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>"''It's on the way. Standby for Titanfall.''"
-->--'''Sarah, Militia Command'''
-->--'''Sarah, Militia Command'''
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* ArmoredCoffins: Averted; Titans have an EjectionSeat should it take too much damage, allowing the pilot to exit their machine. [[KickThemWhileTheyAreDown The pilot, however, can still get shot while in the air]], if you can get [[ImprobableAimingSkills a bead on them ]].
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* ArmoredCoffins: Averted; Titans have an EjectionSeat should it take too much damage, allowing the pilot to exit their machine. [[KickThemWhileTheyAreDown The pilot, however, can still get shot while in the air]], if you can get [[ImprobableAimingSkills a bead on them ]].them]].
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** The Militia get this when the ''IMS Sentinel'' jumps in on top of Angel City in Mission 4. However, they [[BigDamnHeroes regain control of the situation]]
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** The Militia get this when the ''IMS Sentinel'' jumps in on top of Angel City in Mission 4. However, they [[BigDamnHeroes regain control of the situation]]situation]].
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** All of the Titan Pilots are this (at least when it comes to the [[MiniMecha Titans]], with a good dose of being TheAce on top of that: they can parkour-run on buildings that would leave most other videogame protagonists envious, and have the absolute adoration ([[MookHorrorShow or fear]]) of the Grunts.
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** All of the Titan Pilots are this (at least when it comes to the [[MiniMecha Titans]], Titans]]), with a good dose of being TheAce on top of that: they can parkour-run on buildings that would leave most other videogame protagonists envious, and have the absolute adoration ([[MookHorrorShow or fear]]) of the Grunts.
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->"''It's on the way. Standby for Titanfall.''"
-->--'''Sarah, Militia Command'''
-->--'''Sarah, Militia Command'''
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>"''It's on the way. Standby for Titanfall.''"
-->--'''Sarah, Militia Command'''
-->--'''Sarah, Militia Command'''
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The sequel, ''VIdeoGame/Titanfall2'', was released in 2016, this time on the UsefulNotes/PlayStation4 as well as PC and Xbox One. A mobile RealTimeStrategy SpinOff, ''Titanfall Assault'', was released in August 2017, but has gone defunct after July 2018. ''VideoGame/ApexLegends'', a FreeToPlay BattleRoyale SpinOff, was launched in February 2019.
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The sequel, ''VIdeoGame/Titanfall2'', was released in 2016, this time on the UsefulNotes/PlayStation4 as well as PC and Xbox One. A mobile RealTimeStrategy SpinOff, ''Titanfall Assault'', was released in August 2017, but has gone defunct after July 2018. ''VideoGame/ApexLegends'', a FreeToPlay BattleRoyale BattleRoyaleGame SpinOff, was launched in February 2019.
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!''Titanfall'' contains examples of:
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* EverybodyDiesEnding: The Demeter mission ends with the deaths of just about everybody fighting except for Blisk, who quits the battlefield as soon as he has a reason to.
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* KillEmAll: The Demeter mission ends with the deaths of just about everybody fighting except for Blisk, who quits the battlefield as soon as he has a reason to.
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* TennisBoss: While there are no bosses in the game, opposing Titans with Vortex Shields can get into a tennis match where one Titan catches another'w bullets and throws it back, only for the Titan to catch the bullets that his target caught and throw them back, and so on until the shields run out of power or someone misses.
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* TennisBoss: While there are no bosses in the game, opposing Titans with Vortex Shields can get into a tennis match where one Titan catches another'w another's bullets and throws it back, only for the Titan to catch the bullets that his target caught and throw them back, and so on until the shields run out of power or someone misses.
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Up To Eleven is a defunct trope
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* VideoGameDashing: All Titans can perform this, with a visible "dash meter". The Stryder-class takes this UpToEleven, which allows it to dash ''three times'' in quick succession. With its core ability active, it can dash an UNLIMITED number of times. This is justified with pilots, as they all have jetpacks which allow them to move in three dimensions.
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* VideoGameDashing: All Titans can perform this, with a visible "dash meter". The Stryder-class takes this UpToEleven, up to eleven, which allows it to dash ''three times'' in quick succession. With its core ability active, it can dash an UNLIMITED number of times. This is justified with pilots, as they all have jetpacks which allow them to move in three dimensions.
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** A [[BritishStuffiness British]] BaldBlackLeaderGuy is in charge of the IMC's pilot and Titan platoons, much like [[Film/PacificRim a certain other black British guy in charge of an army of mecha]].
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** A [[BritishStuffiness British]] BaldBlackLeaderGuy guy is in charge of the IMC's pilot and Titan platoons, much like [[Film/PacificRim a certain other black British guy in charge of an army of mecha]].
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* FamilyBusiness: The IMC and Hammond Robotics are owned and run by the Hammond family.
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* FamilyBusiness: The IMC and Hammond Robotics are owned and run by the Hammond family.
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* FamilyBusiness: The IMC and Hammond Robotics are owned and run by the Hammond family.
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* BlackAndWhiteMorality: It's not exactly hard to figure out who's truly the antagonists. In the first mission alone, the IMC opens fire on civilian vessels while fighting the Militia. [[BloodKnight Blisk]] justifies it by insisting that "today's civilian could be tomorrow's Militia". In the second mission, the IMC tests their new Spectre combat robots on helpless settlers. When [=MacAllan=] tells Graves [[WhatTheHellHero he's fighting for the wrong side]], it's not hard to believe him. Meanwhile, the Militia only attacks legitimate military targets (their only gray action is attempting to shoot down an IMC Dropship to prevent (defeated) IMC pilots from retreating and ensure they never escape unscathed) . By the end of the game, they win quite a few defectors from the IMC to their cause.
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* BlackAndWhiteMorality: It's not exactly hard to figure out who's truly the antagonists. In the first mission alone, the IMC opens fire on civilian vessels while fighting the Militia. [[BloodKnight Blisk]] justifies it by insisting that "today's civilian could be tomorrow's Militia". In the second mission, the IMC tests their new Spectre combat robots on helpless settlers. When [=MacAllan=] tells Graves [[WhatTheHellHero he's fighting for the wrong side]], it's not hard to believe him. Meanwhile, the Militia only attacks legitimate military targets (their only gray action is attempting to shoot down an IMC Dropship to prevent (defeated) IMC pilots from retreating and ensure they never escape unscathed) . By the end of the game, they win quite a few defectors from the IMC to their cause.
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Changed line(s) 153 (click to see context) from:
* BlackAndWhiteMorality: It's not exactly hard to figure out who's truly the antagonists. In the first mission alone, the IMC opens fire on civilian vessels while fighting the Militia. [[BloodKnight Blisk]] justifies it by insisting that "today's civilian could be tomorrow's Militia". In the second mission, the IMC tests their new Spectre combat robots on helpless settlers. When [=MacAllan=] tells Graves [[WhatTheHellHero he's fighting for the wrong side]], it's not hard to believe him. Meanwhile, the Militia only attacks legitimate military targets (their only gray action is attempting to shoot down an IMC Dropship to prevent IMC pilots to flee and ensure they never escape unscathed) . By the end of the game, they win quite a few defectors from the IMC to their cause.
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* BlackAndWhiteMorality: It's not exactly hard to figure out who's truly the antagonists. In the first mission alone, the IMC opens fire on civilian vessels while fighting the Militia. [[BloodKnight Blisk]] justifies it by insisting that "today's civilian could be tomorrow's Militia". In the second mission, the IMC tests their new Spectre combat robots on helpless settlers. When [=MacAllan=] tells Graves [[WhatTheHellHero he's fighting for the wrong side]], it's not hard to believe him. Meanwhile, the Militia only attacks legitimate military targets (their only gray action is attempting to shoot down an IMC Dropship to prevent (defeated) IMC pilots to flee from retreating and ensure they never escape unscathed) . By the end of the game, they win quite a few defectors from the IMC to their cause.
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Shooting down an IMC Dropship to prevent retreating IMC Pilots from leaving (despite IMC already losing) is a morally gray action.
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* BlackAndWhiteMorality: It's not exactly hard to figure out who's truly the antagonists. In the first mission alone, the IMC opens fire on civilian vessels while fighting the Militia. [[BloodKnight Blisk]] justifies it by insisting that "today's civilian could be tomorrow's Militia". In the second mission, the IMC tests their new Spectre combat robots on helpless settlers. When [=MacAllan=] tells Graves [[WhatTheHellHero he's fighting for the wrong side]], it's not hard to believe him. Meanwhile, the Militia only attacks legitimate military targets, and ''never'' does anything morally questionable. By the end of the game, they win quite a few defectors from the IMC to their cause.
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* BlackAndWhiteMorality: It's not exactly hard to figure out who's truly the antagonists. In the first mission alone, the IMC opens fire on civilian vessels while fighting the Militia. [[BloodKnight Blisk]] justifies it by insisting that "today's civilian could be tomorrow's Militia". In the second mission, the IMC tests their new Spectre combat robots on helpless settlers. When [=MacAllan=] tells Graves [[WhatTheHellHero he's fighting for the wrong side]], it's not hard to believe him. Meanwhile, the Militia only attacks legitimate military targets, targets (their only gray action is attempting to shoot down an IMC Dropship to prevent IMC pilots to flee and ''never'' does anything morally questionable.ensure they never escape unscathed) . By the end of the game, they win quite a few defectors from the IMC to their cause.
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* AmoralAfrikaner: Sgt. Blisk. He's a high-ranking IMC mercenary and a very bad dude-- at one point, he [[ObligatoryWarCrimeScene orders his men to]] [[SinkTheLifeBoats shoot down fleeing civilian ships]]. [[EstablishingCharacterMoment This is the first thing we see him do.]]
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* AmoralAfrikaner: Sgt. Blisk. He's a high-ranking IMC mercenary and a very bad dude-- at one point, he [[ObligatoryWarCrimeScene orders his men to]] to [[SinkTheLifeBoats shoot down fleeing civilian ships]]. [[EstablishingCharacterMoment This is the first thing we see him do.]]
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* ObligatoryWarCrimeScene: Blisk gets one of these as his EstablishingCharacterMoment, when he orders [[SinkTheLifeboats fleeing civilians escape ships to be shot down]].
** The players participate in these each time they destroy the enemy evacuation ship, though it doesn't receive the same focus as above.
** The players participate in these each time they destroy the enemy evacuation ship, though it doesn't receive the same focus as above.
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* EveryoneHasStandards: At least one grunt is unhappy with the idea of {{Fem Bot}}s being used as [[{{Sexbot}} sexbots]].
--> '''Militia Grunt''': "That's disgusting, Manny!
--> '''Militia Grunt''': "That's disgusting, Manny!
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* AFatherToHisMen: Although James [=MacAllan=] doesn't want to be part of the IMC[=/=]Milita war, he quickly joins the Militia when they save the colony he was exiled to, and encourages his men to fight for the ideal of the Frontier's independence. [[spoiler: When he joins the Battle of Demeter, he even says "I wouldn't put you into the fire I myself would not go in", and backs these words up by not just piloting a Titan for the first time since his retirement, but also pulling a HeroicSacrifice to destroy Demeter, his last words assuring the Militia men left that ItHasBeenAnHonor serving alongside them.]]
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* AFatherToHisMen: Although James [=MacAllan=] doesn't want to be part of the IMC[=/=]Milita war, he quickly joins the Militia when they save the colony he was exiled to, and encourages his men to fight for the ideal of the Frontier's independence. [[spoiler: When he joins the Battle of Demeter, he even says "I wouldn't put you into the fire I myself would not go in", and backs these words up by not just piloting a Titan for the first time since his retirement, but also pulling a HeroicSacrifice to destroy Demeter, his last words assuring the Militia men left that ItHasBeenAnHonor serving alongside them.]]
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* AMechByAnyOtherName: Mecha in this game are called "Titans". The alternate name was chosen to avoid the connotations the word "mech" normally carries to a western audience, that of a [[MightyGlacier very large, but very slow]] machine. Titans are smaller than "giant" robots, and ''Titanfall'' plays significantly faster than ''VideoGame/{{MechWarrior}}'' or ''VideoGame/{{Hawken}}''.
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* AMechByAnyOtherName: Mecha in this game are called "Titans". The alternate name was chosen to avoid the connotations the word "mech" normally carries to a western audience, that of a [[MightyGlacier very large, but very slow]] machine. Titans are smaller than "giant" robots, and ''Titanfall'' plays significantly faster than ''VideoGame/{{MechWarrior}}'' or ''VideoGame/{{Hawken}}''.
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Capitalization was fixed from VideoGame.Titan Fall to Video Game.Titanfall. Null edit to update page.
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Capitalization was fixed from VideoGame.Titan Fall to Video Game.Titanfall. Null edit to update page.
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* OurWeaponsWillBeBoxyInTheFuture: Played with, [[RealityEnsues just like in real life]], with most anti-personnel firearms occupying about the same place in terms of boxiness as modern weapons, though the [[http://titanfall.wikia.com/wiki/Hemlok_BF-R Hemlok BF-R]] seems to be a deliberate homage to science-fiction guns using this aesthetic. Many of the titan weapons, on the other hand, are shaped rather like large metal boxes, and, true to the trope, are proportionally huge compared to the titans carrying them.
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* OurWeaponsWillBeBoxyInTheFuture: Played with, [[RealityEnsues just like in real life]], with most anti-personnel firearms occupying about the same place in terms of boxiness as modern weapons, though the [[http://titanfall.wikia.com/wiki/Hemlok_BF-R Hemlok BF-R]] seems to be a deliberate homage to science-fiction guns using this aesthetic. Many of the titan weapons, on the other hand, are shaped rather like large metal boxes, and, true to the trope, are proportionally huge compared to the titans carrying them.
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Disambiguating; deleting and renaming wicks as appropriate
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* EvilBrit: IMC forces seem to be composed of Australians and British troops, judging from their accents. Sergeant Blisk of the IMC is a notable aversion: he's [[AmoralAfrikaner South African]], according to [[AllThereInTheManual supplemental information.]]
* EvilBrit: IMC forces seem to be composed of Australians and British troops, judging from their accents. Sergeant Blisk of the IMC is a notable aversion: he's [[AmoralAfrikaner South African]], according to [[AllThereInTheManual supplemental information.]]
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* InstantAwesomeJustAddDragons: The hostile wildlife the IMC is concerned about in Missions 6 and 7 are large, flying animals that resemble dragons. Mission 6 is even called "Here Be Dragons".
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* OurDragonsAreDifferent: The hostile wildlife the IMC is concerned about in Missions 6 and 7 are large, flying animals that resemble dragons. Mission 6 is even called "Here Be Dragons".
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* OnRideOnFootCombat: Both games use this as their main hook. The PlayerCharacter is the pilot of a HumongousMecha (whose AI allows it to also function as a RobotBuddy), and gameplay of the main campaigns involves switching between the mecha, and the more maneuverable pilot (with some levels forcing you to stay inside, some forcing you to explore on foot, and others letting you decide what works best). The multiplayer treats riding a mecha as more of a powerup (albeit with some tradeoffs) granted by achieving enough kills.
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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.
* EnergyWeapon: The Charge Rifle, an anti-Titan weapon that fires lasers capable of punching holes in Titans and searing pilots.
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* FrickinLaserBeams: The Charge Rifle, an anti-Titan weapon that fires lasers capable of punching holes in Titans and searing pilots.
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The Smart Pistol is definitely not impractical.
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** The "Smart Pistol [=Mk5=]" is a primary weapon that fires ''homing'' rounds capable of killing multiple enemies in one fell swoop. Get close enough to an enemy and keep them in the center of the screen long enough, and one trigger pull will instantly become a headshot, even if they're a pilot. However, the fact that the weapon is classified as a primary weapon, coupled with the ridiculous movement speed of pilots and the fact this pistol requires to lock on with [[DoubleTap three separate bullets]] to kill a pilot, the weapon falls prey to this trope. It is, however, very good at killing Grunts and Spectres.
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* LeaveNoSurvivors: The winning team is tasked with killing all the opposing players in a game's Epilogue. Either that, or SinkTheLifeboats.
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* LeaveNoSurvivors: The winning team is tasked with killing all the opposing players in a game's Epilogue. Either that, or SinkTheLifeboats. JustifiedTrope: Only the Pilots are allowed to evac; the grunts aren't given any priority for immediate evac. A living Pilot is a huge investment of time and resources, and just ''six'' pilots on a battlefield can change the course of a battle. Making sure they get out, and conversely, making sure the enemy Pilots ''don't'' get out, is a big priority.
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** The "Smart Pistol Mk5" is a primary weapon that fires ''homing'' rounds capable of killing multiple enemies in one fell swoop. Get close enough to an enemy and keep them in the center of the screen long enough, and one trigger pull will instantly become a headshot, even if they're a pilot. However, the fact that the weapon is classified as a primary weapon, coupled with the ridiculous movement speed of pilots and the fact this pistol requires to lock on with [[DoubleTap three separate bullets]] to kill a pilot, the weapon falls prey to this trope. It is, however, very good at killing Grunts and Spectres.
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** The "Smart Pistol Mk5" [=Mk5=]" is a primary weapon that fires ''homing'' rounds capable of killing multiple enemies in one fell swoop. Get close enough to an enemy and keep them in the center of the screen long enough, and one trigger pull will instantly become a headshot, even if they're a pilot. However, the fact that the weapon is classified as a primary weapon, coupled with the ridiculous movement speed of pilots and the fact this pistol requires to lock on with [[DoubleTap three separate bullets]] to kill a pilot, the weapon falls prey to this trope. It is, however, very good at killing Grunts and Spectres.
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* {{Roboteching}}: The Smart Pistol Mk5.
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* {{Roboteching}}: The Smart Pistol Mk5.[=Mk5=].
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* SmartGun: The Smart Pistol Mk5.
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* SmartGun: The Smart Pistol Mk5.[=Mk5=].
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The sequel, ''VIdeoGame/Titanfall2'', was released in 2016, this time on the UsefulNotes/PlayStation4 as well as PC and Xbox One. A mobile RealTimeStrategy SpinOff, ''Titanfall Assault'', was released in August 2017, but has gone defunct after July 2018. ''Apex Legends'', a FreeToPlay BattleRoyale SpinOff, was launched in February 2019.
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The sequel, ''VIdeoGame/Titanfall2'', was released in 2016, this time on the UsefulNotes/PlayStation4 as well as PC and Xbox One. A mobile RealTimeStrategy SpinOff, ''Titanfall Assault'', was released in August 2017, but has gone defunct after July 2018. ''Apex Legends'', ''VideoGame/ApexLegends'', a FreeToPlay BattleRoyale SpinOff, was launched in February 2019.