Follow TV Tropes

Following

History VideoGame / TokyoTattooGirls

Go To

OR

Is there an issue? Send a MessageReason:
None


''Tokyo Tattoo Girls'' (known in Japan as ''Irezumi no Kuni'', "Tattoo Nation") is a StrategyRPG (that entails '''very little''' actual strategy) developed by Sushi Typhoon Games, Nikkatsu's video game label. It was published for UsefulNotes/PlayStationVita as a digital-only title in Japan by Nikkatsu in 2016, and was released internationally for [=PlayStation=] Vita and Microsoft Windows by [[Creator/NipponIchi NIS America]] in 2017.

to:


''Tokyo Tattoo Girls'' (known in Japan as ''Irezumi no Kuni'', "Tattoo Nation") is a StrategyRPG (that entails '''very little''' actual strategy) developed by Sushi Typhoon Games, Nikkatsu's video game label. It was published for UsefulNotes/PlayStationVita Platform/PlayStationVita as a digital-only title in Japan by Nikkatsu in 2016, and was released internationally for [=PlayStation=] Vita and Microsoft Windows by [[Creator/NipponIchi NIS America]] in 2017.
Is there an issue? Send a MessageReason:
None


-> "A Japanese maiden...Tea, flowers, the path to mastery. Though I am 18, a flower bud, I shall fight as a red cherry blossom. I, Kayako Musashino, will take this land."

to:

-> --> "A Japanese maiden...Tea, flowers, the path to mastery. Though I am 18, a flower bud, I shall fight as a red cherry blossom. I, Kayako Musashino, will take this land."
Is there an issue? Send a MessageReason:
None


* GamePlaysItself: The biggest criticism lobbied towards the game. While marketed as a "strategy RPG", the game is actually built completely around general numbers management, with the player having very little direct influence on how battles play out. They can choose a district to start in, and how to spend incoming funds, with the main options being new gambling dice, recruiting minions, getting new tattoos, and restoring Honor (your health meter). The player can also collect money faster by selecting briefcases on the ward map, reduce lost Honor from a rebelling district by selecting sirens, and make dialogue choices when encountering a Syndicate leader. Everything else, such as what districts your chosen girl takes over, whether or not to engage in a Syndicate encounter, etc., is completely automated and mostly randomized (though some girls tend to be more defensive than offensive in nature).

to:

* GamePlaysItself: The biggest criticism lobbied towards the game. While marketed as a "strategy RPG", the game is actually built completely around general numbers management, has far more in common with the IdleGame genre, as the player having has very little direct influence on how battles play out. They can choose a district Your main options boil down to start in, choosing a girl (with each being either more offensive or defensive in nature), a starting district, and how to spend incoming funds, with the main options being funds -- whether it be new gambling dice, recruiting more minions, getting new tattoos, and restoring Honor (your health meter).(i.e. health) -- to improve your success rate in fights. The player can also collect money faster by selecting briefcases on the ward map, reduce lost Honor from a rebelling district by selecting sirens, and make dialogue choices when encountering a Syndicate leader. Everything else, such as what districts your chosen girl takes over, whether or not to engage in a Syndicate encounter, how battles themselves play out, etc., is completely automated and mostly randomized (though some girls tend to be more defensive than offensive in nature).automated.
Is there an issue? Send a MessageReason:
None


* GamePlaysItself: The game's greatest flaw; despite being billed as a "Strategy" game, the player has very little influence on how the game plays out. They can choose a district to start in, and how to spend incoming funds, with the main options being new gambling dice, recruiting minions, getting new tattoos, and restoring Honor (your health meter). The player can also collect money faster by selecting briefcases on the ward map, reduce lost Honor from a rebelling district by selecting sirens, and make dialogue choices when encountering a Syndicate leader. Everything else, such as what districts your chosen girl takes over, whether or not to engage in a Syndicate encounter, etc., is completely automated and mostly randomized (though some girls tend to be more defensive than offensive in nature).

to:

* GamePlaysItself: The game's greatest flaw; despite being billed biggest criticism lobbied towards the game. While marketed as a "Strategy" game, "strategy RPG", the game is actually built completely around general numbers management, with the player has having very little direct influence on how the game plays battles play out. They can choose a district to start in, and how to spend incoming funds, with the main options being new gambling dice, recruiting minions, getting new tattoos, and restoring Honor (your health meter). The player can also collect money faster by selecting briefcases on the ward map, reduce lost Honor from a rebelling district by selecting sirens, and make dialogue choices when encountering a Syndicate leader. Everything else, such as what districts your chosen girl takes over, whether or not to engage in a Syndicate encounter, etc., is completely automated and mostly randomized (though some girls tend to be more defensive than offensive in nature).

Added: 114

Removed: 111

Is there an issue? Send a MessageReason:
None


* AsianFoxSpirit: Kita Sobae, one of the Syndicate members, is a fox-eared shrine maiden with supernatural wisdom.



* {{Kitsune}}: Kita Sobae, one of the Syndicate members, is a fox-eared shrine maiden with supernatural wisdom.
Is there an issue? Send a MessageReason:
None


'''Tokyo Tattoo Girls''' (known in Japan as ''Irezumi no Kuni'', "Tattoo Nation") is a StrategyRPG (that entails '''very little''' actual strategy) developed by Sushi Typhoon Games, Nikkatsu's video game label. It was published for UsefulNotes/PlayStationVita as a digital-only title in Japan by Nikkatsu in 2016, and was released internationally for [=PlayStation=] Vita and Microsoft Windows by [[Creator/NipponIchi NIS America]] in 2017.

to:

'''Tokyo ''Tokyo Tattoo Girls''' Girls'' (known in Japan as ''Irezumi no Kuni'', "Tattoo Nation") is a StrategyRPG (that entails '''very little''' actual strategy) developed by Sushi Typhoon Games, Nikkatsu's video game label. It was published for UsefulNotes/PlayStationVita as a digital-only title in Japan by Nikkatsu in 2016, and was released internationally for [=PlayStation=] Vita and Microsoft Windows by [[Creator/NipponIchi NIS America]] in 2017.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GameBreakingBug: The trophy for using all of Chocho's special commands is bugged, and thus unobtainable, even well after the Vita stopped receiving support.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MostWritersAreWriters: Naturally, the films that Chocho Choufu knows the most about are the ones by Nikkatsu, whose subsidiary developed this game.

Added: 787

Changed: 252

Is there an issue? Send a MessageReason:
None


[[caption-width-right:250:The female protagonists, with Tama on the right.]]

to:

[[caption-width-right:250:The female protagonists, with Tama Chizuru and Akika in the back, Kayako in the middle, Chocho and Mia in front, and Karin on the right.]]right]]



* BadassBoast: Kayako Musashino introduces herself to the player with one, and tends to repeat it for her opponents.
-> "A Japanese maiden...Tea, flowers, the path to mastery. Though I am 18, a flower bud, I shall fight as a red cherry blossom. I, Kayako Musashino, will take this land."



* BigBad: Although taking over her ward is no different from anyone else's, Chiyoda Kirika is the leader of the Syndicate, who wears military garb and can claim to some of the protagonist girls that she knows the secret behind the sudden appearance of the apocalypse-causing magic tattoos. [[spoiler:In Machida's story, she reveals that the outfit was just part of a photo shoot, and during the initial commotion, she stumbled into a hidden facility that did tests on a tattooed girl whose spirit went out of control, and stole enough documents to bargain with the government.]]

to:

* BigBad: Although taking over her ward is no different from anyone else's, Chiyoda Kirika is the leader of the Syndicate, who wears military garb and can claim to some of the protagonist girls that she knows the secret behind the sudden appearance of the apocalypse-causing magic tattoos. [[spoiler:In Machida's story, she reveals that the outfit was just part of a photo shoot, and during shoot. During the initial commotion, she stumbled into a hidden facility that did tests on a tattooed girl whose spirit went out of control, and stole enough documents to bargain with the government.]]



* DefeatMeansFriendship: If a ward under your girl's control starts rebelling, it can potentially lead to a Syndicate encounter. No matter what is said, it leads to the local Syndicate leader being defeated, and that ward becoming permanently peaceful for the rest of that run (though saying the right thing is rewarded with some Honor recovery and a special image of the defeated member).

to:

* DefeatMeansFriendship: If a ward under your girl's control starts rebelling, it can potentially lead to a Syndicate encounter. No matter what is said, it leads to the local Syndicate leader being defeated, and that ward becoming permanently peaceful for the rest of that run (though saying the right thing is rewarded with some Honor recovery and a special image of the defeated befriended member).



* GamePlaysItself: The game's greatest flaw; despite being billed as a "Strategy" game, the player has very little influence on how the game plays out. They can choose a district to start in, and how to spend incoming funds, with the main options being new gambling dice, recruiting minions, getting new tattoos, and restoring Honor (your health meter). The player can also collect money faster by selecting briefcases on the ward map, reduce lost Honor from a rebelling district by selecting sirens, and make dialogue choices when encountering a Syndicate leader. Everything else, such as what districts your chosen girl takes over, whether or not a rebelling ward will lead to a Syndicate encounter, etc., is completely automated and mostly randomized (though some girls tend to be more defensive than offensive in nature).

to:

* GamePlaysItself: The game's greatest flaw; despite being billed as a "Strategy" game, the player has very little influence on how the game plays out. They can choose a district to start in, and how to spend incoming funds, with the main options being new gambling dice, recruiting minions, getting new tattoos, and restoring Honor (your health meter). The player can also collect money faster by selecting briefcases on the ward map, reduce lost Honor from a rebelling district by selecting sirens, and make dialogue choices when encountering a Syndicate leader. Everything else, such as what districts your chosen girl takes over, whether or not a rebelling ward will lead to engage in a Syndicate encounter, etc., is completely automated and mostly randomized (though some girls tend to be more defensive than offensive in nature).



* ImprobablyFemaleCast: Every single protagonist, AND every leader in the Syndicate, is a woman.

to:

* ImprobablyFemaleCast: Every single protagonist, the gambling den owner, AND every leader in the Syndicate, Syndicate is a woman.woman. The only person that "might" be male is the Tattoo Master player, whose face is never seen.



* KnightTemplar: Unlike the other partners, who are motivated by things like family or freedom, Kayako Musashino's goal is to bring order back to Tokyo under her will. She's called out a few times during her campaign, but insists that the goal of regaining peace is worth the violence, even if she must become a tyrant.



* SplitPersonality: Sumida Chieri first presents herself as "Masked Sumida", but after a battle, has a more soft-spoken idol identity that is aware of, but has no memories of being, her other self.

to:

* SplitPersonality: Sumida Chieri first presents herself as "Masked Sumida", but after a battle, has a more soft-spoken idol identity that is aware of, but has no memories of being, her other self.self.
* StudentCouncilPresident: Potential partner Kayako Musashino was one before the calamity, and still has many of the associated personality traits as the upcoming reunifier of Tokyo.

Added: 2702

Changed: 1367

Is there an issue? Send a MessageReason:
None


* AxCrazy: Shibuya Mitsue, one of the Syndicate leaders, cares about things like her family and Tokyo's future...but also carries ''live grenades'' into battle.



* BigBad: Although taking over her ward is no different from anyone else's, Kirika of the Chiyoda ward is the leader of the Syndicate, who wears military garb and can claim to some of the protagonist girls that she knows the secret behind the sudden appearance of the apocalypse-causing magic tattoos.

to:

* BigBad: Although taking over her ward is no different from anyone else's, Kirika of the Chiyoda ward Kirika is the leader of the Syndicate, who wears military garb and can claim to some of the protagonist girls that she knows the secret behind the sudden appearance of the apocalypse-causing magic tattoos.tattoos. [[spoiler:In Machida's story, she reveals that the outfit was just part of a photo shoot, and during the initial commotion, she stumbled into a hidden facility that did tests on a tattooed girl whose spirit went out of control, and stole enough documents to bargain with the government.]]



* BigSisterInstinct: [[spoiler:Minato Rosa of the Syndicate never leaves her sister Ortensia's side, mainly because Ortensia wasn't gifted any special power during the catastrophe.]]
* BittersweetEnding: Every female partner has their own ending, but most of them are this; despite conquering the Syndicate, the city is still in a state of disrepair, and the Tattoo Master player is set to leave in order to find their own missing relatives.
* CarnivalOfKillers: The Syndicate. All of their members are incredibly diverse, such as a flight attendant, a traditional umbrella dancer, a goldfish fanatic, and a shy idol with a MaskedLuchador SplitPersonality, but they all benefit from keeping the locked-down Tokyo in their iron grip. And although the "killing" part is debatable, as nobody in the game actually dies, many go into their battles with guns and other weaponry.
* CatGirl: Karin Tama has this vibe, with hair decorations that look like cat ears, and her speech constantly peppered with cat sounds.



* DownerEnding: The normal ending for [[spoiler:Chizuru; the family she hoped to find beyond Tokyo's walls has disappeared, she assumes she's going to Hell for all the violence involved in dominating the Syndicate, and she has to stay in Tokyo and part ways with her closest ally, the player, to prevent the city from fracturing again]].

to:

* DownerEnding: The normal ending for [[spoiler:Chizuru; the family she hoped to find beyond Tokyo's walls has disappeared, she assumes she's going to Hell for all the violence involved in dominating the Syndicate, and she has to stay in Tokyo and part ways with her closest ally, the player, to prevent the city from fracturing again]].again]].
* EthicalSlut: Chocho Choufu, film buff and hopeful movie star, is completely willing to perform in and defend pornographic material that has a romantic plot. If it's just about the physical aspect, though, she'll refuse.



* FauxActionGirl: [[spoiler:Minato Ortensia, a member of the Syndicate always seen with her sister Rosa, never manifested a tattoo like her sibling and instead has a plastic tattoo sleeve.]]



* ImprobablyFemaleCast: Every single protagonist, AND every head of the Syndicate, is a woman.

to:

* GenerationXerox: Chocho Choufu, who works hard to be an actress, idolizes and is following in the footsteps of her movie star grandmother.
* GuardianEntity: Possible partner Akika Machida is accompanied by "Jovani", who she at first assumes is a spirit possessing her umbrella that only she can hear. She later decides that it's instead being channeled through her tattoos, as its voice gets clearer after the Tattoo Master player helps develop them.
* ImprobablyFemaleCast: Every single protagonist, AND every head of leader in the Syndicate, is a woman.woman.
* {{Kitsune}}: Kita Sobae, one of the Syndicate members, is a fox-eared shrine maiden with supernatural wisdom.



* PowerTattoo: The more tattoos a girl has, the greater their power becomes, increasing their overall Charisma as well as their power in specific types of wards (commercial, residential, etc.).
* StandardEvilOrganizationSquad: The Syndicate. Although all of their members are incredibly diverse, such as a flight attendant, a traditional umbrella dancer, a goldfish fanatic, and a shy idol with a Luchador split personality, they all benefit from keeping the locked-down Tokyo in their iron grip.

to:

* MaskedLuchador: The [[SplitPersonality initial]] personality of "Masked Sumida" when met in the clan war.
* PowerTattoo: When the incident began, many of these suddenly appeared on various women that granted them mystical power, and the player is capable of further developing their partner's. The more tattoos a girl has, the greater their power becomes, increasing their overall Charisma as well as their power in specific types of wards (commercial, residential, etc.).
* StandardEvilOrganizationSquad: The Syndicate. Although
), and often granting some additional benefits (such as adding new map abilities or lowering all potential Honor losses).
* ShamelessSelfPromoter: Possible partner Chocho Choufu is ostensibly looking for her grandmother during the commotion. But most
of their members are incredibly diverse, such as the time, she's spending her time promoting her upcoming career, to the point that her ending [[spoiler:has her giddy about starring in a flight attendant, a traditional umbrella dancer, a goldfish fanatic, film adaptation of her battles, and just casually remarking that her granny will "probably" be able to come to her after she's made it big]].
* SplitPersonality: Sumida Chieri first presents herself as "Masked Sumida", but after
a shy battle, has a more soft-spoken idol with a Luchador split personality, they all benefit from keeping the locked-down Tokyo in their iron grip.identity that is aware of, but has no memories of being, her other self.

Added: 638

Changed: 332

Is there an issue? Send a MessageReason:
None


'''Tokyo Tattoo Girls''' (known in Japan as ''Irezumi no Kuni'') is a StrategyRPG (that entails '''very little''' actual strategy) developed by Sushi Typhoon Games, Nikkatsu's video game label. It was published for UsefulNotes/PlayStationVita as a digital-only title in Japan by Nikkatsu in 2016, and was released internationally for PlayStation Vita and Microsoft Windows by [[Creator/NipponIchi NIS America]] in 2017.

The game is set in Tokyo, after a catastrophe has isolated the city and the inhabitants who survived from the rest of the world. In an effort to maintain peace, the city is divided into twenty-three wards, each controlled by a clan. The twenty-three clans form the Syndicate, which it is rumored must be defeated to escape from Tokyo. Following the catastrophe, some of the inhabitants of Tokyo learn that they have been granted powerful abilities through tattoos. The player just happens to play the role of a tattoo artist, who decides to join one of six girls in a bid for freedom...

to:

'''Tokyo Tattoo Girls''' (known in Japan as ''Irezumi no Kuni'') Kuni'', "Tattoo Nation") is a StrategyRPG (that entails '''very little''' actual strategy) developed by Sushi Typhoon Games, Nikkatsu's video game label. It was published for UsefulNotes/PlayStationVita as a digital-only title in Japan by Nikkatsu in 2016, and was released internationally for PlayStation [=PlayStation=] Vita and Microsoft Windows by [[Creator/NipponIchi NIS America]] in 2017.

The game is set in Tokyo, after a catastrophe has isolated the city and the inhabitants who survived from the rest of the world. In an effort to maintain peace, the city is divided into twenty-three wards, each controlled by a clan. The twenty-three clans form the Syndicate, which it is rumored rumors state must be defeated to escape from Tokyo. Following the catastrophe, some of the inhabitants of Tokyo learn that they have been granted powerful abilities through tattoos. The player just happens to play the role of a tattoo artist, who decides to join one of six girls in a bid for freedom...



* BigBad: Although taking over her ward is no different from anyone else's, Kirika of the Chiyoda ward is the leader of the Syndicate, who wears military garb and can claim to some of the protagonist girls that she knows the secret behind the sudden appearance of the apocalypse-causing magic tattoos.



* CutsceneBoss: Despite the player's ability to recruit Disciples and Punks to bolster their forces, no actual battles are ever depicted. Even the Syndicate encounters boil down to some dialogue, one multiple-choice prompt, and an image of a BigBallOfViolence that lasts for seconds.
* DefeatMeansFriendship: If a ward under your girl's control starts rebelling, it can potentially lead to a Syndicate encounter. Saying the right thing leads to the local Syndicate leader being defeated, and that ward becoming permanently peaceful for the rest of that run.

to:

* CutsceneBoss: Despite the player's ability to recruit Disciples and Punks to bolster their forces, forces and cause Turf Wars, no actual battles are ever depicted. Even the Syndicate encounters boil down to some dialogue, one multiple-choice prompt, and an image of a BigBallOfViolence that lasts for seconds.
* DefeatMeansFriendship: If a ward under your girl's control starts rebelling, it can potentially lead to a Syndicate encounter. Saying the right thing No matter what is said, it leads to the local Syndicate leader being defeated, and that ward becoming permanently peaceful for the rest of that run.run (though saying the right thing is rewarded with some Honor recovery and a special image of the defeated member).
* DownerEnding: The normal ending for [[spoiler:Chizuru; the family she hoped to find beyond Tokyo's walls has disappeared, she assumes she's going to Hell for all the violence involved in dominating the Syndicate, and she has to stay in Tokyo and part ways with her closest ally, the player, to prevent the city from fracturing again]].



* ImprobablyFemaleCast: Aside from the player, every single protagonist, AND every head of the Syndicate, is a woman.

to:

* ImprobablyFemaleCast: Aside from the player, every Every single protagonist, AND every head of the Syndicate, is a woman.



* StandardEvilOrganizationSquad: The Syndicate. Although all of their members are incredibly diverse, from a flight attendant to an umbrella-wielding samurai, they all benefit from keeping the locked-down Tokyo in their iron grip.

to:

* StandardEvilOrganizationSquad: The Syndicate. Although all of their members are incredibly diverse, from such as a flight attendant to an umbrella-wielding samurai, attendant, a traditional umbrella dancer, a goldfish fanatic, and a shy idol with a Luchador split personality, they all benefit from keeping the locked-down Tokyo in their iron grip.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:250:some caption text]]

to:

[[caption-width-right:250:some caption text]][[caption-width-right:250:The female protagonists, with Tama on the right.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tokyo_tattoo_girls.png]]
[[caption-width-right:250:some caption text]]
'''Tokyo Tattoo Girls''' (known in Japan as ''Irezumi no Kuni'') is a StrategyRPG (that entails '''very little''' actual strategy) developed by Sushi Typhoon Games, Nikkatsu's video game label. It was published for UsefulNotes/PlayStationVita as a digital-only title in Japan by Nikkatsu in 2016, and was released internationally for PlayStation Vita and Microsoft Windows by [[Creator/NipponIchi NIS America]] in 2017.

The game is set in Tokyo, after a catastrophe has isolated the city and the inhabitants who survived from the rest of the world. In an effort to maintain peace, the city is divided into twenty-three wards, each controlled by a clan. The twenty-three clans form the Syndicate, which it is rumored must be defeated to escape from Tokyo. Following the catastrophe, some of the inhabitants of Tokyo learn that they have been granted powerful abilities through tattoos. The player just happens to play the role of a tattoo artist, who decides to join one of six girls in a bid for freedom...
----
!!Tropes:
* AfterTheEnd: Although the state of the rest of the world is hidden, Tokyo is under lockdown after a catastrophe involving major destruction and wildfire, and now tattooed gangs rule the city with magic they've suddenly obtained.
* BettingMiniGame: Occasionally, an icon of a bowl and dice will appear on the ward map, allowing the player to visit a gambling den and play three quick rounds of Chinchirorin (a betting game involving dice).
* BigBallOfViolence: What all of the Syndicate fights are depicted as.
* CutsceneBoss: Despite the player's ability to recruit Disciples and Punks to bolster their forces, no actual battles are ever depicted. Even the Syndicate encounters boil down to some dialogue, one multiple-choice prompt, and an image of a BigBallOfViolence that lasts for seconds.
* DefeatMeansFriendship: If a ward under your girl's control starts rebelling, it can potentially lead to a Syndicate encounter. Saying the right thing leads to the local Syndicate leader being defeated, and that ward becoming permanently peaceful for the rest of that run.
* {{Fanservice}}: Tattoos are added to your female partner's back in a screen that depicts her lying chest-down and completely uncovered on a bed.
* GamePlaysItself: The game's greatest flaw; despite being billed as a "Strategy" game, the player has very little influence on how the game plays out. They can choose a district to start in, and how to spend incoming funds, with the main options being new gambling dice, recruiting minions, getting new tattoos, and restoring Honor (your health meter). The player can also collect money faster by selecting briefcases on the ward map, reduce lost Honor from a rebelling district by selecting sirens, and make dialogue choices when encountering a Syndicate leader. Everything else, such as what districts your chosen girl takes over, whether or not a rebelling ward will lead to a Syndicate encounter, etc., is completely automated and mostly randomized (though some girls tend to be more defensive than offensive in nature).
* ImprobablyFemaleCast: Aside from the player, every single protagonist, AND every head of the Syndicate, is a woman.
* LoadsAndLoadsOfLoading: Every menu takes a moment to load, particularly the one that allows you to apply new tattoos, as each and every one appears on the back of your partner and gets more detailed as it's upgraded.
* PowerTattoo: The more tattoos a girl has, the greater their power becomes, increasing their overall Charisma as well as their power in specific types of wards (commercial, residential, etc.).
* StandardEvilOrganizationSquad: The Syndicate. Although all of their members are incredibly diverse, from a flight attendant to an umbrella-wielding samurai, they all benefit from keeping the locked-down Tokyo in their iron grip.

Top