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''Two Point Hospital'' was released on the 30th of August 2018 for PC on UsefulNotes/{{Steam}}. A free DLC, ''The Golden Toilet'', was made available on launch day, all you need to do to get it was to sign up for the Two Point Studios newsletter. The first proper DLC, ''Bigfoot'', was launched on December 5th, 2018, and introduced three more hospitals and 34 new illnesses, as well as a plethora of deco items. Workshop support was introduced on February 7th, 2019. A second paid DLC, ''Pebberley Island'', launched on March 18th, adding three more hospitals. The alien-themed ''Close Encounters'' DLC was released on August 29th, 2019 and the eco-themed ''Off the Grid'' DLC was released on March 25th, 2020. The game was released on consoles with both the DLC packs on February, 2020. Meanwhile, the game has seen a few optional paid items and costume pack appeared for it in the meantime.

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''Two Point Hospital'' was released on the 30th of August 2018 for PC on UsefulNotes/{{Steam}}. A free DLC, ''The Golden Toilet'', was made available on launch day, all you need to do to get it was to sign up for the Two Point Studios newsletter. The first proper DLC, ''Bigfoot'', was launched on December 5th, 2018, and introduced three more hospitals and 34 new illnesses, as well as a plethora of deco items. Workshop support was introduced on February 7th, 2019. A second paid DLC, ''Pebberley Island'', launched on March 18th, adding three more hospitals. The alien-themed ''Close Encounters'' DLC was released on August 29th, 2019 and the eco-themed ''Off the Grid'' DLC was released on March 25th, 2020. The fifth themed DLC, ''Culture Shock'', was released on October 20th, 2020. The game was released on consoles with both the first two level DLC packs on February, 2020. Meanwhile, the game has seen a few optional paid stuff items and costume pack appeared for it in the meantime.meantime.

[[folder: List of [=DLCs=]]]
'''Stuff packs'''
* ''Golden Toilet'' (August 30th, 2018) '''*'''
* ''Retro Items Pack '' (August 29th, 2019)
* ''Exhibition Items Pack'' (March 25th, 2020)
* ''Sega 60th Items Pack'' (October 14th, 2020) '''*'''

'''Level packs'''
* ''Bigfoot'' (December 5th, 2018) '''^'''
* ''Pebberly Island'' (March 18th, 2019) '''^'''
* ''Close Encounters'' (August 29th, 2019)
* ''Off the Grid'' (March 25th, 2020)
* ''Culture Shock'' (October 20th, 2020)

'''Costume packs'''
* ''Free Zombie costume'' (October 20th, 2020) '''*'''
* ''Fancy dress pack'' (October 20th, 2020)

'''*''' Denotes free item
'''^''' Denotes item shipped with the console ports
[[/folder]]
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''Two Point Hospital'' was released on the 30th of August 2018 for PC on UsefulNotes/{{Steam}}. A free DLC, ''The Golden Toilet'', was made available on launch day, all you need to do to get it was to sign up for the Two Point Studios newsletter. The first proper DLC, ''Bigfoot'', was launched on December 5th, 2018, and introduced three more hospitals and 34 new illnesses, as well as a plethora of deco items. Workshop support was introduced on February 7th, 2019. A second paid DLC, ''Pebberley Island'', launched on March 18th, adding three more hospitals. The alien-themed ''Close Encounters'' DLC was released on August 29th, 2019 and the eco-themed ''Off the Grid'' DLC was released on March 25th, 2020. The game was released on consoles with both the DLC packs on February, 2020.

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''Two Point Hospital'' was released on the 30th of August 2018 for PC on UsefulNotes/{{Steam}}. A free DLC, ''The Golden Toilet'', was made available on launch day, all you need to do to get it was to sign up for the Two Point Studios newsletter. The first proper DLC, ''Bigfoot'', was launched on December 5th, 2018, and introduced three more hospitals and 34 new illnesses, as well as a plethora of deco items. Workshop support was introduced on February 7th, 2019. A second paid DLC, ''Pebberley Island'', launched on March 18th, adding three more hospitals. The alien-themed ''Close Encounters'' DLC was released on August 29th, 2019 2019 and the eco-themed ''Off the Grid'' DLC was released on March 25th, 2020. The game was released on consoles with both the DLC packs on February, 2020. Meanwhile, the game has seen a few optional paid items and costume pack appeared for it in the meantime.


* SandboxMode: Introduced along with the Halloween update. You get to run a hospital for as long as you wish, with no possibility of losing the game.

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* AnEntrepreneurIsYou: The game revolves around setting up a profitable hospital. While not as numbers-driven as some business sims (you can easily breeze through the first few towns without having to pay attention to anything besides how much money you have left), you will still need to juggle staff wages, loans, prices and operating costs to some extent.



* AnEntrepreneurIsYou: The game revolves around setting up a profitable hospital. While not as numbers-driven as some business sims (you can easily breeze through the first few towns without having to pay attention to anything besides how much money you have left), you will still need to juggle staff wages, loans, prices and operating costs to some extent.



* IncompetenceInc: Bungle Tech are an extreme example of this. Pretty much anything they make is defective or blows up. The hospital you run in Melt Downs is one previously owned by them which they had to abandon due to an incident in research that's never fully explained. Their CEO has the same walking animation as the fracture patients, presumably to reflect the injuries she sustained due to the company's negligence.

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* IncompetenceInc: Bungle Tech are an extreme example of this. Pretty much anything they make is defective or blows up. The hospital you run in Melt Downs is one previously owned by them which they had to abandon due to an incident in research that's never fully explained. Whatever happened there had to have been spectacular, since it's full of rubble and broken treatment machines. Their CEO has the same walking animation as the fracture Fracture patients, presumably to reflect the injuries she she's sustained due to the company's negligence.



* OnlySaneMan: The Two Point Foundation is certainly quirky and some of your treatments overcharge the patients for simple cures (i.e. pulling a pot off a person's head for thousands of dollars), but in comparison to your rivals, you're downright professional.

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* OnlySaneMan: OnlySaneMan:
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The Two Point Foundation is certainly quirky and some of your treatments overcharge the patients for simple cures (i.e. pulling a pot off a person's head for thousands of dollars), but in comparison to your rivals, you're downright professional.

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Please keep the entries in alphabetical order, it makes sorting and editing easier.


* EarlyGameHell: The earliest parts of each level are by far the hardest. Money is extremely tight, making it very difficult to afford the rooms you need and training for your staff. Often you'll have to barely scrape by and run deficits for months while you scrimp and save to get the rooms necessary to diagnose and treat every illness, along with getting your staff trained up to competent levels so they don't bloat the queues with multiple diagnostic sessions for each patient. Once your staff is properly trained and you have all the rooms you need, the money situation generally becomes far more stable.



* EarlyGameHell: The earliest parts of each level are by far the hardest. Money is extremely tight, making it very difficult to afford the rooms you need and training for your staff. Often you'll have to barely scrape by and run deficits for months while you scrimp and save to get the rooms necessary to treat every illness and get your staff trained up to competent levels. Once your staff is properly trained and you have all the rooms you need, the money situation generally becomes far more stable.



* OnlySaneMan: The Two Point Foundation is certainly quirky, but in comparison to your rivals, you're downright professional.

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* OnlySaneMan: The Two Point Foundation is certainly quirky, quirky and some of your treatments overcharge the patients for simple cures (i.e. pulling a pot off a person's head for thousands of dollars), but in comparison to your rivals, you're downright professional.



*** "Mime Crisis" is very closely named to VideoGame/TimeCrisis, although the two are vastly different.

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*** "Mime Crisis" is very closely named to VideoGame/TimeCrisis, ''VideoGame/TimeCrisis'', although the two are vastly different.
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* ArtificialStupidity: The AI is terrible when it comes to putting out fires. When a machine catches fire, the janitor assigned to put it is purely random, meaning it might be assigned to a janitor all the way across the map rather than one outside the room. If you pick the janitor up and place him in the room, sometimes he will perform other tasks, such as cleaning up debris or watering plants, rather then putting the fire out.
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* EarlyGameHell: The earliest parts of each level are by far the hardest. Money is extremely tight, making it very difficult to afford the rooms you need and training for your staff. Often you'll have to barely scrape by and run deficits for months while you scrimp and save to get the rooms necessary to treat every illness and get your staff trained up to competent levels. Once your staff is properly trained and you have all the rooms you need, the money situation generally becomes far more stable.
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* Room101: The treatment for Jest Infection, disguised as a circus tent to make the clown patient willingly walk in. It's described as removing the patient's sense of humor ''entirely and permanently'', by exposing them to an extremely depressing whirlwind until they snap out of being a clown

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* Room101: The treatment for Jest Infection, disguised as a circus tent to make the clown patient willingly walk in. It's described as removing the patient's sense of humor ''entirely and permanently'', by exposing them to an extremely depressing whirlwind until they snap out of being a clownclown.
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* Room101: The treatment for Jest Infection, disguised as a circus tent to make the clown patient willingly walk in. It's described as removing the patients sense of humor ''entirely and permanently'', by exposing them to an extremely depressing whirlwind until they snap out of being a clown

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* Room101: The treatment for Jest Infection, disguised as a circus tent to make the clown patient willingly walk in. It's described as removing the patients patient's sense of humor ''entirely and permanently'', by exposing them to an extremely depressing whirlwind until they snap out of being a clown

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Resorting these entries back into alphabetical order, as per the "ignore articles at the beginning of titles" rule in How To Alphabetize Things page. Money Dear Boy is for real-life actors/actresses taking roles against their type explicitly for a paycheck. In-universe examples are Only In It For The Money


* AnEntrepreneurIsYou: The game revolves around setting up a profitable hospital. While not as numbers-driven as some business sims (you can easily breeze through the first few towns without having to pay attention to anything besides how much money you have left), you will still need to juggle staff wages, loans, prices and operating costs to some extent.
* AnInteriorDesignerIsYou: You are able to decorate your hospital corridors and rooms with all sorts of decorative items, including posters, potted plants, artworks, and gadgets like radios and clocks. Most have no direct effect, but they do increase the attractiveness of the environment which in turn improves the mood of patients and staff.



* BlackComedy: The entire game.

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* BlackComedy: The entire game.game, thanks to its rampant jokes about medical incompetence, deaths resulting from that, and cynical jokes about medical practices.



* ClassicallyTrainedExtra: Sir Nigel Bickleworth, one of the radio [=DJs=], is portrayed as a jobbing classically-trained actor reduced to hosting local radio. He sounds like a cross between Creator/RexHarrison in ''Film/MyFairLady'', and ''Series/{{Frasier}}'''s Gil Chesterton. He shows open contempt for both the listeners and [[MoneyDearBoy his job]], regularly complaining about the music he is forced to play, the advertisements he has to read, and casting aspersions on the intelligence of his audience.

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* ClassicallyTrainedExtra: Sir Nigel Bickleworth, one of the radio [=DJs=], is portrayed as a jobbing classically-trained actor reduced to hosting local radio. He sounds like a cross between Creator/RexHarrison in ''Film/MyFairLady'', and ''Series/{{Frasier}}'''s Gil Chesterton. He shows open contempt for both the listeners and [[MoneyDearBoy [[OnlyInItForTheMoney his job]], job]] as a radio host, regularly complaining about the music he is forced to play, the advertisements he has to read, and casting aspersions on the intelligence of his audience.audience for liking anything he doesn't like.



* ComicallyIneptHealing: Holistix, one of the rival hospital companies, is staffed with outright quacks. [[InvertedTrope Inverted]] if you manage to piss off their [=CEO=] - he sends you a vial of "homeopathic poison" that's just as ineffectual as their medicines.

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* ComicallyIneptHealing: Holistix, one of the rival hospital companies, is staffed with outright quacks. quacks shelling out holistic medicine that is both useless and extremely overpriced. [[InvertedTrope Inverted]] if you manage to piss off their [=CEO=] - he sends you a vial of "homeopathic poison" that's just as ineffectual as their medicines.medicines, and is actually very tasty to boot.



* DeadpanSnarker: Tarquin Foxbridge, the Minister of Health, has a very snarky tone in several of the letters he sends you.

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* DeadpanSnarker: Tarquin Foxbridge, the Minister of Health, has a very snarky tone in several of the letters he sends you.you, even the ones where he's congratulating you for creating a three-star hospital.



* AnEntrepreneurIsYou: The game revolves around setting up a profitable hospital. While not as numbers-driven as some business sims (you can easily breeze through the first few towns without having to pay attention to anything besides how much money you have left), you will still need to juggle staff wages, loans, prices and operating costs to some extent.



* FailedASpotCheck: It's possible for a doctor to not be able to diagnose a patient, even if said patient has a giant lightbulb for a head in a world where having a giant lightbulb for a head is a known medical condition.

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* FailedASpotCheck: It's possible for a doctor to not be able to diagnose a patient, even if said patient has a giant lightbulb for a head in a world where having a giant lightbulb for a head is a known medical condition.condition, or realizing their patient is a clown suffering from a clown-based medical condition, among many other obvious medical conditions.



* AnInteriorDesignerIsYou: You are able to decorate your hospital corridors and rooms with all sorts of decorative items, including posters, potted plants, artworks, and gadgets like radios and clocks. Most have no direct effect, but they do increase the attractiveness of the environment which in turn improves the mood of patients and staff.



* ParodyCommercial: Two Point Radio would play them every now and then between songs. Keeping to the consistency of the game, there are ads for Burp Soda, Palpitation, Cheezy Gubbins and Briney Brittle, which are sold by vending machines in your hospital. There are also ads for your rivals' hospitals. Also, the game's opening cutscene is a commercial for ''your'' hospital.

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* ParodyCommercial: Two Point Radio would play plays them every now and then between songs. Keeping to the consistency of the game, there are ads for Burp Soda, Palpitation, Cheezy Gubbins and Briney Brittle, which are sold by vending machines in your hospital. There are also ads for your rivals' hospitals. Also, the game's opening cutscene is a commercial for ''your'' hospital.



* Room101: The treatment for Jest Infection, disguised as a circus tent.

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* Room101: The treatment for Jest Infection, disguised as a circus tent.tent to make the clown patient willingly walk in. It's described as removing the patients sense of humor ''entirely and permanently'', by exposing them to an extremely depressing whirlwind until they snap out of being a clown



* VideoGameCrueltyPunishment: However, every patient death, failed cure and rage-quit will take a notch off your reputation. Do that for too long, and you won't attract patients, you won't be able to pay your bills, and your hospital will fail.

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* VideoGameCrueltyPunishment: However, every patient death, failed cure and rage-quit will take a notch off your reputation. Do that for too long, and you won't attract patients, you won't be able to pay your bills, and your hospital will fail.inevitably fail since no one will come for treatment.



* VisualPun: some of the diseases.

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* VisualPun: some Most of the diseases.
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** All of the REMIX versions of hospitals have some kind of unusual initial setup with a single, difficult goal. Examples include requiring research to unlock hospital space, and starting with a large amount of cash and staff but no training and several hundred fracture-ward patients coming.
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* PottyEmergency: Patients who cannot make it to the toiler ''will'' pee and poop on your hospital floors.

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* PottyEmergency: Patients who cannot make it to the toiler toilet ''will'' pee and poop on your hospital floors.
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* HighTechHexagons: The DNA Lab's Healixir is made up of a bunch of hexagons, as is the room's decor.


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* PottyEmergency: Patients who cannot make it to the toiler ''will'' pee and poop on your hospital floors.

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''Two Point Hospital'' was released on the 30th of August 2018 for PC on UsefulNotes/{{Steam}}. A free DLC, ''The Golden Toilet'', was made available on launch day, all you need to do to get it was to sign up for the Two Point Studios newsletter. The first proper DLC, ''Bigfoot'', was launched on December 5th, 2018, and introduced three more hospitals and 34 new illnesses, as well as a plethora of deco items. Workshop support was introduced on February 7th, 2019. A second paid DLC, ''Pebberley Island'', launched on March 18th, adding three more hospitals. The game was released on consoles with both the DLC packs on February, 2020.

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''Two Point Hospital'' was released on the 30th of August 2018 for PC on UsefulNotes/{{Steam}}. A free DLC, ''The Golden Toilet'', was made available on launch day, all you need to do to get it was to sign up for the Two Point Studios newsletter. The first proper DLC, ''Bigfoot'', was launched on December 5th, 2018, and introduced three more hospitals and 34 new illnesses, as well as a plethora of deco items. Workshop support was introduced on February 7th, 2019. A second paid DLC, ''Pebberley Island'', launched on March 18th, adding three more hospitals. The alien-themed ''Close Encounters'' DLC was released on August 29th, 2019 and the eco-themed ''Off the Grid'' DLC was released on March 25th, 2020. The game was released on consoles with both the DLC packs on February, 2020.


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* AliensStealCattle: If a patient with Bowhine (a delusion that the patient believes they're a cow) dies, rather than fading out and maybe coming back as a BedsheetGhost, a UFO zips overhead and beams them up.
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** Goldpan, the first map from Close Encounters, has owning plots as a requirement for advancement. Unlike every other map, Goldpan's plots require accepting and meeting their challenges instead of just buying them.
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''Two Point Hospital'' was released on the 30th of August 2018 for PC on UsefulNotes/{{Steam}}. A free DLC, ''The Golden Toilet'', was made available on launch day, all you need to do to get it was to sign up for the Two Point Studios newsletter. The first proper DLC, ''Bigfoot'', was launched on December 5th, 2018, and introduced three more hospitals and 34 new illnesses, as well as a plethora of deco items. Workshop support was introduced on February 7th, 2019. A second paid DLC, ''Pebberley Island'', launched on March 18th, adding three more hospitals. In February, 2020 the game was also released with both DLC packs for consoles.

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''Two Point Hospital'' was released on the 30th of August 2018 for PC on UsefulNotes/{{Steam}}. A free DLC, ''The Golden Toilet'', was made available on launch day, all you need to do to get it was to sign up for the Two Point Studios newsletter. The first proper DLC, ''Bigfoot'', was launched on December 5th, 2018, and introduced three more hospitals and 34 new illnesses, as well as a plethora of deco items. Workshop support was introduced on February 7th, 2019. A second paid DLC, ''Pebberley Island'', launched on March 18th, adding three more hospitals. In The game was released on consoles with both the DLC packs on February, 2020 the game was also released with both DLC packs for consoles.2020.



!!Tropes Used:

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!!Tropes Used:
!!The game provides examples of:

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* ComicallyIneptHealing: Holistix, one of the rival hospital companies, is staffed with outright quacks. [[InvertedTrope Inverted]] if you manage to piss off their [=CEO=] - he sends you a vial of "homeopathic poison" that's just as ineffectual as their medicines.
* CorruptCorporateExecutive: Jumbo [=McNally=], the head of one of the rival hospital companies.



* HisNameReallyIsBarkeep: Sir Nigel Bickleworth is not a knight. "Sir" is his first name.



* OnlySaneMan: The Two Point Foundation is certainly quirky, but in comparison to your rivals, you're downright professional.
** Ricky Hawthorn is significantly more sensible and professional than his coworkers, ConspiracyTheorist Harrison Wolff and incredibly pretentious ClassicallyTrainedExtra Sir Nigel Bickleworth.



* TheScrappy: [[InUniverse In game example]] - the radio DJ Nigel Bickleworth is hated by both his colleagues Harrison Wolff and Ricky Hawthorn.

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* TheScrappy: [[InUniverse In game example]] - the radio DJ Sir Nigel Bickleworth is hated by both his colleagues Harrison Wolff and Ricky Hawthorn.
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* DeadpanSnarker: Tarquin Foxbridge, the Minister of Health, has a very snarky tone in several of the letters he sends you.
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* IsThisThingStillOn: The trailer video ends with the doctor who was hosting the video declaring "Can I go play golf yet? I'm teeing off at 3!"
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** Janitors with the ghost hunting ability capture the ghosts of dead patients by [[VideoGame/LuigisMansion sucking them up with a vacuum cleaner]].
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''Two Point Hospital'' was released on the 30th of August 2018 for PC on UsefulNotes/{{Steam}}. A free DLC, ''The Golden Toilet'', was made available on launch day, all you need to do to get it was to sign up for the Two Point Studios newsletter. The first proper DLC, ''Bigfoot'', was launched on December 5th, 2018, and introduced three more hospitals and 34 new illnesses, as well as a plethora of deco items. Workshop support was introduced on February 7th, 2019. A second paid DLC, ''Pebberley Island'', launched on March 18th, adding three more hospitals.

to:

''Two Point Hospital'' was released on the 30th of August 2018 for PC on UsefulNotes/{{Steam}}. A free DLC, ''The Golden Toilet'', was made available on launch day, all you need to do to get it was to sign up for the Two Point Studios newsletter. The first proper DLC, ''Bigfoot'', was launched on December 5th, 2018, and introduced three more hospitals and 34 new illnesses, as well as a plethora of deco items. Workshop support was introduced on February 7th, 2019. A second paid DLC, ''Pebberley Island'', launched on March 18th, adding three more hospitals. In February, 2020 the game was also released with both DLC packs for consoles.
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''Two Point Hospital'' is a 2018 SpaceManagementGame and SpiritualSuccessor to ''VideoGame/ThemeHospital'' developed by Two Point Studios and published by Creator/{{SEGA}}, sharing a similar cartoonish aesthetic and tongue-in-cheek sense of humour. Developed by by former staff from [[Creator/BullfrogProductions Bullfrog]], [[Creator/LionheadStudios Lionhead]] and Mucky Foot, ''Two Point Hospital'' puts you in the role of a hospital manager and challenges you to build and maintain a network of hospitals, treating patients with a range of bizarre ailments, from "mock star" (an irresistible compulsion to dress and perform like Music/FreddieMercury) to "light-headedness" (having a giant light-bulb for a head).

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''Two Point Hospital'' is a 2018 SpaceManagementGame and SpiritualSuccessor to ''VideoGame/ThemeHospital'' developed by Two Point Studios and published by Creator/{{SEGA}}, Creator/{{Sega}}, sharing a similar cartoonish aesthetic and tongue-in-cheek sense of humour. Developed by by former staff from [[Creator/BullfrogProductions Bullfrog]], [[Creator/LionheadStudios Lionhead]] and Mucky Foot, ''Two Point Hospital'' puts you in the role of a hospital manager and challenges you to build and maintain a network of hospitals, treating patients with a range of bizarre ailments, from "mock star" (an irresistible compulsion to dress and perform like Music/FreddieMercury) to "light-headedness" (having a giant light-bulb for a head).
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''Two Point Hospital'' is a 2018 SpaceManagementGame and SpiritualSuccessor to the 1997 game ''VideoGame/ThemeHospital'' developed by Two Point Studios and published by Creator/SEGA, sharing a similar cartoonish aesthetic and tongue-in-cheek sense of humour. Developed by by former staff from [[Creator/BullfrogProductions Bullfrog]], [[Creator/LionheadStudios Lionhead]] and Mucky Foot, ''Two Point Hospital'' puts you in the role of a hospital manager and challenges you to build and maintain a network of hospitals, treating patients with a range of bizarre ailments, from "mock star" (an irresistible compulsion to dress and perform like Music/FreddieMercury) to "light-headedness" (having a giant light-bulb for a head).

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\n''Two Point Hospital'' is a 2018 SpaceManagementGame and SpiritualSuccessor to the 1997 game ''VideoGame/ThemeHospital'' developed by Two Point Studios and published by Creator/SEGA, Creator/{{SEGA}}, sharing a similar cartoonish aesthetic and tongue-in-cheek sense of humour. Developed by by former staff from [[Creator/BullfrogProductions Bullfrog]], [[Creator/LionheadStudios Lionhead]] and Mucky Foot, ''Two Point Hospital'' puts you in the role of a hospital manager and challenges you to build and maintain a network of hospitals, treating patients with a range of bizarre ailments, from "mock star" (an irresistible compulsion to dress and perform like Music/FreddieMercury) to "light-headedness" (having a giant light-bulb for a head).
Is there an issue? Send a MessageReason:
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''Two Point Hospital'' is a 2018 SpaceManagementGame video game and SpiritualSuccessor to the 1997 game ''VideoGame/ThemeHospital'', sharing a similar cartoonish aesthetic and tongue-in-cheek sense of humour. Developed by Two Point Studios by former staff members from [[Creator/BullfrogProductions Bullfrog]], [[Creator/LionheadStudios Lionhead]] and Mucky Foot, ''Two Point Hospital'' puts you in the role of a hospital manager and challenges you to build and maintain a network of hospitals, treating patients with a range of bizarre ailments, from "mock star" (an irresistible compulsion to dress and perform like Music/FreddieMercury) to "light-headedness" (having a giant light-bulb for a head).

to:

''Two Point Hospital'' is a 2018 SpaceManagementGame video game and SpiritualSuccessor to the 1997 game ''VideoGame/ThemeHospital'', ''VideoGame/ThemeHospital'' developed by Two Point Studios and published by Creator/SEGA, sharing a similar cartoonish aesthetic and tongue-in-cheek sense of humour. Developed by Two Point Studios by former staff members from [[Creator/BullfrogProductions Bullfrog]], [[Creator/LionheadStudios Lionhead]] and Mucky Foot, ''Two Point Hospital'' puts you in the role of a hospital manager and challenges you to build and maintain a network of hospitals, treating patients with a range of bizarre ailments, from "mock star" (an irresistible compulsion to dress and perform like Music/FreddieMercury) to "light-headedness" (having a giant light-bulb for a head).
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* FriendlyRivalry: Sophie Nova of Bungle Tech is the only one of the rival [=CEOs=] to not directly harm anything in the hospital during her visits. She clearly states that her intentions are to see the tech you're using before her visits, and if she likes what she sees, offers free research points when she leaves.
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** As [[https://youtu.be/4-u_I8o0VEk Let’s Game It Out]] hilariously demonstrated, you can make extremely bizarre design choices that can be considered cruel in RealLife, such as putting a bunch of windows in a shrink office and putting chairs behind it so others can watch you, putting a bunch of windows in a bathroom so there’s a complete lack of privacy, filling up a room with lines upon lines of candy dispensers, filling the hospital with a bunch of anatomy/skeleton models to make guests uncomfortable, and overall making your hospital look like the architect who made it [[{{Bizarrchitecture}} was on acid.]] Other than the possible hindering of guest movement, this doesn’t really affect the gameplay that much, but just the sheer thought of a hospital having these features provides a good [[IncrediblyLamePun dose]] of BlackComedy.

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** As [[https://youtu.be/4-u_I8o0VEk Let’s Game It Out]] hilariously demonstrated, you can make extremely bizarre design choices that can be considered cruel in RealLife, such as putting a bunch of windows in a shrink office and putting chairs behind it so others can watch you, putting a bunch of windows in a bathroom so there’s a complete lack of privacy, filling up a the exercise room with lines upon lines only one treadmill and dozens of candy dispensers, radiators, filling the hospital with a bunch of anatomy/skeleton models to make guests uncomfortable, and overall making your hospital look like the architect who made it [[{{Bizarrchitecture}} was on acid.]] Other than the possible hindering of guest movement, this doesn’t really affect the gameplay that much, but just the sheer thought of a hospital having these features provides a good [[IncrediblyLamePun dose]] of BlackComedy.
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** As [[https://youtu.be/4-u_I8o0VEk Let’s Game It Out]] hilariously demonstrated, you can make extremely bizarre design choices that can be considered cruel in RealLife, such as putting a bunch of windows in a shrink office and putting chairs behind it so others can watch you, putting a bunch of windows in a bathroom so there’s a complete lack of privacy, filling up a room with lines upon lines of candy dispensers, filling the hospital with a bunch of anatomy/skeleton models to make guests uncomfortable, and overall making your hospital look like the architect who made it [[{{Bizarrchitecture}} was on acid.]] Other than the possible hindering of guest movement, this doesn’t really affect the gameplay that much, but just the sheer thought of a hospital being this poorly designed provides a good [[IncrediblyLamePun dose]] of BlackComedy.

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** As [[https://youtu.be/4-u_I8o0VEk Let’s Game It Out]] hilariously demonstrated, you can make extremely bizarre design choices that can be considered cruel in RealLife, such as putting a bunch of windows in a shrink office and putting chairs behind it so others can watch you, putting a bunch of windows in a bathroom so there’s a complete lack of privacy, filling up a room with lines upon lines of candy dispensers, filling the hospital with a bunch of anatomy/skeleton models to make guests uncomfortable, and overall making your hospital look like the architect who made it [[{{Bizarrchitecture}} was on acid.]] Other than the possible hindering of guest movement, this doesn’t really affect the gameplay that much, but just the sheer thought of a hospital being this poorly designed having these features provides a good [[IncrediblyLamePun dose]] of BlackComedy.

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** As Let’s Game It Out hilariously demonstrated, you can do things that can be considered cruel in real life, just as putting a bunch of windows in a shrink office and putting chairs behind it so others can watch you, or filling the hospital with a bunch of anatomy/skeleton models to make guests uncomfortable, although this doesn’t really affect the gameplay that much.

to:

** As [[https://youtu.be/4-u_I8o0VEk Let’s Game It Out Out]] hilariously demonstrated, you can do things make extremely bizarre design choices that can be considered cruel in real life, just RealLife, such as putting a bunch of windows in a shrink office and putting chairs behind it so others can watch you, or putting a bunch of windows in a bathroom so there’s a complete lack of privacy, filling up a room with lines upon lines of candy dispensers, filling the hospital with a bunch of anatomy/skeleton models to make guests uncomfortable, although and overall making your hospital look like the architect who made it [[{{Bizarrchitecture}} was on acid.]] Other than the possible hindering of guest movement, this doesn’t really affect the gameplay that much.much, but just the sheer thought of a hospital being this poorly designed provides a good [[IncrediblyLamePun dose]] of BlackComedy.
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** As Let’s Game It Out hilariously demonstrated, you can do things that can be considered cruel in real life, just as putting a bunch of windows in a shrink office and putting chairs behind it so others can watch you, or filling the hospital with a bunch of anatomy/skeleton models to make guests uncomfortable, although this doesn’t really affect the gameplay that much.

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