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''Trombone Champ'' is available on UsefulNotes/{{Steam}} and made its way to the UsefulNotes/NintendoSwitch on 14th September, 2022.

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''Trombone Champ'' is available on UsefulNotes/{{Steam}} and made its way to the UsefulNotes/NintendoSwitch on 14th September, 2022.2023.
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''Trombone Champ'' is available on UsefulNotes/{{Steam}}.

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''Trombone Champ'' is available on UsefulNotes/{{Steam}}.UsefulNotes/{{Steam}} and made its way to the UsefulNotes/NintendoSwitch on 14th September, 2022.
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* StylisticSuck: While the presentation is solid enough, the trombone sounds ''aren't''. They're amateur-sounding at best, flatulent tooting at worst, and the game embraces the comedy surrounding it.
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* InherentlyFunnyWords: "Tromboner" is consistently used by this game instead of the more standard "trombonist", presumably because the "boner" in it makes it funnier.
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* PublicDomainSoundtrack: Many of the songs in the game are trombone renditions of old songs that have fallen out of copyright, including classical music, national anthems, and folk music.

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* PublicDomainSoundtrack: Many of the songs in the game are trombone renditions of old songs that have fallen out of copyright, including classical music, national anthems, and folk music. Holy Wow have clearly been keeping track of the passage of works into the public domain, given that at least one song had only passed into the public domain in the same year as its addition to the game.
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** There is no fail state in the game. No matter how poorly you play, getting to the end of the song is counted as a clear. This even extends to [[spoiler:the final battle with Trazom]], which is a PuzzleBoss where your score has no relevance on whether or not you succeed or fail.

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** There is no fail state in the game. No matter how poorly you play, getting to the end of the song is counted as a clear. This even extends to [[spoiler:the final battle with Trazom]], which is a PuzzleBoss where your score has no relevance on whether or not you succeed or fail. [[spoiler:The game in fact expects you to fail miserably at it - the description for its soundtrack, "Eine Kleine (Champ Mix)", states that you played it terribly, while stinking of hot dogs.]]
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* AuthorTract: When playing "Entry of the Gladiators", an elephant will show up in the background holding a flag with its trunk that says "BAN THE USE OF CIRCUS ANIMALS".



* WithLyrics: Some songs from the PublicDomainSoundtrack have accompanying lyrics. "Warm Up", which is practicing the scales, has lyrics about warming up your trombone that ends with "my nightmare is now over". And the lyrics for "StandardSnippet/AlsoSprachZarathustra" is just the title repeated over and over again.

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* WithLyrics: Some songs from the PublicDomainSoundtrack have accompanying lyrics. "Warm Up", which is practicing the scales, has lyrics about warming up your trombone that ends with "my nightmare is now over". And the lyrics for "StandardSnippet/AlsoSprachZarathustra" is just the title repeated over and over again.again.
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* ShooOutTheClowns: "Taps"; the background is simply an American flag in a grassy field that slowly fades to black, and none of the usual silliness of the game is present in the song's audio.
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what *is* that symbol anyway


* ExcusePlot: The game opens with ominous dramatic narration, comparable to the start of a ''VideoGame/DarkSouls'' game, about how music has entered a dark age and the need for a Trombone Champ. There's more narration after the FinalBoss as a form of BookEnds, detailing [[spoiler:the Treble and Bass Clefs being forged into a new symbol, the Grand Staff]].

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* ExcusePlot: The game opens with ominous dramatic narration, comparable to the start of a ''VideoGame/DarkSouls'' game, about how music has entered a dark age and the need for a Trombone Champ. There's more narration after the FinalBoss as a form of BookEnds, detailing [[spoiler:the Treble and Bass Clefs being forged into a new symbol, the Grand Staff]].symbol]].

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* ConfusingMultipleNegatives: During Bassmaster Ben's story, he asks you at multiple points if you want to continue or start the story over... in increasingly confusing ways.



* FinalBoss: In order to [[ToBeAMaster become the Trombone Champ]], you must defeat [[spoiler:[[SdrawkcabName Trazom]], an EvilCounterpart to Music/WolfgangAmadeusMozart. Repeatedly clicking on his card will reveal two locks, and using the Mysterious Keys obtained from Tootmaster Tom and Bassmaster Bob will unlock the final battle: the Champ Remix of "Eine Kleine Nachtmusik"]].

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* FinalBoss: In order to [[ToBeAMaster become the Trombone Champ]], you must defeat [[spoiler:[[SdrawkcabName Trazom]], an EvilCounterpart to Music/WolfgangAmadeusMozart. Repeatedly clicking on his card will reveal two locks, and using the Mysterious Keys obtained from Tootmaster Tom and Bassmaster Bob Ben will unlock the final battle: the Champ Remix of "Eine Kleine Nachtmusik"]].



* JumpScare: Tootmaster Tom and Bassmaster Bob suddenly pop out of their hatches with a ScareChord. Sometimes, they'll descend from the top of the screen instead, just to make it more surprising. One option makes this less scary by replacing the Scare Chord with an air horn.

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* JumpScare: Tootmaster Tom and Bassmaster Bob Ben suddenly pop out of their hatches with a ScareChord. Sometimes, they'll descend from the top of the screen instead, just to make it more surprising. One option makes this less scary by replacing the Scare Chord with an air horn.



** Cards can be broken down into Turds, a currency used to build specific cards, as well as to fill up Bassmaster Bob's Turdvessel. This process involves lots of fart sounds and flying poop particles.

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** Cards can be broken down into Turds, a currency used to build specific cards, as well as to fill up Bassmaster Bob's Ben's Turdvessel. This process involves lots of fart sounds and flying poop particles.
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* FrameBreak: Get a high enough score, and the bar on the ScoreScreen will break through the screen border complete with fragments.
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* ShoutOut: Two of the cards are [[TabletopGame/YuGiOh Blue Eyes White Baboon and Red Eyes Black Baboon]].

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* ShoutOut: Two of the The cards are include [[TabletopGame/YuGiOh Blue Eyes White Baboon and Red Eyes Black Baboon]].Baboon]], as well as [[VideoGame/{{Hearthstone}} Mozart Musicstorm]].

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* RuleOfFunny: The developers have said that their philosophy during development was "if it's funny, do it." This includes stuff like putting [[SillySimian baboons]] everywhere, telling ridiculous BlatantLies during loading screens and in trading card descriptions, or just making it hard to actually play on tune.

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* RuleOfFunny: The developers have said that their philosophy during development was "if it's funny, do it." This includes stuff like putting [[SillySimian baboons]] everywhere, telling ridiculous BlatantLies during loading screens and in trading card descriptions, throwing in airhorns, going full into ToiletHumor with the fart noises, or just making it hard to actually play on tune.tune.
* ShoutOut: Two of the cards are [[TabletopGame/YuGiOh Blue Eyes White Baboon and Red Eyes Black Baboon]].

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Expanding the example and fixing Example Indentation


* AntiFrustrationFeatures: There are a variety of accessibility options, such as making the {{Jump Scare}}s less scary, reducing flashing effects, lowering the amount of ButtonMashing required to open chests, and making the score requirements for unlocking hatches easier to attain.
** There are no particular score requirements for "winning" [[spoiler:the "battle" against Trazom]].

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
There are a variety of accessibility options, such as making the {{Jump Scare}}s less scary, reducing flashing effects, lowering the amount of ButtonMashing required to open chests, and making the score requirements for unlocking hatches easier to attain.
** There are is no particular score requirements for "winning" fail state in the game. No matter how poorly you play, getting to the end of the song is counted as a clear. This even extends to [[spoiler:the "battle" against Trazom]].final battle with Trazom]], which is a PuzzleBoss where your score has no relevance on whether or not you succeed or fail.
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** There are no particular score requirements for "winning" [[spoiler:the "battle" against Trazom]].
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* LittleKnownFacts: The LoadingScreen before playing a song has tidbits such as "It takes one thousand workers a full year to produce a single trombone". The trading cards' descriptions are also questionable.

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Alphabetizing


* WithLyrics: Some songs from the PublicDomainSoundtrack have accompanying lyrics. "Warm Up", which is practicing the scales, has lyrics about warming up your trombone that ends with "my nightmare is now over". And the lyrics for "StandardSnippet/AlsoSprachZarathustra" is just the title repeated over and over again.



* TrademarkFavoriteFood: Hot dogs are described as every composer's favorite treat, and some of trading cards mention them [[BigEater eating ludicrous quantities of them at a time]]. They're also a PowerUpFood, and merely holding a hot dog increases your power.

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* TrademarkFavoriteFood: Hot dogs are described as every composer's favorite treat, and some of trading cards mention them [[BigEater eating ludicrous quantities of them at a time]]. They're also a PowerUpFood, and merely holding a hot dog increases your power.power.
* WithLyrics: Some songs from the PublicDomainSoundtrack have accompanying lyrics. "Warm Up", which is practicing the scales, has lyrics about warming up your trombone that ends with "my nightmare is now over". And the lyrics for "StandardSnippet/AlsoSprachZarathustra" is just the title repeated over and over again.

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* GagSub: Some songs from the PublicDomainSoundtrack have accompanying lyrics. "Warm Up", which is practicing the scales, has lyrics about warming up your trombone that ends with "my nightmare is now over". And the lyrics for "StandardSnippet/AlsoSprachZarathustra" is just the title repeated over and over again.


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* WithLyrics: Some songs from the PublicDomainSoundtrack have accompanying lyrics. "Warm Up", which is practicing the scales, has lyrics about warming up your trombone that ends with "my nightmare is now over". And the lyrics for "StandardSnippet/AlsoSprachZarathustra" is just the title repeated over and over again.
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** One of the unlockable soundfonts is fart sounds.

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* ExcusePlot: The game opens with ominous dramatic narration, comparable to the start of a ''VideoGame/DarkSouls'' game, about how music has entered a dark age and the need for a Trombone Champ. There's more narration after the FinalBoss as a form of BookEnds, detailing [[spoiler:the Treble and Bass Clefs being forged into a new symbol, the Grand Staff]].



* GagSub: Some songs from the PublicDomainSoundtrack have accompanying lyrics. "Warm Up", which is practicing the scales, has lyrics about warming up your trombone that ends with "my nightmare is now over". And the lyrics for "StandardSnippet/AlsoSprachZarathustra" is just the title repeated over and over again.



* PuzzleBoss: The FinalBoss song cannot be truly completed simply by playing it. In order to actually win the battle and finish the game, you need to meet a number of conditions: [[spoiler:you must equip the Babi Mask and Champ Trombone, have a power level of at least 10 (power comes from hot dogs, so that means at least 10 hot dog cards), and set a baboon preference as well as set their quantity to Inferno in the options menu]].

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* PuzzleBoss: The FinalBoss song cannot be truly completed simply by playing it. In order to actually win the battle and finish the game, you need to meet a number of conditions: [[spoiler:you must equip the Babi Mask and Champ Trombone, have a power level of at least 10 (power comes from hot dogs, so that means at least 10 hot dog cards), and set a baboon preference to either "all" or the same type as Babi, as well as set their quantity to Inferno in the options menu]].


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* TomTheDarkLord: In the Tromboner Card menu, there's a candle that can be clicked on to summon a demon, who is willing to exchange your collected cards for new trombones. When you're close to collecting them all, he'll mention that he will reveal his true name to you when the time is right. That time is after defeating the FinalBoss, and his true name is [[spoiler:George]].

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* FinalBoss: In order to [[ToBeAMaster become the Trombone Champ]], you must defeat [[spoiler:[[SdrawkcabName Trazom]], an EvilCounterpart to Music/WolfgangAmadeusMozart. Repeatedly clicking on his card will reveal two locks, and using the Mysterious Keys obtained from Tootmaster Tom and Bassmaster Bob will unlock the final battle: the Champ Remix of "Eine Kleine Nachtmusik".]] In order to win the battle, you need [[spoiler:to equip the Babi Mask and Champ Trombone, have a power level of at least 10 (power comes from hot dogs, so that means at least 10 hot dog cards), and to have set a baboon preference as well as set their quantity to Inferno in the options menu]].

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* FinalBoss: In order to [[ToBeAMaster become the Trombone Champ]], you must defeat [[spoiler:[[SdrawkcabName Trazom]], an EvilCounterpart to Music/WolfgangAmadeusMozart. Repeatedly clicking on his card will reveal two locks, and using the Mysterious Keys obtained from Tootmaster Tom and Bassmaster Bob will unlock the final battle: the Champ Remix of "Eine Kleine Nachtmusik".]] In order to win the battle, you need [[spoiler:to equip the Babi Mask and Champ Trombone, have a power level of at least 10 (power comes from hot dogs, so that means at least 10 hot dog cards), and to have set a baboon preference as well as set their quantity to Inferno in the options menu]].Nachtmusik"]].


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* PuzzleBoss: The FinalBoss song cannot be truly completed simply by playing it. In order to actually win the battle and finish the game, you need to meet a number of conditions: [[spoiler:you must equip the Babi Mask and Champ Trombone, have a power level of at least 10 (power comes from hot dogs, so that means at least 10 hot dog cards), and set a baboon preference as well as set their quantity to Inferno in the options menu]].
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* FinalBoss: [[spoiler:[[SdrawkcabName Trazom]], an EvilCounterpart to Music/WolfgangAmadeusMozart. Repeatedly clicking on his card will reveal two locks, and using the Mysterious Keys obtained from Tootmaster Tom and Bassmaster Bob will unlock the final battle: the Champ Remix of "Eine Kleine Nachtmusik".]] In order to win the battle, you need [[spoiler:to equip the Babi Mask and Champ Trombone, have a power level of at least 10 (power comes from hot dogs, so that means at least 10 hot dog cards), and to have set a baboon preference as well as set their quantity to Inferno in the options menu]].

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* FinalBoss: In order to [[ToBeAMaster become the Trombone Champ]], you must defeat [[spoiler:[[SdrawkcabName Trazom]], an EvilCounterpart to Music/WolfgangAmadeusMozart. Repeatedly clicking on his card will reveal two locks, and using the Mysterious Keys obtained from Tootmaster Tom and Bassmaster Bob will unlock the final battle: the Champ Remix of "Eine Kleine Nachtmusik".]] In order to win the battle, you need [[spoiler:to equip the Babi Mask and Champ Trombone, have a power level of at least 10 (power comes from hot dogs, so that means at least 10 hot dog cards), and to have set a baboon preference as well as set their quantity to Inferno in the options menu]].

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* JumpScare: Once you've unlocked the hatch in the Baboon menu, repeatedly clicking it will eventually cause Tootmaster Tom to suddenly pop out with a ScareChord. Sometimes, he'll descend from the top of the screen instead. One option makes them less scary by replacing the Scare Chord with triumphant music.

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* JumpScare: Once you've unlocked the hatch in the Baboon menu, repeatedly FinalBoss: [[spoiler:[[SdrawkcabName Trazom]], an EvilCounterpart to Music/WolfgangAmadeusMozart. Repeatedly clicking it on his card will eventually cause reveal two locks, and using the Mysterious Keys obtained from Tootmaster Tom and Bassmaster Bob will unlock the final battle: the Champ Remix of "Eine Kleine Nachtmusik".]] In order to win the battle, you need [[spoiler:to equip the Babi Mask and Champ Trombone, have a power level of at least 10 (power comes from hot dogs, so that means at least 10 hot dog cards), and to have set a baboon preference as well as set their quantity to Inferno in the options menu]].
* JumpScare: Tootmaster Tom and Bassmaster Bob
suddenly pop out of their hatches with a ScareChord. Sometimes, he'll they'll descend from the top of the screen instead. instead, just to make it more surprising. One option makes them this less scary by replacing the Scare Chord with triumphant music.an air horn.
* OrderIsNotGood: The BigBad of the game represents order, and the Trombone Champ is an agent of chaos.
* PowerUpFood: Hot dogs imbue their holder with power. The more hot dogs you have, the more powerful you become. [[spoiler:The FinalBoss, Trazom, has a power level of 10, so you need at least 10 hot dog cards in order to defeat him.]]



* TrademarkFavoriteFood: Hot dogs are described as every composer's favorite treat, and some of trading cards mention them [[BigEater eating ludicrous quantities of them at a time]].

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* ToBeAMaster: Your goal is to become the Trombone Champ. This involves [[spoiler:collecting a large amount of Toots, Turds, and trading cards, opening all of the chests, then defeating [[FinalBoss Trazom]] in battle in order to create something new from the combined power of Bass and Treble]].
* ToiletHumor:
** During a particularly long break in "Also Sprach Zarathustra", a fart can be heard breaking the silence.
** Cards can be broken down into Turds, a currency used to build specific cards, as well as to fill up Bassmaster Bob's Turdvessel. This process involves lots of fart sounds and flying poop particles.
* TrademarkFavoriteFood: Hot dogs are described as every composer's favorite treat, and some of trading cards mention them [[BigEater eating ludicrous quantities of them at a time]]. They're also a PowerUpFood, and merely holding a hot dog increases your power.

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* AntiFrustrationFeatures: There are a variety of accessibility options, such as making the {{Jump Scare}}s less scary, reducing flashing effects, lowering the amount of ButtonMashing required to open chests, and making the score requirements for unlocking hatches easier to attain.



* JumpScare: Once you've unlocked the hatch in the Baboon menu, repeatedly clicking it will eventually cause Tootmaster Tom to suddenly pop out with a ScareChord. Sometimes, he'll descend from the top of the screen instead.

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* JumpScare: Once you've unlocked the hatch in the Baboon menu, repeatedly clicking it will eventually cause Tootmaster Tom to suddenly pop out with a ScareChord. Sometimes, he'll descend from the top of the screen instead. One option makes them less scary by replacing the Scare Chord with triumphant music.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/trombonechamp.jpg]]
[[caption-width-right:350:The world's first trombone-based rhythm music game!]]

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* BigEater: Many composers' trading cards mention that they're able to eat large quantities of hot dogs, ranging from Arthur Pryor (who can eat nine in one sitting), to Melba Liston (who can eat ''10,000'' of them) to Roswell Rudd (who can eat 900 '''''per nanosecond''''').



* RuleOfFunny: The developers have said that their philosophy during development was "if it's funny, do it."
* SillySimian: Part of the game's sense of humor consists of putting baboons all over the place.

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* RuleOfFunny: The developers have said that their philosophy during development was "if it's funny, do it."
" This includes stuff like putting [[SillySimian baboons]] everywhere, telling ridiculous BlatantLies during loading screens and in trading card descriptions, or just making it hard to actually play on tune.
* SillySimian: Part of the game's sense of humor consists of putting baboons all over the place.place, presumably because baboons are inherently funny animals.
* SomewhereAMammalogistIsCrying: Many of the "baboons" in the game are actually mandrills, which are not part of the baboon family. The "baboon facts" section of the Advanced Info page acknowledges this.
* TrademarkFavoriteFood: Hot dogs are described as every composer's favorite treat, and some of trading cards mention them [[BigEater eating ludicrous quantities of them at a time]].
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''Trombone Champ'' is a RhythmGame by {{indie|Game}} developer Holy Wow, released on the 22nd of September, 2022. As its title implies, it aims to represent playing the trombone, parodying instrument-based games like ''VideoGame/GuitarHero'' and ''VideoGame/RockBand''. Unlike those games, however, no special controller is required; a mouse and keyboard is the recommended way to play.

Gameplay is simple. All you have to do is move your mouse back and forth, then click or hit any key on the keyboard to "catch" incoming notes. Maintaining a streak of accurate notes will build up a multiplier and eventually activate Champ mode for even more points. At the end of each song, you are ranked based on your performance and awarded Toots, the game's currency, which can be spent on trading card packs or to fill up the Tootvessel and unlock amazing secrets.

Oh, and did we mention that [[SillySimian there are baboons everywhere]]? There may be more to this game than it seems...

''Trombone Champ'' is available on UsefulNotes/{{Steam}}.

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!! ''Trombone Champ'' contains examples of the following tropes:

* JumpScare: Once you've unlocked the hatch in the Baboon menu, repeatedly clicking it will eventually cause Tootmaster Tom to suddenly pop out with a ScareChord. Sometimes, he'll descend from the top of the screen instead.
* PublicDomainSoundtrack: Many of the songs in the game are trombone renditions of old songs that have fallen out of copyright, including classical music, national anthems, and folk music.
* RankInflation: You get a grade from F to S based on how many points you get, shown on a meter that fills up. If you get enough points, the meter will overflow and might even go off-screen.
* RuleOfFunny: The developers have said that their philosophy during development was "if it's funny, do it."
* SillySimian: Part of the game's sense of humor consists of putting baboons all over the place.

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