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** If one gets an SSR while pulling on a banner, the pity counter doesn't reset so it's still guaranteed to get an SSR after 80 pulls. Likewise with the [[SocketedEquipment matrices]] but these only require 40 pulls.

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** If one gets an SSR while pulling on a banner, the pity counter doesn't reset so it's still guaranteed to get an SSR after 80 pulls. Likewise with the [[SocketedEquipment matrices]] but these only require 40 pulls. Also, the pity doesn't reset when it switches from one banner to the next.



** In Joint Operations, every time a box is opened, the percentage of getting the best equipment featured goes higher. And if a player is still unlucky after opening a certain amount of boxes, a hidden pity mechanic called Special Fall activates and will ensure the player gets one gold equipment for their troubles. This doesn't apply to matrices though.


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** In Joint Operations, every time a box is opened, the percentage of getting the best equipment featured goes higher. And if a player is still unlucky after opening a certain amount of boxes, a hidden pity mechanic called Special Fall activates and will ensure the player gets one gold equipment for their troubles. This doesn't apply to matrices though.

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** Duplicate SR or SSR weapons convert into fusion cores that upgrade that weapon. If your weapon is at max stars, further duplicates are converted into Black/Red Gold (1 for SR, 10 for SSR) and 120 Black Gold can be redeemed for a dupe of a SSR weapon you already own. 120 Red Gold can be used to redeem for the limited-time weapon so it's practically guaranteed by 120 pulls on the banner.

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** Duplicate SR or SSR weapons convert into fusion cores that upgrade that weapon. If your weapon is at max stars, further duplicates are converted into Black/Red Black/Flame Gold (1 for SR, 10 for SSR) and 120 Black Gold can be redeemed for a dupe of a SSR weapon you already own. 120 Red Flame Gold can be used to redeem for the limited-time weapon so it's practically guaranteed by 120 pulls on the banner.(even if you're unlucky enough to not have one after getting that far).



* GetBackHereBoss: Certain bosses like Vulcan, Pallas, and Valkyrie are highly mobile, making them infuriating when you have to chase them down or when they get out of your reach.

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* GetBackHereBoss: Certain bosses like Vulcan, Pallas, and Valkyrie are highly mobile, making them infuriating when they get out of your reach and you have to chase them down or when they get out of your reach.down.


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** Your weapon shatter rate remains the same regardless of how much damage you're doing, so some players bring in an un-upgraded high shatter weapon solely to help break boss shields.

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* FastKillingRadiation: Trying to explore a region with higher radiation than the suppressor will expose the player character to harmful Omnium radiation, slowly reducing your health until you die or get out of the place fast enough. This also happens if one is trying to go out of bounds via the sea.

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* FastKillingRadiation: Trying to explore a region with higher radiation than the suppressor or trying to go out of bounds via the sea will expose the player character to harmful Omnium radiation, slowly reducing your health until you die or get out of the place fast enough. This also happens if one is trying to go out of bounds via the sea.enough.


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* GetBackHereBoss: Certain bosses like Vulcan, Pallas, and Valkyrie are highly mobile, making them infuriating when you have to chase them down or when they get out of your reach.


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* InexplicableTreasureChests: Many exploration points like supply pods and chests nuclei and upgrade items are scattered all over the map just waiting for players to pick up, though all of them are time-gated to prevent players from picking all up in one go.


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* OnlyInItForTheMoney: KING makes it clear that his primary motivation is money and will work for someone as long as the payments are good. His Simulacrum file even logs that the real one rejected the benefits given by Hykros to be part of the project and prefers to be paid in cash, which the logs note is an astronomical amount that stood out on their financial expenses.


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* OutlivingOnesOffspring: [[spoiler:Banges Tech's president Kolador wanted to cure his son Theo from a disease so he colluded with the Heirs of Aida to subject his own son to their experiments just for a chance for survival. Unfortunately, Theo didn't survive and Kolador became remorseful for even agreeing to subject him to the experiment and giving him a painful death.]]


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* RingsOfDeath: Shiro uses one, called Chakram of the Seas, as her main weapon that can shoot out rings like boomerangs to attack enemies. She can even summon a holographic arena that can allow the rings to bounce around for a few seconds to shred an enemy's health and shield.

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* SkewedPriorities: In co-op content like Void Rifts or Joint Operations, the game HUD defaults to showing the main objective and a DPS comparison meter, instead of showing the participants' health and roles to help facilitate effective coordination. You can change the HUD to show the right information with a couple of clicks in the right place, but critical information not being displayed by default gets egregious to some.



* SupportPartyMember: A few weapons, usually indicated by a support icon, has skills that will heal teammates or sometimes buff their damage. Equipping two support weapons will give a player a benediction resonance, increasing their healing abilities by 100% and a further 100% when in teams.


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* SupportPartyMember: A few weapons, usually indicated by a support icon, has skills that will heal teammates or sometimes buff their damage. Equipping two support weapons will give a player a benediction resonance, increasing their healing abilities by 100% and a further 100% when in teams.

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* BadLuckMitigationMechanic:
** Bulk Special Orders using Gold or Red Nuclei and Proof are guaranteed to yield an SR weapon/matrix (or better). The 80th Order is guaranteed to yield an SSR weapon; the 40th Matrix Order is guaranteed to yield an SSR Matrix.
** Duplicate SR or SSR weapons convert into fusion cores that upgrade that weapon. If your weapon is at max stars, further duplicates are converted into Black/Red Gold (1 for SR, 10 for SSR) and 120 Black Gold can be redeemed for a dupe of a SSR weapon you already own. 120 Red Gold can be used to redeem for the limited-time weapon so it's practically guaranteed by 120 pulls on the banner.
** Special Orders using Black Nuclei are '''exempt''' from this trope, so it's all entirely up to the RandomNumberGod to determine if you get anything good.



* BonusFeatureFailure: The "Build Mode" in Artificial Island gave players the impression that they'd develop their own private base with the opportunity to craft their own SSR Matrices, but in reality it's a very un-involved side mode where you gather exclusive resources to develop the same set of buildings and the Matrix crafting system has very low drop rates. Not helping matters is that the bosses, which yield rare resources you need to grow your base, are on a very strict respawn timer which makes this side mode extremely time-sensitive for maximum efficiency.



* DualBoss:
** The level 66 Raid pits the party against Frigg and Valkyrie in separate arenas. If one goes down, the group has 1 minute to defeat the other before the defeated enemy revives with half HP. However, if a boss is unattended for too long, it will reset its behavior and refill its HP fully.
** The level 70 Raid pits the party against two copies of Nemesis in the same arena. They must first be separated, because if both bosses are too close to each other they will heal rapidly. Defeating one will cause the other to become more aggressive but at least the defeated boss stays down.



* JackOfAllTrades: The "Balance" resonance, enabled by wielding one weapon of each type in your loadout, gives a small bonus to damage, defense, shield-breaking, and healing, but not as strong as any of the specialist resonances. While it's self-sufficient for solo content, the specialist resonances are more valued in group content.



* MorphWeapon: Huma's Molten Shield V2 is a shield that's used to clobber enemies, and using the weapon skill converts it into an axe form with a separate moveset. Using the weapon skill again (or changing weapons) will revert to shield form.



* NonIndicativeDifficulty: You may notice that the CS recommendation for the Hard difficulty Ruins goes through the roof, higher than most players can realistically achieve. However, those Hard Ruins can still be cleared with a CS of about half the recommended (or lower) if you fight smart and use all the tools you have available.



* RegeneratingHealth: Your health replenishes outside of combat, with the speed of recovery governed by a Satiety meter that depletes as your health regenerates this way. Eating most foods refills Satiety.
* RelationshipValues: Giving gifts to the Simulacra you've unlocked will increase their Affinity, which at first unlocks their avatar and then enables automated side conversations that expand on their character. At 1200 Affinity you unlock a Simulacrum trait, which is an additional passive that you can toggle (without needing to use that Simulacrum skin), and 4000 Affinity upgrades their associated trait.



** A buff called resonance applies to the player character when equipping certain weapons together, and this will dictate what is their role in a team. For example, setting two DPS weapons will activate an attack resonance and boost a player's attack, while setting two defense weapons will activate the fortitude buff and set the player as a tank.
** Equipping weapons of the same element will activate an elemental resonance and will give additional unique effects when using a weapon's discharge skill.

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** A buff called resonance applies to the player character when equipping certain weapons together, and this will dictate what is their role in a team. For example, setting two DPS weapons will activate an attack resonance and boost boosts a player's attack, while setting two defense weapons will activate the fortitude buff that increases the player's defenses, DrawAggro rate, and set the player as a tank.
shield-breaking efficiency.
** Equipping Certain weapons of the same element will activate have an elemental resonance passive that grant a bonus to its element (and enable other skill effects) if you also have a weapon of the same element in your loadout.
** Attaching matching Matrices to a weapon can enable a bonus effect that's far more valuable than the raw stats they bestow. SR-tier
and will give additional unique effects when using lower Matrices require three Matrices of a weapon's discharge skill.kind, while SSR-tier Matrices have a bonus if you equip a pair, and a further bonus (that is oriented to benefit the matching character's weapon) if you use four of a kind.



* SpringySpores: Mushroom enemies can be jumped upon harmlessly, with Shirli even showing the player character how to do this early in the story. Mogden even has a minigame where players must bounce on a mushroom and hit a target high up in the air.

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* SpringySpores: SpringySpores:
**
Mushroom enemies can be jumped upon harmlessly, with Shirli even showing the player character how to do this early in the story. Mogden even has a minigame where players must bounce on a mushroom and hit a target high up in the air.air.
** An exploration puzzle involves bouncing on large blue mushrooms in a specific order. Completing this yields a Nucleus item.



* TheVeryDefinitelyFinalDungeon: The Omnium Towers you deactivate to illustrate each section of the map are all pointed to the titular Tower of Fantasy. As you progress to the end of Aesperia's story arc you are eventually led to the central section of the map and scale the Tower to fight the Angels of Clemency.

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* TheVeryDefinitelyFinalDungeon: The Omnium Towers you deactivate to illustrate each section of the map are all pointed to the titular Tower of Fantasy. As you progress to the end of Aesperia's story arc you are eventually led to the central section of the map continent and scale the Tower to fight the Angels of Clemency.
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* PowerCreep: While an inevitable element of the genre, the strength of limited-time characters very blatantly eclipsed those of the evergreen ones. The Global release has been downplaying this trope by dialing down the damage and modifier numbers of those characters.

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* AntiPoopSocking: In addition to FreemiumTimer and PlayEveryDay mechanics, this game also likes to control player progression:
** The Global version of the game starts the players at an [[AbsurdlyLowLevelCap abysmal level cap of 18]] for the first day of launch, but then slowly raises it with each passing day. While the level cap lifts at a quick rate, going to 24 on day 2 and then rising 3 levels each subsequent day, the increments slow down after the first week -- going at 2 levels every couple days and then slowing down to 1 level every 3 days, until things taper off at its highest cap of 80. Since equipment upgrades and various gameplay features are also level-gated, this practice discourages players from rushing through content as they risk losing excess experience from story quests (which yield enormous bursts of experience) once they're at the level cap.
** If a player rushes the story too quickly, they'll also find that the game outright timegates its later story chapters, which will only become available when your account is certain hours old. This last bit also means that players who joined later are still forced to wait through the time-gate instead of being allowed to rush through the story to catch up with the playerbase.
** There are a lot of points of interest to find across the large overworld map, each of them yielding Black or Gold Nuclei used for the [[{{Lootboxes}} gacha system]], and contributing to exploration progress achievements that give extra rewards. There's very few physical barriers that prevent you from straying off the beaten path so you can theoretically navigate to a quick-travel point on the other side of the map if you know where to go. That said, several chests and interest points meant to be discovered far later into the plot will be inaccessible for a set period of time (some as long as a few weeks!) and this time-gate is player-dependent. It forces players to pace themselves with exploration as opposed to scrounging everything from the map in one go.



* EmptyLevels: Your character's levels contribute little to your combat strength and are instead a limiter for the content you can experience and the extent to which you can upgrade your weapons and gear. However, this means that when the game gives new players a large experience boost to get them to catch up with the level cap without adjusting the equipment upgrade materials to keep up, the player will feel ''weaker'' for leveling up as enemy strength begins to outpace their own.
* EquipmentBasedProgression: Strengthening your weapons, equipment, and suppressor are major contributors to your Combat Score and overall battle performance.



* GuideDangIt: A common criticism from players is the game's flawed user interface. Some menus are nested within menus and the game often does a poor job of explaining certain mechanics (such as how to distribute buffs in Void Rifts or to adjust your role queue before entering any co-op content) which can hinder the experience of an unwitting player.



* InterfaceSpoiler: It's easy to guess what happens to Shiri early on considering her [[spoiler:transformation as Nemesis]] is shown on many loading screens.

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* InterfaceSpoiler: It's easy to guess what happens to Shiri Shirli early on considering her [[spoiler:transformation as Nemesis]] is shown on many loading screens.



** Weapon Orders are made with Nuclei of three varieties: Black, Gold, and Red. Black and Gold Nuclei are commonly acquired through daily activities or from overworld exploration, and draw only from the evergreen pool of weapons; Black Nuclei pulls do not use the BadLuckMitigationMechanic that the other types do. Red Nuclei are more scarce, only obtained from limited-time events or purchased using Dark Crystals, and are used to pull for limited-time characters.
** Matrix Orders are made with Proofs of Purchase, and come in gold and red variants. They have similar behavior to the nuclei but exchange for matrices instead of weapons. Red proofs are used to exchange for limited-time matrices.



* PatchworkMap: The Aesperia map has a mountain range where one side is the lush Navia and Crown Mines and the other side is the snowy Warren. The environment changes from lush green fields and sandy beaches to snowy within walking distance.

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* PatchworkMap: The Aesperia map has a mountain range where one side is the lush Navia and Crown Mines and the other side is the snowy Warren. The environment changes from lush green fields and sandy beaches to snowy within walking distance. It's much more visible when gazing down at the continent from atop the titular Tower of Fantasy.
* PVPBalanced: The game's PVP side mode equalizes both players by forcing all their equipped weapons and Relics to 6 stars, disabling the effects of equipped matrices or Simulacrum traits, and equalizing their character and weapon levels. The only thing that makes a difference is what you bring to the fight (provided you have them in the first place) and your skill.


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* TheVeryDefinitelyFinalDungeon: The Omnium Towers you deactivate to illustrate each section of the map are all pointed to the titular Tower of Fantasy. As you progress to the end of Aesperia's story arc you are eventually led to the central section of the map and scale the Tower to fight the Angels of Clemency.

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In 2316 humanity discovered the habitable extraterrestrial planet Aida and, faced with dwindling resources and a collapsing environment on Earth, sent a colony spacecraft on a more than 200-year interstellar journey to establish a human colony on the planet. In 2653 the comet Mara is discovered and within it, a vast reserve of a potent energy called Omnium. To capture the comet and harness this energy the Tower of Fantasy is built, but just 5 years after its completion an explosion of Omnium energy irradiates Aida and devastates human civilization on the planet. Some of humanity survives thanks to 'suppressors' developed to counteract the radiation, and the scientific organization Hykros is formed to enable humanity to adapt and further utilize Omnium. Opposed to Hykros is a shadowy organization that goes by the name of the Heirs of Aida, which views Omnium as a source of misery and evil and fights against Hykros to end Omnium research. Meanwhile life on the planet gradually mutates into increasingly aggressive and powerful lifeforms that pose a dangerous threat to the survivors.

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In 2316 humanity discovered the habitable extraterrestrial planet Aida and, faced with dwindling resources and a collapsing environment on Earth, sent a colony spacecraft on a more than a 200-year interstellar journey to establish a human colony on the planet. In 2653 the comet Mara is discovered and within it, a vast reserve of a potent energy called Omnium. To capture the comet and harness this energy the Tower of Fantasy is built, but just 5 years after its completion an explosion of Omnium energy irradiates Aida and devastates human civilization on the planet. Some of humanity survives thanks to 'suppressors' developed to counteract the radiation, and the scientific organization Hykros is formed to enable humanity to adapt and further utilize Omnium. Opposed to Hykros is a shadowy organization that goes by the name of the Heirs of Aida, which views Omnium as a source of misery and evil and fights against Hykros to end Omnium research. Meanwhile Meanwhile, life on the planet gradually mutates into increasingly aggressive and powerful lifeforms that pose a dangerous threat to the survivors.



* AmnesiacHero: [[PlayerCharacter The Wanderer]] is found by the Heirs of Aida at the end of the tutorial and has their memories wiped. Though they quickly learn their origins as an executor for Hykros after a few chapters.

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* AmnesiacHero: [[PlayerCharacter The Wanderer]] is found by the Heirs of Aida at the end of the tutorial and has their memories wiped. Though they quickly learn their origins as an executor for Executor after visiting Hykros after a few chapters.



** In Joint Operations, every time a box is opened, the percentage of getting the best equipment featured goes higher. And if a player is still unlucky after opening a certain amount of boxes, a hidden pity mechanic called Special Fall activates and will ensure the player gets one gold equipment for their troubles. This doesn't apply to matrices though.



* CorrallingVacuum: The Spacetime Rift relic creates a time-space collapse that sucks targets in for 10 seconds and deals a percentage of damage while active. This is useful in pulling groups of mobs before activating skills in places like Bygone Phantasm.



* ADayInTheLimelight: The Simulacrum stories cover a Simulacrum AI's history, and will even show the original person the Simulacrum is based on.
* DarkActionGirl:
** The Angels of Clemency from the Heirs of Aida are mostly women who survived a dangerous experiment, transforming into soldiers and can easily kick the Player Character's ass in the story.
** Shirli becomes one after [[spoiler: her transformation as the cyborg Nemesis.]]



* FastKillingRadiation: Trying to explore a region with higher radiation than the suppressor will expose the player character to harmful Omnium radiation, slowly reducing your health until you die or get out of the place fast enough. This also happens if one is trying to go out of bounds via the sea.



* NoCutsceneInventoryInertia: The protagonist, in cutscene, often uses their bare hands/feet, or a pink EM Blade regardless of player's current equipment in game.

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* NoCutsceneInventoryInertia: The protagonist, in cutscene, cutscenes, often uses their bare hands/feet, or a pink EM Blade regardless of the player's current equipment in game.in-game.



* TimeAbyss: [[spoiler: Hykros initially assumes Vera to be on a different planet, but it's actually another continent that's part of Aida. Later in the story, it's revealed the Omnium accident caused the planet Aida to fall into this, and its continents are scattered into different time planes.]]

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* TimeAbyss: SpringySpores: Mushroom enemies can be jumped upon harmlessly, with Shirli even showing the player character how to do this early in the story. Mogden even has a minigame where players must bounce on a mushroom and hit a target high up in the air.
* ThirdPersonShooter: Gun-type weapons like Samir and Hilda can manually aim their weapons while holding the attack button.
* TimeCrash:
[[spoiler: Hykros initially assumes Vera to be on a different planet, but it's actually another continent that's part of Aida. Later in the story, it's revealed the Omnium accident caused the planet Aida to fall into this, and its continents are scattered into different time planes.]]


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* UtilityWeapon:
** Zero's Negating Cube creates 5 orbs that damage enemies close to the user, which is used by players to [[NotTheIntendedUse AFK farm honeycombs and even mounts.]]
** Elemental weapons can destroy their Elemental ores to use for upgrading weapons. Fire weapons can burn Kerosenia, Tar Pits, and Thornvines that block chests and orbs containing nuclei. Ice weapons are useful to cool off lava puzzles and gain nuclei.
** Long-ranged weapons can shoot down dandelions and drones containing nuclei with ease.


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* WalkOnWater: Maxing Meryl's Simulacrum trait will allow the use of the Frosted trait, freezing the air around her and will even freeze water if swimming, allowing players to walk on water.
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* ColorCodedElements: Different weapons and their attack animations are associated with certain colors to determine what elements they are. Fire weapons are Red-orange, Volt weapons are [[PurpleIsPowerful violet]], Frost weapons are [[BlueIsCold light blue]], and Physical weapons are [[Non-Elemental light yellow]]. The Aberrant element, currently held by Lin, is special as it follows what weapon resonance a player has and if it doesn't have a weapon resonance, attacks will show up as [[WindIsGreen Green]].

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* ColorCodedElements: Different weapons and their attack animations are associated with certain colors to determine what elements they are. Fire weapons are Red-orange, Volt weapons are [[PurpleIsPowerful violet]], Frost weapons are [[BlueIsCold [[BlueMeansCold light blue]], and Physical weapons are [[Non-Elemental [[NonElemental light yellow]]. The Aberrant element, currently held by Lin, is special as it follows what weapon resonance a player has and if it doesn't have a weapon resonance, attacks will show up as [[WindIsGreen Green]].

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* AmusementPark: Cetus Island is an Amusement Park on a FloatingContinent and the home of Dr. Claire. It features a rollercoaster, a ferris wheel, a carousel, and even a firework show during certain times of the day. A claw machine minigame is also available and up to 3 gifts can be acquired here every day.

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* AmusementPark: Cetus Island is an Amusement Park on a FloatingContinent and the home of Dr. Claire. It features a rollercoaster, a ferris Ferris wheel, a carousel, and even a firework show during certain times of the day. A claw machine minigame is also available and up to 3 gifts can be acquired here every day.



* ArmorMeter: Every boss and mini-boss will generate shields reducing damage until shattered. While mini-bosses won't do much if not shattered, bosses have a gauge that fills up faster if attacked, needing players to shatter it with high-shatter weapons. If players failed to shatter it in time, bosses will unleash ultimate attacks enough to wipe a party in higher difficulties.
* ArtificialIntelligence: All the Simulacrum are AI copies of real humans (some of which are already dead) who volunteered for the project as revealed in their character files. All of them are somewhat aware of what they are and their original owners and [[WhatMeasureIsANonHuman talk about it]] in their simulacrum messages.



* BottomlessMagazines: Samir's Dual EM Stars never runs out of bullets if auto-attacking, though doing a lengthy jump attack or using her aimed mode will consume stamina instead.

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* BottomlessMagazines: Samir's Dual EM Stars never runs out of bullets if auto-attacking, though doing a lengthy jump attack or using her aimed mode will consume stamina instead.stamina.


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* ColorCodedElements: Different weapons and their attack animations are associated with certain colors to determine what elements they are. Fire weapons are Red-orange, Volt weapons are [[PurpleIsPowerful violet]], Frost weapons are [[BlueIsCold light blue]], and Physical weapons are [[Non-Elemental light yellow]]. The Aberrant element, currently held by Lin, is special as it follows what weapon resonance a player has and if it doesn't have a weapon resonance, attacks will show up as [[WindIsGreen Green]].


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* PatchworkMap: The Aesperia map has a mountain range where one side is the lush Navia and Crown Mines and the other side is the snowy Warren. The environment changes from lush green fields and sandy beaches to snowy within walking distance.


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* TimeAbyss: [[spoiler: Hykros initially assumes Vera to be on a different planet, but it's actually another continent that's part of Aida. Later in the story, it's revealed the Omnium accident caused the planet Aida to fall into this, and its continents are scattered into different time planes.]]
* TimedMission: Void Rift, Frontier Clash, Bygone, and Sequential Phantasm require players to kill the enemies or bosses within the required time limit to receive the rewards.
* VideoGameDashing: Players have 3 dashes that charge up after each use that allows players to sprint, dodge enemy attacks then counterattack, and have a chance to activate [[BulletTime Phantasia]] to slow enemies.
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* CrapsaccharineWorld: Make no mistake, despite the {{Animesque}} aesthetic, the world is basically [[VideoGame/{{Borderlands}} Pandora]].

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* CrapsaccharineWorld: Make no mistake, despite the {{Animesque}} aesthetic, the world [[DeathWorld world]] is basically [[VideoGame/{{Borderlands}} Pandora]].



* LevelScaling: Happens in all areas including previously revisited ones, encouraging players to use elements that are strong against the enemy's element, weapon upgrading, and rolling for SR and SSR equipment.

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* LevelScaling: Happens in all areas including previously revisited ones, encouraging players to use elements that are strong against the enemy's element, weapon upgrading, and rolling for SR and SSR equipment. The only exception is the main quest.
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* NoCutsceneInventoryInertia: The protagonist, in cutscene, often uses their bare hands/feet, or a pink EM Blade regardless of player's current equipment in game.

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** There's a soft pity on the 30th pull on the first 80 pulls on the gold nucleus banner, and combining this with the free SSR box ensures players will have at least 3 SSR equipment to start with.

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** There's a soft pity on the 30th pull on the first 80 pulls on the gold nucleus banner, and combining this with the free SSR box ensures players will have at least 3 SSR equipment to start with.with, barring duplicates.
** If a player gets stuck or glitches out for some reason, there's an unstuck button in the settings menu that will let a player teleport to the nearest spawn point.

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''Tower of Fantasy'' is a free-to-play open world action RPG developed by by Hotta Studio, part of Perfect World Games, released in China in October 2021 and worldwide (published by Level Infinite, part of Creator/TencentGames) in August 2022.

In 2316 humanity discovered the habitable extraterrestrial planet Aida and, faced with dwindling resources and a collapsing environment on Earth, sent a colony spacecraft on a more than 200 year interstellar journey to establish a human colony on the planet. In 2653 the comet Mara is discovered and within it a vast reserve of a potent energy called Omnium. To capture the comet and harness this energy the Tower of Fantasy is built, but just 5 years after its completion an explosion of Omnium energy irradiates Aida and devastates human civilization on the planet. Some of humanity survives thanks to 'suppressors' developed to counteract the radiation, and the scientific organization Hykros is formed to enable humanity to adapt and further utilize Omnium. Opposed to Hykros is a shadowy organization that goes by the name of the Heirs of Aida, which views Omnium as a source of misery and evil and fights against Hykros to end Omnium research. Meanwhile life on the planet gradually mutates into increasingly aggressive and powerful lifeforms that pose a dangerous threat to the survivors.

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''Tower of Fantasy'' is a free-to-play open world open-world action RPG developed by by Hotta Studio, part of Perfect World Games, released in China in October 2021 and worldwide (published by Level Infinite, part of Creator/TencentGames) in August 2022.

In 2316 humanity discovered the habitable extraterrestrial planet Aida and, faced with dwindling resources and a collapsing environment on Earth, sent a colony spacecraft on a more than 200 year 200-year interstellar journey to establish a human colony on the planet. In 2653 the comet Mara is discovered and within it it, a vast reserve of a potent energy called Omnium. To capture the comet and harness this energy the Tower of Fantasy is built, but just 5 years after its completion an explosion of Omnium energy irradiates Aida and devastates human civilization on the planet. Some of humanity survives thanks to 'suppressors' developed to counteract the radiation, and the scientific organization Hykros is formed to enable humanity to adapt and further utilize Omnium. Opposed to Hykros is a shadowy organization that goes by the name of the Heirs of Aida, which views Omnium as a source of misery and evil and fights against Hykros to end Omnium research. Meanwhile life on the planet gradually mutates into increasingly aggressive and powerful lifeforms that pose a dangerous threat to the survivors.



* AmusementPark: Cetus Island is an Amusement Park on a FloatingContinent and the home of Dr. Claire. It features a rollercoaster, a ferris wheel, a carousel, and even a firework show during certain times of the day. A claw machine minigame is also available and up to 3 gifts can be acquired here every day.



** There's a soft pity on the 30th pull on the first 80 pulls on the gold nucleus banner, and combining this with the free SSR box ensures players will have at least 3 SSR equipment to start with.



* CookingMechanics: Players can collect ingredients or kill wildlife and cook at various cooking stations around the map, usually in shelters, near ruins, or boss arenas. Recipes are discovered by combining ingredients together and while only one ingredient is needed to unlock them, chances rise up the more ingredients are added, even if it's not part of the recipe. Failing will usually result in creating an awful stew and losing all ingredients used.



* ElectronicSpeechImpediment:
** Due to a malfunctioning language circuit, Mi-a sometimes stutters whenever she's speaking, but has no problem speaking out what she needs to say.
** Melo, on the other hand, also has a malfunctioning language chip but unlike Mi-a, this made him a TerseTalker with a kindergartener's vocabulary.



* FullConversionCyborg: [[spoiler:To prevent Shirli from turning into an aberrant, Zeke agreed to have her turn into an "Angel of Clemency" which turned her into the cyborg Nemesis.]]



** The Simulacrum. See below.
* HolographicDisguise: The Simulacrum, based on the wielders of the SR and SSR equipments. Those also change the user's voice as well, though the disguise is turned off during story dialogue and thus, it doesn't affect the story whatsoever.

to:

** The Simulacrum. See below.
* HolographicDisguise: The Simulacrum, based on the wielders of the SR and SSR equipments. Those also change the user's voice as well, though the
Simulacrum AI disguise is turned off during story dialogue and thus, it doesn't affect the story whatsoever.whatsoever.
** Like Genshin, it's possible to acquire a specific character even if you have not properly met them yet, For example, it's possible to get King's Simulacrum data in the first rolls and use the skin even before you meet him later in the Arena.
* GrapplingHookPistol: A variant with the cybernetic arm, this can be used to pull enemies close, pull closer to the target, and deal damage or to access hard-to-reach areas.
* HeroicSacrifice: [[spoiler:To stop the time machine from creating another explosion and to atone for his FaceHeelTurn, Zeke risked his life to shut down the time machine engine but was lost in the time-space as a result. Though there are hints that he is flung to the planet Vera.]]
* HolographicDisguise: The Simulacrum AI are based on the original wielders of the SR and SSR equipment and can be equipped once their weapons are acquired on the special loot. This changes the player character to the chosen Simulacrum and the AI will even contact the player if they have enough awakening points.



* InterfaceSpoiler: It's easy to guess what happens to Shiri early on considering her [[spoiler:transformation as Nemesis]] is shown on a loading screen.

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* InterfaceSpoiler: It's easy to guess what happens to Shiri early on considering her [[spoiler:transformation as Nemesis]] is shown on a many loading screen.screens.


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* NonActionGuy: Franz acts as the MissionControl and is usually the one finding clues on the Heirs of Aida. That said, he usually leaves the fighting to the player character since he can't fight, and he is captured later in the story and has to be saved.


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* OurZombiesAreDifferent: The Aberrants scattered all over the map are people who succumbed to the harmful Omnium radiation and became mindless beasts. The process of becoming an Aberrant is shown early on when [[spoiler:Shirli's suppressor broke after saving Zeke.]]
* RobotBuddy: Mi-a is Shirli's robot assistant who explains that it was found in one of the ruins. Mi-a later asks if they can accompany the player after her owners left the shelter and become their travel companion.
* SetBonus:
** A buff called resonance applies to the player character when equipping certain weapons together, and this will dictate what is their role in a team. For example, setting two DPS weapons will activate an attack resonance and boost a player's attack, while setting two defense weapons will activate the fortitude buff and set the player as a tank.
** Equipping weapons of the same element will activate an elemental resonance and will give additional unique effects when using a weapon's discharge skill.


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* SupportPartyMember: A few weapons, usually indicated by a support icon, has skills that will heal teammates or sometimes buff their damage. Equipping two support weapons will give a player a benediction resonance, increasing their healing abilities by 100% and a further 100% when in teams.
* WeCanRebuildHim: [[spoiler:To prevent Shirli from turning into an aberrant, Zeke agreed to have her turn into an "Angel of Clemency" which turned her into the cyborg Nemesis.]]
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* HolographicDisguise: The Simulacrum, based on the wielders of the SR and SSR equipments. Those also change the user voice as well, though the disguise is turned off during story dialogue and thus, it doesn't affect the story whatsoever.

to:

* HolographicDisguise: The Simulacrum, based on the wielders of the SR and SSR equipments. Those also change the user user's voice as well, though the disguise is turned off during story dialogue and thus, it doesn't affect the story whatsoever.

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* GameplayAndStorySegregation: The player's suppressors can't ever be broken. In fact, it's one of the leveling methods that grant increased stats by collecting upgrade items.

to:

* GameplayAndStorySegregation: GameplayAndStorySegregation:
**
The player's suppressors can't ever be broken. In fact, it's one of the leveling methods that grant increased stats by collecting upgrade items.items.
** The Simulacrum. See below.

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** If one gets an SSR while pulling on a banner, the pity counter doesn't reset so it's still guaranteed to get an SSR after 80 pulls. Likewise with the matrices but these only require 40 pulls.

to:

** If one gets an SSR while pulling on a banner, the pity counter doesn't reset so it's still guaranteed to get an SSR after 80 pulls. Likewise with the matrices [[SocketedEquipment matrices]] but these only require 40 pulls.


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* HolographicDisguise: The Simulacrum, based on the wielders of the SR and SSR equipments. Those also change the user voice as well, though the disguise is turned off during story dialogue and thus, it doesn't affect the story whatsoever.


Added DiffLines:

* SocketedEquipment: Matrices, that can be attached to weapons, add additional stats from damage to wielder HP increase.

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* AmnesiacHero: [[PlayerCharacter The Wanderer]] is found by the Heirs of Aida at the end of the tutorial and has their memories wiped.

to:

* AmnesiacHero: [[PlayerCharacter The Wanderer]] is found by the Heirs of Aida at the end of the tutorial and has their memories wiped. Though they quickly learn their origins as an executor for Hykros after a few chapters.



** If one gets an SSR while pulling on a banner, the pity counter doesn't reset so it's still guaranteed to get an SSR after 80 pulls. Likewise with the matrices but these only require 40 pulls.
* {{BFS}}: Meryl's Rosy Edge is almost as big as her body, and she's one of the taller characters in the game.
* BottomlessMagazines: Samir's Dual EM Stars never runs out of bullets if auto-attacking, though doing a lengthy jump attack or using her aimed mode will consume stamina instead.
* BulletTime: Called Phantasia, this can be activated by doing a perfect dodge, meaning dashing out of the enemy's attack at the right moment. The enemies significantly slow down and all weapons will be immediately charged, allowing everyone to use all their discharge attacks for massive damage. If in a group, only the aggro holder can activate Phantasia.



* FullConversionCyborg: [[spoiler:To prevent Shirli from turning into an aberrant, Zeke agreed to have her turn into an "Angel of Clemency" which turned her into the cyborg Nemesis.]]



* InconsistentDub: The game has shoddy localization and subtitles in-game aren't consistent with the voice dubs everywhere, sometimes even disappearing while a character is speaking. One example is some characters saying "Vela" while the subtitles and the official localization call the planet "Vera".
* InterfaceSpoiler: It's easy to guess what happens to Shiri early on considering her [[spoiler:transformation as Nemesis]] is shown on a loading screen.



* MercyKill: Implied that this was the "rule" Zeke imposed on the inhabitants of Astra Shelter, should anyone become infected or irradiated (it's not that clear how Aberration works). Zeke himself was almost forced to do this to Shirli early on due to getting infected after having her suppressor broken after being attacked. Averted when Zeke refuses and seeks the Heirs of Aida for help.

to:

* MercyKill: Implied that this was the "rule" Zeke imposed on the inhabitants of Astra Shelter, should anyone become infected or irradiated (it's not that clear how Aberration works). Zeke himself was almost forced to do this to Shirli early on due to getting infected after having her suppressor broken after being attacked. Averted when Zeke attacked but he refuses to do this and seeks the Heirs of Aida for help.help.
* OlderThanTheyLook: Due to the Omnium outbreak, everyone in Aesperia who was affected never aged a day afterward. Franz, Dr. Clair, and the rest of Hykros are at least 50 years older than their actual ages.

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* LimitBreak: After dealing enough damage with any of your weapons, you will gain access to a powerful attack that will be unleashed the next time you switch to a different one.

to:

* LimitBreak: After dealing enough damage with any of your weapons, you will gain access to a powerful "Discharge" attack that will be unleashed the next time you switch to a different one.



* MercyKill: Zeke was forced to do this to Shirli early on due to getting infected after having her suppressor broken after being attacked. Zeke refuses and seeks the Heirs of Aida for help.

to:

* LostInTranslation: Abnormally more so than other Chinese games, one of the most infamous being the digit 9 on keypads being replaced by "10% off" for quite a while on the Global version.
* MercyKill: Implied that this was the "rule" Zeke imposed on the inhabitants of Astra Shelter, should anyone become infected or irradiated (it's not that clear how Aberration works). Zeke himself was almost forced to do this to Shirli early on due to getting infected after having her suppressor broken after being attacked. Averted when Zeke refuses and seeks the Heirs of Aida for help.

Added: 620

Changed: 52

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* AbilityRequiredToProceed: Exploring new ruins grant you Relics that necessary to complete it.

to:

* AbilityRequiredToProceed: Exploring new ruins grant you Relics that are necessary to complete it.it.
* AmnesiacHero: [[PlayerCharacter The Wanderer]] is found by the Heirs of Aida at the end of the tutorial and has their memories wiped.



** New players can partake in a time-limited event that grant free SSR by choice, no strings attached, except for only choosing one SSR.

to:

** New players can partake in a time-limited event that grant grants a free SSR by choice, no strings attached, except for only choosing one SSR.



* ChainsawGripBFG: Hilda's Terminator cannon, which has two modes; in the first, it's wielded this way and fires automatically, and in the second, it turns into a mounted sentry turret that fires slow, single blasts.



* CrapsaccharineWorld: Make no mistake, despite the {{Animesque}} aesthetic, the world is basically [[Videogame/{{Borderlands}} Pandora]].
* {{Expy}}: Many of the movesets are taken from or inspired by ''Videogame/DevilMayCry'', especially Frigg's Balmung blade which have moveset that resembles Vergil's in [[Videogame/DevilMayCry5 the fifth game]].
* GameplayAndStorySegregation: The player's suppressors can't ever be broken. In fact it's one of the leveling method that grant increased stats by collecting upgrade items.
* LevelScaling: Happens in all areas including previously revisited ones, encouraging players to use elements that weak against the enemy's element, weapon upgrading, and rolling for SR and SSR equipment.

to:

* CrapsaccharineWorld: Make no mistake, despite the {{Animesque}} aesthetic, the world is basically [[Videogame/{{Borderlands}} [[VideoGame/{{Borderlands}} Pandora]].
* {{Expy}}: Many of the movesets are taken from or inspired by ''Videogame/DevilMayCry'', ''VideoGame/DevilMayCry'', especially Frigg's Balmung blade blade, which have has a moveset that resembles Vergil's in [[Videogame/DevilMayCry5 [[VideoGame/DevilMayCry5 the fifth game]].
* GameplayAndStorySegregation: The player's suppressors can't ever be broken. In fact fact, it's one of the leveling method methods that grant increased stats by collecting upgrade items.
* LevelScaling: Happens in all areas including previously revisited ones, encouraging players to use elements that weak are strong against the enemy's element, weapon upgrading, and rolling for SR and SSR equipment.equipment.
* LimitBreak: After dealing enough damage with any of your weapons, you will gain access to a powerful attack that will be unleashed the next time you switch to a different one.



* MercyKill: Zeke was forced to do this to Shirli early on due to getting infected after having her suppressor broken after being attacked. Zeke refuses, and seek the Heirs of Aida for help.
* WellIntentionedExtremist: Heirs of Aida looks to be one, At the cost of the planet's power source, they attempt to overload the Omnium towers by opening it despite the abundance of energy at the time.
* WideOpenSandbox: Clearly taking out from [[Videogame/GenshinImpact its inspiration]].

to:

* MercyKill: Zeke was forced to do this to Shirli early on due to getting infected after having her suppressor broken after being attacked. Zeke refuses, refuses and seek seeks the Heirs of Aida for help.
* WellIntentionedExtremist: The Heirs of Aida looks look to be one, one. At the cost of the planet's power source, they attempt to overload the Omnium towers by opening it them despite the abundance of energy at the time.
* WideOpenSandbox: Clearly taking out from [[Videogame/GenshinImpact [[VideoGame/GenshinImpact its inspiration]].inspiration]].
* XRaySparks: If your character takes [[ShockAndAwe Volt]] damage, this will happen to them.

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* AntiFrustrationFeatures: New players can partake in a time-limited event that grant free SSR by choice, no strings attached, except for only choosing one SSR.

to:

* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
New players can partake in a time-limited event that grant free SSR by choice, no strings attached, except for only choosing one SSR.SSR.
** Exploration is highly rewarded, especially giving the tokens required to do [[LootBox Special Orders]] and also exclusive rewards.



* GameplayAndStorySegregation: The player's suppressors can't ever be broken. In fact it's one of the leveling method that grant increased stats by collecting upgrade items.



* MercyKill: Zeke was forced to do this to Shirli early on due to getting infected after having her suppressor broken after being attacked. [[BackFromTheDead She gets better though]].

to:

* MercyKill: Zeke was forced to do this to Shirli early on due to getting infected after having her suppressor broken after being attacked. [[BackFromTheDead She gets better though]].Zeke refuses, and seek the Heirs of Aida for help.
* WellIntentionedExtremist: Heirs of Aida looks to be one, At the cost of the planet's power source, they attempt to overload the Omnium towers by opening it despite the abundance of energy at the time.
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Added DiffLines:

* AntiFrustrationFeatures: New players can partake in a time-limited event that grant free SSR by choice, no strings attached, except for only choosing one SSR.


Added DiffLines:

* LevelScaling: Happens in all areas including previously revisited ones, encouraging players to use elements that weak against the enemy's element, weapon upgrading, and rolling for SR and SSR equipment.
* LootBox: Called "Special Orders" and it's the main method to gain equipment.
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''Tower of Fantasy'' is a free-to-play open world action RPG developed by by Hotta Studio, part of Perfect World Games, released in China in October 2021 and worldwide (published by Level Infinite, part of Tencent) in August 2022.

to:

''Tower of Fantasy'' is a free-to-play open world action RPG developed by by Hotta Studio, part of Perfect World Games, released in China in October 2021 and worldwide (published by Level Infinite, part of Tencent) Creator/TencentGames) in August 2022.

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* AbilityRequiredToProceed: Exploring new ruins grant you Relics that necessary to complete it.



* CrapsaccharineWorld: Make no mistake, despite the {{Moe}} aesthetic, the world is basically [[Videogame/{{Borderlands}} Pandora]].

to:

* CrapsaccharineWorld: Make no mistake, despite the {{Moe}} {{Animesque}} aesthetic, the world is basically [[Videogame/{{Borderlands}} Pandora]].



* MercyKill: Zeke was forced to do this to Shirli early on due to getting infected after having her suppressor broken after being attacked. [[BackFromTheDead She gets better though]].

to:

* MercyKill: Zeke was forced to do this to Shirli early on due to getting infected after having her suppressor broken after being attacked. [[BackFromTheDead She gets better though]].though]].
* WideOpenSandbox: Clearly taking out from [[Videogame/GenshinImpact its inspiration]].
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Added DiffLines:

* CrapsaccharineWorld: Make no mistake, despite the {{Moe}} aesthetic, the world is basically [[Videogame/{{Borderlands}} Pandora]].
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


''Tower of Fantasy'' is a free-to-play open world action RPG developed by by Hotta Studio, part of Perfect World Games, released in China in October 2021 and worldwide in August 2022.

to:

''Tower of Fantasy'' is a free-to-play open world action RPG developed by by Hotta Studio, part of Perfect World Games, released in China in October 2021 and worldwide (published by Level Infinite, part of Tencent) in August 2022.



* MercyKill: Zeke was forced to do this to Shirli at one point. [[BackFromTheDead She gets better though]].

to:

* MercyKill: Zeke was forced to do this to Shirli at one point.early on due to getting infected after having her suppressor broken after being attacked. [[BackFromTheDead She gets better though]].

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''Tower of Fantasy'' is a free-to-play, open world, and action RPG developed by by Creator/MiHoYo of ''VideoGame/HonkaiImpact3rd'' and ''VideoGame/GenshinImpact'' in August 2022.

to:

''Tower of Fantasy'' is a free-to-play, free-to-play open world, and world action RPG developed by by Creator/MiHoYo Hotta Studio, part of ''VideoGame/HonkaiImpact3rd'' Perfect World Games, released in China in October 2021 and ''VideoGame/GenshinImpact'' worldwide in August 2022.


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* CharacterCustomization: Choose between a male or female character, fully customizable.
* {{Expy}}: Many of the movesets are taken from or inspired by ''Videogame/DevilMayCry'', especially Frigg's Balmung blade which have moveset that resembles Vergil's in [[Videogame/DevilMayCry5 the fifth game]].
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/h9z2dn2azdjvwxzxkbwkfn_1200_80.jpg]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/h9z2dn2azdjvwxzxkbwkfn_1200_80.jpg]]
org/pmwiki/pub/images/capsule_616x353_55.jpg]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/h9z2dn2azdjvwxzxkbwkfn_1200_80.jpg]]

''Tower of Fantasy'' is a free-to-play, open world, and action RPG developed by by Creator/MiHoYo of ''VideoGame/HonkaiImpact3rd'' and ''VideoGame/GenshinImpact'' in August 2022.

In 2316 humanity discovered the habitable extraterrestrial planet Aida and, faced with dwindling resources and a collapsing environment on Earth, sent a colony spacecraft on a more than 200 year interstellar journey to establish a human colony on the planet. In 2653 the comet Mara is discovered and within it a vast reserve of a potent energy called Omnium. To capture the comet and harness this energy the Tower of Fantasy is built, but just 5 years after its completion an explosion of Omnium energy irradiates Aida and devastates human civilization on the planet. Some of humanity survives thanks to 'suppressors' developed to counteract the radiation, and the scientific organization Hykros is formed to enable humanity to adapt and further utilize Omnium. Opposed to Hykros is a shadowy organization that goes by the name of the Heirs of Aida, which views Omnium as a source of misery and evil and fights against Hykros to end Omnium research. Meanwhile life on the planet gradually mutates into increasingly aggressive and powerful lifeforms that pose a dangerous threat to the survivors.

About 50 years after the cataclysm the player and an unnamed companion are exploring a ruined facility on an unspecified mission when they are attacked by houndlike monsters. The player and the companion separate and the player survives the monsters, only for their suppressor to run out of energy and the player to fall unconscious. The player then wakes up in the Astra Shelter outpost in the presence of its leader Zeke and his sister Shirli, with no recollection of their past.


----
!!The game contains examples of:

*MercyKill: Zeke was forced to do this to Shirli at one point. [[BackFromTheDead She gets better though]].

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