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History VideoGame / TouhouGensokyoLotusLandStory

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* WokenUpAtAnUngodlyHour: In Stage 5, Yuuka is disgruntled at the player character for noisily busting into her mansion "at this hour". It's not specified what time it is, but Yuuka has a drowsy expression and is wearing a nightgown, so it can be surmised that it's late in the night/very early in the morning.
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* ItAmusedMe: In Marisa's endings, Yuuka admits that her reason for starting the incident was that she simply had too much free time.
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* CollisionDamage: Naturally, stage enemies throughout the game play this straight, as is very much commonplace in the ShootEmUp genre. However, all of this game's bosses, as well as the Extra Stage midboss, lack collision hitboxes, making for very rare aversions of the trope.
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''Touhou Gensokyo ~ Lotus Land Story'' is a BulletHell ShootEmUp video game developed by ZUN Soft and published by Amusement Makers for the UsefulNotes/PC98 in 1998. It's the fourth installment in the ''Franchise/TouhouProject'' franchise. Best known for being the game where Music/BadApple came from.

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''Touhou Gensokyo ~ Lotus Land Story'' is a BulletHell ShootEmUp video game developed by ZUN Soft and published by Amusement Makers for the UsefulNotes/PC98 Platform/PC98 in 1998. It's the fourth installment in the ''Franchise/TouhouProject'' franchise. Best known for being the game where Music/BadApple came from.
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* CharacterizationMarchesOn: This is the game where Marisa starts displaying her brash personality, which would go on to become one of her most distinctive character traits. Her connection to Mima also falls out of focus allowing her to stand completely on her own, with Mima being [[SequelNonEntity completely absent from this game]], neither of them interacting or mentioning each other in the [[VideoGame/TouhouKaikidanMysticSquare next installment]], and Mima [[ChuckCunninghamSyndrome disappearing from the series]] afterwards.

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* CharacterizationMarchesOn: This is the game where Marisa starts displaying her brash personality, which would go on to become one of her most distinctive character traits. Her connection to Mima also falls out of focus allowing her to stand completely on her own, with Mima being [[SequelNonEntity completely absent from this game]], neither of them interacting or mentioning each other in the [[VideoGame/TouhouKaikidanMysticSquare next installment]], and Mima [[ChuckCunninghamSyndrome disappearing from the series]] afterwards. Lastly, and partially thanks to the previous point, she starts cementing herself as the series's {{Deuteragonist}}.
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** Fairies as stage enemies make their debut in this game, but they only appear in Stage 1, unlike the Windows games where they're the predominant stage enemy.
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* CharacterizationMarchesOn: This is the game where Marisa starts displaying her brash personality, which would go on to become one of her most distinctive character traits. Her connection to Mima also falls out of focus allowing her to stand completely on her own, with Mima being [[SequelNonEntity completely absent from this game]], neither of them interacting or mentioning each other in the [[VideoGame/TouhouKaikidanMysticSquare next installment]], and Mima [[ChuckCunninghamSyndrome disappearing from the series]] afterwards.
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* AntiFrustrationFeatures: For her boss fight in this game, Marisa brings back her orreries from ''Story of Eastern Wonderland''. However, unlike in that game, where the orreries [[DeflectorShields blocked all damage against her until destroyed]], this time around Marisa can still take some damage when she has her orreries up.

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