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* ThreateningShark: Present in open enough waters in the first 3 games, becoming less threatening with each incarnation. They're pretty rare in the first game, but are invincible otherwise. In the second game, they're a bit more common, especially during the submarine missions. In the third, they're at their weakest and can be dispatched easily, but compensate by being very fast and numerous in the places they're found.
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** The Bunyip powerups in the first game, which make you invincible and give you a smash attack for a short while. However, there are only three of these in the entire game; one is located in the tutorial level, and the other three are far later in the game, and all of them are located in areas which require platforming, which the Bunyip's slow speed, short jump and inability to glide are less than ideal for. The Bunyip's attack also has a short range and takes quite a long time, meaning it's usually easier to just kill enemies normally, especially as you'll probably have some very powerful boomerangs once you reach the later powerup.

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** The Bunyip powerups in the first game, which make you invincible and give you a smash attack for a short while. However, there are only three four of these in the entire game; one is located in the tutorial level, and the other three are far later in the game, and all of them are located in areas which require platforming, which the Bunyip's slow speed, short jump and inability to glide are less than ideal for. The Bunyip's attack also has a short range and takes quite a long time, meaning it's usually easier to just kill enemies normally, especially as you'll probably have some very powerful boomerangs once you reach the later powerup.

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Bare Your Midriff is now a disambig


* BareYourMidriff: All of Shazza's outfits across the series leave her midriff exposed.



* SheCleansUpNicely: Shazza between the first and second game. In the first game, she looks more like a hillbilly, with loose, messy hair, and an outfit with a BareYourMidriff aspect. In the second game, her hair is now in a ponytail, and her clothing much more conservative. It got even more conservative in the third game.

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* SheCleansUpNicely: Shazza between the first and second game. In the first game, she looks more like a hillbilly, with loose, messy hair, and an outfit with a BareYourMidriff aspect.her midriff exposed. In the second game, her hair is now in a ponytail, and her clothing much more conservative. It got even more conservative in the third game.
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** From the third game, Boss Cass says [[WesternAnimation/TheSimpsons "I, for one, welcome our new Quinkan overlords."]]
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Dewicked trope


%%* EverythingsBetterWithDinosaurs: Starting in the second game.
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* WrenchWench: Shazza the Dingo is good at working on her truck as well as assisting Ty.
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In honor of commemorating TY's 10 years anniversary, developer Creator/KromeStudios created a TY iOS app called ''TY the Tasmanian Tiger: Boomerang Blast'', a sort of [[FirstPersonShooter First Person]] [[UsefulNotes/ArcadeGame Arcade Shooter]] with multiple [[WeaponofChoice boomerangs]]... [[EmergencyWeapon including a stick]] of all things.

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In honor of commemorating TY's 10 years anniversary, developer Creator/KromeStudios created a TY iOS app called ''TY the Tasmanian Tiger: Boomerang Blast'', a sort of [[FirstPersonShooter First Person]] [[UsefulNotes/ArcadeGame Arcade Shooter]] with multiple [[WeaponofChoice [[BattleBoomerang boomerangs]]... [[EmergencyWeapon including a stick]] of all things.
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Seldom Seen Species is no longer a trope.


* SeldomSeenSpecies: Oh yes. In the case of the title character and family, they're currently thought to be ''extinct'' in real-life, barring the numerous sightings after the species was declared extinct.
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* HighKoalatyCuteness: Many of the friendly [=NPCs=] are cutesy-looking koalas with BlackBeadEyes. The third game averts it with the Drop Bears, though, which are large, muscular koalas that drop on Ty from trees with monstrous roars and pound on his head until he shakes them off.
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Loads And Loads Of Characters is no longer a trope


* LoadsAndLoadsOfCharacters: Click [[http://www.nightofthequinkan.com/default.html here]], click [[{{Pun}} EnTYclopedia]], then click Characters. Honestly, too many to keep track of...

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Starting page cleanup. I haven't played 2 or 3 so I'm commenting out ZCEs I'm not certain of, as well as weird stealth-complainy examples.


* AbilityRequiredToProceed: Concrete fences you off from getting the uber-rangs from Sly's shop until about halfway through the second game.
** In the first game, areas are blocked off with ice, fire, and machinery, meaning you can only access them after beating the next boss and getting the next elemental boomerang.
* AbsurdlySpaciousSewer: It does fit under the town proper, but the tunnels themselves are incredibly wide for what they do, even if you see smaller pipes emptying into the sewer. Oh, and it's full of ''[[SewerGator crocodiles]]''.
* ActionGirl[=/=]FauxActionGirl: Shazza accompanies you on a few missions in Ty 2 and 3, complete with a blaster (which, from a layman's perspective, looks more like a toolbox that shoots lasers; it's actually just underslung) in hand, and in the final mission of the second game, pilots a Battle Bunyip with a unique color scheme. (Then there's her occasional sidejob of being a DamselInDistress....)

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* AbilityRequiredToProceed: AbilityRequiredToProceed:
**
Concrete fences you block TY off from getting the uber-rangs from Sly's shop until about halfway through the second game.
** In the first game, the areas of the HubLevel containing new level portals are blocked off with ice, fire, and machinery, meaning you can only access them after beating the next boss and getting the next elemental boomerang.
* AbsurdlySpaciousSewer: It Burramudgee's sewer system does fit under the town proper, but the tunnels themselves are incredibly wide for what they do, even if you see smaller pipes emptying into the sewer. Oh, and it's It's also full of ''[[SewerGator crocodiles]]''.
[[SewerGator crocodiles]].
* ActionGirl[=/=]FauxActionGirl: ActionGirl: Shazza accompanies you TY on a few missions in Ty 2 ''Bush Rescue'' and 3, ''Night of the Quinkan'', complete with a blaster (which, from a layman's perspective, looks more like a toolbox that shoots lasers; it's actually just underslung) in hand, and in the final mission of the second game, pilots a Battle Bunyip with a unique color scheme. (Then there's her occasional sidejob of being a DamselInDistress....)scheme.



* AdamSmithHatesYourGuts: Why is your ''brother'' charging you 75,000 opals for twin boomerangs?!
* AdvancingWallOfDoom: The Giant Stone Beetle of Rhinocarnook. ExactlyWhatItSaysOnTheTin, coupled with GrindBoots. While moving [[IndyEscape toward the camera]].
* AffablyEvil: Fluffy, the mechanized yeti operator and third boss of the first game. Her later appearances show her growing closer to TY, even becoming friends in TY 3.:
-->'''Fluffy:''' I've gotta say, I'm pretty impressed. But Boss Cass is gonna be peeved! You know, if things were different, we could have been a team...

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* AdamSmithHatesYourGuts: Why is your ''brother'' charging you 75,000 opals for twin boomerangs?!
* AdvancingWallOfDoom: The Giant One mission in ''Bush Rescue'' sees TY outrunning the Deadly Stone Beetle of Rhinocarnook. ExactlyWhatItSaysOnTheTin, coupled with GrindBoots. While Rhinocarnook while moving [[IndyEscape toward the camera]].
camera]] on grind rails.
* AffablyEvil: Fluffy, the mechanized yeti operator Boss Cass's second-in-command, is fairly calm and third boss of the first game. casual compared to her employer. Her later appearances show her growing closer to TY, even becoming friends in TY 3.:
-->'''Fluffy:'''
''Night of the Quinkan'':
-->'''Fluffy''':
I've gotta say, I'm pretty impressed. But Boss Cass is gonna be peeved! You know, if things were different, we could have been a team...



* AfterTheEnd: TY 3.
* AllYourBaseAreBelongToUs: Before the events of the fourth game, [[spoiler: not only did Boss Cass steal Bush Rescue HQ, he also flooded both Old ''and'' New Burramudgee, making it Lake Burramudgee. For what reason? To charge for air conditioning.]]
* AmbiguouslyGay:
** Dennis the cheapskate and the "green tree frog". He delivers some FlamboyantGay mannerisms and tasks Ty with finding a thunder egg that was colored pink, although the reason for this can be interpreted as that Dennis had a thunder egg collection that he was seeking to complete and apparently did not have a pink one to complete it.
** Dennis' nephew also shows some of the traits his uncle has
* AmuletOfConcentratedAwesome: The Bunyip Gauntlet in TY 3.

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* AfterTheEnd: ''Night of the Quinkan'' focuses on TY 3.
retaking the ruined Southern Rivers six months after the Quinkan's invasion and devesation of it.
* AllYourBaseAreBelongToUs: Before the events of the fourth game, [[spoiler: not [[spoiler:not only did Boss Cass steal Bush Rescue HQ, he also flooded both Old ''and'' New Burramudgee, making it Lake Burramudgee. For what reason? To charge for air conditioning.]]
conditioning]].
* AmbiguouslyGay:
**
AmbiguouslyGay: Dennis the cheapskate and the "green green tree frog". He delivers frog/cheapskate has some FlamboyantGay mannerisms and tasks Ty with finding a thunder egg that was colored pink, although the reason for this can be interpreted as that Dennis had a thunder egg collection that he was seeking to complete and apparently did not have a pink one to complete it.
** Dennis'
CampGay mannerisms, but nothing solid about his sexuality ever comes up. His nephew also shows some of the traits his uncle has
has similar traits.
* AmuletOfConcentratedAwesome: The Bunyip Gauntlet in ''Night of the Quinkan''. TY 3.retrieve it during the prologue, and it enables him to fend off the Quinkan throughout the game.



* ApatheticCitizens: Oh, yes, Boss Cass [[strike: has planned]] is planning to conquer us. Again. Ho hum. Though that does come back to bite them in the arse.
* ArrowCam: The camera follows the Doomerang as you control it.
* ArtificialStupidity: Enemies will almost always run straight towards you, ''even if you are firing directly at them''.
* ArtisticLicensePhysics: Ty is able to glide by holding two boomerangs out sideways, like wings. He can even catch boomerangs in mid air while gliding!
* AwesomeAussie: Ty though seeing as how it's Australia, he's hardly the only example.

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* ApatheticCitizens: Oh, yes, Most citizens of Southern Rivers aren't terribly concerned about Boss Cass [[strike: has planned]] is planning Cass's plans to conquer us. Again. Ho hum. Though that does come back to bite them in them, at least until he starts gaining the arse.
upper hand.
* ArrowCam: The camera follows the Doomerang as you control TY controls it.
* ArtificialStupidity: Enemies will almost always run straight towards you, ''even even if you are TY is firing directly at them''.
them.
* ArtisticLicensePhysics: Ty TY is able to glide by holding two boomerangs out sideways, like wings. He can even catch boomerangs in mid air midair while gliding!
* %%* AwesomeAussie: Ty though seeing as how it's Australia, he's hardly the only example.



** In TY 2 and 3, the Doomerang. Sure, it's remote-controlled, but you never need to snipe the mooks anyway. The Kaboomerang in TY 2 also counts; it generates a large explosion in front of you, but requires that TY throw both boomerangs at once leaving him nearly defenseless, and there is a significant delay before they detonate. In TY 1, however, it's the best choice simply for how much damage it does.
** The Bunyip powerups in the first game, which make you invincible and give you a smash attack for a short while. However, there are only three of these in the entire game; one is located in the tutorial level, and the other two are far later in the game, and all three are located in areas which require platforming, which the Bunyip's slow speed, short jump and inability to glide are less than ideal for. The Bunyip's attack also has a short range and takes quite a long time, meaning it's usually easier to just kill enemies normally, especially as you'll probably have some very powerful boomerangs once you reach the second powerup.
* BackFromTheDead: [[spoiler: Fluffy shows up as a boss fight in the fourth game. Ty is surprised to see her after her demise in the previous game, and she's back to her hostile behavior, despite having befriended Ty previously. Ultimately subverted trope, as defeating her reveals she's [[ActuallyADoombot actually a robot duplicate.]]]]
* BadBoss: Boss Cass, ''oh so very much''. Physically abusing a {{Mook}} for suggesting an alteration to your plan, [[GladIThoughtOfIt then going on to use his idea anyway?]]

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** In TY 2 and 3, the Doomerang. The Doomerang in all games it's available. Sure, it's remote-controlled, but you never need to snipe the mooks anyway. sniping enemies from far away is usually unnecessary or can be done with a long-range rang. The Kaboomerang in TY 2 ''Bush Rescue'' also counts; it generates a large explosion in front of you, but requires that TY throw both boomerangs at once leaving him nearly defenseless, and there is a significant delay before they detonate. In TY 1, the first game, however, it's the best choice simply for how much damage it does.
** The Bunyip powerups in the first game, which make you invincible and give you a smash attack for a short while. However, there are only three of these in the entire game; one is located in the tutorial level, and the other two three are far later in the game, and all three of them are located in areas which require platforming, which the Bunyip's slow speed, short jump and inability to glide are less than ideal for. The Bunyip's attack also has a short range and takes quite a long time, meaning it's usually easier to just kill enemies normally, especially as you'll probably have some very powerful boomerangs once you reach the second later powerup.
* BackFromTheDead: [[spoiler: Fluffy [[spoiler:Fluffy shows up as a boss fight in the fourth game. Ty TY is surprised to see her after her demise in the previous game, and she's back to her hostile behavior, despite having befriended Ty TY previously. Ultimately subverted trope, subverted, as defeating her reveals she's [[ActuallyADoombot actually a robot duplicate.]]]]
* BadBoss: Boss Cass, ''oh so very much''. Physically abusing Cass frequently berates his minions and slams them silly when things go awry. At one point, he beats down a {{Mook}} grunt for suggesting an alteration to your plan, [[GladIThoughtOfIt then going goes on to use his idea anyway?]]anyway]].



* BareYourMidriff: Shazza with her outfits across the series.
* BarefootCartoonAnimal: Ty.
* {{Bizarrchitecture}}: In TY 2, Julius' lab is a normal mashup of house and observatory... built to twice the scale (including doors and windows!) of all the ''other'' buildings. Also, [[http://en.wikipedia.org/wiki/Australia%27s_big_things parodies and references to Australia's Big Things abound.]]
* BlatantLies: Lenny the Lyrebird lies constantly without reason. At one point in the second game however, he does give an entirely accurate description of a platypus.
* BoomerangComeback: The opening cinematic in TY 1, it actually knocked Boss Cass out of his HumongousMecha. Pity about his remote, really...
* BullfightBoss: Literally for TY 1's first boss.
* CheckPoint: If you die, you simply pop out at the nearest... er, dunny. In the first game your exit out of the Aussie outhouse was preceded by a [[DoesThisRemindYouOfAnything relieved sigh]].
* CheekyMouth: Ty, and pretty much every other tasmanian tiger, has one on both side of their head simultaneously. The only exception is when Ty uses his bite attack.
* ChekhovsBoomerang: Perhaps an [[{{Pun}} inexcusable use as a trope title given TY's weapon]], but in TY 1,[[spoiler: your father's Doomerang, seen in the opening cinematic and used in the final battle.]]
* TheChosenOne: TY in the first and third game. Less so in the second, where he's saving the day because he can, not because a higher power is saying he ought.
* ClassicCheatCode: The Konami Code in the GBA version of TY 2.
* CloudcuckooLander: Gooboo Steve. [[spoiler:He's less crazy than he seems. Unfortunately...]]
* CollectionSidequest: Bilbies and Cogs and Gooboo Steve encounters and Frill Spies...

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* BareYourMidriff: Shazza with her All of Shazza's outfits across the series.series leave her midriff exposed.
* BarefootCartoonAnimal: Ty.
TY never has any footwear, even though most of the other animal characters in the series do.
* {{Bizarrchitecture}}: In TY 2, ''Bush Rescue'', Julius' lab is a normal mashup of house and observatory... built to twice the scale (including doors and windows!) of all the ''other'' buildings.other buildings in town. Also, [[http://en.wikipedia.org/wiki/Australia%27s_big_things parodies and references to Australia's Big Things abound.]]
abound]].
* BlatantLies: Lenny the Lyrebird lies constantly without reason. At one point in the second game game, however, he does give an entirely accurate description of a platypus.
* BoomerangComeback: The opening cinematic in TY 1, it actually knocked the first game features TY's mother knocking Boss Cass out of his HumongousMecha. Pity about his remote, really...
HumongousMecha by hitting him in the back of the head with a returning boomerang, prompting him to use a remote control to make it slam the last talisman into the pedestal.
* BullfightBoss: Literally for TY 1's Bull, the boar who serves as the first boss.
boss of the first game, takes damage when goaded into charging at the stone formations scattered around his arena. Fitting, in the level where TY rides Bull, running into these stones is the only way to take damage.
* CheckPoint: If you die, you simply pop out at the nearest... er, nearest dunny. In the first game your exit out of the Aussie outhouse was preceded by a [[DoesThisRemindYouOfAnything relieved sigh]].
* CheekyMouth: Ty, TY, and pretty much every other tasmanian tiger, has one a cheek mouth on both side sides of their head simultaneously. The only exception is when Ty TY uses his bite attack.
* ChekhovsBoomerang: Perhaps an [[{{Pun}} inexcusable use as a trope title given TY's weapon]], but in TY 1,[[spoiler: your Pun notwithstanding, the first game features [[spoiler:TY's father's Doomerang, seen in the opening cinematic and used in when he uses it to scatter the talismans. At the very end of the game, Sly passes it to TY so he can use it to deal the final battle.blow to Boss Cass.]]
* TheChosenOne: TY in the first and third game.game, where the mystical Bunyips kickstart his quest. Less so in the second, where he's saving the day because he can, not because a higher power is saying he ought.
* ClassicCheatCode: The Konami Code is present in the GBA version of TY 2.
''Bush Rescue''.
* CloudcuckooLander: {{Cloudcuckoolander}}: Gooboo Steve. [[spoiler:He's Steve, a traveling salesman who rambles about seeming nonsense whenever TY encounters him. [[spoiler:''Night of the Quinkan'' reveals that he's a bit less crazy than he seems. Unfortunately...seems, given that he's an expert on the Quinkan.]]
* CollectionSidequest: Bilbies While the first game was a full-on collectathon, the sequels still feature a large amount of collection tasks used to gain resources and Cogs and Gooboo Steve encounters and Frill Spies...fill out the completion meter.



* TheComputerIsACheatingBastard:
** Only in the racing segments. While there's no RubberBandAI, the karts are barely slowed by taking hits, whereas ''you'' will be spun into facing the wrong way while everyone passes you by.
** Played more straight in the Steam releases, in which the racing segments received a major overhaul making it a bit more akin to a ''VideoGame/MarioKart'' title (they even added mini-turbos). RubberBandAI is definitely in force, and whereas before you could just cruise to victory, now you have to be on your game, as one slip-up will mean defeat.
* ConjoinedEyes: The Tasmanian Tigers have these.
* ConvectionSchmonvection: You wander around in volcanoes a little too often; guess what, the lava only hurts by contact damage!
* CosmicKeystone: TY 1's five Talismans.
* CrateExpectations: Wooden boxes that shatter and release Opals are pretty much ''everywhere'' in all three games. Some are [[ExplodingBarrel explosive]], and some are also invisible.
* CuteButCacophonic: Polly, the winged monkey in the second game.
* CutsceneBoss: In the first game, Ty's first fight against Sly is fun, frenetic and ends with an ominous promise of a rematch. Said rematch? A CurbStompBattle in a cutscene.
* DarkerAndEdgier: TY 3. Where to begin? The player character goes missing for six months (and presumed possibly dead), and in that time the Outback has been invaded, your hometown completely destroyed, the [[LaResistance survivors]] relocated, and the entirety of Southern Rivers conquered and devastated by the Quinkan. [[spoiler: And then you reach the ending where longtime rival, Fluffy, willingly sacrifices herself for said player character. At least she gets a pretty statue in her honor, though.]]
* DarkestHour: Night of the Quinkan has Bush Rescue disbanded after TY’s alleged death and the initial attacks of the Quinkan Invasion. Once TY returns, he brings the team back together to face off against them.

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* TheComputerIsACheatingBastard:
** Only in
TheComputerIsACheatingBastard: In the racing segments. While segments of the original ''Bush Rescue'' and ''Night of the Quinkan'', there's no RubberBandAI, but the opposing karts are barely slowed by taking hits, whereas ''you'' you will be spun into facing the wrong way while everyone passes you by.
** Played more straight in
by. In the Steam releases, in which re-releases, the racing segments received a major overhaul making it a bit more akin to a ''VideoGame/MarioKart'' title (they even added mini-turbos). mini-turbos); this means that RubberBandAI is definitely in force, and whereas before you could just cruise to victory, now you have to be on your game, as one slip-up will mean defeat.
* ConjoinedEyes: The Tasmanian Tigers have these.
their eyes stylized in this manner, though this doesn't apply to other character in the series.
* ConvectionSchmonvection: You wander around in volcanoes a little too often; guess what, In the numerous volcanic areas of the series, lava only hurts by contact damage!
on contact, and at worst sends TY boucing out with some damage taken.
* CosmicKeystone: TY 1's The five Talismans.
Talismans in the first game, which open up a portal to the Dreamtime when all five are gathered at Rainbow Cliffs.
* CrateExpectations: Wooden boxes that shatter and release Opals are pretty much ''everywhere'' everywhere in all three the games. Some are [[ExplodingBarrel explosive]], and some are also invisible.
* %%* CuteButCacophonic: Polly, the winged monkey in the second game.
* CutsceneBoss: In the first game, Ty's first fight against TY only fights Sly is fun, frenetic and ends in gameplay once in "Lyre, Lyre Pants on Fire". Their second encounter, right at the end of Cass's Crest, features TY [[CurbStompBattle knocking him to a ledge with an ominous promise of a rematch. Said rematch? A CurbStompBattle quick throw]] in a cutscene.
* DarkerAndEdgier: ''Night of the Quinkan'' has much higher stakes than the first two games. At the beginning of the game, TY 3. Where to begin? The player character goes missing for six months (and is presumed possibly dead), and in that time the Outback has been invaded, your his hometown completely destroyed, the [[LaResistance survivors]] relocated, and the entirety of Southern Rivers conquered and devastated by the Quinkan. [[spoiler: And then you reach [[spoiler:It's also the ending where longtime rival, Fluffy, willingly sacrifices herself for said player character. At least she gets a pretty statue in her honor, though.first game to feature character death.]]
* DarkestHour: Night ''Night of the Quinkan Quinkan'' has Bush Rescue disbanded after TY’s alleged death and the initial attacks of the Quinkan Invasion. Once TY returns, he brings the team back together to face off against them.



* DeathCourse: Some areas [[strike: seem to]] delight in this.
* DefeatMeansFriendship: Sly and Fluffy.
** A bull boss from TY 1 comes back a few levels later as TY's "vehicle" transport.
* DismantledMacGuffin: The Shadowrang of the third game is found in six pieces: Three for the Shadowrang itself, then the three Shadow Stones that set in it.
* DittoFighter: Sly in TY 1, CY in TY 2, [[spoiler:the Quinking]] in TY 3.
* DistressedDamsel: Shazza, in two of the three games. In the first one she was only in danger for a quick fight, in the third she was captured for ''half the game'' (though she did ''almost'' get herself out of trouble in the meantime).
* DualWielding: Ty receives his second boomerang in the one of the first levels in TY 1. From there on he has at least two, sometimes more.
* EarlyInstallmentWeirdness: The first game was limited in character animations and TY himself rarely had any speaking lines aside from his exclamations after completing missions and his facial rig was... rather stiff. The later games had improved presentation and gave TY more personality and dialogue.
* EasterEgg
** Shazza's old, rickety Jeep from Ty 1 has cameos in TY 2 and TY 3 as an old hunk of scrap metal.
** The trusty Bush Rescue Fourbie from Ty 2 can be found in TY 3 ... [[spoiler: scavenged of all useful parts and left out to rust]] by a decrepit building near one of the racetracks. It even has the Bush Rescue symbol still visible on its doors.
** Bull, the giant boar who was the first boss in the first Ty, can also be seen in a field in Ty 3.
* AnEconomyIsYou: Crosses over with AdamSmithHatesYourGuts with some of the asking prices.
* {{Egopolis}}: The aptly named Cassopolis of the second and third game and the resort island Cassablanca in the fourth.
* EleventhHourSuperpower: The Doomerang in TY 1, the Shadow Bunyip in TY 2, and the Shadowrang in TY 3.
* EliteMooks: The Uber Frills of TY 2 and 3. They're impossible to kill with a basic boomerang, though the upgraded rangs and Sly's Deadlyrangs cut right through them.

to:

* %%* DeathCourse: Some areas [[strike: seem to]] delight in this.
* DefeatMeansFriendship: DefeatMeansFriendship:
**
Sly and Fluffy.
Fluffy manage to strike up an OddFriendship after a couple fights with each other across the games.
** A bull Bull, the first boss from TY 1 of the original game, comes back a few levels later in the "Outback Safari" stage to serve as TY's "vehicle" transport.
mount.
* DismantledMacGuffin: The Shadowrang of the third game is found in six pieces: Three three for the Shadowrang itself, then the three Shadow Stones that set in it.
* DittoFighter: Sly in TY 1, CY in TY 2, [[spoiler:the Quinking]] in TY 3.
* DistressedDamsel: Shazza, in two of the three games. In the first one she was she's only in danger for a quick fight, in the third she was she's captured for ''half half the game'' (though game, though she did ''almost'' almost get herself out of trouble in the meantime).
meantime.
* DualWielding: Ty TY receives his second boomerang in the one first level of the first levels in TY 1. original game. From there then on he has at least two, sometimes more.
* EarlyInstallmentWeirdness: The first game was limited in character animations and TY himself rarely had any speaking lines aside from his exclamations after completing missions and his facial rig was... was rather stiff. The later games had improved presentation and gave TY more personality and dialogue.
* EasterEgg
EasterEgg:
** Shazza's old, rickety Jeep from Ty 1 the first game has cameos in TY 2 ''Bush Rescue'' and TY 3 ''Night of the Quinkan'' as an old hunk of scrap metal.
** The trusty Bush Rescue Fourbie from Ty 2 ''Bush Rescue'' can be found in TY 3 ...''Night of the Quinkan''... [[spoiler: scavenged of all useful parts and left out to rust]] by a decrepit building near one of the racetracks. It even has the Bush Rescue symbol still visible on its doors.
** Bull, the giant boar who was the first boss in the first Ty, game, can also be seen in a field in Ty 3.
''Night of the Quinkan''.
* AnEconomyIsYou: Crosses over with AdamSmithHatesYourGuts with With shops being introduced in the later games, TY is purely able to buy things related to his abilities, though this is partially justified by his family members running some of the asking prices.
these stores.
* {{Egopolis}}: The aptly named Cassopolis of the second and third game and the resort island Cassablanca in the fourth.
fourth, all places managed by Boss Cass in his own image.
* EleventhHourSuperpower: EleventhHourSuperpower:
**
The Doomerang in TY 1, the first game, obtained during the last stroke of the final battle and used to direct a boomerang through Cass's ruined mecha. In later games, it's a more conventional upgrade.
** The
Shadow Bunyip in TY 2, and a super-powerful version of the Bunyip mechs only usable in the final mission of the game.
** The
Shadowrang in TY 3.
''Night of the Quinkan'', like the Shadow Bunyip, is only available for the final mission and will easily defeat everything in that mission.
* EliteMooks: The Uber Frills of TY 2 ''Bush Rescue'' and 3.''Night of the Quinkan''. They're impossible to kill with a basic boomerang, though the upgraded rangs and Sly's Deadlyrangs cut right through them.



** You have to escort Dennis home in the first game, and then through a LostWorld in the second. He also shows up in the third, but at least by then he's carrying a ''bazooka'' to defend himself with. By TY 4, however, it's back to escorting him home by lighting torches with the Blazerang.
** One Gunyip mission in Ty 3 involves escorting one of Cass's giant robot bugs through enemy terrain by clearing obstacles from its path. Thankfully, the bug doesn't come under attack very often, and even when it does, it has a ''ton'' of HP to take hits with.
* EvenEvilHasLovedOnes: Despite Boss Cass' BadBoss status, he seemingly cared about Fluffy, as in the third game,[[spoiler: when she jumps in front of his blast to save Ty from being obliterated, Cass is [[MyGodWhatHaveIDone visibly horrified and distraught]] after she's killed.]]
* EverythingFades: Opals, your currency in the second and third games, will disappear if left alone long enough. Also applies to your defeated enemies, who vanish in a puff of smoke.
* EverythingsBetterWithDinosaurs: Starting in the second game.
* EverythingsBetterWithSpinning: When the Lasharang hits an enemy, it spins them around for a few seconds (whether it inflicted actual damage or not). The Lash Chassis in the third game does the same. Its upgrade, the Warparang, does one better, and ''drills'' enemies into the ground if you keep hitting them.
* EvilIsHammy: '''What'''? How ''dare'' you imply that '''Boss Cass''' is the ''least'' bit hammy, you '''''moronic nincompoop'''''!
* EvilLaugh: Boss Cass likes this, yes he does.
* EvilTwin: In the first game, it was more Evil Big Brother. The next time around, it was a robot copy. First Sly, then a mechanical replica meant to [[TrainingFromHell help you improve your abilities]]. Even with five against one, [[OneSidedBattle they're still pretty pathetic]]...
* ExplodingBarrels: Technically boxes, but they still go out with a bang. A ''big'' bang.

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** You have to escort Dennis home in the first game, and then through a LostWorld in the second. He also shows up in the third, but at least by then he's carrying a ''bazooka'' to defend himself with. By TY 4, ''TY 4'', however, it's back to escorting him home by lighting torches with the Blazerang.
** One Gunyip mission in Ty 3 ''Night of the Quinkan'' involves escorting one of Cass's giant robot bugs through enemy terrain by clearing obstacles from its path. Thankfully, the bug doesn't come under attack very often, and even when it does, it has a ''ton'' of HP to take hits with.
* EvenEvilHasLovedOnes: Despite Boss Cass' BadBoss status, he seemingly cared cares about Fluffy, as in the third game,[[spoiler: when game, [[spoiler:when she jumps in front of his blast to save Ty TY from being obliterated, Cass is [[MyGodWhatHaveIDone visibly horrified and distraught]] after she's killed.]]
killed]].
* EverythingFades: Opals, your currency in the second and third games, will disappear if left alone long enough. Also applies to your defeated enemies, who vanish in a puff of smoke.
* %%* EverythingsBetterWithDinosaurs: Starting in the second game.
* EverythingsBetterWithSpinning: When the Lasharang hits an enemy, it spins them around for a few seconds (whether it inflicted actual damage or not). The Lash Chassis in the third game does the same. Its upgrade, the Warparang, does one better, and ''drills'' enemies into the ground if you keep hitting them.
*
EvilIsHammy: '''What'''? How ''dare'' you imply that '''Boss Cass''' is the ''least'' bit hammy, you '''''moronic nincompoop'''''!
Boss Cass tends to dominate every scene he's in with his loud voice and ridiculous mannerisms.
* EvilLaugh: Boss Cass likes this, yes he does.
tends to let out evil laughter when things are going his way.
* EvilTwin: In Sly, TY's brother, serves as this to him in the first game, it was more Evil Big Brother. The next time around, it was a robot copy. First Sly, then a mechanical replica meant to [[TrainingFromHell help you improve your abilities]]. Even with five against one, [[OneSidedBattle they're still pretty pathetic]]...
game under the direction of Boss Cass, though he quickly mellows out and becomes an ally for the later games.
* ExplodingBarrels: Technically boxes, but they still go out with Explosive boxes show up in the later games, producing a bang. A ''big'' bang.big bang when broken.



* FallDamage: Ty has this, though the most damage it can do is 1/4 of your total HP. It can also be cancelled out of by gliding, however, if you fall too far, Ty goes into an animation that can't be cancelled out of.
* FantasticRacism: More like Fantastic Speciesism, and related to the below ReptilesAreAbhorrent, you only see ''two frill lizards'' that are good. Shouldn't there be more lurking around somewhere? The end of TY 3 averts this a ''little'', as you see a young frill on the same playground as the mammals. For a fraction of a second.
* FelonyMisdemeanor: Upon finding out that Boss Cass and his diplomats are above the law as long as they are there on official Cassopolis business, what is Ty concerned about? Double parking, opening other people's mail, and leaving the milk out.
* FireIceLightning: Your boomerangs come in, yep, fire, ice, and electricity, as did the Thunder Eggs and opals you collected in the first game. Interestingly enough, concept art for the opals showed one of the ''earth'' element, which might have matched up with the exploding Kaboomerang...
* FloatingPlatforms: {{Handwaved}} with them consisting mostly of a large fan encased in a rectangular safety grille. Power supply and fuel isn't addressed. Oh, and some are (mostly) invisible.
* FollowTheMoney: Again with the opals!
* FrictionlessIce: Averted; the ice in the first game isn't ''completely'' frictionless, just mostly. This, however, does not help when trying to acquire the items located on a large pond of ''thin'' ice, which will shatter and break at the slightest pressure.
* FreelookButton: It's called the "Ty's View" button; you can use it to look around and throw Boomerangs in any direction. The first game's Zoomerang (followed by the Infrarang/X-Rang in the second game, and Zoom stones in the third) provides zoom functionality while in this mode, and the Infrarang (and Ultra stones) reveals invisible blocks.

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* FallDamage: Ty TY has this, though the most damage it can do is 1/4 of your total HP. It can also be cancelled out of by gliding, however, but if you fall too far, Ty TY goes into an animation that can't be cancelled out of.
* %%* FantasticRacism: More like Fantastic Speciesism, and related to the below ReptilesAreAbhorrent, you only see ''two frill lizards'' that are good. Shouldn't there be more lurking around somewhere? The end of TY 3 averts this a ''little'', as you see a young frill on the same playground as the mammals. For a fraction of a second.
* %%* FelonyMisdemeanor: Upon finding out that Boss Cass and his diplomats are above the law as long as they are there on official Cassopolis business, what is Ty concerned about? Double parking, opening other people's mail, and leaving the milk out.
* FireIceLightning: Your boomerangs come in, yep, Among TY's boomerange lineup are ones embued with fire, ice, and electricity, as did electricity; the Thunder Eggs and opals you collected in for each world of the first game. Interestingly enough, concept game correspond to one of these boomerangs. Concept art for the opals showed one of the ''earth'' earth element, which might have matched up with corresponding to a level set that was planned but didn't make the exploding Kaboomerang...
cut.
* FloatingPlatforms: {{Handwaved}} with them Flying platforms appear in various areas, consisting mostly of a large fan encased in a rectangular safety grille. Power supply and fuel isn't addressed. Oh, and There are other floating platforms without this design, some of which are (mostly) nearly invisible.
* FollowTheMoney: Again with Opals are frequently laid out in a way that guides the opals!
player through the standard path of a level.
* FrictionlessIce: Averted; the ice in the first game isn't ''completely'' completely frictionless, just mostly. This, however, does not help when trying to acquire the items located on a large pond of ''thin'' ice, which will shatter and break at the slightest pressure.
* FreelookButton: It's called the "Ty's "TY's View" button; you can use it to look around and throw Boomerangs in any direction. The first game's Zoomerang (followed by the Infrarang/X-Rang in the second game, and Zoom stones in the third) provides zoom functionality while in this mode, and the Infrarang (and Ultra stones) reveals invisible blocks.



* FurryConfusion:
** TY 1, in the HubLevel: "Aww, look at the cute little wallabies hopping around!" A single level later (the very first one!), you're whacking their sapient kangaroo cousins out cold. Let's not get into the lizards crawling about the place...
** Not to mention Dennis, an anthropomorphic green tree frog, gets startled by a non-sapient frog in a later level.
* GRatedSwear: Shazza often says "Shivers!". This can be seen as a substitute for "Shit!"
* GameplayAllyImmortality: Sure, your brother and your love interest are in MiniMecha, but yours is far superior -- so why ''isn't'' that {{BFG}} killing them?
* GoForTheEye: Buster, the (non)nanobot works this way... by targeting the controller revealed when he "roars".
* GrindBoots: TY doesn't need no boots to go grinding on tree vines, ropes or even electrified cables.
* GuideDangIt: Getting HundredPercentCompletion sometimes requires this.
* GunsAreWorthless: When Julius is working with ''plutonium''?!

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* FurryConfusion:
** TY 1, in
FurryConfusion: Anthropomorphic animals exist alongside non-anthropomorphic ones without question. In the HubLevel: "Aww, look at the cute little wallabies hopping around!" A single level later (the very first one!), you're whacking their sapient kangaroo cousins out cold. Let's not get into the lizards crawling about the place...
** Not to mention
game, Dennis, an anthropomorphic green tree frog, gets startled by a non-sapient frog in a later level.
* GRatedSwear: Shazza often says "Shivers!". This can be seen as a substitute for "Shit!"
frog.
* GameplayAllyImmortality: Sure, your brother Allies in the second and your love interest are in MiniMecha, but yours is far superior -- so why ''isn't'' that {{BFG}} killing them?
third games cannot take damage from enemy fire.
* GoForTheEye: Buster, the (non)nanobot works this way... nanobot boss in the second game, is harmed by targeting the controller revealed when he "roars".
* GrindBoots: TY doesn't need no boots to go can freely grinding on tree vines, ropes or even electrified cables.
*
cables with only his bare feet.
%%*
GuideDangIt: Getting HundredPercentCompletion sometimes requires this.
* %%* GunsAreWorthless: When Julius is working with ''plutonium''?!


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* MirrorBoss: Each game features a boss that fights similarly to TY, Sly in the first game, CY in ''Bush Rescue'', and [[spoiler:the Quinking]] in ''Night of the Quinkan''.


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* SpectacularSpinning: When the Lasharang hits an enemy, it spins them around for a few seconds (whether it inflicted actual damage or not). The Lash Chassis in the third game does the same. Its upgrade, the Warparang, does one better, and ''drills'' enemies into the ground if you keep hitting them.
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* {{Combos}}: From the second game on. In the second game, it records how many enemies you took down in quick succession and serves as a multiplier to opals collected. In the third, since you participated in hand-to-hand combat, the concept made considerably more sense.

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* {{Combos}}: From the second game on. In the second game, it records how many enemies you took down in quick succession and serves as a multiplier to opals collected. In the third, since you participated in hand-to-hand combat, the concept made considerably more sense.sense, allowing you to rack up opals quickly.
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* {{Combos}}: From the second game on. In the second game, they seemingly served no purpose, other than to record how many enemies you took down in quick succession. In the third, since you participated in hand-to-hand combat, the concept made considerably more sense.

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* {{Combos}}: From the second game on. In the second game, they seemingly served no purpose, other than to record it records how many enemies you took down in quick succession.succession and serves as a multiplier to opals collected. In the third, since you participated in hand-to-hand combat, the concept made considerably more sense.
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In March 2016, it was announced that Krome will port the first game in the series to Windows and [=macOS=] with HD graphics, and have the released the other two subsequent years after. September 2019 saw the Website/{{Kickstarter}} campaign of the first game's remaster coming to current gen consoles, with additional skins to boot. Backers will also receive a free digital comic penned by the co-creator himself. The console versions were released in the summer of 2020 as ''TY the Tasmanian Tiger HD''. A Kickstarter campaign for an HD remaster of ''TY 2'' for the [=PS4=], Xbox One, and Nintendo Switch was held in January 2021, achieving its target goal in just 8 ½ hours. The remaster is planned to be released in Q2 2021.

to:

In March 2016, it was announced that Krome will port the first game in the series to Windows and [=macOS=] with HD graphics, and have the released the other two subsequent years after. September 2019 saw the Website/{{Kickstarter}} campaign of the first game's remaster coming to current gen consoles, with additional skins to boot. Backers will also receive a free digital comic penned by the co-creator himself. The console versions were released in the summer of 2020 as ''TY the Tasmanian Tiger HD''. A Kickstarter campaign for an HD remaster of ''TY 2'' for the [=PS4=], Xbox One, and Nintendo Switch was held in January 2021, achieving its target goal in just 8 ½ hours. The remaster is planned to be was released in Q2 2021.
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* InterfaceSpoiler: Defeating Sly in the Steam version nets you the '[[CainAndAbel Brotherly Love]]' achievement, long before the actual reveal.
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** The Bunyip powerups in the first game, which make you invincible and give you a smash attack for a short while. However, there are only two of these in the entire game, with one being in the tutorial level, and both are in areas which require platforming, which the Bunyip's slow speed, short jump and inability to glide are less than ideal for. The Bunyip's attack also has a short range and takes quite a long time, meaning it's usually easier to just kill enemies normally, especially as you'll probably have some very powerful boomerangs once you reach the second powerup.

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** The Bunyip powerups in the first game, which make you invincible and give you a smash attack for a short while. However, there are only two three of these in the entire game, with game; one being is located in the tutorial level, and both the other two are far later in the game, and all three are located in areas which require platforming, which the Bunyip's slow speed, short jump and inability to glide are less than ideal for. The Bunyip's attack also has a short range and takes quite a long time, meaning it's usually easier to just kill enemies normally, especially as you'll probably have some very powerful boomerangs once you reach the second powerup.
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* AwesomeAussie: Ty though seeing as how it's Australia, he's hardly the only example.

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* ShoutOut: The CY robot wandering around Burramudgee will sometimes say "[[Series/BattlestarGalactica2003 By your command.]]"

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* ShoutOut: ShoutOut:
** Ty's side mouth is actually a reference to Strop from The Paul Hogan Show, who along with Hogan made Crocodile Dundee.
**
The CY robot wandering around Burramudgee will sometimes say "[[Series/BattlestarGalactica2003 By your command.]]"
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* CuteButCacophonic: Polly, the winged monkey in the second game.
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* HateSink: Lenny the Lyrebird. He constantly lies and misleads you on purpose in his level. At the end, it's revealed he led you to an ambush by Sly. In a side mission, he tells you that there is a thunderegg in a furnace and if you use fire-rangs on it, you can get the thunderegg out. If you try this, the furnace will blow open but nothing will happen, and Lenny will tell you to heat it faster. If you stand right next to it to heat it up as fast as possible, you get hurt when the furnace blows open. If you use frost-rangs on the furnace, that'll work, and when you get the thunderegg, [[NeverMyFault he'll insist he didn't lie because the part about the thunderegg was true]]. In short, a pathological liar who only serves to make things difficult for the player. The remastered version even gives you a trophy for hitting him with 15 flamarangs.
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* BullfightBoss: Literally for TY 1's first boss.


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** A bull boss from TY 1 comes back a few levels later as TY's "vehicle" transport.
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In March 2016, it was announced that Krome will port the first game in the series to Windows and [=macOS=] with HD graphics, and have the released the other two subsequent years after. September 2019 saw the Website/{{Kickstarter}} campaign of the first game's remaster coming to current gen consoles, with additional skins to boot. Backers will also receive a free digital comic penned by the co-creator himself. The console versions were released in the summer of 2020 as ''TY the Tasmanian Tiger HD''. A Kickstarter campaign for an HD remaster of ''TY 2'' for the [=PS4=], Xbox One, and Nintendo Switch was held in January 2021, achieving its target goal in just 8½ hours. The remaster is planned to be released in Q2 2021.

to:

In March 2016, it was announced that Krome will port the first game in the series to Windows and [=macOS=] with HD graphics, and have the released the other two subsequent years after. September 2019 saw the Website/{{Kickstarter}} campaign of the first game's remaster coming to current gen consoles, with additional skins to boot. Backers will also receive a free digital comic penned by the co-creator himself. The console versions were released in the summer of 2020 as ''TY the Tasmanian Tiger HD''. A Kickstarter campaign for an HD remaster of ''TY 2'' for the [=PS4=], Xbox One, and Nintendo Switch was held in January 2021, achieving its target goal in just 8½ 8 ½ hours. The remaster is planned to be released in Q2 2021.
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Updated.


''TY The Tasmanian Tiger'' is an Aussie-made video game series about Australia and its many wondrous (and often dangerous) things, utilizing {{Funny Animal}}s.

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''TY The the Tasmanian Tiger'' is an Aussie-made video game series by Creator/KromeStudios about Australia and its many wondrous (and often dangerous) things, utilizing {{Funny Animal}}s.



''TY The Tasmanian Tiger 2: Bush Rescue'' began with a full-scale assault and jailbreak, which of course [[YouCantThwartStageOne went off with barely a hitch]]. Freed, Boss Cass began his plans to conquer Southern Rivers through more traditional means... military force. TY, his brother Sly, [[OfficialCouple ostensible girlfriend Shazza]], and friends form the Bush Rescue group. TY then goes around Southern Rivers solving everyone's problems and fighting a few [[BossBattle boss battles]] and {{Mooks}} until he puts an end to Boss Cass's plans. This saw a series GenreShift into a platformer mixed with a WideOpenSandbox, with emphasis given to new gameplay styles like mech-oriented BeatEmUp and driving sequences.


''TY The Tasmanian Tiger 3: Night of the Quinkan'' has TY going to rescue the mysterious Bunyips from the [[TheHeartless Quinkan]], and in the process of returning home, get stuck in limbo for six months. When he does finally return, Southern Rivers is devastated, the Quinkan have the few survivors bottled up in what remains of his hometown of Burramudgee, and Boss Cass has allied with them and is the puppet ruler of the land. Though Cass isn't too happy about being on a leash, he's unable to actively oppose his masters, and helps TY -- as long as it's convenient and furthers his own plots -- in getting rid of their [[EvilOverlord evil overlords]]. This game advanced the sandbox elements from ''TY 2'' even further, including new vehicle segments, a stronger emphasis on combat, and a DarkerAndEdgier plot.

to:

''TY The the Tasmanian Tiger 2: Bush Rescue'' began with a full-scale assault and jailbreak, which of course [[YouCantThwartStageOne went off with barely a hitch]]. Freed, Boss Cass began his plans to conquer Southern Rivers through more traditional means... military force. TY, his brother Sly, [[OfficialCouple ostensible girlfriend Shazza]], and friends form the Bush Rescue group. TY then goes around Southern Rivers solving everyone's problems and fighting a few [[BossBattle boss battles]] and {{Mooks}} until he puts an end to Boss Cass's plans. This saw a series GenreShift into a platformer mixed with a WideOpenSandbox, with emphasis given to new gameplay styles like mech-oriented BeatEmUp and driving sequences. \n\n\n

''TY The the Tasmanian Tiger 3: Night of the Quinkan'' has TY going to rescue the mysterious Bunyips from the [[TheHeartless Quinkan]], and in the process of returning home, get stuck in limbo for six months. When he does finally return, Southern Rivers is devastated, the Quinkan have the few survivors bottled up in what remains of his hometown of Burramudgee, and Boss Cass has allied with them and is the puppet ruler of the land. Though Cass isn't too happy about being on a leash, he's unable to actively oppose his masters, and helps TY -- as long as it's convenient and furthers his own plots -- in getting rid of their [[EvilOverlord evil overlords]]. This game advanced the sandbox elements from ''TY 2'' even further, including new vehicle segments, a stronger emphasis on combat, and a DarkerAndEdgier plot.



In March 2016, it was announced that Krome will port the first game in the series to PC and OSX with HD graphics, and have the released the other two subsequent years after. September 2019 saw the Kickstarter campaign of the first game's remaster coming to current gen consoles, with additional skins to boot. Plans for the other two games are unknown, but are a possibility due to the success of the first. Backers will also receive a free digital comic penned by the Co-Creator himself. The console versions were released in the summer of 2020.

to:

In March 2016, it was announced that Krome will port the first game in the series to PC Windows and OSX [=macOS=] with HD graphics, and have the released the other two subsequent years after. September 2019 saw the Kickstarter Website/{{Kickstarter}} campaign of the first game's remaster coming to current gen consoles, with additional skins to boot. Plans for the other two games are unknown, but are a possibility due to the success of the first. Backers will also receive a free digital comic penned by the Co-Creator co-creator himself. The console versions were released in the summer of 2020.2020 as ''TY the Tasmanian Tiger HD''. A Kickstarter campaign for an HD remaster of ''TY 2'' for the [=PS4=], Xbox One, and Nintendo Switch was held in January 2021, achieving its target goal in just 8½ hours. The remaster is planned to be released in Q2 2021.
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* MyGodWhatHaveIDone: Boss Cass' reaction after [[spoiler: acidentally killing his ex-henchmen Fluffy while aiming at both Ty and the Quinkan in Part 3.]]
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[[caption-width-right:350: From left to right: Maurie, Professor Julius [=MacGuffin=], Ranger Ken, TY the Tasmanian Tiger, Dennis, Shazza the Dingo, and Duke]]

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[[caption-width-right:350: He's a Wonder from Down Under! [[note]] From left to right: Maurie, Professor Julius [=MacGuffin=], Ranger Ken, TY the Tasmanian Tiger, Dennis, Shazza the Dingo, and Duke]]
Duke. [[/note]]]]
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Is there an issue? Send a MessageReason:
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In March 2016, it was announced that Krome will port the first game in the series to PC and OSX with HD graphics, and have the released the other two subsequent years after. September 2019 saw the Kickstarter campaign of the first game's remaster coming to current gen consoles, with additional skins to boot. Plans for the other two games are unknown, but are a possibility due to the success of the first. Backers will also receive a free digital comic penned by the Co-Creator himself. The console versions are projected to released digitally March 2020.

to:

In March 2016, it was announced that Krome will port the first game in the series to PC and OSX with HD graphics, and have the released the other two subsequent years after. September 2019 saw the Kickstarter campaign of the first game's remaster coming to current gen consoles, with additional skins to boot. Plans for the other two games are unknown, but are a possibility due to the success of the first. Backers will also receive a free digital comic penned by the Co-Creator himself. The console versions are projected to were released digitally March in the summer of 2020.

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* BlatantLies: Lenny the Lyrebird lies constantly without reason. At one point in the second game however, he does give an entirely accurate description of a platypus.



* FollowTheLeader: Conceptually, Ty is obviously following in the footsteps of ''VideoGame/CrashBandicoot'', both of them being platforming mascots based on obscure Australian mammals. Additionally, the games are often criticized for being blatant ripoffs of the ''VideoGame/JakAndDaxter'' and, later, the ''Franchise/RatchetAndClank'' games. The first game less so, feeling more like ''VideoGame/BanjoKazooie'' with alot of fetch quests, and the bilbies looking like they could easily fit into a Rare game. Only Ty has alot more combat, weapons, and abuse of non-anthropomorphic animals. In addition, the title character was obviously made in the MascotWithAttitude mold, following the trend started by ''Franchise/SonicTheHedgehog''.
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* TropicalIslandAdventure: The levels "Ship Rex" and "Rex Marks the Spot" in the first game are set on a series of tropical islands. The third game has an EscortMission with Dennis on [=KakaBoom=] Island, another tropical island.

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* TropicalIslandAdventure: The levels "Ship Rex" and "Rex Marks the Spot" in the first game are set on a series of tropical islands. The third game has an EscortMission with Dennis a series of missions on [=KakaBoom=] Island, another tropical island.
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* PreRenderedGraphics: The game's story cutscenes are all pre-rendered, while its in-level cutscenes are done in-engine.

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