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* CompilationRerelease: The original duology was planned as a single product, but was initially DividedForPublication due to time constraints; this ended up coming full circle with ''Twilight Syndrome Special'' in 1998, which bundled both of the duology's discs on a single release.

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* HumanSacrifice: In "Hinashiro Grove", [[spoiler:Sakura Himegami and her kin]] are doomed to an afterlife as restless spirits as a result of being victims of these. The story frames their plight as a more sinister origin for the Japanese ''nagashi-bina'' tradition, in which dolls are made to take on people's misfortune and then sent away downriver or into the ocean, except that in the case of [[spoiler:Sakura and co., they are part of a lineage of sacrificial maidens who are doomed to take on this burden from birth.]]



* RescuedFromTheUnderworld: In "Reverse Town", the girls go looking for Chikako, a preschooler neighbor of Yukari's who suddenly went missing, and discover that she was accidentally transported to the titular AfterlifeAntechamber. In the end [[spoiler:Yukari succeeds in rescuing her, but it's [[PsychologicalTormentZone not an easy journey.]]]]

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* RescuedFromTheUnderworld: Two in ''Kyūmei-hen'':
** The plot of "Hinashiro Grove" consists of [[spoiler:Yukari and Chisato finding their way into a [[SpiritWorld spiritual realm]] in order to rescue Mika, who has been whisked off here by the ghosts of a line of [[HumanSacrifice sacrificial maidens]] who want to force her to stay there and keep them company forever.]]
**
In "Reverse Town", the girls go looking for Chikako, a preschooler neighbor of Yukari's who suddenly went missing, and discover that she was accidentally transported to the titular AfterlifeAntechamber. In the end [[spoiler:Yukari succeeds in rescuing her, but it's [[PsychologicalTormentZone not an easy journey.]]]]


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* ShoutOut: In "Hinashiro Grove", shortly upon arriving in the titular SpiritWorld Yukari and Chisato run into a biwa-playing monk who appears not to hear them at first, being a callback to the tale of Hōichi the Earless, a Japanese ghost story popularized by Lafcadio Hearn's ''Kwaidan''.

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The first release was scheduled to come out for the Platform/PlayStation in 1996 and originally planned to have ten scenarios, but only three of them had been developed when the game's release window drew near. Scheduling conflicts also led the game's original director to abandon the project, leaving then-unknown HUMAN employee [[Creator/Suda51 Goichi Suda]] to step in and fill that role for the remainder of production. The result were [[DividedForPublication two separate releases with a continuous storyline]], ''Tansaku-hen''[[labelnote:note]]"Search Volume"[[/labelnote]] and ''Kyūmei-hen''[[labelnote:note]]"Investigation Volume"[[/labelnote]], which contained six scenarios each (plus "Prank", a secret unlockable bonus).

Following the release of the original duology, Suda began work on a sequel, ''VideoGame/MoonlightSyndrome'', which released in 1997. As he had joined development of the first two games partway through when all the main scenarios had already been planned out, he did not have a lot of creative input outside of the bonus chapter, so he chose to make up for lost time by developing the new game with a [[QuirkyWork style all of his own]] which would carry on into his future works. However, this included a number of [[ContestedSequel controversial decisions]] which left fans of the original duology [[MindScrew confused]] and [[TheyChangedItNowItSucks unhappy]], leading the game to be [[CanonDiscontinuity officially removed from the main series canon]] for future instalments. However, the game in turn went on to be considered the first in Suda's own Kill the Past series.

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The first two games, ''Tansaku-hen''[[labelnote:note]]"Search Volume"[[/labelnote]] and ''Kyūmei-hen''[[labelnote:note]]"Investigation Volume"[[/labelnote]], follow the story of three Japanese high school students in the fictional city of Hinashiro: [[SourOutsideSadInside Yukari Hasegawa]], [[MuggleWithADegreeInMagic Chisato Itsushima]], and [[BrattyTeenageDaughter Mika Kishii]], who [[ParanormalInvestigation investigate unusual rumors]] which surround their school and their city while dodging the unexpected dangers that tend to end up flying the way of both themselves and anyone else involved in the cases they look into. This debut release was scheduled to come out for the Platform/PlayStation in 1996 and originally planned to have ten scenarios, but only three of them had been developed when the game's release window drew near. Scheduling conflicts also led the game's original director to abandon the project, leaving then-unknown HUMAN employee [[Creator/Suda51 Goichi Suda]] to step in and fill that role for the remainder of production. The result were [[DividedForPublication two separate releases with a continuous storyline]], ''Tansaku-hen''[[labelnote:note]]"Search Volume"[[/labelnote]] and ''Kyūmei-hen''[[labelnote:note]]"Investigation Volume"[[/labelnote]], which contained six scenarios each (plus "Prank", a secret unlockable bonus).

Following the release of the original duology, Suda began work on a sequel, ''VideoGame/MoonlightSyndrome'', which released in 1997. As he had joined development of the first two games partway through when all the main scenarios had already been planned out, he did not have a lot of creative input outside of the bonus chapter, so he chose to make up for lost time by developing the new game with a [[QuirkyWork style all of his own]] which would carry on into his future works. However, this included works; in the new game's plotline, the three protagonists from the original duology would return, but with the main focus now [[ADayInTheLimelight shifted]] from Yukari to Mika and newcomer [[PinballProtagonist Ryo Kazan]], who experience a series of bizarre and often inexplicable incidents around town, gradually revealed to revolve around a [[TheManBehindTheMan dark influence]] which is implied to be the overall source of the city's supernatural weirdness. This new story became notorious for including a number of [[ContestedSequel controversial decisions]] which left fans of the original duology [[MindScrew confused]] and [[TheyChangedItNowItSucks unhappy]], ultimately leading the game to be [[CanonDiscontinuity officially removed from the main series canon]] for future instalments. However, the game in turn went on to be considered the first in Suda's own Kill the Past series.


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* SpookyPhotographs: In "Ghost Photo Park", Mika first brings up the idea of using photography to try and record supernatural activity after seeing that any photos taken in front of a Torii gate within the titular park show a similar peculiar glitch when developed, namely a strange horizontal offset that gives the appearance of the subject's head being cut off from his or her body [[spoiler:symbolizing the curse originated by the countless beheading execution victims that now haunt the park.]] After Mika takes a picture of Yukari in the same place and develops it, it displays the same effect, which worries Chisato so much that she throws it in the school incinerator before Yukari can see it. Similar (though less ominous) paranormal photos features in a couple other instances, notably an optional one near the end of "The Last Train" which once developed shows [[spoiler:a group of disembodied spirits boarding the [[AfterlifeExpress train]] in question.]]
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* CuttingOffTheBranches: Though there are MultipleEndings for each chapter, only the ending that is clearly the best outcome is considered canon and marked as a good ending upon completion.


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* ItsAWonderfulFailure: Getting the worst possible ending in each case results in a modestly detailed narration of the awful things that followed. For example, finishing "Ghost Photo Park" by failing to dodge the truck that falls into the park [[spoiler:due to the meddling of the {{Vengeful Ghost}}s]] results in Chisato narrating how [[spoiler:Yukari was hit by it and fell into a critical state and has only been getting worse in hospital, lamenting the moment she allowed her to have her cursed picture taken in front of the Torii.]] Similarly, ending "Occult Mystery Tour" by [[spoiler:botching the banishment ritual and failing to prevent the ghosts from escaping the school grounds]] will result in a narration describing how [[spoiler:the entire city and surrounding area fell into decline due to unexplained and often dangerous incidents caused by the errant spirits, never to fully recover.]]


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* NiceJobBreakingItHero: The plot of "Occult Mystery Tour" is driven by Mika convincing the others to attempt the summoning ritual from "Beginning Rumor" again, but incorporating an old poem she found which she believes to be about getting a wish. This results in [[spoiler:a gate to the spirit world being temporarily opened in the OldSchoolBuilding from which a multitude of spirits who desperately want to return to the living emerge and quickly begin haunting the halls.]] When the girls contact [[TheVoice Aramata]] to ask for advice, he informs them that [[spoiler:the poem Mika used actually symbolizes a dead person's yearning to visit the living world, and that while the gate will disappear by the morning, they'll have to figure out a way to send the spirits back to their own world in order to prevent catastrophe.]]

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The first release was scheduled to come out for the UsefulNotes/PlayStation in 1996 and originally planned to have ten scenarios, but only three of them had been developed when the game's release window drew near. Scheduling conflicts also led the game's original director to abandon the project, leaving then-unknown HUMAN employee [[Creator/Suda51 Goichi Suda]] to step in and fill that role for the remainder of production. The result were [[DividedForPublication two separate releases with a continuous storyline]], ''Tansaku-hen''[[labelnote:note]]"Search Volume"[[/labelnote]] and ''Kyūmei-hen''[[labelnote:note]]"Investigation Volume"[[/labelnote]], which contained six scenarios each (plus "Prank", a secret unlockable bonus).

to:

The first release was scheduled to come out for the UsefulNotes/PlayStation Platform/PlayStation in 1996 and originally planned to have ten scenarios, but only three of them had been developed when the game's release window drew near. Scheduling conflicts also led the game's original director to abandon the project, leaving then-unknown HUMAN employee [[Creator/Suda51 Goichi Suda]] to step in and fill that role for the remainder of production. The result were [[DividedForPublication two separate releases with a continuous storyline]], ''Tansaku-hen''[[labelnote:note]]"Search Volume"[[/labelnote]] and ''Kyūmei-hen''[[labelnote:note]]"Investigation Volume"[[/labelnote]], which contained six scenarios each (plus "Prank", a secret unlockable bonus).



A one-shot SpiritualSuccessor of sorts, ''VideoGame/YuuyamiDooriTankentai''[[labelnote:note]]"Dusk Street Exploration Party"[[/labelnote]], developed by staff that had previously worked on ''Twilight Syndrome'', was released by [[Creator/SpikeChunsoft Spike]] in 1999. After HUMAN's closure in January 2000, the series was passed on to Spike's Vaill subsidiary, which was largely made up of former HUMAN staff; a new main series sequel, ''Saikai''[[labelnote:note]]"Reunion"[[/labelnote]], was released the same year, following the same basic aesthetic as [[VideoGame/ClockTower2 the second Clock Tower game]]. One more sequel, ''Kinjirareta Toshi Densetsu''[[labelnote:note]]"Forbidden Urban Legend"[[/labelnote]], was released for the UsefulNotes/NintendoDS in 2008.

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A one-shot SpiritualSuccessor of sorts, ''VideoGame/YuuyamiDooriTankentai''[[labelnote:note]]"Dusk Street Exploration Party"[[/labelnote]], developed by staff that had previously worked on ''Twilight Syndrome'', was released by [[Creator/SpikeChunsoft Spike]] in 1999. After HUMAN's closure in January 2000, the series was passed on to Spike's Vaill subsidiary, which was largely made up of former HUMAN staff; a new main series sequel, ''Saikai''[[labelnote:note]]"Reunion"[[/labelnote]], was released the same year, following the same basic aesthetic as [[VideoGame/ClockTower2 the second Clock Tower game]]. One more sequel, ''Kinjirareta Toshi Densetsu''[[labelnote:note]]"Forbidden Urban Legend"[[/labelnote]], was released for the UsefulNotes/NintendoDS Platform/NintendoDS in 2008.







* ''Twilight Syndrome: Tansaku-hen (Search Volume)'' ([[UsefulNotes/PlayStation PSX]], 1996). Contains six scenarios:

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\n* ''Twilight Syndrome: Tansaku-hen (Search Volume)'' ([[UsefulNotes/PlayStation ([[Platform/PlayStation PSX]], 1996). Contains six scenarios:



* ''Twilight Syndrome: Kinjirareta Toshi Densetsu (Forbidden Urban Legend)'' ([[UsefulNotes/NintendoDS NDS]], 2008)

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* ''Twilight Syndrome: Kinjirareta Toshi Densetsu (Forbidden Urban Legend)'' ([[UsefulNotes/NintendoDS ([[Platform/NintendoDS NDS]], 2008)
2008)

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* EvilTaintedThePlace: The titular park in "Ghost Photo Park" is haunted because [[spoiler:it was once used as an [[ThePurge execution site for enemies and undesirables]] of the local feudal lord. The victims were beheaded atop a hill, where their heads then rolled down into the nearby lake.]] A Shinto shrine was eventually built on the grounds [[DueToTheDead to placate the restless spirits]], but it was demolished to build a parking lot, causing the hauntings to resurface. In the end, an unidentified group pools together to build a new, smaller shrine in the same place, restoring balance.

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* EvilTaintedThePlace: The titular park in "Ghost Photo Park" is haunted because [[spoiler:it was once used as an [[ThePurge execution site for enemies and undesirables]] Though it's one of the local feudal lord. The victims were beheaded atop a hill, where their heads then rolled down into more ambiguous/confusing stories, it's implied that part of what drives the nearby lake.]] A Shinto shrine was eventually built on plot in "Rusty Hole" is the grounds [[DueToTheDead lingering will of a malevolent military officer which is still able to placate communicate with the restless spirits]], but it was demolished to build a parking lot, causing old man and possibly the hauntings to resurface. In the end, an unidentified group pools together to build a new, smaller shrine ghosts of other soldiers in the same place, restoring balance.tunnel. Notably, Mika and Yukari overhear the old man getting orders from someone with a different voice, but when they investigate the room where the conversation took place just a few moments later they find nobody else there other than a painting of the officer.


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* GhostAmnesia: Part of what's necessary to resolve the haunting in "Twilight Boy" is helping Kimihiko come to terms with the reality of the emotional abuse he was being subjected to from both his peers and his family, which he had deluded himself into ignoring. A more literal and direct example comes in "Reverse Town", where the eternal mystical sunset in the eponymous location gradually strips recently deceased spirits of their memories of the living world so that they can move on into the beyond with a clean slate— though it's an interesting example, given that it also affects the living who wind up there by mistake.


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* IndianBurialGround: The titular park in "Ghost Photo Park" is haunted because [[spoiler:it was once used as an [[ThePurge execution site for enemies and undesirables]] of the local feudal lord. The victims were beheaded atop a hill, where their heads then rolled down into the nearby lake.]] A Shinto shrine was eventually built on the grounds [[DueToTheDead to placate the restless spirits]], but it was demolished to build a parking lot, causing the hauntings to resurface. In the end, an unidentified group pools together to build a new, smaller shrine in the same place, restoring balance.
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Switching to a more precise trope for crosswicking


* WeirdHistoricalWar: "Rusty Hole" turns out to be all about this. The tunnels underneath the construction site are inhabited by [[spoiler:an old man who believes UsefulNotes/WorldWarII [[ShellShockedVeteran is still going on]], and is following orders from a shadowy CO to keep watch over the Iron Soldier, a mysterious SecretWeapon [[PoweredByAForsakenChild made from human corpses]] that is meant to be empowered or activated through some form of RitualMagic.]]

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* WeirdHistoricalWar: "Rusty Hole" turns out to be all about this. The tunnels underneath the construction site are inhabited by [[spoiler:an old man who believes UsefulNotes/WorldWarII [[ShellShockedVeteran [[TheRemnant is still going on]], and is following orders from a shadowy CO to keep watch over the Iron Soldier, a mysterious SecretWeapon [[PoweredByAForsakenChild made from human corpses]] that is meant to be empowered or activated through some form of RitualMagic.]]
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Switching to more fitting tropes as part of crosswicking.


* TheFaceless: Throughout the games, the main characters' faces are kept out of focus and never shown in closeup. Notably, their eyes in their gameplay sprites are always covered up by [[HiddenEyes small blobs of shadow]]. The graphics in special dialogue scenes either show them from the back, or distant enough that their features remain vague and simplistic. WordOfGod indicates that this was done as a [[TropesAreTools deliberate artistic choice]], out of concern that if the detailed faces were done badly it would [[UnintentionalUncannyValley break the player's immersion]].



* GaussianGirl: Throughout the games, the main characters' faces are kept out of focus and never shown in closeup. Notably, their eyes in their gameplay sprites are always covered up by [[FaceFramedInShadow small blobs of shadow]]. The graphics in special dialogue scenes either show them from the back, or distant enough that their features remain vague and simplistic. WordOfGod indicates that this was done as a [[TropesAreTools deliberate artistic choice]], out of concern that if the detailed faces were done badly it would [[SpecialEffectsFailure break the player's immersion]].
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* FortuneTeller: One is visited by Yukari (though she remains unnamed in the scene) on the street at the beginning of "Occult Mystery Tour", who uses a unique deck of UsefulNotes/TarotCards to give her a reading that further underlines her inner turmoil [[spoiler:before vanishing, though not before she [[{{Foreshadowing}} foreshadows]] the re-appearance of the Kappa-haired girl as someone who would affect her fate at a crucial time.]]

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* FortuneTeller: One is visited by Yukari (though she remains unnamed in the scene) on the street at the beginning of "Occult Mystery Tour", who uses a unique deck of UsefulNotes/TarotCards to give her a reading that further underlines her inner turmoil [[spoiler:before vanishing, [[StealthHiBye vanishing]], though not before she [[{{Foreshadowing}} foreshadows]] the re-appearance of the Kappa-haired girl as someone who would affect her fate at a crucial time.]]
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** The Kappa-haired little girl who appears in the very first case [[spoiler:[[BookEnds and the very last case,]] and helps Yukari return to her own world. Was she [[GuardianAngel specifically looking out for her]], or was she some kind of {{Psychopomp}} or MagicalGuide who provides help to other spirits as well?]]


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* FortuneTeller: One is visited by Yukari (though she remains unnamed in the scene) on the street at the beginning of "Occult Mystery Tour", who uses a unique deck of UsefulNotes/TarotCards to give her a reading that further underlines her inner turmoil [[spoiler:before vanishing, though not before she [[{{Foreshadowing}} foreshadows]] the re-appearance of the Kappa-haired girl as someone who would affect her fate at a crucial time.]]


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* GuardianAngel: While it's all ultimately [[AmbiguousSituation left without express confirmation,]] [[spoiler:the Kappa-haired girl from the first and last cases in the duology]] is strongly implied to be acting as one for Yukari, especially after [[spoiler:the FortuneTeller in "Occult Mystery Tour" references her as someone with whom she has a deep connection and who will change her fate, which indeed she does when she helps her escape [[TheJourneyThroughDeath the place beyond the bridge]] and return to her own world while also rescuing the little girl who had also gotten lost and ended up there whom the girls had gone searching for.]]


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* RefugeeFromTime: The girls quickly encounter a ''[[StreetPerformer kamishibaiya]]'' upon being transported to the "Reverse Town", who talks as if he performs every day with a consistently great turnout and when asked how he can compete with TV, [[ItWillNeverCatchOn dismisses it as something inconsequential]]. This serves as their first clue that they're now in a place where [[PlaceBeyondTime the normal rules of time do not apply]].
* RescuedFromTheUnderworld: In "Reverse Town", the girls go looking for Chikako, a preschooler neighbor of Yukari's who suddenly went missing, and discover that she was accidentally transported to the titular AfterlifeAntechamber. In the end [[spoiler:Yukari succeeds in rescuing her, but it's [[PsychologicalTormentZone not an easy journey.]]]]
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* ItIsNotYourTime: How [[spoiler:"Reverse Town", and by extension, the whole duology,]] ends. After crossing the [[TakeItToTheBridge bridge]] at the edge of town [[spoiler:and ending up in another MetaphysicalPlace where she is forced to confront her own inner turmoil while moving through a dark reflection of the school, Yukari ends up running into the Kappa-haired girl [[BookEnds from the very first case]], who recognizes that as a still living person she has no business there, and instructs her on how she can return to her own world.]]


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* TakeItToTheBridge: The inhabitants of the "Reverse Town" are aware of a bridge located somewhere in the area which no souls must cross until they are absolutely ready, as it is a PointOfNoReturn that leads deeper into the mysterious beyond. [[spoiler:Yukari ends up crossing it while in a trance of sorts, setting up the very last sequence of the game.]]
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A one-shot SpiritualSuccessor of sorts, ''Yuuyami Doori Tankentai''[[labelnote:note]]"Dusk Street Exploration Party"[[/labelnote]], developed by staff that had previously worked on ''Twilight Syndrome'', was released by [[Creator/SpikeChunsoft Spike]] in 1999. After HUMAN's closure in January 2000, the series was passed on to Spike's Vaill subsidiary, which was largely made up of former HUMAN staff; a new main series sequel, ''Saikai''[[labelnote:note]]"Reunion"[[/labelnote]], was released the same year, following the same basic aesthetic as [[VideoGame/ClockTower2 the second Clock Tower game]]. One more sequel, ''Kinjirareta Toshi Densetsu''[[labelnote:note]]"Forbidden Urban Legend"[[/labelnote]], was released for the UsefulNotes/NintendoDS in 2008.

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A one-shot SpiritualSuccessor of sorts, ''Yuuyami Doori Tankentai''[[labelnote:note]]"Dusk ''VideoGame/YuuyamiDooriTankentai''[[labelnote:note]]"Dusk Street Exploration Party"[[/labelnote]], developed by staff that had previously worked on ''Twilight Syndrome'', was released by [[Creator/SpikeChunsoft Spike]] in 1999. After HUMAN's closure in January 2000, the series was passed on to Spike's Vaill subsidiary, which was largely made up of former HUMAN staff; a new main series sequel, ''Saikai''[[labelnote:note]]"Reunion"[[/labelnote]], was released the same year, following the same basic aesthetic as [[VideoGame/ClockTower2 the second Clock Tower game]]. One more sequel, ''Kinjirareta Toshi Densetsu''[[labelnote:note]]"Forbidden Urban Legend"[[/labelnote]], was released for the UsefulNotes/NintendoDS in 2008.
Is there an issue? Send a MessageReason:
None


The first release was scheduled to come out for the UsefulNotes/PlayStation in 1996 and originally planned to have ten scenarios, but only three of them had been developed when the game's release window drew near. Scheduling conflicts also led the game's original director to abandon the project, leaving then-unknown HUMAN employee [[Creator/Suda51 Goichi Suda]] to step in and fill that role for the remainder of production. The result were [[DividedForPublication two separate releases]], ''Tansaku-hen''[[labelnote:note]]"Search Volume"[[/labelnote]] and ''Kyūmei-hen''[[labelnote:note]]"Investigation Volume"[[/labelnote]], which contained six scenarios each (plus "Prank", a secret unlockable bonus).

to:

The first release was scheduled to come out for the UsefulNotes/PlayStation in 1996 and originally planned to have ten scenarios, but only three of them had been developed when the game's release window drew near. Scheduling conflicts also led the game's original director to abandon the project, leaving then-unknown HUMAN employee [[Creator/Suda51 Goichi Suda]] to step in and fill that role for the remainder of production. The result were [[DividedForPublication two separate releases]], releases with a continuous storyline]], ''Tansaku-hen''[[labelnote:note]]"Search Volume"[[/labelnote]] and ''Kyūmei-hen''[[labelnote:note]]"Investigation Volume"[[/labelnote]], which contained six scenarios each (plus "Prank", a secret unlockable bonus).



* WeirdHistoricalWar: "Rusty Hole" turns out to be all about this. The tunnels underneath the construction site are inhabited by [[spoiler:an old man who believes UsefulNotes/WorldWarII [[ShellShockedVeteran is still going on]], and is following orders from a shadowy CO to keep watch over the Iron Soldier, a mysterious SecretWeapon made from human corpses that is meant to be empowered or activated through some form of RitualMagic.]]

to:

* WeirdHistoricalWar: "Rusty Hole" turns out to be all about this. The tunnels underneath the construction site are inhabited by [[spoiler:an old man who believes UsefulNotes/WorldWarII [[ShellShockedVeteran is still going on]], and is following orders from a shadowy CO to keep watch over the Iron Soldier, a mysterious SecretWeapon [[PoweredByAForsakenChild made from human corpses corpses]] that is meant to be empowered or activated through some form of RitualMagic.]]
Is there an issue? Send a MessageReason:
None


The first release was scheduled to come out for the UsefulNotes/PlayStation in 1996 and originally planned to have ten scenarios, but only three of them had been developed when the game's release window drew near. Scheduling conflicts also led the game's original director to abandon the project, leaving then-unknown HUMAN employee [[Creator/Suda51 Goichi Suda]] to step in and fill that role for the remainder of production. The result were two separate releases, ''Tansaku-hen''[[labelnote:note]]"Search Volume"[[/labelnote]] and ''Kyūmei-hen''[[labelnote:note]]"Investigation Volume"[[/labelnote]], which contained six scenarios each (plus "Prank", a secret unlockable bonus).

to:

The first release was scheduled to come out for the UsefulNotes/PlayStation in 1996 and originally planned to have ten scenarios, but only three of them had been developed when the game's release window drew near. Scheduling conflicts also led the game's original director to abandon the project, leaving then-unknown HUMAN employee [[Creator/Suda51 Goichi Suda]] to step in and fill that role for the remainder of production. The result were [[DividedForPublication two separate releases, releases]], ''Tansaku-hen''[[labelnote:note]]"Search Volume"[[/labelnote]] and ''Kyūmei-hen''[[labelnote:note]]"Investigation Volume"[[/labelnote]], which contained six scenarios each (plus "Prank", a secret unlockable bonus).
Is there an issue? Send a MessageReason:
None


Following the release of the original duology, Suda began work on a sequel, ''VideoGame/MoonlightSyndrome''. As he had joined development of the first two games partway through when all the main scenarios had already been planned out, he did not have a lot of creative input outside of the bonus chapter, so he chose to make up for lost time by developing the new game with a [[QuirkyWork style all of his own]] which would carry on into his future works. However, this included a number of [[ContestedSequel controversial decisions]] which left fans of the original duology [[MindScrew confused]] and [[TheyChangedItNowItSucks unhappy]], leading the game to be [[CanonDiscontinuity officially removed from the main series canon]] for future instalments. However, the game in turn went on to be considered the first in Suda's own Kill the Past series.

to:

Following the release of the original duology, Suda began work on a sequel, ''VideoGame/MoonlightSyndrome''.''VideoGame/MoonlightSyndrome'', which released in 1997. As he had joined development of the first two games partway through when all the main scenarios had already been planned out, he did not have a lot of creative input outside of the bonus chapter, so he chose to make up for lost time by developing the new game with a [[QuirkyWork style all of his own]] which would carry on into his future works. However, this included a number of [[ContestedSequel controversial decisions]] which left fans of the original duology [[MindScrew confused]] and [[TheyChangedItNowItSucks unhappy]], leading the game to be [[CanonDiscontinuity officially removed from the main series canon]] for future instalments. However, the game in turn went on to be considered the first in Suda's own Kill the Past series.



* DestructiveRomance: Yukari and Kitamura's relationship, ultimately, as it becomes hopelessly strained by Kitamura's concerns to [[SecretRelationship keep it secret]] for fear of what people would say, and Yukari's [[HiddenHeartOfGold unwillingness]] to express her true feelings and wants to him.



* GaussianGirl: Throughout the games, the main characters' faces are kept out of focus and never shown in closeup. Notably, their eyes in their gameplay sprites are always covered up by [[FaceFramedInShadow small blobs of shadow]]. The graphics in special dialogue scenes either show them from the back, or distant enough that their features remain vague and simplistic. WordOfGod indicates that this was done as a [[TropesAreTools deliberate artistic choice]], out of concern that if the detailed faces were done badly it would [[SpecialEffectsFailure break the player's immersion]].



* GratuitousEnglish: The save screen in ''Kyūmei-hen'' shows the chapter titles in English.

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* GratuitousEnglish: The save screen in ''Kyūmei-hen'' shows the chapter titles in English. Mika also slips into little bursts of this occasionally.



* TeacherStudentRomance: Yukari is in a relationship with trainee teacher Kitamura, which is strained by the latter's worries to try and keep it under wraps for fear of how others would judge them, further exacerbated by Yukari's aloof attitude towards his concerns and [[spoiler:her investigation of what happened to Mayumi Fujita, who took her own life after being in a similarly strained relationship with the music teacher.]]

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* ShownTheirWork: [[MostWritersAreMale In order to make the main characters more believable]], the creators spent hours at a family restaurant with a group of high school girls taking notes on their vernacular and mannerisms, also doing something similar on the set with the models who portrayed the main characters. To make doubly sure, they also handed their dialogue drafts to a female staff member (who also happened to be named Mika) to look over.
* TeacherStudentRomance: Yukari is in a relationship with trainee teacher Kitamura, which is strained by the latter's worries to try and keep it under wraps for fear of how others would judge them, further exacerbated by Yukari's aloof attitude towards his concerns and [[spoiler:her investigation of what happened to Mayumi Fujita, who took her own life after being in a similarly strained relationship with the music teacher.]] In the end [[spoiler:Kitamura breaks things off, but mentions that he would like to try again later when the stigma that comes with this type of relationship is no longer a factor; something that could very well have ended up happening based on Yukari genuinely caring about him, as shown by her inner thoughts when the break-up scene is revisited in "Reverse Town".]]


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* TrueCompanions: The girls grow so close that they never hesitate to rush to the others' aid or abandon them in times of need, particularly when they suspect that serious danger is involved.
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* EvilTaintedThePlace: The titular park in "Ghost Photo Park" is haunted because [[spoiler:it was once used as an execution site for enemies and undesirables of the local feudal lord, where the victims were beheaded atop a hill, where their heads then rolled down into the nearby lake.]] A Shinto shrine once stood on the grounds [[DueToTheDead to placate the restless spirits]], but it was demolished to build a parking lot. In the end, an unidentified group pools together to build a new, smaller shrine in the same place, restoring balance.

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* EvilTaintedThePlace: The titular park in "Ghost Photo Park" is haunted because [[spoiler:it was once used as an [[ThePurge execution site for enemies and undesirables undesirables]] of the local feudal lord, where the lord. The victims were beheaded atop a hill, where their heads then rolled down into the nearby lake.]] A Shinto shrine once stood was eventually built on the grounds [[DueToTheDead to placate the restless spirits]], but it was demolished to build a parking lot.lot, causing the hauntings to resurface. In the end, an unidentified group pools together to build a new, smaller shrine in the same place, restoring balance.
Is there an issue? Send a MessageReason:
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The first two releases, ''Tansaku-hen'' and ''Kyūmei-hen'', came out for the UsefulNotes/PlayStation and follow a continuous storyline. Ten scenarios were originally planned, but only three of them had been developed when the game's release window drew near. Scheduling conflicts also led the game's original director to abandon the project, leaving then-unknown HUMAN employee [[Creator/Suda51 Goichi Suda]] to step in and fill that role for the remainder of production. The result were two separate releases containing six scenarios each (plus "Prank", a secret unlockable bonus).

Following the release of the original duology, Suda began work on a sequel, ''VideoGame/MoonlightSyndrome''. As he had joined development of the first two games partway through when all the main scenarios were already planned out, he did not have a lot of creative input outside of the bonus chapter, so he chose to make up for lost time by developing the new game with a [[QuirkyWork style all of his own]] which would carry on into his future works. However, this included a number of [[ContestedSequel controversial decisions]] which left fans of the original duology [[MindScrew confused]] and [[TheyChangedItNowItSucks unhappy]], leading the game to be [[CanonDiscontinuity officially removed from the main series canon]] for future instalments. However, the game in turn went on to be considered the first in Suda's own Kill the Past series.

After HUMAN's closure in January 2000, the series was passed on to [[Creator/SpikeChunsoft Spike]]'s Vaill subsidiary, which was largely made up of former HUMAN staff. A one-shot SpiritualSuccessor of sorts, ''Yuuyami Doori Tankentai''[[labelnote:note]]"Dusk Street Exploration Party"[[/labelnote]], developed by staff that had previously worked on ''Twilight Syndrome'', was released in 1999. A new main series sequel, ''Saikai'', was released in 2000, following the same style as [[VideoGame/ClockTower2 the second Clock Tower game]]. One more sequel, ''Kinjirareta Toshi Densetsu''[[labelnote:note]]"Forbidden Urban Legend"[[/labelnote]], was released for the UsefulNotes/NintendoDS in 2008.

to:

The first two releases, ''Tansaku-hen'' and ''Kyūmei-hen'', came release was scheduled to come out for the UsefulNotes/PlayStation in 1996 and follow a continuous storyline. Ten scenarios were originally planned, planned to have ten scenarios, but only three of them had been developed when the game's release window drew near. Scheduling conflicts also led the game's original director to abandon the project, leaving then-unknown HUMAN employee [[Creator/Suda51 Goichi Suda]] to step in and fill that role for the remainder of production. The result were two separate releases containing releases, ''Tansaku-hen''[[labelnote:note]]"Search Volume"[[/labelnote]] and ''Kyūmei-hen''[[labelnote:note]]"Investigation Volume"[[/labelnote]], which contained six scenarios each (plus "Prank", a secret unlockable bonus).

Following the release of the original duology, Suda began work on a sequel, ''VideoGame/MoonlightSyndrome''. As he had joined development of the first two games partway through when all the main scenarios were had already been planned out, he did not have a lot of creative input outside of the bonus chapter, so he chose to make up for lost time by developing the new game with a [[QuirkyWork style all of his own]] which would carry on into his future works. However, this included a number of [[ContestedSequel controversial decisions]] which left fans of the original duology [[MindScrew confused]] and [[TheyChangedItNowItSucks unhappy]], leading the game to be [[CanonDiscontinuity officially removed from the main series canon]] for future instalments. However, the game in turn went on to be considered the first in Suda's own Kill the Past series.

After HUMAN's closure in January 2000, the series was passed on to [[Creator/SpikeChunsoft Spike]]'s Vaill subsidiary, which was largely made up of former HUMAN staff. A one-shot SpiritualSuccessor of sorts, ''Yuuyami Doori Tankentai''[[labelnote:note]]"Dusk Street Exploration Party"[[/labelnote]], developed by staff that had previously worked on ''Twilight Syndrome'', was released by [[Creator/SpikeChunsoft Spike]] in 1999. A After HUMAN's closure in January 2000, the series was passed on to Spike's Vaill subsidiary, which was largely made up of former HUMAN staff; a new main series sequel, ''Saikai'', ''Saikai''[[labelnote:note]]"Reunion"[[/labelnote]], was released in 2000, the same year, following the same style basic aesthetic as [[VideoGame/ClockTower2 the second Clock Tower game]]. One more sequel, ''Kinjirareta Toshi Densetsu''[[labelnote:note]]"Forbidden Urban Legend"[[/labelnote]], was released for the UsefulNotes/NintendoDS in 2008.



In more recent years, a number of {{Fan Translation}}s for the series have also started to become available. [=YouTube=] channel aRdW began releasing a [[https://www.youtube.com/playlist?list=PLsjgr-vGRfs51a2dyaQY5_JFpnVrYl05v subtitled longplay of Saikai]] in 2017 which was completed the following year, when he also began releasing a similar translation for [[https://www.youtube.com/playlist?list=PLsjgr-vGRfs6wxhuXZrW4anQLQp4C2W0v Tansaku-hen]] and [[https://www.youtube.com/playlist?list=PLsjgr-vGRfs7gijiS4UgUrpPVVnCMcgEO Kyūmei-hen]] which has since been completed. Tara A. Devlin has also released a [[https://www.youtube.com/playlist?list=PL_3nZk9WWsQCpuJ7BeDDgVAwgh-Isl7GM partial fandub translation]] (up to ''Kyūmei-hen'''s third chapter). ''Kinjirareta Toshi Densetsu'' remains untranslated, however.

to:

In more recent years, a number of {{Fan Translation}}s for the series have also started to become available. [=YouTube=] channel aRdW began releasing a [[https://www.youtube.com/playlist?list=PLsjgr-vGRfs51a2dyaQY5_JFpnVrYl05v subtitled longplay of Saikai]] in 2017 which was completed the following year, when he also began releasing a similar translation for [[https://www.youtube.com/playlist?list=PLsjgr-vGRfs6wxhuXZrW4anQLQp4C2W0v Tansaku-hen]] and [[https://www.youtube.com/playlist?list=PLsjgr-vGRfs7gijiS4UgUrpPVVnCMcgEO Kyūmei-hen]] which has since been completed. Tara A. Devlin has also released a [[https://www.youtube.com/playlist?list=PL_3nZk9WWsQCpuJ7BeDDgVAwgh-Isl7GM partial fandub translation]] of the original duology (up to ''Kyūmei-hen'''s third chapter). ''Kinjirareta Toshi Densetsu'' remains untranslated, however.



* GhostTrain: The final stretch of "The Last Train" involves the appearance of an unscheduled train bound for "Dusk Hill" in the middle of the night. The platform controller that appears along with it arbitrarily changes the ticket prices. One possible bad ending for this chapter is to [[spoiler:allow Mika to board the train, which leads to her [[CameBackWrong turning up later]] as a [[SoullessShell listless shell of her former self]].]] Taking a picture of the platform at this point also reveals [[spoiler:a multitude of disembodied spirits boarding the train]] when it is developed later. [[spoiler:This gets a CallBack of sorts in the final chapter, "Reverse Town", where it's implied that the titular AfterlifeAntechamber is the train's destination, also housing its own train station which turns out to be how Mika and Chisato (but not Yukari) are able to return home.]]

to:

* GhostTrain: The final stretch of "The Last Train" involves the appearance of an unscheduled train bound for "Dusk Hill" in the middle of the night. The platform controller that who appears along with it arbitrarily changes jacks up the ticket prices.prices from one minute to the next. One possible bad ending for this chapter is to [[spoiler:allow Mika to board the train, which leads to her [[CameBackWrong turning up later]] as a [[SoullessShell listless shell of her former self]].]] Taking a picture of the platform at this point also reveals [[spoiler:a multitude of disembodied spirits boarding the train]] when it is developed later. [[spoiler:This gets a CallBack of sorts in the final chapter, "Reverse Town", where it's implied that the titular AfterlifeAntechamber is [[AfterlifeExpress the train's train's]] destination, also housing its own train station which turns out to be how Mika and Chisato (but not Yukari) are able to return home.]]


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* HolyGround: An interesting example occurs in "The Last Train", as this is implied to be the reason why the train station becomes a hotspot for supernatural activity [[LiminalTime after hours, when all the living people have left.]] Elements that align with this trope include the appearance of what's all but stated to be [[spoiler:an AfterlifeExpress train]] and the girls briefly discovering [[spoiler:a small cemetery on the grounds]] at the very end of the case. Interesting in that the place being a haven for spirits [[HolyIsNotSafe does NOT mean that it's safe for the living]], as demonstrated by the number of life-threatening situations that Mika in particular finds herself thrown into during this chapter.


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* {{Rotoscoping}}: Part of what gives the game's aesthetic its unique look. The character graphics are converted from digitized footage of real actors filmed in front of a [[ChromaKey bluescreen]].
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** The Rumor That Started It All / Beginning Rumor: The girls investigate their first rumor together, sneaking into the school toilets at night to try and summon a ghostly child who might be able to grant them a wish.
** The Park In Which You Can Take Numerous Ghost Pictures / Ghost Photo Park: Mika convinces her friends to try and record ghostly activity at a local park after seeing that any photographs taken within tend to show a subtle but dire omen.
** M.F. from the Music Room: The girls look into the ghost of a student who was recently found hanged in the school's music room after being rumored to be in a position which is eerily similar to Yukari's.
** The Last Train: When the girls investigate a local train station said to be linked to an unusual number of deaths and accidents, they run across a dark influence that runs deeper and farther than they imagined.
** Hinashiro High School's Seven Mysteries: The girls decide to investigate their high school's version of the traditional "seven mysteries" said to be found in every Japanese school.
** One More Rumor: After Mika begins scribbling messages back and forth with a mysterious correspondent via a desk in the school library, she finds herself slowly getting involved with something far more grave than she could have anticipated.

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** The '''The Rumor That Started It All / Beginning Rumor: Rumor''': The girls investigate their first rumor together, sneaking into the school toilets at night to try and summon a ghostly child who might be able to grant them a wish.
** The '''The Park In Which You Can Take Numerous Ghost Pictures / Ghost Photo Park: Park''': Mika convinces her friends to try and record ghostly activity at a local park after seeing that any photographs taken within tend to show a subtle but dire omen.
** M.'''M.F. from the Music Room: Room''': The girls look into the ghost of a student who was recently found hanged in the school's music room after being rumored to be in a position which is eerily similar to Yukari's.
** The '''The Last Train: Train''': When the girls investigate a local train station said to be linked to an unusual number of deaths and accidents, they run across a dark influence that runs deeper and farther than they imagined.
** Hinashiro '''Hinashiro High School's Seven Mysteries: Mysteries''': The girls decide to investigate their high school's version of the traditional "seven mysteries" said to be found in every Japanese school.
** One '''One More Rumor: Rumor''': After Mika begins scribbling messages back and forth with a mysterious correspondent via a desk in the school library, she finds herself slowly getting involved with something far more grave than she could have anticipated.



** Hinashiro Grove: Following the ending of the first volume, the girls rush to try and get to the bottom of the mysterious force that Mika was messing with.
** The Boy that Appears at Dusk / Twilight Boy: The girls' only hope to stop the ghost of a recently deceased student from haunting the school's gym is to discover the whole truth of how he ended up like that.
** The Telephone Call: After hanging up on an unknown caller, Yukari finds herself assailed by a multitude of strange phone calls coming into her bedroom, which Chisato fears could spell disaster for her if she cannot discover the cause.
** Rusty Hole / Gather Rust Cave: Chisato discovers the joys of Karaoke while the girls look into a nearby construction site where human bones are rumored to have been dug up, uncovering a dark legacy that had lain buried for decades.
** Occult Mystery Tour: Determined to get something out of the first rumor the girls investigated, Mika attempts a modified summoning ritual, unleashing something that could have catastrophic consequences if the girls cannot figure out how to undo it.
** Reverse Town: While searching for a kid from Yukari's neighborhood who had mysteriously vanished, the girls find themselves transported to a surreal, ethereal version of the city, where their struggle to return home is exacerbated by Yukari's tumultuous personal feelings coming to a fever pitch.
** Prank (Bonus chapter): While walking to school, Mika is hit by a mysterious gust of wind carrying a golden powder. Chisato later tells her that this is the sign of a fairy's prank before she starts seeing some very strange things. This is a prototype of what would become the fourth chapter of ''Moonlight Syndrome''.

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** Hinashiro Grove: Following '''Hinashiro Grove''': Continuing on from the ending of the first volume, the girls rush to try and get to the bottom of the mysterious force that Mika was messing with.
** The '''The Boy that Appears at Dusk / Twilight Boy: Boy''': The girls' only hope to stop the ghost of a recently deceased student from haunting the school's gym is to discover the whole truth of how he ended up like that.
** The '''The Telephone Call: Call''': After hanging up on an unknown caller, Yukari finds herself assailed by a multitude of strange phone calls coming into her bedroom, which Chisato fears could spell disaster for her if she cannot discover the cause.
** Rusty '''Rusty Hole / Gather Rust Cave: Cave''': Chisato discovers the joys of Karaoke while the girls look into a nearby construction site where human bones are rumored to have been dug up, uncovering a dark legacy that had lain buried for decades.
** Occult '''Occult Mystery Tour: Tour''': Determined to get something out of the first rumor the girls investigated, Mika attempts a modified summoning ritual, unleashing something that could have catastrophic consequences if the girls cannot figure out how to undo it.
** Reverse Town: '''Reverse Town''': While searching for a kid from Yukari's neighborhood who had mysteriously vanished, the girls find themselves transported to a surreal, ethereal version of the city, where their struggle to return home is exacerbated by Yukari's tumultuous personal feelings coming to a fever pitch.
** Prank '''Prank''' (Bonus chapter): While walking to school, Mika is hit by a mysterious gust of wind carrying a golden powder. Chisato later tells her that this is the sign of a fairy's prank before she starts seeing some very strange things. This is a prototype of what would become the fourth chapter of ''Moonlight Syndrome''.
Is there an issue? Send a MessageReason:
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* GhostTrain: The final stretch of "The Last Train" involves the appearance of an unscheduled train bound for "Dusk Hill" in the middle of the night. The platform controller that appears along with it arbitrarily changes the ticket prices. One possible bad ending for this chapter is to [[spoiler:allow Mika to board the train, which leads to her [[CameBackWrong turning up later]] as a [[SoullessShell listless shell of her former self]].]] Taking a picture of the platform at this point also reveals [[spoiler:a multitude of disembodied spirits boarding the train]] when it is developed later. [[spoiler:This gets a CallBack of sorts in the final chapter, "Reverse Town", where it's implied that the titular AfterlifeAnteroom is the train's destination, also housing its own train station which turns out to be how Mika and Chisato (but not Yukari) are able to return home.]]

to:

* GhostTrain: The final stretch of "The Last Train" involves the appearance of an unscheduled train bound for "Dusk Hill" in the middle of the night. The platform controller that appears along with it arbitrarily changes the ticket prices. One possible bad ending for this chapter is to [[spoiler:allow Mika to board the train, which leads to her [[CameBackWrong turning up later]] as a [[SoullessShell listless shell of her former self]].]] Taking a picture of the platform at this point also reveals [[spoiler:a multitude of disembodied spirits boarding the train]] when it is developed later. [[spoiler:This gets a CallBack of sorts in the final chapter, "Reverse Town", where it's implied that the titular AfterlifeAnteroom AfterlifeAntechamber is the train's destination, also housing its own train station which turns out to be how Mika and Chisato (but not Yukari) are able to return home.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:274:https://static.tvtropes.org/pmwiki/pub/images/twilight_syndrome_logo.png]]
[[caption-width-right:274:''"You shouldn't be so scared... After all... soon enough... you will see much scarier things..."'']]

A series of horror-adventure games created by Creator/HumanEntertainment in 1996, ''Twilight Syndrome'' took inspiration from the design aesthetic and gameplay style of ''VideoGame/ClockTower1995'', a hallmark SurvivalHorror title the company had released a year earlier, to create a new series centered around a group of [[KidDetective high school girls]] investigating [[GhostStory Ghost Stories]] and UrbanLegends in a modern Japanese city.

The first two releases, ''Tansaku-hen'' and ''Kyūmei-hen'', came out for the UsefulNotes/PlayStation and follow a continuous storyline. Ten scenarios were originally planned, but only three of them had been developed when the game's release window drew near. Scheduling conflicts also led the game's original director to abandon the project, leaving then-unknown HUMAN employee [[Creator/Suda51 Goichi Suda]] to step in and fill that role for the remainder of production. The result were two separate releases containing six scenarios each (plus "Prank", a secret unlockable bonus).

Following the release of the original duology, Suda began work on a sequel, ''VideoGame/MoonlightSyndrome''. As he had joined development of the first two games partway through when all the main scenarios were already planned out, he did not have a lot of creative input outside of the bonus chapter, so he chose to make up for lost time by developing the new game with a [[QuirkyWork style all of his own]] which would carry on into his future works. However, this included a number of [[ContestedSequel controversial decisions]] which left fans of the original duology [[MindScrew confused]] and [[TheyChangedItNowItSucks unhappy]], leading the game to be [[CanonDiscontinuity officially removed from the main series canon]] for future instalments. However, the game in turn went on to be considered the first in Suda's own Kill the Past series.

After HUMAN's closure in January 2000, the series was passed on to [[Creator/SpikeChunsoft Spike]]'s Vaill subsidiary, which was largely made up of former HUMAN staff. A one-shot SpiritualSuccessor of sorts, ''Yuuyami Doori Tankentai''[[labelnote:note]]"Dusk Street Exploration Party"[[/labelnote]], developed by staff that had previously worked on ''Twilight Syndrome'', was released in 1999. A new main series sequel, ''Saikai'', was released in 2000, following the same style as [[VideoGame/ClockTower2 the second Clock Tower game]]. One more sequel, ''Kinjirareta Toshi Densetsu''[[labelnote:note]]"Forbidden Urban Legend"[[/labelnote]], was released for the UsefulNotes/NintendoDS in 2008.

There is some additional media such as a number of companion volumes and three live-action films based on the games, although the series is notorious for [[NoExportForYou not having a single officially localized instalment]] to this very day. Despite this, international interest in the series has been slowly growing thanks to [[PopCulturalOsmosis references made to it in later works that have been more fortunate in this regard]]. ''VideoGame/TheSilverCase'', Suda's first title after founding Creator/GrasshopperManufacture, is technically a direct sequel to ''Moonlight Syndrome'' and starts right where that game ended; ''Moonlight'' 's BigBad also makes a cameo appearance in ''VideoGame/Killer7'', Suda's first localized game. ''VisualNovel/Danganronpa2GoodbyeDespair'', part of Spike's later, more popular ''Franchise/{{Danganronpa}}'' series, briefly [[CompanyCrossReferences namedrops and parodies]] ''Twilight Syndrome'' in a {{Pastiche}} section that imitates the original duology's basic design and ''Saikai'''s blocky [=PS1=] graphics.

In more recent years, a number of {{Fan Translation}}s for the series have also started to become available. [=YouTube=] channel aRdW began releasing a [[https://www.youtube.com/playlist?list=PLsjgr-vGRfs51a2dyaQY5_JFpnVrYl05v subtitled longplay of Saikai]] in 2017 which was completed the following year, when he also began releasing a similar translation for [[https://www.youtube.com/playlist?list=PLsjgr-vGRfs6wxhuXZrW4anQLQp4C2W0v Tansaku-hen]] and [[https://www.youtube.com/playlist?list=PLsjgr-vGRfs7gijiS4UgUrpPVVnCMcgEO Kyūmei-hen]] which has since been completed. Tara A. Devlin has also released a [[https://www.youtube.com/playlist?list=PL_3nZk9WWsQCpuJ7BeDDgVAwgh-Isl7GM partial fandub translation]] (up to ''Kyūmei-hen'''s third chapter). ''Kinjirareta Toshi Densetsu'' remains untranslated, however.

----
!!The Series

* ''Twilight Syndrome: Tansaku-hen (Search Volume)'' ([[UsefulNotes/PlayStation PSX]], 1996). Contains six scenarios:
** The Rumor That Started It All / Beginning Rumor: The girls investigate their first rumor together, sneaking into the school toilets at night to try and summon a ghostly child who might be able to grant them a wish.
** The Park In Which You Can Take Numerous Ghost Pictures / Ghost Photo Park: Mika convinces her friends to try and record ghostly activity at a local park after seeing that any photographs taken within tend to show a subtle but dire omen.
** M.F. from the Music Room: The girls look into the ghost of a student who was recently found hanged in the school's music room after being rumored to be in a position which is eerily similar to Yukari's.
** The Last Train: When the girls investigate a local train station said to be linked to an unusual number of deaths and accidents, they run across a dark influence that runs deeper and farther than they imagined.
** Hinashiro High School's Seven Mysteries: The girls decide to investigate their high school's version of the traditional "seven mysteries" said to be found in every Japanese school.
** One More Rumor: After Mika begins scribbling messages back and forth with a mysterious correspondent via a desk in the school library, she finds herself slowly getting involved with something far more grave than she could have anticipated.
* ''Twilight Syndrome: Kyūmei-hen (Investigation Volume)'' (PSX, 1996). Contains six scenarios and one bonus episode:
** Hinashiro Grove: Following the ending of the first volume, the girls rush to try and get to the bottom of the mysterious force that Mika was messing with.
** The Boy that Appears at Dusk / Twilight Boy: The girls' only hope to stop the ghost of a recently deceased student from haunting the school's gym is to discover the whole truth of how he ended up like that.
** The Telephone Call: After hanging up on an unknown caller, Yukari finds herself assailed by a multitude of strange phone calls coming into her bedroom, which Chisato fears could spell disaster for her if she cannot discover the cause.
** Rusty Hole / Gather Rust Cave: Chisato discovers the joys of Karaoke while the girls look into a nearby construction site where human bones are rumored to have been dug up, uncovering a dark legacy that had lain buried for decades.
** Occult Mystery Tour: Determined to get something out of the first rumor the girls investigated, Mika attempts a modified summoning ritual, unleashing something that could have catastrophic consequences if the girls cannot figure out how to undo it.
** Reverse Town: While searching for a kid from Yukari's neighborhood who had mysteriously vanished, the girls find themselves transported to a surreal, ethereal version of the city, where their struggle to return home is exacerbated by Yukari's tumultuous personal feelings coming to a fever pitch.
** Prank (Bonus chapter): While walking to school, Mika is hit by a mysterious gust of wind carrying a golden powder. Chisato later tells her that this is the sign of a fairy's prank before she starts seeing some very strange things. This is a prototype of what would become the fourth chapter of ''Moonlight Syndrome''.
* ''VideoGame/MoonlightSyndrome'' (PSX, 1997)
* ''Twilight Syndrome: Saikai (Reunion)'' (PSX, 2000)
* ''Twilight Syndrome: Kinjirareta Toshi Densetsu (Forbidden Urban Legend)'' ([[UsefulNotes/NintendoDS NDS]], 2008)

----
!!These games contain examples of:

[[foldercontrol]]

[[folder:''Tansaku-hen & Kyūmei-hen'']]
* AfterlifeAntechamber: The alternate city the girls travel to in "Reverse Town" is quickly identified as one of these, where the souls of the recently deceased must spend some time in order to purify themselves by leaving behind the memories of the living world which burden them. Unfortunately, this happens whether they want it to or not, and it also affects the living, even if they were never supposed to end up there to begin with.
* AmbiguousSituation:
** In "Rusty Hole", was the old man [[spoiler:still alive, or was he another of the ghosts haunting the tunnel as he claimed?]]
** In the same chapter, what exactly is [[spoiler:the Iron Soldier? Is it an ArtificialZombie or a FleshGolem of some kind? What kind of components does it have that give it the "iron" moniker? What was the ritual supposed to do? And what exactly is it capable of that's it's spoken of as if it were a war-ending superweapon?]]
* BottleEpisode: "The Telephone Call" takes place almost entirely within Yukari's bedroom, with any extraneous interactions taking place by way of the titular telephone.
* BreatherEpisode: "The Seven Mysteries" has no grand stakes and is more of a lighthearted romp compared to any of the other main scenarios.
* BulliedIntoDepression: "Twilight Boy" is all about learning the story of a boy who was DrivenToSuicide due to abuse and ostracism, and whose ghost now haunts the school gym. As you learn more about him, it becomes clear that [[spoiler:the combined abuse from his peers and pressure from his own family to not let them down led him to the delusion that nobody was doing anything bad to him, and getting him to recognize and come to terms with the truth of his situation is the only way to help him find peace.]]
* CanonDiscontinuity: With ''VideoGame/MoonlightSyndrome'', which was made as a direct followup but proved to be [[InNameOnly so radically different]] that [[FanonDiscontinuity fans]] and future instalments alike decided to ignore it altogether, dismissing it as something that occurred in a parallel timeline.
* {{Cliffhanger}}: ''Tansaku-hen'' ends with [[spoiler:Mika being [[PossessionLevitation lifted up into the air by an invisible force]] before vanishing]], with quite a few details as to why and how this happened left unresolved. The start of ''Kyūmei-hen'' picks up right at this moment and continues that sub-story.
* DownerEnding: "The Telephone Call." The cause of the supernatural phone calls is revealed to be [[spoiler:a childhood friend relative of Yukari's who had just passed away without fulfilling her promise to give her one of her papercraft dolls as a gift and couldn't bear to part from the world while leaving that unresolved, swiftly [[MoodWhiplash moving]] the episode's minimalistic, Gothic style horror straight into TearJerker territory.]]
* EarlyBirdCameo: [[VideoGame/MoonlightSyndrome Ryo Kazan]]'s first appearance is in the "Prank" chapter, where he shows up to share a few nonsensical words with Mika. However, ''Moonlight Syndrome'' contains a reworked version of this chapter, meaning that this version is ignored entirely, moving it even further into CanonDiscontinuity territory.
* EvilTaintedThePlace: The titular park in "Ghost Photo Park" is haunted because [[spoiler:it was once used as an execution site for enemies and undesirables of the local feudal lord, where the victims were beheaded atop a hill, where their heads then rolled down into the nearby lake.]] A Shinto shrine once stood on the grounds [[DueToTheDead to placate the restless spirits]], but it was demolished to build a parking lot. In the end, an unidentified group pools together to build a new, smaller shrine in the same place, restoring balance.
* GhostTrain: The final stretch of "The Last Train" involves the appearance of an unscheduled train bound for "Dusk Hill" in the middle of the night. The platform controller that appears along with it arbitrarily changes the ticket prices. One possible bad ending for this chapter is to [[spoiler:allow Mika to board the train, which leads to her [[CameBackWrong turning up later]] as a [[SoullessShell listless shell of her former self]].]] Taking a picture of the platform at this point also reveals [[spoiler:a multitude of disembodied spirits boarding the train]] when it is developed later. [[spoiler:This gets a CallBack of sorts in the final chapter, "Reverse Town", where it's implied that the titular AfterlifeAnteroom is the train's destination, also housing its own train station which turns out to be how Mika and Chisato (but not Yukari) are able to return home.]]
* GrandFinale: "Reverse Town" is one for Yukari's personal story arc, which had been building throughout the other episodes, being forced to [[spoiler:confront her unwillingness to express her true feelings about her relationships with Kitamura, her divorced parents, and her friends before she is able to [[EarnYourHappyEnding make it home]].]]
* GratuitousEnglish: The save screen in ''Kyūmei-hen'' shows the chapter titles in English.
* KidDetective: All the stories revolve around three high school girls investigating rumors of paranormal activity around town.
* MultipleEndings: While there is only one "canonical" good ending for each chapter, it is possible to get various Game Overs or non-fatal bad endings.
* NothingIsScarier: Used to great effect in "The Telephone Call." Until the ending, it's not clear what's actually going on; all Yukari and the player know is that something is very strangely wrong, ''something'' is coming for her, and unless she manages to figure out how to do something about it, it will ''not'' end well.
* OccultDetective: Chisato in particular has shades of MuggleWithADegreeInMagic, but none of the living human characters have a truly deep understanding of the supernatural forces that come to intersect with their world, which is why all the legwork is necessary.
* OldSaveBonus: Unlocking the bonus "Prank" chapter in ''Kyūmei-hen'' requires having a memory card with good ending saves for all 12 of the main scenarios in both volumes.
* OldSchoolBuilding: While it's not really made particularly significant in the plot, the school has old and new buildings which are parallel to one another, with the old building being less frequented. Notably, it's where [[spoiler:the gate to the spirit world materializes]] in "Occult Mystery Tour".
* OnTheNext: ''Tansaku-hen'' ends with an after-credits trailer for ''Kyūmei-hen'', stating in no uncertain terms that it will come out and conclude the story, showing a few brief scenes from the scenarios to come.
* PoorlyDisguisedPilot: The "Prank" bonus chapter, developed primarily by Creator/Suda51, is a series of surreal, NonSequitur scenes that are completely different tonally from every other chapter and introduce Ryo Kazan, a new character who is awkwardly established to be important before the whole thing abruptly ends, setting the tone for ''VideoGame/MoonlightSyndrome'', which would largely share in all of these traits.
* PopCulturalOsmosis: Because [[NoExportForYou it never left Japan]], many of the people who are aware of this series today learned of it whether through references/associations with Creator/Suda51's works, or through the InternalHomage in ''VisualNovel/Danganronpa2GoodbyeDespair''.
* PreviouslyOn: A recap of ''Tansaku-hen'''s events is available at the beginning of ''Kyūmei-hen'', which picks up right where the previous game left off.
* TheSevenMysteries: In the aptly named Seven Mysteries chapter, the girls investigate a set of rumors about their school after hours in a more lighthearted instalment
* TeacherStudentRomance: Yukari is in a relationship with trainee teacher Kitamura, which is strained by the latter's worries to try and keep it under wraps for fear of how others would judge them, further exacerbated by Yukari's aloof attitude towards his concerns and [[spoiler:her investigation of what happened to Mayumi Fujita, who took her own life after being in a similarly strained relationship with the music teacher.]]
* TimedMission: At the end of "Rusty Hole", the girls have to escape the mazelike tunnels as a slow countdown from 10 occurs, lest they [[spoiler:get caught by the Iron Soldier, or perish in the explosions that collapse the tunnels.]]
* UnseenPenPal: The story that begins in "One More Rumor" is initiated by Mika starting to exchange scribbled messages on a desk on the school library with an unseen party who replies to them later. She slowly discovers that [[spoiler:the mysterious correspondent is Sakura Himegami, a dead student from decades past whose influence bewitches her and eventually leads her to be [[MuggleInMageCustody spirited away]] somewhere, leading to the {{Cliffhanger}} that bridges the two volumes.]]
* UnusuallyUninterestingSight: The ending of "The Seven Mysteries" sees the girls discovering that the school's statue of Ninomiya Sontoku [[LivingStatue comes alive at night]] and zooms through the school's running track... something that merely prompts them to [[INeedAFreakingDrink call it quits on the investigation and go get ramen]].
* WeirdHistoricalWar: "Rusty Hole" turns out to be all about this. The tunnels underneath the construction site are inhabited by [[spoiler:an old man who believes UsefulNotes/WorldWarII [[ShellShockedVeteran is still going on]], and is following orders from a shadowy CO to keep watch over the Iron Soldier, a mysterious SecretWeapon made from human corpses that is meant to be empowered or activated through some form of RitualMagic.]]
* WhatHappenedToTheMouse: The ending of "Ghost Photo Park" implies that there may be some other group that's at least somewhat aware of the supernatural goings-on in town, but it never comes up again.
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