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* OffModel: Given that it's based on G1, it's a given, but the Stunticons are particularly guilty of this. It's a rare case of it being fully intentional as a reference to the original series, as the combination sequence for Menasor depicts the Stunticons latching onto Motormaster, who grows to be several times his size, as leg and shoulder armor, and the rest of the necessary bits form as needed in a dramaticized take on how the G1 toys worked to make Menasor more intimidating. What makes it jarring is that they're based on the Combiner Wars toys, which didn't really ''need'' a sequence that obtuse to get an imposing result.
** Notably, when Menasor does his divide and conquer attack (separating into the Stunticons to ram the player before reforming Menasor), Motormaster is clearly oversized compared to when he was fought as a boss.
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* AbortedArc: [[spoiler: The game has a SequelHook with Nova Prime awakening but nothing's been heard of since]].

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* OhCrap: Around the finale, the Autobots fight [[spoiler:both Devastator and Menasor, ''at the same time'']], causing Optimus to utter this line:

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* OhCrap: OhCrap:
** Most Autobots will have this reaction upon their first encounter with Devastator.
--> '''Optimus''': Devastator...
--> '''Bumblebee''': Devastator! Had to be Devastator, didn't it?
--> '''Wheeljack''': Devastator's here. That's bad news.
--> '''Grimlock''': Devastator? Me Grimlock wish rest of Dinobots were here...
** Averted with Sideswipe.
--> '''Sideswipe''': Devastator! A worthy opponent!
**
Around the finale, the Autobots fight [[spoiler:both Devastator and Menasor, ''at the same time'']], causing Optimus to utter and whichever Autobot you're playing as will issue their own take on this line:situation.



** Depending upon who you're playing as, most of the Autobots issue their own take on this situation:
---> '''Bumblebee''': [[ThisIsGonnaSuck Great. Just great...]]

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** Depending upon who you're playing as, most of the Autobots issue their own take on this situation:
--->
--> '''Bumblebee''': [[ThisIsGonnaSuck Great. Just great...]]]]
--> '''Sideswipe''': [[CaptainObvious This could be trouble!]]



---> '''Sideswipe''': [[CaptainObvious This could be trouble!]]



---> '''Grimlock''': [[BadassBoast Nobody bigger than Grimlock!]]

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---> --> '''Grimlock''': [[BadassBoast Nobody bigger than Grimlock!]]



** The Constructicons never fight solo, and quite a few battles against them involve ''all six'' taking you on at once. Each has their own quirks that you need to look out for and prioritize. Scrapper is an all-rounder and just tries to ram you, Scavenger can slam you with his excavator arm and use it to throw things at you or dig potholes to root you in place, Mixmaster can lay down sludge that slows you down, Hook has a fast-swinging sword and can whip his crane around, Bonecrusher can tunnel underground and fire the drill he carries, and Long Haul hits hard and takes a lot of damage.

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** The Constructicons never fight solo, and quite a few battles against them involve ''all six'' taking you on at once. Each has their own quirks that you need to look out for and prioritize. Scrapper is an all-rounder and just tries to ram you, Scavenger can slam you with his excavator arm and use it to throw things at you or dig potholes to root you in place, Mixmaster can lay down sludge that slows you down, Hook has a fast-swinging sword and can whip his crane around, Bonecrusher can tunnel underground and fire the drill he carries, and Long Haul hits hard and hard, takes a lot of damage.damage, and [[ImmunetoFlinching won't react to most of your attacks]].



** The Autobots express this sentiment to Shockwave about his scheme to perfect manipulation of plasma energy.

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** The Most Autobots express this sentiment to will tell Shockwave about his scheme to perfect manipulation of that plasma energy. energy can't be controlled, but Wheeljack will flat-out tell Shockwave that he's "beyond insane."
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** While the game draws from the cartoon, [[spoiler:Unicron's backstory suggests his now-standard (i.e., ''not'' his backstory from the cartoon or IDW's original continuity) of being a GodOfEvil and EvilCounterpart to Primus, but the use of the color purple to denote corruption by him brings to mind hs depiction in the ''Franchise/TransformersAlignedUniverse''.]]

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TRS dewicking


* EverythingsBetterWithSpinning:
** One of Sideswipe's Vehicle Attacks involve turning himself into a giant, car-shaped shuriken.
** The Seekers (both the uniques like Starscream and the generics) as well as Blitzwing can use a spiraling attack in jet mode.
** Blitzwing and Megatron do this in Tank mode. Most of the Autobots have some form of spin attack, be it a single swipe or rapid spiral.
** Many of the weapon combos also involve this to varying degrees.


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* SpinAttack:
** One of Sideswipe's Vehicle Attacks involve turning himself into a giant, car-shaped shuriken.
** The Seekers (both the uniques like Starscream and the generics) as well as Blitzwing can use a spiraling attack in jet mode.
** Blitzwing and Megatron do this in Tank mode. Most of the Autobots have some form of spin attack, be it a single swipe or rapid spiral.
** Many of the weapon combos also involve this to varying degrees.
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TRS dewicking


* CarFu: A FAR more literal example than most. By hitting the transform button after a combo, you can perform a special attack that usually involves transforming into vehicles and ramming into enemies, complete with [[EverythingsBetterWithSpinning copius amounts of spinning]] and flashy acrobatics. In Grimlock's case, he transforms into a T-Rex and stomps his enemies.

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* CarFu: A FAR more literal example than most. By hitting the transform button after a combo, you can perform a special attack that usually involves transforming into vehicles and ramming into enemies, complete with [[EverythingsBetterWithSpinning [[SpinAttack copius amounts of spinning]] and flashy acrobatics. In Grimlock's case, he transforms into a T-Rex and stomps his enemies.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: Optimus' default melee weapon is the energon axe first seen in "More than Meets the Eye Part 2". He is also the only one who can equip the axe melee weapons.
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* PowerCopyig: Subtle but present. Beating Chapter Bosses adds their weaponry to your arsenal, which gives you everything from Starscream's Null Rays to Megatron's Fusion Canon.

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* PowerCopyig: PowerCopying: Subtle but present. Beating Chapter Bosses adds their weaponry to your arsenal, which gives you everything from Starscream's Null Rays to Megatron's Fusion Canon.
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* PowerCopyig: Subtle but present. Beating Chapter Bosses adds their weaponry to your arsenal, which gives you everything from Starscream's Null Rays to Megatron's Fusion Canon.

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* MythologyGag:
** When Blitzwing shifts from his jet mode to his tank mode, you can see fiery and icy effects around him. This, of course, references his [[WesternAnimation/TransformersAnimated Animated]] counterpart.
** The Nemesis Prime pre-order bonus wields the Dark Star Saber, which hails from ''WesternAnimation/TransformersPrime''. However, it goes further than that, as the weapon itself was based on one from ''Anime/TransformersArmada'', where it too was wielded by that series' version of Nemesis Prime.
** Various billboards advertise the services of S. Witwicky's Auto Shop. There's also a store called Sparks and Plugs, and an add for [=MacAddams'=] Oil ("Straight from the Old Oil Shop!").
** Sideswipe using dual swords for his attacks could be a nod to the Sideswipe from [[Film/TransformersFilmSeries the live-action Transformers movies]]. Also from the Movie are the Battle Blades, which are modeled after Prime's Energon Swords.
** The Fusion Cannon (MOD version) is a reference to Megatron's weapon in ''Dark of the Moon'' (which basically functioned like a pump action shotgun).
** The Heavy Blaster and all the variants have the basic model similar to Jetfire's gun from G1, with twin barrels.
** The doppelgangers Shockwave creates for his boss fight resemble the colours of the Astro Magnum, the toy that the original Shockwave was made from. The ability itself is taken from the original cartoon's production bible, which he never really gets to display. He also makes black duplicates of himself, likely alluding to his ''Animated'' counterpart staying in a grey and black disguise to fool the Elite Autobot Command.
** In the final battle with Megatron, he deploys a chain with a wrecking ball attached, almost identical to his [[WesternAnimation/TheTransformers weapon from his first battle with Prime]].
** Collecting the files on the fate of the Proudstar makes it increasingly clear to longtime fans that the unlucky crew happened to meet up with [[spoiler: [[GodOfEvil Unicron]]]].
** The device Wheeljack constructs for his Ultimate Ability is The Immobilizer, from the G1 episode of the same name. True to its purpose, it can freeze all enemies around him, or true to Wheeljack's usual MO, it becomes a grenade that explodes violently.
** Bulkhead's wrecking balls from ''Prime'' are an unlockable melee weapon.
** The Star Saber and Forge of Solus Prime, also from ''Prime'', are present as well.
*** Hammer weapons in general resemble either the Forge or the [[WesternAnimation/TransformersAnimated Magnus Hammer]].
** There are a few weapons which belong to characters who don't appear in the game, such as the thermal swords preferred by the Dinobots and the Photon Eliminator Rifle traditionally wielded by Rodimus Prime (who doesn't even exist yet).
*** The hyper Swords have the distinct S-shaped design used by [[WesternAnimation/BeastWars Optimus Primal]]. The [[EliteMook Elite Seeker]] that wields them in battle also has Primal's colors
** At one point, Megatron taunts Optimus by saying that he thought Prime was made of sterner stuff. It's an IronicEcho that spans several decades, as Optimus once said that exact same line to Megatron when he tried to fake a surrender in the '80s movie.
** The use of charged-up shield breaking moves from the video game adaptations of ''Transformers: Revenge of the Fallen'' and ''Transformers Prime'' reappears.
** The upgradeable stats for the Autobots are called "Technical Data", which originates from the original toyline's "Tech Specs".
** The Loudspeaker weapon you get from defeating Soundwave was actually last-seen with Jazz, being the combined form of all of his Generations figure's accessories.
** During Mission 21, more than a few characters get a chance to declare their motto from their G1 bio cards.
** One of Motormaster's lines when he enters the field is taken directly from the G1 episode "Masquerade".
--> "When i'm finished with ya, you'll be King of the Junkyard!"
** The Stunticons' TransformationSequence into Menasor uses an action-line background reminiscent of the StockFootage of the Anime/UnicronTrilogy, but the actual combination more closely resembles G1.
** The game features generic Decepticons who look like the Battlechargers; Runabout and Runamuck. The other common generics are Seekers based on the Coneheads; Dirge, Thrust and Ramjet.
** [[spoiler: In the final battle, Optimus finishes Megatron using the exact same two-fisted blow that he used to defeat him in the original movie.]]
** The end credits theme; ''Face The Devastation'', contains a brief snippet of ''WesternAnimation/TheTransformersTheMovie'' 's [[SugarWiki/AwesomeMusic Autobot/Decepticon battle]].
** Challenge mode includes a MirrorMatch which makes you fight evil clones of each playable Autobot. The Decepticons utilized cloning technology in the G1 episode ''A Prime Problem.''

to:

* MythologyGag:
** When Blitzwing shifts from his jet mode to his tank mode, you can see fiery and icy effects around him. This, of course, references his [[WesternAnimation/TransformersAnimated Animated]] counterpart.
**
MythologyGag: The Nemesis Prime pre-order bonus wields the Dark Star Saber, which hails from ''WesternAnimation/TransformersPrime''. However, it goes further than that, as the weapon itself was based on one from ''Anime/TransformersArmada'', where it too was wielded by that series' version game is a giant love letter not only to Generation One but almost all sorts of Nemesis Prime.
** Various billboards advertise the services of S. Witwicky's Auto Shop. There's also a store called Sparks and Plugs, and an add for [=MacAddams'=] Oil ("Straight from the Old Oil Shop!").
** Sideswipe using dual swords for his attacks could be a nod to the Sideswipe from [[Film/TransformersFilmSeries the live-action
Transformers movies]]. Also from media throughout the Movie are the Battle Blades, which are modeled after Prime's Energon Swords.
** The Fusion Cannon (MOD version) is a reference to Megatron's weapon in ''Dark of the Moon'' (which basically functioned like a pump action shotgun).
** The Heavy Blaster and all the variants have the basic model similar to Jetfire's gun from G1, with twin barrels.
** The doppelgangers Shockwave creates for his boss fight resemble the colours of the Astro Magnum, the toy that the original Shockwave was made from. The ability itself is taken from the original cartoon's production bible, which he never really gets to display. He also makes black duplicates of himself, likely alluding to his ''Animated'' counterpart staying in a grey and black disguise to fool the Elite Autobot Command.
** In the final battle with Megatron, he deploys a chain with a wrecking ball attached, almost identical to his [[WesternAnimation/TheTransformers weapon from his first battle with Prime]].
** Collecting the files on the fate of the Proudstar makes it increasingly clear to longtime fans that the unlucky crew happened to meet up with [[spoiler: [[GodOfEvil Unicron]]]].
** The device Wheeljack constructs for his Ultimate Ability is The Immobilizer, from the G1 episode of the same name. True to its purpose, it
franchise's years. You can freeze all enemies around him, or true to Wheeljack's usual MO, it becomes take a grenade that explodes violently.
** Bulkhead's wrecking balls from ''Prime'' are an unlockable melee weapon.
** The Star Saber and Forge of Solus Prime, also from ''Prime'', are present as well.
*** Hammer weapons in general resemble either the Forge or the [[WesternAnimation/TransformersAnimated Magnus Hammer]].
** There are a few weapons which belong to characters who don't appear in the game, such as the thermal swords preferred by the Dinobots and the Photon Eliminator Rifle traditionally wielded by Rodimus Prime (who doesn't even exist yet).
*** The hyper Swords have the distinct S-shaped design used by [[WesternAnimation/BeastWars Optimus Primal]]. The [[EliteMook Elite Seeker]] that wields
look at them in battle also has Primal's colors
** At one point, Megatron taunts Optimus by saying that he thought Prime was made of sterner stuff. It's an IronicEcho that spans several decades, as Optimus once said that exact same line to Megatron when he tried to fake a surrender in the '80s movie.
** The use of charged-up shield breaking moves from the video game adaptations of ''Transformers: Revenge of the Fallen'' and ''Transformers Prime'' reappears.
** The upgradeable stats for the Autobots are called "Technical Data", which originates from the original toyline's "Tech Specs".
** The Loudspeaker weapon you get from defeating Soundwave was actually last-seen with Jazz, being the combined form of all of his Generations figure's accessories.
** During Mission 21, more than a few characters get a chance to declare their motto from their G1 bio cards.
** One of Motormaster's lines when he enters the field is taken directly from the G1 episode "Masquerade".
--> "When i'm finished with ya, you'll be King of the Junkyard!"
** The Stunticons' TransformationSequence into Menasor uses an action-line background reminiscent of the StockFootage of the Anime/UnicronTrilogy, but the actual combination more closely resembles G1.
** The game features generic Decepticons who look like the Battlechargers; Runabout and Runamuck. The other common generics are Seekers based on the Coneheads; Dirge, Thrust and Ramjet.
** [[spoiler: In the final battle, Optimus finishes Megatron using the exact same two-fisted blow that he used to defeat him in the original movie.]]
** The end credits theme; ''Face The Devastation'', contains a brief snippet of ''WesternAnimation/TheTransformersTheMovie'' 's [[SugarWiki/AwesomeMusic Autobot/Decepticon battle]].
** Challenge mode includes a MirrorMatch which makes you fight evil clones of each playable Autobot. The Decepticons utilized cloning technology in the G1 episode ''A Prime Problem.''
[[MythologyGag/TransformersDevastation here]].
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Devastator is no mere Mook


* MascotMook: Devastator is present in all promotional material; even taking up a third of the box art. The Constructicons are recurring enemies throughout the game, being one of two Decepticon teams to be fought more than once, separately and as Devastator (the other being Motormaster and the Stunticons, who form Menasor), and the only team to have individual robot modes for all limbs accounted for (Menasor is formed from the vehicle-mode Stunticons simply attaching to Motormaster, who grows and switches his head out for Menasor's ala the original cartoon).

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* MascotMook: MascotVillain: Devastator is present in all promotional material; even taking up a third of the box art. The Constructicons are recurring enemies throughout the game, being one of two Decepticon teams to be fought more than once, separately and as Devastator (the other being Motormaster and the Stunticons, who form Menasor), and the only team to have individual robot modes for all limbs accounted for (Menasor is formed from the vehicle-mode Stunticons simply attaching to Motormaster, who grows and switches his head out for Menasor's ala the original cartoon).
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* MoneyIsExperiencePoints: While the Autobots can level up normally by fighting Decepticons, they can also level up their stats individually by using credits, which are also used to buy consumable items and weapons. You could also level up your weapons by fusing it with an unwanted weapon and paying the required amount of credits.
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* RPGElements: Characters can level up their stats by fighting enemies or by collecting RareCandy to permanently boost them. There is also a large variety of weapons to unlock and upgrade.
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** Bumblebee, while clearly based primarily on the G1 version of the character (with his original voice actor Dan Gilvezan returning to the role after twenty-eight years) sports the Subaru-esque hatchback alt mode of his Classics toy (complete with extra kibble in robot mode) and his default primary weapon of fisticuffs was possibly inspired by his ''WesternAnimation/TransformersPrime'' incarnation.

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** Bumblebee, while clearly based primarily on the G1 cartoon version of the character (with his original voice actor Dan Gilvezan returning to the role after twenty-eight years) years), sports the Subaru-esque hatchback alt mode of his Classics toy (complete with extra kibble in robot mode) instead of the classic VW Beetle, and his default primary melee weapon of fisticuffs was possibly inspired by his ''WesternAnimation/TransformersPrime'' incarnation.
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None


** Bumblebee, while clearly based primarily on the G1 version of the character (with his original voice actor Dan Gilvezan returning to the role after twenty-eight years) sports the Subaru-esque hatchback alt mode of his Classics toy (complete with extra kibble in robot mode) and his default primary weapon of fisticuffs was possibly inspired by his ''WesternAnimation/TransformersPrime'' incarnation.



** Bumblebee is clearly based primarily on the G1 version of the character (with his original voice actor Dan Gilvezan returning to the role after twenty-eight years) but he sports the Subaru-esque hatchback alt mode of his Classics toy (complete with extra kibble in robot mode) and his default primary weapon of fisticuffs was possibly inspired by his ''WesternAnimation/TransformersPrime'' incarnation.
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** Bumblebee is clearly based primarily on the G1 version of the character (with his original voice actor Dan Gilvezan returning to the role after twenty-eight years) but he sports the Subaru-esque hatchback alt mode of his Classics toy (complete with extra kibble in robot mode) and his default primary weapon of fisticuffs was possibly inspired by his ''WesternAnimation/TransformersPrime'' incarnation.

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* AnAxeToGrind: Optimus' default melee weapon is the energon axe first seen in "More than Meets the Eye Part 2". He is also the only one who can equip the axe melee weapons.
* AnIcePerson: Blitzwing's attacks when in his jet mode are ice-elemental, and he has a chance of freezing the player solid for a few seconds. Furthermore, all non-unique weapons have an ice variant, some of which can also freeze enemies with the right skill.


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* AnAxeToGrind: Optimus' default melee weapon is the energon axe first seen in "More than Meets the Eye Part 2". He is also the only one who can equip the axe melee weapons.


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* AnIcePerson: Blitzwing's attacks when in his jet mode are ice-elemental, and he has a chance of freezing the player solid for a few seconds. Furthermore, all non-unique weapons have an ice variant, some of which can also freeze enemies with the right skill.
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** Collectible files that detail lore about characters and locations.
** An ability that lets you parry an attack by pressing the analog stick in the direction of the attack.
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Decepticons rage the war of wars!\\

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Decepticons rage the wage a war of wars!\\

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----

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---------
->''Transformers!\\
Face the devastation!\\
Decepticons rage the war of wars!\\
'Til all are one, the Autobots\\
Will fight to save us all\\
From devastation!\\
TRANSFORMERS!''
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* CreatorsThumbprint: Due to being developed by Platinum Games, it’s no surprise that some of their influence would rub off on this game:

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* CreatorsThumbprint: CreatorThumbprint: Due to being developed by Platinum Games, it’s no surprise that some of their influence would rub off on this game:
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* CreatorsThumbprint: Due to being developed by Platinum Games, it’s no surprise that some of their influence would rub off on this game:
** Flashy, fast-paced attacks.
** A mechanic that slows down time when dodging an attack at the last second.
** Hidden missions with strict conditions.
** A grading system that marks how well you do based on time and damage taken.
** BossSubtitles for every enemy you encounter.
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* GroundPound: The Autobots can perform this as an attack and as a means of un-earthing hidden items by transforming mid-air, with Grimlock having a more [[AssKicksYou traditional]] variant of this.
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** Jhiaxus, who came from the [[ComicBook/TheTransformers G2 Marvel comics]], follows him, being part of the Proudstar's crew under Nova Prime's command in the backstory.

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** Jhiaxus, who came from the [[ComicBook/TheTransformers [[ComicBook/TheTransformersMarvel G2 Marvel comics]], follows him, being part of the Proudstar's crew under Nova Prime's command in the backstory.
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Deleted Five Man Band example: Zero-context. Part of TRS Wick Cleaning - cannot expand due to unfamiliarity.


* FiveManBand: The playable Autobots fall perfectly into this trope: Optimus is TheLeader, Sideswipe is TheLancer, Wheeljack is TheSmartGuy, Grimlock is TheBigGuy, and Bumblebee is TheChick.
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--->'''Optimus''': It's '''OVER''', MEGATRON!!!

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--->'''Optimus''': -->'''Optimus''': It's '''OVER''', MEGATRON!!!
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Since December 2017, this game along with several other ''Transformers'' games are no longer available for purchase or playing from a digital store such as Steam due to Hasbro's license expiring with Activision.

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Since December 2017, this game along with several all of Activision's other ''Transformers'' games are [[KeepCirculatingTheTapes no longer available for purchase or playing from a digital store stores]] such as Steam UsefulNotes/{{Steam}} due to Hasbro's license expiring Activision's deal with Activision.
Hasbro expiring.
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* BittersweetEnding: The Decepticons are defeated, and Earth is saved, but [[spoiler: to do so, the Ferrotaxis (and all of the Cybertronian history and culture within) had to be destroyed, the Autobots have to hold Nova Prime on a BrokenPedestal due to [[FaceHeelTurn certain revelations]], and, since this is canonically before ''WesternAnimation/TheTransformersTheMovie'', things will get much worse]]. [[note]][[spoiler: Bumblebee and Grimlock survive the movie, Sideswipe vanishes from the series afterwards but has no confirmed death, and Optimus is revived for good at the end of season three. And in the Japanese continuity, Wheeljack shows up alive and well in ''Anime/TransformersVictory'']].[[/note]]\\\
It helps that, while this game is set in the Generation 1 Continuity ''Family'' (which includes a lot of different G1 Continuities, such as the original cartoon, the Marvel comics, the IDW comics, etc.), it's not set in the specific continuity of the original G1 cartoon. So, the events of the Movie may very well play out in a completely different way, and with a happier ending. They may even not happen at all, since the introduction of Nova Prima and Optimus Maximus could bring the story in a brand new direction. At the very least, the game was billed as prequel to the Combiner Wars multimedia branding.

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* BittersweetEnding: The Decepticons are defeated, and Earth is saved, but [[spoiler: to do so, the Ferrotaxis (and all of the Cybertronian history and culture within) had to be destroyed, the Autobots have to hold Nova Prime on a BrokenPedestal due to [[FaceHeelTurn certain revelations]], and, since this is canonically before ''WesternAnimation/TheTransformersTheMovie'', things will get much worse]]. [[note]][[spoiler: Bumblebee and Grimlock survive the movie, Sideswipe vanishes from the series afterwards but has no confirmed death, and Optimus is revived for good at the end of season three. And in the Japanese continuity, Wheeljack shows up alive and well in ''Anime/TransformersVictory'']].[[/note]]\\\
[[/note]]
**
It helps that, while this game is set in the Generation 1 Continuity ''Family'' (which includes a lot of different G1 Continuities, such as the original cartoon, the Marvel comics, the IDW comics, etc.), it's not set in the specific continuity of the original G1 cartoon. So, the events of the Movie may very well play out in a completely different way, and with a happier ending. They may even not happen at all, since the introduction of Nova Prima and Optimus Maximus could bring the story in a brand new direction. At the very least, the game was billed as prequel to the Combiner Wars multimedia branding.



--> [[spoiler: ''Wheeljack'': My time is short?! Good thing I don't believe in hokey predictions!]]
--> [[spoiler: ''Wheeljack'': Please-don't-be-true. [[MadnessMantra Please-don't-be-true-please-don't-be-true...]]]]

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--> [[spoiler: ''Wheeljack'': '''Wheeljack:''' My time is short?! Good thing I don't believe in hokey predictions!]]
--> [[spoiler: ''Wheeljack'': '''Wheeljack:''' Please-don't-be-true. [[MadnessMantra Please-don't-be-true-please-don't-be-true...]]]]
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* BoomHeadshot: Doing so scores you bonus points, high-rank prizes and Sideswipe will flaunt this off, "Headshot! Hold your applause!"
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trivia


* DummiedOut: Ratbat would've joined the rest of Soundwave's Mini-Cassettes in his boss fights, but is absent save for [[http://tfwiki.net/mediawiki/images2/thumb/b/b1/Devastation-Ratbat.jpg/692px-Devastation-Ratbat.jpg an unused model in the data]].

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