come in through the back. If you manage to get that far ''without'' completing the ''Lock The Groundskeeper Out Of The Garden'' task, it will be counted the second you lock him out even if he just immediately goes around and gets back in, to prevent that task from being PermanentlyMissableContent.
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* UnknowinglyPossessingStolenGoods: Inverted. The task "make someone buy their stuff back" involves stealing an object and putting it in the shopkeeper's store. When the victim attempts to take back their item, the shopkeeper will force them to pay for it.
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* DrosteImage: The model village includes a model version of the model village.
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* AcrophobicBird: Despite being an animal capable of flight, the goose is unable to fly, even though flying would make many tasks much easier, [[spoiler:such as bringing the bell back home.]] Justified; the goose's wings are clipped.
* AIBreaker: In Multiplayer mode, the humans will generally prioritize retrieving items that are being held by a goose. As such, if each goose holds an item, the one being focused on can drop their item which will force the human to focus on the other goose without actually picking up the first item. Then the second goose can drop their item as the first picks theirs up to redirect the human again. Rinse and repeat as long as needed.

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* AcrophobicBird: Despite being an animal capable of flight, the goose is unable to fly, even though flying would make many tasks much easier, [[spoiler:such as bringing the bell back home.]] home]]. Justified; the goose's wings are clipped.
* AIBreaker: In Multiplayer mode, the humans will generally prioritize retrieving items that are being held by a goose. As such, if each goose holds an item, the one being focused on can drop their item item, which will force the human to focus on the other goose without actually picking up the first item. Then the second goose can drop their item as the first picks theirs up to redirect the human again. Rinse and repeat as long as needed.



** At any time in the game you can choose reset which undoes ''everything'' you've done in the game, cleaning up any messes you've made and resetting people back to their original states, while you get to keep your achieved objectives and any [[DoorToBefore Doors To Before]] are left open.

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** At any time in the game game, you can choose reset to reset, which undoes ''everything'' you've done in the game, cleaning up any messes you've made and resetting people back to their original states, while you get to keep your achieved objectives and any [[DoorToBefore Doors To Before]] are left open.



** Breakable items will respawn, meaning you can't lock yourself out of an objective like making someone else break the vase or throw a pint glass in the canal by accidentally breaking these items. In the former case the vase will be re-assembled if you wait long enough. In the later case the publican will fetch another pint glass from a cart full of dishes. This also saves you from having to reset and lose any other set ups you might've had.

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** Breakable items will respawn, meaning you can't lock yourself out of an objective like making someone else break the vase or throw a pint glass in the canal by accidentally breaking these items. In the former case case, the vase will be re-assembled if you wait long enough. In the later case latter case, the publican will fetch another pint glass from a cart full of dishes. This also saves you from having to reset and lose any other set ups set-ups you might've had.



* CosmeticAward: For completing everything on the to-do list, you get [[spoiler:a crown, which you can wear by going to any villager and getting them to put it on you.]]

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* CosmeticAward: For completing everything on the to-do list, you get [[spoiler:a crown, which you can wear by going to any villager and getting them to put it on you.]]you]].



* ForTheEvulz: The majority of the objectives have nothing to do with the goose's goal of [[spoiler:stealing the bell.]] However, the developers have stated that [[BlueAndOrangeMorality you shouldn't ascribe human-like morality or higher functioning to the goose's actions]]; it does the things it does because it is a goose.

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* ForTheEvulz: The majority of the objectives have nothing to do with the goose's goal of [[spoiler:stealing the bell.]] bell]]. However, the developers have stated that [[BlueAndOrangeMorality you shouldn't ascribe human-like morality or higher functioning to the goose's actions]]; it does the things it does because it is a goose.



** Zigzagged with the cardboard box; most people will not consider a random box suspicious, even if the box had been open and empty just ten seconds ago and they heard a honk in the vicinity, and [[spoiler:the delivery person will carry the box into the pub even if she's fallen for this trick many times.]] However, if the box starts honking ''too'' much or the person actually saw the goose get inside, they'll just get annoyed and force the goose out of the box. [[spoiler:Unless it's the tidy neighbor, who'll still throw the box into the messy neighbor's yard.]]
** The humans generally have [[ForgetfulJones goldfish memory]], only knowing what they're currently doing. For the "get dressed up with a ribbon" challenge, you can [[spoiler:watch as the woman stares at the empty space where her goose statue should be, then walk up and stand there when she turns around to pick up the ribbon — she'll turn right back around and put the ribbon on you, forgetting that she noticed the statue was gone a few seconds ago.]]

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** Zigzagged with the cardboard box; most people will not consider a random box suspicious, even if the box had been open and empty just ten seconds ago and they heard a honk in the vicinity, and [[spoiler:the delivery person will carry the box into the pub even if she's fallen for this trick many times.]] times]]. However, if the box starts honking ''too'' much or the person actually saw the goose get inside, they'll just get annoyed and force the goose out of the box. [[spoiler:Unless it's the tidy neighbor, who'll still throw the box into the messy neighbor's yard.]]
** The humans generally have [[ForgetfulJones goldfish memory]], only knowing what they're currently doing. For the "get dressed up with a ribbon" challenge, you can [[spoiler:watch as the woman stares at the empty space where her goose statue should be, then walk up and stand there when she turns around to pick up the ribbon — she'll turn right back around and put the ribbon on you, forgetting that she noticed the statue was gone a few seconds ago.]]ago]].



* HeroAntagonist: The villagers do everything they can to drive the goose away, but after all the goose is annoying them!

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* HeroAntagonist: The villagers do everything they can to drive the goose away, but after all all, the goose is annoying them!



* SeriousBusiness: The final segment involves [[spoiler:stealing a bell.]] As soon as this item is picked up, [[spoiler:the ''entire village'' locks down the various shortcuts, begins actively searching for the goose, and will prioritize retrieving the bell.]] Considering that the goose has spent all morning terrorizing the village and [[spoiler:has already stolen multiple bells before]], the reaction is unsurprising.

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* SeriousBusiness: The final segment involves [[spoiler:stealing a bell.]] bell]]. As soon as this item is picked up, [[spoiler:the ''entire village'' locks down the various shortcuts, begins actively searching for the goose, and will prioritize retrieving the bell.]] bell]]. Considering that the goose has spent all morning terrorizing the village and [[spoiler:has already stolen multiple bells before]], the reaction is unsurprising.



** Much of the game has you being very sneaky to accomplish the things on your checklist, so that's pretty much done away with at the end of the game [[spoiler:when you have to carry a noisy bell all the way back to the starting point.]] Many quests where you're ''supposed'' to use stealth can instead be accomplished by, for example, repeatedly snatching an item back from a human every time they take it from you.

to:

** Much of the game has you being very sneaky to accomplish the things on your checklist, so that's pretty much done away with at the end of the game [[spoiler:when you have to carry a noisy bell all the way back to the starting point.]] point]]. Many quests where you're ''supposed'' to use stealth can instead be accomplished by, for example, repeatedly snatching an item back from a human every time they take it from you.



* ThrowTheDogABone: The humans in the game mostly exist to be hassled by the goose, but an objective of the fourth level is to be awarded a flower by [[spoiler:mimicking the actions of the two female patrons there.]]

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* ThrowTheDogABone: The humans in the game mostly exist to be hassled by the goose, but an objective of the fourth level is to be awarded a flower by [[spoiler:mimicking the actions of the two female patrons there.]]there]].



* WhamLine: [[spoiler:"Steal the beautiful miniature golden bell"]]...[[spoiler:"and take it all the way back home."]]
* WhamShot: Not so much for thorough players who inspect every inch of the Goose's home before setting out on their quest, [[spoiler:but at the end of the final To-Do ("Steal the beautiful miniature bell... and take it all the way back home"), you discover a pit with ''multiple'' beautiful bells, indicating that the Goose has done this several times before and justifying the "No Goose" signs all over the village.]]

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* WhamLine: [[spoiler:"Steal the beautiful miniature golden bell"]]... [[spoiler:"and take it all the way back home."]]
* WhamShot: Not so much for thorough players who inspect every inch of the Goose's home before setting out on their quest, [[spoiler:but at the end of the final To-Do ("Steal the beautiful miniature bell... and take it all the way back home"), you discover a pit with ''multiple'' beautiful bells, indicating that the Goose has done this several times before and justifying the "No Goose" signs all over the village.]]village]].
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''Untitled Goose Game''[[note]]according to the developers, it officially has NoTitle[[/note]] is an AdventureGame developed by House House for the UsefulNotes/NintendoSwitch and PC (via UsefulNotes/EpicGamesStore) on September 20, 2019, and UsefulNotes/PlayStation4 and UsefulNotes/XboxOne on December 17, 2019. You play as a goose who wanders around a sleepy unnamed English village doing various goose things and being a general nuisance to any nearby humans.

to:

''Untitled Goose Game''[[note]]according to the developers, it officially has NoTitle[[/note]] is an AdventureGame developed by House House for the UsefulNotes/NintendoSwitch and PC (via UsefulNotes/EpicGamesStore) the UsefulNotes/EpicGamesStore as an exclusive, and then released onto UsefulNotes/{{Steam}} a year later) on September 20, 2019, and UsefulNotes/PlayStation4 and UsefulNotes/XboxOne on December 17, 2019. You play as a goose who wanders around a sleepy unnamed English village doing various goose things and being a general nuisance to any nearby humans.
Is there an issue? Send a MessageReason:
None


* PublicDomainSoundtrack: The dynamic silent-movie piano soundtrack is [[https://www.theverge.com/2019/9/23/20879792/untitled-goose-game-nintendo-switch-debussy derived from]] Claude Debussy's "Preludes."

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* PublicDomainSoundtrack: The dynamic silent-movie piano soundtrack is [[https://www.theverge.com/2019/9/23/20879792/untitled-goose-game-nintendo-switch-debussy derived from]] Claude Debussy's "Preludes.""Preludes".



* SeriousBusiness: The final segment involves [[spoiler:stealing a bell]]. As soon as this item is picked up, [[spoiler:the ''entire village'' locks down the various shortcuts, begins actively searching for the goose, and will prioritize retrieving the bell]]. Considering that the goose has spent all morning terrorizing the village and [[spoiler:has already stolen multiple bells before]], the reaction is unsurprising.

to:

* SeriousBusiness: The final segment involves [[spoiler:stealing a bell]]. bell.]] As soon as this item is picked up, [[spoiler:the ''entire village'' locks down the various shortcuts, begins actively searching for the goose, and will prioritize retrieving the bell]]. bell.]] Considering that the goose has spent all morning terrorizing the village and [[spoiler:has already stolen multiple bells before]], the reaction is unsurprising.
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It was announced on August 28, 2018. The teaser trailer [[https://www.youtube.com/watch?v=GrVNwqbH0kA is here.]] The launch trailer [[https://www.youtube.com/watch?v=5OrLdnOUEkY is here.]] The [=PlayStation=] 4/Xbox One announcement trailer [[https://www.youtube.com/watch?v=PE1fm5gHc_0 is here.]]

A free update which added a local two-player mode was released on September 23, 2020. On the same day, the game was also released on UsefulNotes/{{Steam}} and [=itch.io=]. Update trailer [[https://www.youtube.com/watch?v=YRcGyzhT24g here.]]

to:

It was announced on August 28, 2018. The teaser trailer [[https://www.youtube.com/watch?v=GrVNwqbH0kA is here.]] The launch trailer is [[https://www.youtube.com/watch?v=5OrLdnOUEkY is here.]] here]]. The [=PlayStation=] 4/Xbox One announcement trailer is [[https://www.youtube.com/watch?v=PE1fm5gHc_0 is here.]]

here]].

A free update which added a local two-player mode was released on September 23, 2020. On the same day, the game was also released on UsefulNotes/{{Steam}} and [=itch.io=]. Update trailer [[https://www.youtube.com/watch?v=YRcGyzhT24g here.]]
here]].






* AcrophobicBird: Despite being an animal capable of flight, the goose is unable to fly, even though flying would make many tasks much easier, [[spoiler: such as bringing the bell back home.]] Justified; the goose's wings are clipped.

to:

* AcrophobicBird: Despite being an animal capable of flight, the goose is unable to fly, even though flying would make many tasks much easier, [[spoiler: such [[spoiler:such as bringing the bell back home.]] Justified; the goose's wings are clipped.



* AsHimself: The end credit feature a movie-style cast listing of all the characters (Boy, Groundskeeper, Tidy Neighbor, Messy Neighbor, etc...) ending with [[AndStarring And Introducing]] "Goose as The Goose".

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* AsHimself: The end credit feature a movie-style cast listing of all the characters (Boy, Groundskeeper, Tidy Neighbor, Messy Neighbor, etc...etc.) ending with [[AndStarring And Introducing]] "Goose as The Goose".



* CosmeticAward: For completing everything on the to-do list, you get [[spoiler:a crown, which you can wear by going to any villager and getting them to put it on you]].

to:

* CosmeticAward: For completing everything on the to-do list, you get [[spoiler:a crown, which you can wear by going to any villager and getting them to put it on you]].you.]]



* ForTheEvulz: The majority of the objectives have nothing to do with the goose's goal of [[spoiler:stealing the bell]]. However, the developers have stated that [[BlueAndOrangeMorality you shouldn't ascribe human-like morality or higher functioning to the goose's actions;]] it does the things it does because it is a goose.

to:

* ForTheEvulz: The majority of the objectives have nothing to do with the goose's goal of [[spoiler:stealing the bell]]. bell.]] However, the developers have stated that [[BlueAndOrangeMorality you shouldn't ascribe human-like morality or higher functioning to the goose's actions;]] actions]]; it does the things it does because it is a goose.



** Zigzagged with the cardboard box; most people will not consider a random box suspicious, even if the box had been open and empty just ten seconds ago and they heard a honk in the vicinity, and [[spoiler:the deliveryperson will carry the box into the pub even if she's fallen for this trick many times]]. However, if the box starts honking ''too'' much or the person actually saw the goose get inside, they'll just get annoyed and force the goose out of the box. [[spoiler:Unless it's the tidy neighbor, who'll still throw the box into the messy neighbor's yard.]]
** The humans generally have [[ForgetfulJones goldfish memory]], only knowing what they're currently doing. For the "get dressed up with a ribbon" challenge, you can [[spoiler:watch as the woman stares at the empty space where her goose statue should be, then walk up and stand there when she turns around to pick up the ribbon — she'll turn right back around and put the ribbon on you, forgetting that she noticed the statue was gone a few seconds ago]].

to:

** Zigzagged with the cardboard box; most people will not consider a random box suspicious, even if the box had been open and empty just ten seconds ago and they heard a honk in the vicinity, and [[spoiler:the deliveryperson delivery person will carry the box into the pub even if she's fallen for this trick many times]]. times.]] However, if the box starts honking ''too'' much or the person actually saw the goose get inside, they'll just get annoyed and force the goose out of the box. [[spoiler:Unless it's the tidy neighbor, who'll still throw the box into the messy neighbor's yard.]]
** The humans generally have [[ForgetfulJones goldfish memory]], only knowing what they're currently doing. For the "get dressed up with a ribbon" challenge, you can [[spoiler:watch as the woman stares at the empty space where her goose statue should be, then walk up and stand there when she turns around to pick up the ribbon — she'll turn right back around and put the ribbon on you, forgetting that she noticed the statue was gone a few seconds ago]].ago.]]



* OhNoNotAgain: [[spoiler:The ending to the main game reveals that the Goose has been messing with the village for a while now]].
* PetTheDog: There's exactly one objective in the game that ''doesn't'' involve messing with someone or ruining their day: ''Be Awarded A Flower''. All you do is stand on a storm drain and put on a little show for the couple having lunch, and they cheer and give you one. [[spoiler:Technically two, but the second one is the same as ''Be Awarded A Flower'' except you do it while wearing a bow]].

to:

* OhNoNotAgain: [[spoiler:The ending to the main game reveals that the Goose has been messing with the village for a while now]].
now.]]
* PetTheDog: There's exactly one objective in the game that ''doesn't'' involve messing with someone or ruining their day: ''Be Awarded A Flower''. All you do is stand on a storm drain and put on a little show for the couple having lunch, and they cheer and give you one. [[spoiler:Technically two, but the second one is the same as ''Be Awarded A Flower'' except you do it while wearing a bow]].bow.]]



** Much of the game has you being very sneaky to accomplish the things on your checklist, so that's pretty much done away with at the end of the game [[spoiler:when you have to carry a noisy bell all the way back to the starting point]]. Many quests where you're ''supposed'' to use stealth can instead be accomplished by, for example, repeatedly snatching an item back from a human every time they take it from you.

to:

** Much of the game has you being very sneaky to accomplish the things on your checklist, so that's pretty much done away with at the end of the game [[spoiler:when you have to carry a noisy bell all the way back to the starting point]]. point.]] Many quests where you're ''supposed'' to use stealth can instead be accomplished by, for example, repeatedly snatching an item back from a human every time they take it from you.



** [[https://twitter.com/Flaboere/status/1176040140881444864 This has been recognized by Jeppe Sørensen,]] an artist for the ''Hitman'' games.

to:

** [[https://twitter.com/Flaboere/status/1176040140881444864 This has been recognized by Jeppe Sørensen,]] Sørensen]], an artist for the ''Hitman'' games.



* ThrowTheDogABone: The humans in the game mostly exist to be hassled by the goose, but an objective of the fourth level is to be awarded a flower by [[spoiler:mimicking the actions of the two female patrons there]].

to:

* ThrowTheDogABone: The humans in the game mostly exist to be hassled by the goose, but an objective of the fourth level is to be awarded a flower by [[spoiler:mimicking the actions of the two female patrons there]].there.]]



* TiedTogetherShoelaceTrip: {{Averted}}. The goose can get the bouncer off his tail by screwing with his shoelaces, but the goose isn't dexterous enough to tie them together; he just undoes them, and that's enough to trip the guard anyway. This also works wonders with the boy.

to:

* TiedTogetherShoelaceTrip: {{Averted}}. [[{{Averted}} Averted.]] The goose can get the bouncer off his tail by screwing with his shoelaces, but the goose isn't dexterous enough to tie them together; he just undoes them, and that's enough to trip the guard anyway. This also works wonders with the boy.



* WhamLine: [[spoiler:"Steal the beautiful miniature golden bell"]] ...[[spoiler:"and take it all the way back home."]]

to:

* WhamLine: [[spoiler:"Steal the beautiful miniature golden bell"]] ...bell"]]...[[spoiler:"and take it all the way back home."]]



Is there an issue? Send a MessageReason:
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* AIBreaker: In Multiplayer mode, the humans will generally prioritize retriving items that are being held by a goose. As such, if each goose holds an item, the one being focused on can drop their item which will force the human to focus on the other goose without actually picking up the first item. Then the second goose can drop their item as the first picks theirs up to redirect the human again. Rinse and repeat as long as needed.

to:

* AIBreaker: In Multiplayer mode, the humans will generally prioritize retriving retrieving items that are being held by a goose. As such, if each goose holds an item, the one being focused on can drop their item which will force the human to focus on the other goose without actually picking up the first item. Then the second goose can drop their item as the first picks theirs up to redirect the human again. Rinse and repeat as long as needed.



* ForTheEvulz: The majority of the objectives have nothing to do with the goose's goal of [[spoiler:stealing the bell]]. However, the developers have stated that [[BlueAndOrangeMorality you shouldn't ascribe human-like morality or higher functioning to the goose's actions:]] it does the things it does because it is a goose.

to:

* ForTheEvulz: The majority of the objectives have nothing to do with the goose's goal of [[spoiler:stealing the bell]]. However, the developers have stated that [[BlueAndOrangeMorality you shouldn't ascribe human-like morality or higher functioning to the goose's actions:]] actions;]] it does the things it does because it is a goose.
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* StorefrontTelevisionDisplay: There is a small shop like this.
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* HeroAntagonist: The villagers do everything they can to drive the goose away, but after all the goose is annoying them!
Is there an issue? Send a MessageReason:
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''Untitled Goose Game''[[note]]according to the developers, it officially has NoTitle[[/note]] is an AdventureGame developed by House House for the UsefulNotes/NintendoSwitch and PC (via [[Creator/EpicGames Epic Games Store]]) on September 20, 2019, and UsefulNotes/PlayStation4 and UsefulNotes/XboxOne on December 17, 2019. You play as a goose who wanders around a sleepy unnamed English village doing various goose things and being a general nuisance to any nearby humans.

to:

''Untitled Goose Game''[[note]]according to the developers, it officially has NoTitle[[/note]] is an AdventureGame developed by House House for the UsefulNotes/NintendoSwitch and PC (via [[Creator/EpicGames Epic Games Store]]) UsefulNotes/EpicGamesStore) on September 20, 2019, and UsefulNotes/PlayStation4 and UsefulNotes/XboxOne on December 17, 2019. You play as a goose who wanders around a sleepy unnamed English village doing various goose things and being a general nuisance to any nearby humans.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AIBreaker: In Multiplayer mode, the humans will generally prioritize retriving items that are being held by a goose. As such, if each goose holds an item, the one being focused on can drop their item which will force the human to focus on the other goose without actually picking up the first item. Then the second goose can drop their item as the first picks theirs up to redirect the human again. Rinse and repeat as long as needed.
Is there an issue? Send a MessageReason:
None


* IdenticalTwinIDTag: In the two-player mode, the second goose has a differently shaped beak, but is otherwise identical to the first.

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* IdenticalTwinIDTag: In the two-player mode, the second goose has a differently shaped beak, beak that's a darker shade of orange, but is otherwise identical to the first.

Added: 153

Changed: 23

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** Same for the shopkeeper, who makes people pay for items that clearly weren't part of her shop's inventory to begin with, including a ''used'' trowel.



* ThrowTheDogABone: The humans in the game mostly exist to be at the expense of the goose, but an objective of the fourth level is to be awarded a flower by [[spoiler:mimicking the actions of the two female patrons there]].

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* ThrowTheDogABone: The humans in the game mostly exist to be at the expense of hassled by the goose, but an objective of the fourth level is to be awarded a flower by [[spoiler:mimicking the actions of the two female patrons there]].
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* FeatheredFiend: Just like it says in the description, you are a horrible goose.


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* FoulWaterfowl: Just like it says in the description, you are a horrible goose.
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* UniversalEyeglasses: If you manage to steal the boy's glasses and give him one from the shopkeeper's stand, he will somehow see just fine.
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* PetTheDog: There's exactly one objective in the game that ''doesn't'' involve messing with someone or ruining their day: ''Be Awarded A Flower''. All you do is stand on a storm drain and put on a little show for the couple having lunch, and they cheer and give you one. [[spoiler:Technically two, but the second one is the same as ''Be Awarded A Flower'' except you do it while wearing a bow]].
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* AssholeVictim: It's hard to feel too sorry for the male neighbor when you see how he reacts to finding his neighbor's pot in his yard. Furthermore, his tendency to take ''any'' garbage you drop in his yard (even if it doesn't belong to her) and toss it onto her property makes it clear he's an asshole of a neighbor who's [[LaserGuidedKarma overdue for a good goosing]].

to:

* AssholeVictim: It's hard to feel too sorry for the male neighbor when you see how he reacts to finding his neighbor's pot in his yard. Furthermore, his tendency to take ''any'' garbage you drop in his yard (even if it doesn't belong to her) and toss it onto her property property, to say nothing of how his reaction to seeing you minding your own business with a pretty bow ''[[KickTheDog is to chase you, steal it, and throw it away]]'', makes it clear he's an asshole of a neighbor and all-around rotten guy who's [[LaserGuidedKarma overdue for a good goosing]].

Changed: 42

Removed: 44

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* AcrophobicBird: Despite being an animal capable of flight, the goose is unable to fly, even though flying would make many tasks much easier, [[spoiler: such as bringing the bell back home.]]
** Justified; the goose's wings are clipped.

to:

* AcrophobicBird: Despite being an animal capable of flight, the goose is unable to fly, even though flying would make many tasks much easier, [[spoiler: such as bringing the bell back home.]]
**
]] Justified; the goose's wings are clipped.
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* IdenticalTwinIDTag: In the two-player mode, the second goose has a differently shaped beak, but is otherwise identical to the first.
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* ForTheEvulz: The majority of the objectives have nothing to do with the goose's goal of [[spoiler:stealing the bell]]. However, the developers have stated that you shouldn't ascribe human-like morality or higher functioning to the goose's actions: it does the things it does because it is a goose.

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* ForTheEvulz: The majority of the objectives have nothing to do with the goose's goal of [[spoiler:stealing the bell]]. However, the developers have stated that [[BlueAndOrangeMorality you shouldn't ascribe human-like morality or higher functioning to the goose's actions: actions:]] it does the things it does because it is a goose.

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