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* NeverSmileAtACrocodile: One area in the "Carnival" level of [=THPS4=] has an alligator which appears out of a swamp and follows the player character if the player enters said area. The croc will eat the player character if they get too close.

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* NeverSmileAtACrocodile: One area in the "Carnival" level of [=THPS4=] has an alligator which appears out of a swamp and follows the player character if the player enters said area. The croc gator will eat the player character if they get too close.
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Unfortunately, the series ran on a grueling (for both the developers at Creator/{{Neversoft}} and the players) annualised schedule, a move which, unsurprisingly, led to stagnation and franchise fatigue. Depending on who you ask, the series peaked with ''Pro Skater 2'', ''Pro Skater 3'', or ''Underground'', with the franchise generally agreed to have then circled the drain until Neversoft stopped making Tony Hawk games after the commercial failure of ''Proving Ground'', and promptly began working on ''VideoGame/GuitarHero''. They were merged into Infinity Ward in 2013.

On September 4, 2020, Activision released a [[VideoGameRemake remake]] of the first two ''Pro Skater'' games.[[note]]While marketed as a "remaster", the game is remade from the ground up with all-new assets and code.[[/note]] The remake was developed by Creator/VicariousVisions, who also previously worked on the ''VideoGame/CrashBandicootNSaneTrilogy'', and have experience with the ''Tony Hawk'' games, having done most of the series' ports for Creator/{{Nintendo}} handhelds[[note]]the Platform/GameBoyAdvance ports of all games from ''2'' to ''Underground 2'', ''American [=Sk8land=]'' and the DS ports of ''Downhill Jam'' and ''Proving Ground''[[/note]].

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Unfortunately, the series ran on a grueling (for both the developers at Creator/{{Neversoft}} and the players) annualised schedule, a move which, unsurprisingly, led to stagnation and franchise fatigue. Depending on who you ask, the series peaked with ''Pro Skater 2'', ''Pro Skater 3'', or ''Underground'', with the franchise generally agreed to have then circled the drain until Neversoft stopped making Tony Hawk games after the commercial failure of ''Proving Ground'', Ground'' and promptly began working on ''VideoGame/GuitarHero''. ''VideoGame/GuitarHero'' in 2007. They were merged into ''VideoGame/CallOfDuty'' studio Infinity Ward in 2013.

On September 4,
2014.

After ''Proving Ground'', Activision assigned Tony Hawk development duties to independent developer Robomodo, which lasted until the disastrous quality of ''Pro Skater 5'' put the studio out of business in 2016, one year after its release. A few years of dormancy later in
2020, Activision released a [[VideoGameRemake remake]] of the first two ''Pro Skater'' games.[[note]]While games[[note]]While marketed as a "remaster", the game is remade from the ground up with all-new assets and code.[[/note]] The remake was developed by Creator/VicariousVisions, who also previously worked on the ''VideoGame/CrashBandicootNSaneTrilogy'', and have had prior spin-off experience with the ''Tony Hawk'' games, series, having done most of the series' ports {{reformulated game}}s for Creator/{{Nintendo}} handhelds[[note]]the Platform/GameBoyAdvance ports versionss of all games from ''2'' to ''Underground 2'', ''American [=Sk8land=]'' and the DS ports versions of ''Downhill Jam'' and ''Proving Ground''[[/note]].
Ground''[[/note]]. Despite the remake's commercial and critical success, it wound up being the only console Tony Hawk game by Vicarious Visions, and their final game as Vicarious Visions altogether, for Activision restructured them into the ''VideoGame/{{Diablo}}'' support studio Creator/{{Blizzard|Entertainment}} Albany, thereby putting the Tony Hawk games into another slumber that is ongoing as of 2024.



* ''Mat Hoffman's Pro BMX'' (2001), ''Mat Hoffman's Pro BMX 2'' (2002), ''Shaun Palmer's Pro Snowboarding'' (2001), and ''VideoGame/KellySlatersProSurfer'' (2002): Other Activision published games that apply the ''Pro Skater'' formula to other extreme sports (most of them were released under the label of ''Activision [=O2=]'' along with the ''Pro Skater'' games from 2001 to 2003). They have many noticeable similarities to the Tony Hawk games (even moreso in the case of ''Pro BMX 1'' as it used a modified version of the ''[=THPS2=]'' engine), though they generally aren't considered part of the same series. ''Pro Skater 4'' features a BonusLevel taken from ''Pro BMX 2'', while Slater and Hoffman made appearances as playable characters in ''Pro Skater 3'' and ''American Wasteland'', respectively.

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* ''Mat Hoffman's Pro BMX'' (2001), ''Mat Hoffman's Pro BMX 2'' (2002), ''Shaun Palmer's Pro Snowboarding'' (2001), and ''VideoGame/KellySlatersProSurfer'' ''Kelly Slater's Pro Surfer'' (2002): Other Activision published games that apply the ''Pro Skater'' formula to other extreme sports (most of them were released under the label of ''Activision [=O2=]'' along with the ''Pro Skater'' games from 2001 to 2003). They have many noticeable similarities to the Tony Hawk games (even moreso in the case of ''Pro BMX 1'' as it used a modified version of the ''[=THPS2=]'' engine), though they generally aren't considered part of the same series. ''Pro Skater 4'' features a BonusLevel taken from ''Pro BMX 2'', while Slater and Hoffman made appearances an appearance as a playable characters character in ''American Wasteland''. ''Pro Surfer'' and ''Pro Skater 3'' had a {{dualvertisement}} with Slater and ''American Wasteland'', respectively.Hawk appearing as a secret character in the other's game.
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* BleepDammit: In ''[=THPS4=]'', the word "Bong" in the song "Beach Blanket Bongout" is muted and its name is censored...with "Bongout" being replaced by "Bongload". "Kill" is also censored in "Drunken Lullabies" but not "Bloodstains", which is made even weirder by the latter song being called "Speed Kills" instead.

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