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Unlike ''Pac-Man'', your dinos are not completely helpless without a power-up.[[note]]This becomes crucial on the last screen, where you face a ZergRush of Trogs and have to beat most of them without power-ups.[[/note]] You can punch the Trogs at any time (it takes three hits to knock a Trog off the screen). As for power-up items, you can collect horseshoes that give you temporary invulnerability; red flowers that raise your speed; ice cubes that freeze all on-screen Trogs and enable you to punch them off the screen with a single punch; pineapples, which turn the character into a full-grown T-Rex that can temporarily eat his enemies (like Pac-Man's Power pellets), and a chili pepper which gives you [[BreathWeapon temporary fire breathing power]]. Mushrooms should be avoided as they will decrease your speed.

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Unlike ''Pac-Man'', your dinos are not completely helpless without a power-up.[[note]]This becomes crucial on the last screen, where you face a ZergRush of Trogs and have to beat most of them without power-ups.[[/note]] You can punch the Trogs at any time (it takes three hits to knock a Trog off the screen). As for power-up items, you can collect horseshoes that give you temporary invulnerability; red flowers that raise your speed; ice cubes that freeze all on-screen Trogs and enable you to punch them off the screen with a single punch; pineapples, which turn the character into a full-grown T-Rex [[UsefulNotes/TyrannosaurusRex T-Rex]] that can temporarily eat his enemies (like Pac-Man's Power pellets), and a chili pepper which gives you [[BreathWeapon temporary fire breathing power]]. Mushrooms should be avoided as they will decrease your speed.
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* DepartmentOfRedundancyDepartment: After Island 41, The Trogs invent the wheel... which they already used ''much'' earlier in the game from Island 11 onwards.[[note]]In the proto, they invent and start using the wheel on Island 12[[/note]]

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* DepartmentOfRedundancyDepartment: After Island 41, The Trogs invent the wheel... which they already used ''much'' earlier in the game have put to use from Island 11 onwards.[[note]]In the proto, they invent and start using the wheel on Island 12[[/note]]



* ExoticEntree: Your fate if a Trog knocks you out cold; they get shown feasting on your unconscious body, complete with silverware, until you're {{s|trippedToTheBone}}keletonized. In co-op multiplayer, however, your buddy can defy this trope by rescuing you if you get knocked out by bare-handed Trogs or Trogs with clubs; if your buddy kills these Trogs the moment they're about to eat you, you recover without a loss of life.

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* ExoticEntree: Your fate if a Trog knocks you out cold; they get shown feasting on your unconscious body, complete with silverware, until you're {{s|trippedToTheBone}}keletonized. In co-op multiplayer, however, your buddy can defy this trope by rescuing you if you get knocked out by bare-handed Trogs or Trogs with clubs; if your buddy kills these Trogs the moment they're about to eat you, you recover without a loss of life.
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* TreasureIsBiggerInFiction: Collectable gems in bonus stages are almost as big as a head of a dino.
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Like ''Videogame/PacMan'', your mission is to clear the screen. You must collect all the colored eggs you can while avoiding the "Trogs", vicious one-eyed cavemen that would love to eat fresh dinosaur for lunch. (The name is derived from "troglodyte", an older word for caveman and the scientific name for chimpanzees.) Once you collect all the eggs, you have to make it to the exit, labelled "Home", in order to advance to the next screen. In a multiplayer game, the first player to make it off the screen gets bonus points and a brief victory animation.

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Like ''Videogame/PacMan'', your mission is to clear the screen. You must collect all the colored eggs you can while avoiding the "Trogs", vicious one-eyed cavemen that would love to eat fresh dinosaur for lunch. (The name is derived from "troglodyte", an older word for caveman and the scientific name for chimpanzees.) chimpanzees). Once you collect all the eggs, you have to make it to the exit, labelled "Home", in order to advance to the next screen. In a multiplayer game, the first player to make it off the screen gets bonus points and a brief victory animation.
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Dewicked trope


%%* EverythingsBetterWithDinosaurs
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''Trog'' is a 1990 video game developed by Creator/MidwayGames originally for the arcades and later ported to both the NES and DOS. Set in a time where [[{{Prehistoria}} cavemen lived alongside dinosaurs]], up to four players can play one of four dinos: Rex, Spike, Bloop, and Gwen. The ports reduce you to just two of the dinos, Spike and Bloop.

Like its spiritual predecessor ''Videogame/PacMan'', your mission is to clear the screen. You must collect all the colored eggs you can while avoiding the "Trogs", vicious one-eyed cavemen that would love to eat fresh dinosaur for lunch. (The name is derived from "troglodyte", an older word for caveman and the scientific name for chimpanzees.) Once you collect all the eggs, you have to make it to the exit, labelled "Home", in order to advance to the next screen. In a multiplayer game, the first player to make it off the screen gets bonus points and a brief victory animation.

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''Trog'' is a 1990 video game developed by Creator/MidwayGames [[Creator/MidwayGames Bally/Midway]] originally for the arcades and later ported to both the NES and DOS. Set in a time where [[{{Prehistoria}} cavemen lived alongside dinosaurs]], up to four players can play one of four dinos: Rex, Spike, Bloop, and Gwen. The ports reduce you to just two of the dinos, Spike and Bloop.

Like its spiritual predecessor ''Videogame/PacMan'', your mission is to clear the screen. You must collect all the colored eggs you can while avoiding the "Trogs", vicious one-eyed cavemen that would love to eat fresh dinosaur for lunch. (The name is derived from "troglodyte", an older word for caveman and the scientific name for chimpanzees.) Once you collect all the eggs, you have to make it to the exit, labelled "Home", in order to advance to the next screen. In a multiplayer game, the first player to make it off the screen gets bonus points and a brief victory animation.

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* {{Claymation}}: or "[=PLAYmation=]" to be exact. Partly as an IncrediblyLamePun and partly to work around the trademark.



* TheSmurfettePrinciple: Gwen. Not that she looks or sounds different from her male companions though.



* TheSmurfettePrinciple: Gwen. Not that she looks or sounds different from her male companions though.

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* TheSmurfettePrinciple: Gwen. Not that she looks StopMotion: This video game uses claymation, or sounds different from her male companions though."[=PLAYmation=]" to be exact. Partly as an IncrediblyLamePun and partly to work around the trademark.
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cut trope


* YouGottaHaveBlueHair: The arcade version has the Trogs with hair (and clothing) of blue, red, green or yellow.
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* ExoticEntree: Your fate if a Trog kills you; they get shown feasting on your remains, complete with silverware, until you're skeletonized. In co-op multiplayer, however, your buddy can defy this trope by rescuing you if you get knocked out by bare-handed Trogs or Trogs with clubs; if your buddy kills these Trogs the moment they're about to eat you, you recover without a loss of life.

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* ExoticEntree: Your fate if a Trog kills you; knocks you out cold; they get shown feasting on your remains, unconscious body, complete with silverware, until you're skeletonized.{{s|trippedToTheBone}}keletonized. In co-op multiplayer, however, your buddy can defy this trope by rescuing you if you get knocked out by bare-handed Trogs or Trogs with clubs; if your buddy kills these Trogs the moment they're about to eat you, you recover without a loss of life.



* OneHitPointWonder: While the players punch fast but need three punches to defeat a Trog, the Trogs' punches are slower but are an instant kill if they connect.[[note]]Not so with co-op multiplayer mode; if your buddies can kill the Trogs after they knock you out but before they're about to eat you, then you recover without a loss of life.[[/note]] All other hazards are similarly lethal, including BottomlessPits, tar pits, [[SuperDrowningSkills the water]] surrounding the islands, Blue Trogs' stone wheels which [[SquashedFlat flatten the dinos]] and Red Trogs' fire traps.
* PlayingWithFire: Chili Pepper powerups bestow the ability to breathe fireballs in place of punching, and the Trogs eventunally [[TheDiscoveryOfFire invent starting fires]] to get in your way.

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* OneHitPointWonder: While the players punch fast but need three punches to defeat a Trog, the Trogs' punches are slower but are an instant kill knock you out if they connect.connect, followed by their feasting on you with silverware, which is an insta-kill.[[note]]Not so with co-op multiplayer mode; if your buddies can kill the Trogs after they knock you out but before they're about to eat you, then you recover without a loss of life.[[/note]] All other hazards are similarly lethal, including BottomlessPits, tar pits, [[SuperDrowningSkills the water]] surrounding the islands, Blue Trogs' stone wheels which [[SquashedFlat flatten the dinos]] and Red Trogs' fire traps.
* PlayingWithFire: Chili Pepper powerups bestow the ability to breathe fireballs in place of punching, and the Trogs eventunally eventually [[TheDiscoveryOfFire invent starting fires]] to get in your way.



** Blue and green Trogs can kill the dinos with rolling stone wheels or a good 'ol GoombaStomp. Though the former method usually ends with them getting flattened instead

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** Blue and green Trogs can kill the dinos with rolling stone wheels or a good 'ol GoombaStomp. Though the former method usually ends with them getting flattened insteadinstead.
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* ExoticEntree: Your fate if a Trog kills you; they get shown feasting on your remains, complete with silverware, until you're skeletonized.

to:

* ExoticEntree: Your fate if a Trog kills you; they get shown feasting on your remains, complete with silverware, until you're skeletonized. In co-op multiplayer, however, your buddy can defy this trope by rescuing you if you get knocked out by bare-handed Trogs or Trogs with clubs; if your buddy kills these Trogs the moment they're about to eat you, you recover without a loss of life.



* OneHitPointWonder: While the players punch fast but need three punches to defeat a Trog, the Trogs' punches are slower but are an instant kill if they connect. All other hazards are similarly lethal, including BottomlessPits, tar pits, [[SuperDrowningSkills the water]] surrounding the islands, Blue Trogs' stone wheels which [[SquashedFlat flatten the dinos]] and Red Trogs' fire traps.

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* OneHitPointWonder: While the players punch fast but need three punches to defeat a Trog, the Trogs' punches are slower but are an instant kill if they connect. [[note]]Not so with co-op multiplayer mode; if your buddies can kill the Trogs after they knock you out but before they're about to eat you, then you recover without a loss of life.[[/note]] All other hazards are similarly lethal, including BottomlessPits, tar pits, [[SuperDrowningSkills the water]] surrounding the islands, Blue Trogs' stone wheels which [[SquashedFlat flatten the dinos]] and Red Trogs' fire traps.
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* SmurfettePrinciple: Gwen. Not that she looks or sounds different from her male companions though.

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* SmurfettePrinciple: TheSmurfettePrinciple: Gwen. Not that she looks or sounds different from her male companions though.
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* MultiMookMelee: The final island is a ZergRush of Trogs that the dinos must overcome to reach the ending.
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Not an example


* TheArtifact: After Island 22, the Trogs learn to smash the bones placed by the player. Since that aspect is completely gone in the final build and only exists in the prototype version, the Trogs were given no similar ability to compensate.
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* SquishedFlat:

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* SquishedFlat:SquashedFlat:
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* TheArtifact: After Island 22, the Trogs learn to smash the bones placed by the player. Since that aspect is completely gone in the final build, the Trogs were given no similar ability to compensate.

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* TheArtifact: After Island 22, the Trogs learn to smash the bones placed by the player. Since that aspect is completely gone in the final build, build and only exists in the prototype version, the Trogs were given no similar ability to compensate.

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* TheArtifact: After Island 22, the Trogs learn to smash the bones placed by the player. Since that aspect is completely gone in the final build, the Trogs were given no similar ability to compensate.



* ContinuingIsPainful: The less continues you use, the bigger the "Special Bonus" you get at the end of the game. Should one complete every level and never run out of lives, the Special Bonus is a whopping '''25 million points'''.

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* ContinuingIsPainful: The less continues you use, the bigger the "Special Bonus" you get at the end of the game. Should one complete every level and never run out of lives, the Special Bonus is a [[spoiler:a whopping '''25 million points'''.points''']].



* {{Cutscene}}: Happen every 8 levels in both the arcade and NES ports where the Trogs are shown plotting some new way of killing you.

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* {{Cutscene}}: Happen Happens every 8 levels in both the arcade and NES ports where the Trogs are shown plotting some new way of killing you.



* DepartmentOfRedundancyDepartment: After Island 41, The Trogs invent the wheel... which they already used ''much'' earlier in the game from Island 11 onwards.[[note]]In the proto, they invent and start using the wheel on Island 12[[/note]]



* FireBreathingDiner: The flaming red chili peppers give the dinos a fiery BreathWeapon in the form of a fireball.



* OneHitPointWonder: The players are knocked out cold in one hit from a Trog and all other hazards are similarly lethal including BottomlessPits, tar pits, [[SuperDrowningSkills the water]] surrounding the islands, Blue Trogs' stone wheels and Red Trogs' fire traps.

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* OneHitPointWonder: The While the players punch fast but need three punches to defeat a Trog, the Trogs' punches are knocked out cold in one hit from a Trog and all slower but are an instant kill if they connect. All other hazards are similarly lethal lethal, including BottomlessPits, tar pits, [[SuperDrowningSkills the water]] surrounding the islands, Blue Trogs' stone wheels which [[SquashedFlat flatten the dinos]] and Red Trogs' fire traps.


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* SquishedFlat:
** Blue and green Trogs can kill the dinos with rolling stone wheels or a good 'ol GoombaStomp. Though the former method usually ends with them getting flattened instead
** When powered up, T-Rexes can leap on and crush the other, un-transformed dinos. It provides only 1,000 points and (thankfully) doesn't subtract a life from the flattened dino.
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Merged per TRS


* UnwinnableByMistake: In multiplayer, the last egg for one of the dinos sometimes fails to spawn, in which case that dino cannot win the round.

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* UnwinnableByMistake: UnintentionallyUnwinnable: In multiplayer, the last egg for one of the dinos sometimes fails to spawn, in which case that dino cannot win the round.

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Disambiguating; deleting and renaming wicks as appropriate. Moved to discussion


* OhCrap: Trogs react with a surprised expression when a player, transformed into a TyrannosaurusRex, lunges for and eats them.

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* OhCrap: Trogs react with a surprised expression when a player, transformed into a TyrannosaurusRex, ''Tyrannosaurus rex'', lunges for and eats them.



* TyrannosaurusRex: What you become when you eat the pineapple; you're invincible for a short time and can eat the Trogs.
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->''It's survival of the fastest in the prehistoric land of Og. That crazy, one-eyed caveman, the Trog, is hungry... and dinos Spike and Bloop know what that means: RUN FOR YOUR LIVES!''
-->--NES box
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* OhCrap: When they are about to be eaten by a t-rex, Trogs react appropriately.
* OneHitPointWonder: the Trogs can destroy you with one direct hit.

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* OhCrap: When they are about to be eaten by a t-rex, Trogs react appropriately.
with a surprised expression when a player, transformed into a TyrannosaurusRex, lunges for and eats them.
* OneHitPointWonder: The players are knocked out cold in one hit from a Trog and all other hazards are similarly lethal including BottomlessPits, tar pits, [[SuperDrowningSkills the Trogs can destroy you with one direct hit.water]] surrounding the islands, Blue Trogs' stone wheels and Red Trogs' fire traps.



* SchmuckBait: If two or more dinos have collected all their eggs, sometimes each has a different (colour-coded) exit. If a dino should go into the wrong exit (or a Trog into any exit), it will turn into a pit and swallow them.

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* SchmuckBait: If two or more dinos have collected all their eggs, sometimes each has a different (colour-coded) (color-coded) exit. If a dino should go into the wrong exit (or a Trog into any exit), it will turn into a pit and swallow them.

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* AntagonistTitle: The game is named after the chief enemy of the game.

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* AntagonistTitle: The game is named after the chief enemy race of the game.



* PlayingWithFire: Chili Pepper powerups bestow the ability to breathe fireballs in place of punching, and the Trogs eventunally [[TheDiscoveryOfFire invent starting fires]] to get in your way.



* SpringCoil: Later levels have Trogs coming at you by bouncing around on springs.

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* SpringCoil: Later levels have Island 15 introduces green-clad Trogs coming at you by bouncing with improvised spring shoes that bounce around on springs.from tile to tile.

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