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Replaced image with full Runic games cover art.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Torchlight.jpg]]
[[caption-width-right:350:The playable classes from left to right: Vanquisher, Destroyer, and Alchemist.]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Torchlight.org/pmwiki/pub/images/torchlight_windows_front_cover.jpg]]
[[caption-width-right:350:The playable classes from left to right: Vanquisher, Destroyer, and Alchemist.]]Alchemist]]
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Touched up the He Was Right There All Along example.


* {{Bizarchitecture}}: A major complaint towards ''VideoGame/{{FATE}}'' was that its randomly-assembled maps consisted mostly of tunnels that went nowhere. ''Torchlight'' averts this by randomly assembling pre-existing setpieces. The downside ''there'' is that you'll inevitably start seeing the same chunk-of-rooms again, but at least you'll know where all the hidden treasures are.

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* {{Bizarchitecture}}: {{Bizarrchitecture}}: A major complaint towards ''VideoGame/{{FATE}}'' was that its randomly-assembled maps consisted mostly of tunnels that went nowhere. ''Torchlight'' averts this by randomly assembling pre-existing setpieces. The downside ''there'' is that you'll inevitably start seeing the same chunk-of-rooms again, but at least you'll know where all the hidden treasures are.



* HeWasRightThereAllAlong: [[spoiler: The Ember Colossus, the Tu'Tara Ruins boss]], who jumps down from a stalagmite after its introduction.

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* HeWasRightThereAllAlong: [[spoiler: The Ember Colossus, the Tu'Tara Ruins boss]], who jumps down from a stalagmite after boss, remains BehindTheBlack in its introduction.own level until the player reaches a large platform, whereupon the camera pans to show that it was hanging onto a large stone pillar supporting the platform.
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Forgot my wiki markup.


* ''Torchlight III'' was released on October 13, 2020, and takes place 100 years after the events of ''Torchlight II''. Originally named ''Torchlight Frontiers'' and intended to be an {{MassivelyMultiplayerOnlineRolePlayingGame MMORPG}}, it was retooled into a traditional ActionRPG and renamed after a period of closed testing.

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* ''Torchlight III'' was released on October 13, 2020, and takes place 100 years after the events of ''Torchlight II''. Originally named ''Torchlight Frontiers'' and intended to be an {{MassivelyMultiplayerOnlineRolePlayingGame MMORPG}}, [[MassivelyMultiplayerOnlineRolePlayingGame MMORPG]], it was retooled into a traditional ActionRPG and renamed after a period of closed testing.

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Rewrote the second half of the opening description to be more concise. A block of text concerning the development of T3 was moved to Trivia space.


Torchlight was the launch title for the Mac OS version of UsefulNotes/{{Steam}}, which may be part of why it's managed to sell over a million copies—a ''lot'' more than Runic expected. (It's also been pirated more than 5 million times in China, with Runic shrugging their shoulders and figuring there's NoSuchThingAsBadPublicity.) A direct sequel, ''VideoGame/TorchlightII'', was released, and a MassivelyMultiplayerOnlineRolePlayingGame was planned, but abandoned after Runic realized how complicated it would be to create. Their next project was more of a ''Zelda''-style action puzzler, ''VideoGame/{{Hob}}'', which was was their last before their owners, Perfect World, closed the studio.

In a surprise announcement on August 9th, 2018, it was revealed that in 2016 Runic Games founder Max Schaefer had founded a new studio, Echtra Games, during the development of ''Hob''. It was also announced that this studio was opened with the intention of reviving the ''Torchlight'' [=MMO=] idea with ''Torchlight Frontiers'', a new [=MMO=] entry in the series with much of the original staff on board set to release in 2019. Later however, the [=MMO=] aspect of Torchlight Frontiers was retooled into the traditional Torchlight experience [[https://www.torchlight3.com/en/news-article/11350673 now under the name]] ''VideoGame/TorchlightIII''. It officially released in 2020, with some development to continue by Perfect World-affiliated studios after Echtra Games was purchased by Creator/{{Zynga}}.

A mobile port called ''Torchlight Infinite'', similar to ''Diablo Immortal'', was released in later 2022. It was also produced in conjunction with a Chinese studio, this one called XD Inc.

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Torchlight was the launch title for the Mac OS version of UsefulNotes/{{Steam}}, which may be part of why it's it managed to sell over a million copies—a ''lot'' more than Runic expected. (It's It's also been pirated more than 5 million times in China, with Runic shrugging their shoulders and figuring there's NoSuchThingAsBadPublicity.) A direct sequel, ''VideoGame/TorchlightII'', was released, and a MassivelyMultiplayerOnlineRolePlayingGame was planned, but abandoned after Runic realized how complicated it would be to create. Their next project was more of a ''Zelda''-style action puzzler, ''VideoGame/{{Hob}}'', which was was their last before their owners, Perfect World, closed the studio.

In a surprise announcement on August 9th, 2018, it was revealed that in 2016 Runic Games founder Max Schaefer had founded a new studio, Echtra Games, during the development of ''Hob''. It was also announced that this studio was opened with the intention of reviving the
NoSuchThingAsBadPublicity.

''Torchlight'' [=MMO=] idea with spawned three sequels:
* ''VideoGame/TorchlightII'' was released on September 10, 2012, and continued the story where ''Torchlight'' left off.
*
''Torchlight Frontiers'', a new [=MMO=] entry in the series with much of the original staff on board set to release in 2019. Later however, the [=MMO=] aspect of Torchlight Frontiers III'' was retooled into the traditional Torchlight experience [[https://www.torchlight3.com/en/news-article/11350673 now under the name]] ''VideoGame/TorchlightIII''. It officially released in on October 13, 2020, with some development to continue by Perfect World-affiliated studios and takes place 100 years after Echtra Games was purchased by Creator/{{Zynga}}.

A mobile port called
the events of ''Torchlight Infinite'', II''. Originally named ''Torchlight Frontiers'' and intended to be an {{MassivelyMultiplayerOnlineRolePlayingGame MMORPG}}, it was retooled into a traditional ActionRPG and renamed after a period of closed testing.
* ''Torchlight: Infinite'' was developed by Chinese studio XD Inc. and released to open beta on October 12, 2022. The game plays
similar to ''Diablo Immortal'', was released in later 2022. It was also produced in conjunction with a Chinese studio, this one called XD Inc.''Diablo: Immortal''.
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Dewicked trope


* BareYourMidriff: Syl wears light clothing and exposes her belly.
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Difficulty Spike is now YMMV


* DifficultySpike: The Black Palace, the final area of the main quest: not only is it filled with DemonicSpiders, but enemies spawn in much greater densities. (Sometimes you'll run into rooms with like five Dragonkin and five Dark Zealots. Just one of those ten is totally enough to kill you, if you're not careful.) The whole point of the area seems to be adding as many deaths to your record as possible before you beat the game.

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In a surprise announcement on August 9th, 2018, it was revealed that in 2016 Runic Games founder Max Schaefer had founded a new studio, Echtra Games, during the development of ''Hob''. It was also announced that this studio was opened with the intention of reviving the ''Torchlight'' [=MMO=] idea with ''Torchlight Frontiers'', a new [=MMO=] entry in the series with much of the original staff on board set to release in 2019. Later however, the [=MMO=] aspect of Torchlight Frontiers was retooled into the traditional Torchlight experience [[https://www.torchlight3.com/en/news-article/11350673 now under the name]] ''VideoGame/TorchlightIII''.

to:

In a surprise announcement on August 9th, 2018, it was revealed that in 2016 Runic Games founder Max Schaefer had founded a new studio, Echtra Games, during the development of ''Hob''. It was also announced that this studio was opened with the intention of reviving the ''Torchlight'' [=MMO=] idea with ''Torchlight Frontiers'', a new [=MMO=] entry in the series with much of the original staff on board set to release in 2019. Later however, the [=MMO=] aspect of Torchlight Frontiers was retooled into the traditional Torchlight experience [[https://www.torchlight3.com/en/news-article/11350673 now under the name]] ''VideoGame/TorchlightIII''. It officially released in 2020, with some development to continue by Perfect World-affiliated studios after Echtra Games was purchased by Creator/{{Zynga}}.

A mobile port called ''Torchlight Infinite'', similar to ''Diablo Immortal'', was released in later 2022. It was also produced in conjunction with a Chinese studio, this one called XD Inc.
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None


** UsefulNotes/{{Steam}} achievement [[ShoutOut Shout Outs]] include [[Franchise/StarWars Only A Master Of Evil]], [[FisherKing Fisher]] [[Myth/KingArthur King]], and [[Music/SirMixALot Sir-Mixes-A-Lot]].

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** UsefulNotes/{{Steam}} achievement [[ShoutOut Shout Outs]] Outs include [[Franchise/StarWars Only A Master Of Evil]], [[FisherKing Fisher]] [[Myth/KingArthur King]], FisherKing, and [[Music/SirMixALot Sir-Mixes-A-Lot]].

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* {{Angrish}}: You will never forget your first, or indeed thirty-seventh, disenchant wipe.


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* MageMarksman: As the classes have no restrictions on what weapons they can use, the Alchemist can be played as either a Magic Gunman or an Arcane Archer.


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** On the Xbox 360 version, the [[BeeBeeGun Bee Swarm]] spell was renamed to "ARG/{{ilovebees}}".
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Vendor Trash is being disambiguated


** A pet that can take all your VendorTrash back to town to sell for you, instead of having to make the trip back yourself. (There's a ''Webcomic/PennyArcade'' [[http://penny-arcade.com/comic/2009/11/04 comic]] on the subject.)

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** A pet that can take all your VendorTrash loot back to town to sell for you, instead of having to make the trip back yourself. (There's a ''Webcomic/PennyArcade'' [[http://penny-arcade.com/comic/2009/11/04 comic]] on the subject.)
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** Though the idea of a Torchlight MMO has been taken up again with the announcement of Torchlight Frontiers.

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** Though the The idea of a Torchlight MMO has been was taken up again with the announcement of Torchlight Frontiers.Frontiers, but that too was abandoned and retooled into Torchlight III.
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None


** UsefulNotes/{{Steam}} achievement [[ShoutOut Shout Outs]] include [[Franchise/StarWars Only A Master Of Evil]], [[FisherKing Fisher]] [[KingArthur King]], and [[Music/SirMixALot Sir-Mixes-A-Lot]].

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** UsefulNotes/{{Steam}} achievement [[ShoutOut Shout Outs]] include [[Franchise/StarWars Only A Master Of Evil]], [[FisherKing Fisher]] [[KingArthur [[Myth/KingArthur King]], and [[Music/SirMixALot Sir-Mixes-A-Lot]].
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* MegaDungeon:
** The story-driven dungeon, which is 35 floors deep, is a {{reconstruction}} of this trope. It is created from many different civilisations settling at the exact same location, each ultimately failing and falling into ruin due to [[spoiler:TheCorruption of Ordrak that spread through the ember veins]], then being buried by the passage of time and lost to history before another civilisation settles at the exact same spot and suffers the same fate. Torchlight is the latest civilisation to settle on that spot and was beginning to experience the same fate as all the past civilisations.
** The post-game dungeon, known as the Shadow Vault, plays this trope straight, having an infinite number of levels, with each level's architecture being completely randomised.

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