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* MythologyGag: Crystal Dynamics hired Toby Gard, who was the main creator of [=TR1=], to help them with their first Tomb Raider and especially image of Lara herself. Cue new Lara being AmbiguouslyBrown, causing [[FanDumb a minor outrage]]. This comes back to the times when the [[VideoGame/TombRaider first game]] was still on concept stage. Back then, Lara was SpicyLatina named Laura Cruz.
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* MythologyGag: Crystal Dynamics hired Toby Gard, who was the main creator of [=TR1=], to help them with their first Tomb Raider and especially image of Lara herself. Cue new Lara being AmbiguouslyBrown, causing [[FanDumb a minor outrage]].AmbiguouslyBrown. This comes back to the times when the [[VideoGame/TombRaider first game]] was still on concept stage. Back then, Lara was SpicyLatina named Laura Cruz.
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* AntiFrustrationFeatures: If you lose a life during a time trial run, it doesn't make you start the level over. It merely puts Lara back at the last checkpoint. While the clock doesn't stop ticking, checkpoints are plentiful, so it's usually not too far back, meaning beating the time trial is still a possibility.
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* ActionizedSequel: Just for starters, the game opens with action-packed [[AngelsPose silhouette-based cutscene]] accompanied by somewhat cheesy music. The game has staggering (at least at that point of the franchise) number of fights with FacelessGoons, there is non-stop music in the background, ActionDressRip, Yakuzas, ''two'' motor chases (third was also planned) and tons of crazy stunts all over the game. Not all fans were pleased with such dramatic shift toward action movie cliches.
* AllMythsAreTrue: Not only all myth referred in the game are proven to be true, they are also all connected with Excalibur. This approach became stample for Crystal Dynamics, while Core Design was just making their own lore and mythos for each game.
* ArtisticLicenseHistory: Lara is reading a relief inscription telling an Incan legend. Problem is - Inca famously never developed any form of writing that could be set in stone and the closest thing they had to writing were quipu knots.
* AudienceSurrogate: Zip knows close to nothing about history and past cultures beyond things covered by pop-culture and shows signs of GenreBlindness. ''Legend'' was a ContinuityReboot looking to create its own fanbase, thus introducing new players to the franchise and all the standard fare of it was much smoother with having Zip around.
* BondOneLiner: If a cutscene happens right after some fight, it is almost guaranteed Lara will quip one. There are also additional lines after certain smaller encounters without cutscene, when she's joking with Zip and Alister.
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* ContinuityReboot: With the change in developer came various changes in canon, most notably the relationship Lara has with her parents. Lara herself also had a bit of a change in personality, appearing more human, down-to-earth and peppy than her previous iterations. Most key elements remained intact, however. Numerous elements from film continuity were adapted, too. [[TheyChangedItNowItSucks The changes did cause some ire amongst part of the fanbase]], while others liked the new direction in which Lara was taken.
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* ContinuityReboot: With the change in developer came various changes in canon, most notably the relationship Lara has with her parents. Lara herself also had a bit of a change in personality, appearing more human, down-to-earth and peppy than her previous iterations.iterations, but also almost cartoonishly snarky. Most key elements remained intact, however. Numerous elements from film continuity were adapted, too. [[TheyChangedItNowItSucks The changes did cause some ire amongst part of the fanbase]], while others liked the new direction in which Lara was taken.
* CunningLinguist: Aside reading scripts in few different dead languages, Lara is also shown to use Japanese and Russian.
* ItsAllAboutMe: As part of the reboot, Lara is ''very'' aggressive with all her demands and absolutely won't back dawn while solving her own family issues.
* [[MissExposition Miss]] and MrExposition: Both Lara and Alister provide a lot of cultural and historical background, talking about facts that otherwise would never be mentioned in the game.
* MommyIssues: ''Legend'' starts the arc for ''Underworld'', with Lara struggling with MissingMom and feeling guilty for her disappearance.
* PointOfNoReturn: They are pretty common and even more blatant in their placement.
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* PuzzlePan
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* PuzzlePanPuzzlePan: With binocular's RAD mode, but certain minor cutscenes also present where and how to get.
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* SovietSuperscience: [[SarcasmMode What a surprise]], the Soviet research facility was using a piece of Excalibur to toy with Tesla coils and levitation!
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* GameplayAndStorySegregation: In a few levels, it is outright stated that Zip and/or Alister are absent for one reason or another, meaning that Lara can't communicate with either of them and vice versa. In spite of this, however, doing some of Lara's more creative flips will still trigger their automatic responses. It can be very jarring (and also very funny) for the player when Lara is repeatedly failing to get in touch with Zip and Alister in the Ghana section, only to do a flip and hear Alister casually remark, "That was brilliant!"
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* AsideGlance: When Lara comes across the two mercenaries talking about a monkey one of them ran into, Lara shoots an amused smirk at the camera.
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* ArtisticLicensePhysics: An {{egregious}} example of this occurs in the first puzzle room of the Bolivia level. In said room, there are three pressure plates that need to be weighed down so that Lara can progress. Conveniently, there are also three boxes present in this room, but a dilemma becomes apparent when one notes that two of these boxes are located on a slightly lower level. The boxes are too large and heavy to throw, so Lara will need to get them up onto the upper level using a different method. Luckily, there is also a giant lever on this lower level, which Lara may use to catapult the boxes onto the upper level. What does she use as a counter-weight? ''Herself'', weighing just about 60 kilos. And the boxes don't just fly in a neat little arc, no, they're catapulted nearly 15 feet[[note]]4.6 meters[[/note]] into the air. VideoGamePhysics at their finest.
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* ArtisticLicensePhysics: An {{egregious}} JustForFun/{{egregious}} example of this occurs in the first puzzle room of the Bolivia level. In said room, there are three pressure plates that need to be weighed down so that Lara can progress. Conveniently, there are also three boxes present in this room, but a dilemma becomes apparent when one notes that two of these boxes are located on a slightly lower level. The boxes are too large and heavy to throw, so Lara will need to get them up onto the upper level using a different method. Luckily, there is also a giant lever on this lower level, which Lara may use to catapult the boxes onto the upper level. What does she use as a counter-weight? ''Herself'', weighing just about 60 kilos. And the boxes don't just fly in a neat little arc, no, they're catapulted nearly 15 feet[[note]]4.6 meters[[/note]] into the air. VideoGamePhysics at their finest.
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[[quoteright:249:http://static.tvtropes.org/pmwiki/pub/images/Tomb_Raider_Legend_9055.png]]
[[caption-width-right:249:"You'd be amazed how persuasive I can be."]]
[[caption-width-right:249:"You'd be amazed how persuasive I can be."]]
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** A giant rolling boulder trap prompts [[WillSmith "Aww, ''hell'' no!"]] from Zip.
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** A giant rolling boulder trap prompts [[WillSmith [[Creator/WillSmith "Aww, ''hell'' no!"]] from Zip.
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potholes
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Due to its predecessor's lack of commercial success, Eidos Interactive decided to hand over the franchise to Crystal Dynamics, making it the first game to not be developed by Core Design, who had been in charge of the series since its genesis.
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Due to its predecessor's lack of commercial success, Eidos Interactive decided to hand over the franchise to Crystal Dynamics, Creator/CrystalDynamics, making it the first game to not be developed by Core Design, Creator/CoreDesign, who had been in charge of the series since its genesis.
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%%* BossOnlyLevel: Bolivia Redux.
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* CameraScrew: Occasionally.
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* CameraScrew: Occasionally.Occasionally, but the most infamous case happens in Ghana, during IndyEscape. It makes the escape through the trap-filled corridor ''singificantly'' harder that it would be normally.
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%%* DismantledMacguffin: Excalibur.
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* {{Excalibur}}: Deconstructed in the games where the concept of Excalibur as a PublicDomainArtifact is explored.
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* {{Excalibur}}: Deconstructed in the games where the concept of Excalibur as a PublicDomainArtifact is explored.explored, making even the name of the sword just one of many related with the exact same artifact.
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* HotterAndSexier: Zig-zagged. While her default outfit is ''slightly'' more modest than the [=PS1=] games, and there are outfits appropriate for the environment (a winter coat and pants on the Nepal level, for example), she also wears a revealing formal dress in the third level. And collecting all the secrets unlocks two bikinis that can be worn only in the Croft Mansion.
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* HotterAndSexier: Zig-zagged. While her default outfit is ''slightly'' more modest than the [=PS1=] games, and there are outfits appropriate for the environment (a winter coat and pants on the Nepal level, for example), she also wears a revealing formal dress (which of course ends up [[ActionDressRip ripped even further]]) in the third level. And collecting all the secrets unlocks two bikinis that can be worn only in the Croft Mansion.
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%%* LifeMeter
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%%* LovableCoward: Alister.
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%%* PluckyComicRelief: Zip and Alister.
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%%* ReforgedBlade: Excalibur.
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%%* ShortRangeShotgun
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%%* SwordOfPlotAdvancement
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%%* VoiceWithAnInternetConnection: Zip and Alister.
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* HotterAndSexier: Zig-zagged. While her default outfit is ''slightly'' more modest than the [=PS1=] games, and there are outfits appropriate for the environment (a winter coat and pants on the Nepal level, for example), she also wears a revealing formal dress in the third level. And collecting all the secrets unlocks two bikinis that can be worn only in the Croft Mansion.
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''Tomb Raider: Legend'' was released in 2006 and is the seventh entry in the ''Franchise/TombRaider'' series. It marks the first reboot of the series.
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* ContinuityReboot: With the change in developer came various changes in canon, most notably the relationship Lara has with her parents. Lara herself also had a bit of a change in personality, appearing more human, down-to-earth and peppy than her previous iterations. Most key elements remained intact, however. [[TheyChangedItNowItSucks The changes did cause some ire amongst part of the fanbase]], while others liked the new direction in which Lara was taken.
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* ContinuityReboot: With the change in developer came various changes in canon, most notably the relationship Lara has with her parents. Lara herself also had a bit of a change in personality, appearing more human, down-to-earth and peppy than her previous iterations. Most key elements remained intact, however. Numerous elements from film continuity were adapted, too. [[TheyChangedItNowItSucks The changes did cause some ire amongst part of the fanbase]], while others liked the new direction in which Lara was taken.
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%%* CoolSword: Excalibur.
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* {{Foreshadowing}} : The abandonned King Arthur Museum's shop contains a few sea serpent plushies, which seem rather out of place. [[spoiler: It turns out that King Arthur's real tomb is indeed guarded by a real giant sea serpent.]]
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%%* {{Excalibur}}
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%%* {{Gainaxing}}: Subtle, but it's there.
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* LittleBlackDress: Lara wears one in the Japan level. Naturally Lara rip this a little when start the action.
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* LittleBlackDress: Lara wears one in the Japan level.level complete with [[SexyBacklessOutfit Sexy Backless]]. Naturally Lara rip this a little when start the action.
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%%* MalevolentArchitecture
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%%* MissionControl: Zip and Alister.
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* MsFanservice: Lara as usual, especially in the Japan level where she wear a LittleBlackDress with AbsoluteCleavage.
** She has also a bikini (white or black) as alternate outfit.
** She has also a bikini (white or black) as alternate outfit.
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* MsFanservice: Lara as usual, especially in the Japan level where she wear a LittleBlackDress complete with AbsoluteCleavage.
**[[SexyBacklessOutfit Sexy Backless]] and AbsoluteCleavage. She has also a bikini (white or black) as alternate outfit.
**
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* PublicDomainArtifact: Excalibur and the rest of the Arthurian myth is the backdrop for the story. Only the sword is MUCH older than Arthur and several other ancient cultures and actually serves as a key to open a portal to Avalon.
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Badass is no longer a trope.
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* [[DistressedDude Distressed Dudes]]: During the level set in England. The boys, staying in their truck while Lara's investigating a tacky King Arthur museum, are ambushed by Rutland's mercenaries, prompting Lara to quickly make her way out of the tomb she'd been exploring and take out the mercenaries like the {{Badass}} she is.
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* [[DistressedDude Distressed Dudes]]: During the level set in England. The boys, staying in their truck while Lara's investigating a tacky King Arthur museum, are ambushed by Rutland's mercenaries, prompting Lara to quickly make her way out of the tomb she'd been exploring and take out the mercenaries like the {{Badass}} badass she is.
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* MythologyGag: Crystal Dynamics hired Toby Gard, who was the main creator of [=TR1=], to help them with their first Tomb Raider and especially image of Lara herself. Cue new Lara being AmbiguouslyBrown, causing [[FanDumb a minor outrage]]. This comes back to the times when the [[VideoGame/TombRaider first game]] was still on concept stage. Back then, Lara was SpicyLatina named Laura Cruz.
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%%* {{Non Action Guy}}s: Zip and Alister again. Winston also.
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Updated Idle Animation entry
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* IdleAnimation: Whenever you stand still for too long, Lara will start checking her equipment and readjusting her gloves.
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* IdleAnimation: Whenever you stand still for too long, Lara will start checking her equipment and stretching or readjusting the laces on her gloves.boots... or [[MsFanservice slapping her butt]].
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Zero Context Examples
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* BossOnlyLevel: Bolivia Redux.
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* CoolSword: Excalibur.
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* DismantledMacguffin: Excalibur.
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* {{Excalibur}}
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* {{Gainaxing}}: Subtle, but it's there.
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%%* LifeMeter
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* LovableCoward: Alister.
* MalevolentArchitecture: Lampshaded and then justified.
* MalevolentArchitecture: Lampshaded and then justified.
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* MissionControl: Zip and Alister.
** MissingMissionControl: While Lara is off adventuring in Ghana, the manor is invaded by [[spoiler: Amanda]], who apparently makes quite a mess of things. Zip and Alister are disconnected during the assault and Lara is notably unnerved, but also annoyed to find her two companions suddenly missing on the other end.
** MissingMissionControl: While Lara is off adventuring in Ghana, the manor is invaded by [[spoiler: Amanda]], who apparently makes quite a mess of things. Zip and Alister are disconnected during the assault and Lara is notably unnerved, but also annoyed to find her two companions suddenly missing on the other end.
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* {{Mooks}}: In the first level, this is lampshaded after Lara guns down a lone guard:
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* {{Mooks}}: In the first level, this is lampshaded {{lampshaded}} after Lara guns down a lone guard:
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* [[NonActionGuy Non-Action Guys]]: Zip and Alister again. Winston also.
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* PlayerHeadquarters: [[BigFancyHouse Croft Manor.]]
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* PlayerHeadquarters: [[BigFancyHouse Croft Manor.]]Manor]].
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** SwordOfPlotAdvancement
* PluckyComicRelief: Zip and Alister.
* PluckyComicRelief: Zip and Alister.
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*
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--> '''Lara:''' "Anyone between me and that stone ''dies''."
--> '''[[spoiler:Amanda]]:''' "Stop. I don't want anything bad to happen but it will if you come any closer."
--> '''Lara:''' *commences asskicking by sending everybody flying with a single swing of Excalibur*
--> '''[[spoiler:Amanda]]:''' "Stop. I don't want anything bad to happen but it will if you come any closer."
--> '''Lara:''' *commences asskicking by sending everybody flying with a single swing of Excalibur*
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--> '''Lara:''' "Anyone Anyone between me and that stone ''dies''."
''dies''.
--> '''[[spoiler:Amanda]]:'''"Stop. Stop. I don't want anything bad to happen but it will if you come any closer."
closer.
--> '''Lara:'''*commences ''(commences asskicking by sending everybody flying with a single swing of Excalibur*Excalibur)''
--> '''[[spoiler:Amanda]]:'''
--> '''Lara:'''
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* ReforgedBlade: Excalibur.
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* ShortRangeShotgun: Played utterly straight.
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* SmashingHallwayTrapsOfDoom: A staple of the series.
** Nearby one of these types of traps, there's a crate, which you can push ahead of you, so that the walls are blocked whenever they're about to flatten Lara. How such a measly crate manages to stop two massive stone walls is left up to the viewer's WillingSuspensionOfDisbelief though.
** Nearby one of these types of traps, there's a crate, which you can push ahead of you, so that the walls are blocked whenever they're about to flatten Lara. How such a measly crate manages to stop two massive stone walls is left up to the viewer's WillingSuspensionOfDisbelief though.
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* SmashingHallwayTrapsOfDoom: A staple of the series.
**Nearby one of these types of traps, there's a crate, which you can push ahead of you, so that the walls are blocked whenever they're about to flatten Lara. How such a measly crate manages to stop two massive stone walls is left up to the viewer's WillingSuspensionOfDisbelief though.
**
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* StatMeters:
** LifeMeter
** OxygenMeter: For your every-day underwater swimming purposes.
** LifeMeter
** OxygenMeter: For your every-day underwater swimming purposes.
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* StatMeters:
** LifeMeter
**OxygenMeter: For your every-day underwater swimming purposes.
** LifeMeter
**
%%* SwordOfPlotAdvancement
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** AndYourRewardIsClothes
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* VoiceWithAnInternetConnection: Zip and Alister.
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* LovableCoward: Alister.
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* NoodleIncident: While exploring Croft Manor, entering the library with Alister and firing your gun at a certain part of the room will prompt this conversation:
--> '''Alister:''' Ack! Are you sure those bullets won't bounce off that thing and put an end to my short and promising life?
--> '''Lara:''' Hollow points, Alister. They practically drop straight to the floor. I did promise no repeats of that earlier incident, didn't I?
--> '''Alister:''' Ack! Are you sure those bullets won't bounce off that thing and put an end to my short and promising life?
--> '''Lara:''' Hollow points, Alister. They practically drop straight to the floor. I did promise no repeats of that earlier incident, didn't I?
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Also marking a change from previous ''Tomb Raider'' games (which were exclusive to PlayStation and PC, with some ports to Sega), ''Tomb Raider Legend'' went fully multiplatform: it was released for PC, UsefulNotes/PlayStation2 and [[UsefulNotes/PlayStation3 3]], UsefulNotes/PlayStationPortable, UsefulNotes/{{Xbox}} and UsefulNotes/{{Xbox 360}}, UsefulNotes/NintendoGameCube, [[AndTheRest Game Boy Advance, Nintendo DS and mobiles.]]
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Also marking a change from previous ''Tomb Raider'' games (which were exclusive to PlayStation UsefulNotes/PlayStation and PC, with some ports to Sega), ''Tomb Raider Legend'' went fully multiplatform: it was released for PC, UsefulNotes/PlayStation2 and [[UsefulNotes/PlayStation3 3]], UsefulNotes/PlayStationPortable, UsefulNotes/{{Xbox}} and UsefulNotes/{{Xbox 360}}, UsefulNotes/NintendoGameCube, [[AndTheRest Game Boy Advance, Nintendo DS and mobiles.]]
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* BlondesAreEvil: [[spoiler: Amanda.]]
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* BritishAccents: Lara, [[CaptainObvious of course]]. Alister and Winston count as well.
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* SexySoakedShirt: Lara has a costume, called "Classic, Gray" which consists of a white shirt and plaid shorts. In the remastered version for the PS3, the shirt becomes see-through when wet (she wears a bra, of course).
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* SexySoakedShirt: Lara has a costume, called "Classic, Gray" which consists of a white shirt and plaid shorts. In the remastered version for the PS3, [=PS3=], the shirt becomes see-through when wet (she wears a bra, of course).
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** One of the trophies for the PS3 version is called "[[Series/StarTrekTheNextGeneration THERE ARE FOUR LIGHTS]]."
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** One of the trophies for the PS3 [=PS3=] version is called "[[Series/StarTrekTheNextGeneration THERE ARE FOUR LIGHTS]]."
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Work titles are not displayed in bold.
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'''''Tomb Raider: Legend''''' was released in 2006 and is the seventh entry in the ''Franchise/TombRaider'' series. It marks the first reboot of the series.
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* BechdelTest: Passed. Lara talks shop with Anaya, and with Amanda in the flashback.
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* AndYourRewardIsClothes: Along with artwork, bios, and cheats.
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* AndYourRewardIsClothes: Legend has a big list of alternate outfit for Lara. Along with artwork, bios, and cheats.
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* MsFanservice: Lara as usual, especially in the Japan level where she a LittleBlackDress with AbsoluteCleavage. She has also a bikini as alternate outfit.
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* MsFanservice: Lara as usual, especially in the Japan level where she wear a LittleBlackDress with AbsoluteCleavage. AbsoluteCleavage.
** She has also a bikini (white or black) as alternate outfit.
** She has also a bikini (white or black) as alternate outfit.
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* MsFanservice: Zip [[LampshadeHanging lampshades]] this in the conversation below:
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* MsFanservice: Lara as usual, especially in the Japan level where she a LittleBlackDress with AbsoluteCleavage. She has also a bikini as alternate outfit.
** Zip [[LampshadeHanging lampshades]] this in the conversation below:
** Zip [[LampshadeHanging lampshades]] this in the conversation below:
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* SexyWalk: At the start of Japan level.
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* ActionDressRip: To be honest, that evening dress kind of had it coming.
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* ActionDressRip: To be honest, that evening dress kind of had it coming.This happens when Lara visits Japan in a very fetching LittleBlackDress. The Yakuza show up, and Lara dives for cover behind the bar so she can strategically rip her skirt and strap gun holsters to her thighs.
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* LittleBlackDress: Lara wears one in the Japan level. Naturally Lara rip this a little when start the action.
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* {{Cap}}: Unlike the previous ''Tomb Raider'' games, you're only allowed a maximum of three health packs at a time. Usually, however, this isn't a big problem because defeated enemies often spill health packs.