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Trope was cut/disambiguated due to cleanup


* CanadaEh: The game takes place in Canada and the voice actors are based from there (as evident by Caroline's telltale "soory" when first meeting Father Noah).
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''Tormented Souls'' is a third-person SurvivalHorror game developed by Creator/DualEffect and published by [=PQube=], released in August 2021 for Xbox, Playstation, Nintendo Switch, and PC. The game is a homage to classic survival horror series such as ''VideoGame/ResidentEvil'', ''VideoGame/SilentHill'', and ''VideoGame/AloneInTheDark''.

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''Tormented Souls'' is a third-person SurvivalHorror game developed by Creator/DualEffect and published by [=PQube=], released in August 2021 for Xbox, Playstation, Nintendo Switch, and PC. The game is a homage to classic survival horror series such as ''VideoGame/ResidentEvil'', ''VideoGame/SilentHill'', ''Franchise/ResidentEvil'', ''Franchise/SilentHill'', and ''VideoGame/AloneInTheDark''.



** ''VideoGame/ResidentEvil'' has a puzzle which is solved by playing the piano. In this game, there is a piano in the main hall. If you click on it, Caroline says "An old piano. Sadly, I don't know how to play."

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** ''VideoGame/ResidentEvil'' ''VideoGame/ResidentEvil1'' has a puzzle which is solved by playing the piano. In this game, there is a piano in the main hall. If you click on it, Caroline says "An old piano. Sadly, I don't know how to play."
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: What the Atomic Men attack you with, a massive hammer that is as big as Caroline.
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* GirlyBruiser: As obvious from her default outfit, SexyWalk, and vanity stacked with makeup in the opening scene, Caroline is a rather feminine young lady, but she's also a capable fighter who isn't afraid to get up in some ghastly mutant's business with a crowbar.

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* GirlyBruiser: As obvious from her default outfit, SexyWalk, SupermodelStrut, and vanity stacked with makeup in the opening scene, Caroline is a rather feminine young lady, but she's also a capable fighter who isn't afraid to get up in some ghastly mutant's business with a crowbar.
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Per TRS, Feelies is now Trivia.


* {{Feelies}}: Physical copies of the game come with a printed map of the mansion.

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* CuttingOffTheBranches: [[spoiler: ''Tormented Souls 2'' has Caroline looking for a cure for the radiation poisoning that Anna is going through, making the best ending the canon one.]]



** [[GoldenEnding Adoption]] - [[spoiler: Caroline injects the antidote into Anna like in the Forgetfulness ending, takes the bolt cutters, then on the way out travels back to 1980 via the VHS projector, frees the young Anna and pulls her into the present day.]]

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** [[GoldenEnding Adoption]] - [[spoiler: Caroline injects the antidote into Anna like in the Forgetfulness ending, takes the bolt cutters, then on the way out travels back to 1980 via the VHS projector, frees the young Anna and pulls her into the present day. ''Tormented Souls 2'' goes with this ending.]]


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* NoCanonForTheWicked: [[spoiler: ''Tormented Souls 2'' has Anna with Caroline, meaning the endings where you don't cure present day Anna or leave her child self behind non-canon.]]
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* UndressingTheUnconscious: Soon after entering the mansion, Caroline gets knocked out by an unknown assailant via TapOnTheHead. When she next wake up, she's in a bathtub, having been completely stripped by her assailant while she was out, though she's much more perturbed by the fact [[EyeScream her eye was surgically removed]]. Her clothes are at least, conveniently placed right next to her.

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* UndressingTheUnconscious: Soon after entering the mansion, Caroline gets knocked out by an unknown assailant via TapOnTheHead. When she next wake wakes up, she's in a bathtub, having been completely stripped by her assailant while she was out, though she's much more perturbed by the fact [[EyeScream her eye was surgically removed]]. Her clothes are at least, conveniently placed right next to her.

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* VisualPun: Few of the puzzles (especially [[spoiler:the {{Safecracking}} Television puzzle]]) involve this.


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* VisualPun: A few of the puzzles (especially [[spoiler:the {{Safecracking}} Television puzzle]]) involve this.
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A sequel, ''Tormented Souls II'', was announced in August 2023 and slated for release at some point in 2024.
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Magic Floppy Disk is an unrealistic or anachronistic floppy. This one is neither of those things.


* MagicFloppyDisk: The game features a puzzle involving a floppy disc, [[spoiler: that contains a clue behind the shutter that states you'd have to add and subtract letters from a number of names for the correct password]]. Don't forget to slide the write protection tab off and eject back the floppy once you're done writing the correct password.
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* BraggingRightsReward: The triple nail gun is more powerful than the standard nail gun, uses less ammo, and can be found in the second room of the game. Clearly it makes things much easier. If you aren't using a guide, you only find out about it from a hint in the results screen, after you've already beaten the game without it. If you ''did'' look up how to find it, then enjoy your DiscOneNuke.

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* BraggingRightsReward: The triple nail gun is more powerful than the standard nail gun, uses less ammo, and can be found in the second room of the game. Clearly it makes things much easier. If you aren't using a guide, you only find out about it from a hint in the results screen, after you've already beaten the game without it. If It is, however, not restricted to a NewGamePlus, so if you ''did'' look up how to find it, then enjoy your DiscOneNuke.
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Caroline Walker travels to Wildberger Hospital, built inside an abandoned mansion on the remote Winterlake island, in search of a pair of twins - Anna and Emma Wildbergers - whose photograph was mailed to her a week earlier. At some point, she loses consciousness and wakes up in a bathtub hooked up to an old ventilator, with one of her eyes having been surgically removed. Now she must find a way to uncover the mystery of the mansion as well as survive and escape.

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In 1994, Caroline Walker travels to Wildberger Hospital, built inside an abandoned mansion on the remote Winterlake island, in search of a pair of twins - Anna and Emma Wildbergers - whose photograph was mailed to her a week earlier. At some point, she loses consciousness and wakes up in a bathtub hooked up to an old ventilator, with one of her eyes having been surgically removed. Now she must find a way to uncover the mystery of the mansion as well as survive and escape.

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The hospital didn't have metal grating for floors over a lake of blood in the past.


* DarkWorld: The game features a literal MirrorWorld Caroline traverses through to solve some puzzles, which have an effect to the 'real' world.



* FanDisservice: None of the nudity that isn't part of statues is played for non-ironic fanservice.

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* FanDisservice: None of the nudity that isn't part of statues is played for non-ironic fanservice.

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It isn't a Dark World, it's the same world in the past. It isn't Time Rewind, because that's in-universe save scumming.


* DarkWorld: The game features a literal MirrorWorld Caroline traverses through to solve some puzzles, which have an effect to the 'real' world.



* DualWorldGameplay: Video tapes and magic mirrors enable Caroline to travel to specific points in the past (the very recent past in one case), to solve puzzles and reach areas that are unreachable in the present.



* TimeRewindMechanic: Caroline has to go back in time to solve some puzzles, by finding VHS tapes and entering inside them through a projector. A late such puzzle explains [[spoiler: [[WhamShot how Caroline lost her eye]].]]
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* NonStandardGameOver: [[spoilers: Letting the shadows consume Caroline, which results in ''something'' attacking her, and dragging her off to an uncertain doom.]]

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* NonStandardGameOver: [[spoilers: [[spoiler: Letting the shadows consume Caroline, which results in ''something'' attacking her, and dragging her off to an uncertain doom.]]
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* BareMidriffsAreFeminine: An alternate costume for Caroline added with the Halloween update involves a scarf, brown jacket, jean pants and a shirt not big enough to cover the midriff.
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* BareYourMidriff: An alternate costume for Caroline added with the Halloween update involves a scarf, brown jacket, jean pants and a shirt not big enough to cover the midriff.

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* AnArmAndALeg: [[spoiler: Father Noah winds up losing one of his arms the third time you run into him, as it becomes obvious that even his fellow cult members view him as a target.]]



* BraggingRightsReward: The Triple Nailgun is more powerful than the standard nail gun, uses less ammo, and can be found in the second room of the game. Clearly it makes things much easier. If you aren't using a guide, you only find out about it from a hint in the results screen, after you've already beaten the game without it. If you ''did'' look up how to find it, then enjoy your DiscOneNuke.

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* BossInMooksClothing: The first time you come across the slasher enemy, it not only absorbs a number of shotgun shells, it's also fought with klaxons and sirens are going off to warn you this is no joke.
* BraggingRightsReward: The Triple Nailgun triple nail gun is more powerful than the standard nail gun, uses less ammo, and can be found in the second room of the game. Clearly it makes things much easier. If you aren't using a guide, you only find out about it from a hint in the results screen, after you've already beaten the game without it. If you ''did'' look up how to find it, then enjoy your DiscOneNuke.



* ChairReveal: [[spoiler: How Caroline finds William's corpse.]]



* DarknessEqualsDeath: You die instantly if you enter a completely dark area, because the "shadows" are hunting you (which is never explictly further explained at all, at most it could be implied that something out there is out to abduct Caroline), so you need to have your lighter equipped when entering such areas. You also can't have a weapon equipped when holding the lighter. [[spoiler: The trope becomes less of an issue after you'd get an electric lamp mounted onto the jacket after you "heal" Noah's arm]].

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* DarknessEqualsDeath: You die instantly if you enter a completely dark area, because the "shadows" are hunting you (which is never explictly explicitly further explained at all, at most it could be implied that something out there is out to abduct Caroline), so you need to have your lighter equipped when entering such areas. You also can't have a weapon equipped when holding the lighter. [[spoiler: The trope becomes less of an issue after you'd get an electric lamp mounted onto the jacket after you "heal" Noah's arm]].



* DropTheHammer: What the Atomic Men attack you with, a massive hammer that is as big as Caroline.



** The ghostly mutant from ImplacableMan below takes the form of a bloated, saggy woman with visible mamaries, to say nothing of said mutant being [[spoiler: what Anna has devolved into in the current day.]] Injecting the antidote does restore her to [[spoiler:a woman around as shapely as her twin sister that injected that to her, but sadly she's dead after years of torment at this point.]]

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** The ghostly mutant from ImplacableMan below takes the form of a bloated, saggy woman with visible mamaries, mammaries, to say nothing of said mutant being [[spoiler: what Anna has devolved into in the current day.]] Injecting the antidote does restore her to [[spoiler:a woman around as shapely as her twin sister that injected that to her, but sadly she's dead after years of torment at this point.]]



* GlowingEyesOfDoom: The Atomic Men, whose eyes are apparently car headlights.



* ImprovisedWeapon: You can obtain a shotgun by combining together two parts, a pipe apparatus and a firing mechanism.
* InfinityPlusOneSword: The Halloween update - in addition to providing an optional alternate costume for Caroline - also introduces [[spoiler: the tripple nailgun]], which fires in bursts and tends to knock down targets in a single burst, making it actually quite an ammo-efficient weapon if you know to whack downed enemies with a crowbar. It is hidden behind a puzzle whose existence is only hinted at the results screen after you'd beat the game.

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* ImprovisedWeapon: You can obtain Every weapon in the game, as the melee weapons are a basic crowbar, a homemade cattle prod, nail guns modified to shoot their nails out at very high velocity, and a shotgun made by combining together two parts, a pipe apparatus and a firing mechanism.
* InfinityPlusOneSword: The Halloween update - in addition to providing an optional alternate costume for Caroline - also introduces [[spoiler: the tripple triple nailgun]], which fires in bursts and tends to knock down targets in a single burst, making it actually quite an ammo-efficient weapon if you know to whack downed enemies with a crowbar. It is hidden behind a puzzle whose existence is only hinted at the results screen after you'd beat the game.



* TheNineties: The game proper takes place in December 16th, 1994, [[spoiler: with Caroline briefly transposing herself into 1980 at two points]].

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* TheNineties: The game proper takes place in on December 16th, 1994, [[spoiler: with Caroline briefly transposing herself into 1980 at two points]].



** The Slasher enemy, looks too much like the Slayers from ''VideoGame/TheSuffering'' for them to be a coincidence.

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** The Slasher enemy, which looks too much like the Slayers from ''VideoGame/TheSuffering'' for them to be a coincidence.

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* CanadaEh: The game takes place in Canada and the voice actors are based from there (evinced by Caroline's telltale "soory" when first meeting Father Noah).

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* CanadaEh: The game takes place in Canada and the voice actors are based from there (evinced (as evident by Caroline's telltale "soory" when first meeting Father Noah).



** [[GoldenEnding Adoption]] - [[spoiler: Caroline injects the antidote to Anna like in Forgetfulness ending, takes the bolt cutters, then on the way to outside travels herself back to 1980 via VHS projector, frees the young Anna with the bolt cutters and pulls her to the present day.]]
* NailEm: The first ranged weapon Caroline gets is a nailgun from the Reverend that's been modified with an external air tank to fire at much higher pressure than intended.

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** [[GoldenEnding Adoption]] - [[spoiler: Caroline injects the antidote to into Anna like in the Forgetfulness ending, takes the bolt cutters, then on the way to outside out travels herself back to 1980 via the VHS projector, frees the young Anna with the bolt cutters and pulls her to into the present day.]]
* NailEm: The first ranged weapon Caroline gets is a nailgun nail gun from the Reverend that's been modified with an external air tank to fire at much higher pressure than intended.


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* NonStandardGameOver: [[spoilers: Letting the shadows consume Caroline, which results in ''something'' attacking her, and dragging her off to an uncertain doom.]]


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** The Slasher enemy, looks too much like the Slayers from ''VideoGame/TheSuffering'' for them to be a coincidence.
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* UnorthodoxReload: As unorthodox as [[ImprovisedWeapon the design of the shotgun]] demands to be. Caroline splits the shotgun into two halves dropping the spent shell, inserts a new shell onto one of the pipes and then combines the parts back in.

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* UnorthodoxReload: As unorthodox as [[ImprovisedWeapon the design of the shotgun]] demands to be. As it's basically a glorified [[https://en.m.wikipedia.org/wiki/Improvised_firearm zip gun]], Caroline splits the shotgun into two halves dropping the spent shell, inserts a new shell onto one of the pipes and then combines the parts back in.
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* GirlyBruiser: As obvious from her default outfit, SexyWalk, and vanity stacked with makeup in the opening scene, Caroline is a rather feminine young lady, but she's also a capable fighter who isn't afraid to get up in some ghastly mutant's business with a crowbar.
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** The hallway where you meet your first enemy has a severely mutilated corpse strung up in a cruciform pose at a dead end, in homage to the now-famous EstablishingSeriesMoment in ''VideoGame/SilentHill1''.

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** The Along with the more obvious reference to ''Franchise/SilentHill'' of the mansion having a decayed, rusted-out DarkWorld version you visit (with it being accessed via mirror seemingly evoking ''Origins'' in particular), the hallway where you meet your first enemy has a severely mutilated corpse strung up in a cruciform pose at a dead end, in homage to the now-famous EstablishingSeriesMoment in the original ''VideoGame/SilentHill1''.
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* BraggingRightsReward: The Triple Nailgun is more powerful than the standard nail gun, uses less ammo, and can be found in the second room of the game. Clearly it makes things much easier. If you aren't using a guide, you only find out about it from a hint in the results screen, after you've already beaten the game without it.
* CanadaEh: The game takes place in Canada and the voice actors are based from there.

to:

* BraggingRightsReward: The Triple Nailgun is more powerful than the standard nail gun, uses less ammo, and can be found in the second room of the game. Clearly it makes things much easier. If you aren't using a guide, you only find out about it from a hint in the results screen, after you've already beaten the game without it. \n If you ''did'' look up how to find it, then enjoy your DiscOneNuke.
* CanadaEh: The game takes place in Canada and the voice actors are based from there.there (evinced by Caroline's telltale "soory" when first meeting Father Noah).
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* ''VideoGame/ResidentEvil'' has a puzzle which is solved by playing the piano. In this game, there is a piano in the main hall. If you click on it, Caroline says "An old piano. Sadly, I don't know how to play."
* The hallway where you meet your first enemy has a severely mutilated corpse strung up in a cruciform pose at a dead end, in homage to the now-famous EstablishingSeriesMoment in ''VideoGame/SilentHill1''.

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* ** ''VideoGame/ResidentEvil'' has a puzzle which is solved by playing the piano. In this game, there is a piano in the main hall. If you click on it, Caroline says "An old piano. Sadly, I don't know how to play."
* ** The hallway where you meet your first enemy has a severely mutilated corpse strung up in a cruciform pose at a dead end, in homage to the now-famous EstablishingSeriesMoment in ''VideoGame/SilentHill1''.

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* ShoutOut: ''VideoGame/ResidentEvil'' has a puzzle which is solved by playing the piano. In this game, there is a piano in the main hall. If you click on it, Caroline says "An old piano. Sadly, I don't know how to play."

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* ShoutOut: ShoutOut:
*
''VideoGame/ResidentEvil'' has a puzzle which is solved by playing the piano. In this game, there is a piano in the main hall. If you click on it, Caroline says "An old piano. Sadly, I don't know how to play." "
* The hallway where you meet your first enemy has a severely mutilated corpse strung up in a cruciform pose at a dead end, in homage to the now-famous EstablishingSeriesMoment in ''VideoGame/SilentHill1''.

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trope rename


* SexyWalk: Caroline has a rather noticeable swing to her hips as she walks, both in her slow and speedier walking animations.


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* SupermodelStrut: Caroline has a rather noticeable swing to her hips as she walks, both in her slow and speedier walking animations.
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Trope has been merged into Badass Biker, pothole.


** First off, young, sultry Caroline Walker who dresses like a BikerBabe, gets a scene where she is naked in a bathtub. That is, in a creepy mansion, with some kind of invasive tube stuck down her throat and she nearly vomits pulling it out. ''Then'' she finds out her right eye has been cut out, and you're even treated to a GrossUpCloseUp of the cavity!

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** First off, young, sultry Caroline Walker who dresses like a BikerBabe, biker, gets a scene where she is naked in a bathtub. That is, in a creepy mansion, with some kind of invasive tube stuck down her throat and she nearly vomits pulling it out. ''Then'' she finds out her right eye has been cut out, and you're even treated to a GrossUpCloseUp of the cavity!
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* ATragedyOfImpulsiveness: One of the later diary logs reveal [[spoiler: it was William who snuck up to Caroline and knocked her out at the beginning of the game, [[DoesntKnowTheirOwnChild never realizing]] the "young and reckless woman" was in fact her daughter Emma, whom he hasn't seen in years. The guy doesn't even realize Noah has taken the daughters before passing away after tasting the poisoned wine.]]

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* ATragedyOfImpulsiveness: One of the later diary logs reveal [[spoiler: it was William who snuck up to Caroline and knocked her out at the beginning of the game, [[DoesntKnowTheirOwnChild never realizing]] the "young and reckless woman" was in fact her his daughter Emma, whom he hasn't seen in years. The guy doesn't even realize Noah has taken the daughters before passing away after tasting the poisoned wine.]]
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* BorrowedBiometricBypass: Late in the game, Caroline has to access the bunker, which is locked with two retinal scanners so the door is intended to be accessed by a pair of twins at once. [[spoiler: Caroline finds a way around this by finding and entering into the VHS tape from the day she was unconscious in the bathtub and ''[[EyeScream taking out her own eye]]'']].

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* BorrowedBiometricBypass: Late in the game, Caroline has to access the bunker, which is locked with [[TwoKeyedLock two retinal scanners scanners]] so the door is intended to be accessed by a pair of twins at once. [[spoiler: Caroline finds a way around this by finding and entering into the VHS tape from the day she was unconscious in the bathtub and ''[[EyeScream taking out her own eye]]'']].
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* AbsurdlySpaciousSewer: The Sewers level has standard-issue wide tunnels with narrow walkways along the sides. You find evidence that someone used to live down there, but their diaries do at least complain about the smell.

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