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* CanonWelding: According to WordOfGod, [[spoiler: Steven is a future version of the title character of VideoGame/TheBindingOfIsaac]].
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* ApocalypicLog: [[spoiler:Steven's letter to himself in the Chapter Two ending:]]
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* ApocalypicLog: ApocalypticLog: [[spoiler:Steven's letter to himself in the Chapter Two ending:]]
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* [[spoiler:AllJustADream: This is what the [[GoldenEnding good ending]] indicates, though [[AbusiveParents given what prompted the situation]], it's far darker than you'd think.]]
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* [[spoiler:AllJustADream: This AllJustADream: [[spoiler:This is what the [[GoldenEnding good ending]] indicates, though [[AbusiveParents given what prompted the situation]], it's far darker than you'd think.]]
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* ApocalypicLog: [[spoiler:Steven's letter to himself in the Chapter Two ending:]]
--> "[[spoiler:Don't stop writing this message Steven... if you stop we die, if you die there is nothing left of us, keep writing, please i beg you.. dont stop writing this message. ive put up with too much to let it all end like this, and its all your fault. YOU DID THIS TO US STEVEN! DONT STOP WRITING THIS MESSAGE STEVEN! PLEASE, I DONT WANT TO DIE, I DONT WANT TO BE FORGOTTEN, PLEASE KEEP WRITING THIS [[KilledMidSentence MES]]]]"
--> "[[spoiler:Don't stop writing this message Steven... if you stop we die, if you die there is nothing left of us, keep writing, please i beg you.. dont stop writing this message. ive put up with too much to let it all end like this, and its all your fault. YOU DID THIS TO US STEVEN! DONT STOP WRITING THIS MESSAGE STEVEN! PLEASE, I DONT WANT TO DIE, I DONT WANT TO BE FORGOTTEN, PLEASE KEEP WRITING THIS [[KilledMidSentence MES]]]]"
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* WordOfGod: [[spoiler: Steven is [[TheBindingOfIsaac Isaac]] post him locking himself in the chest, [[http://edmundm.com/post/99746755255/if-everything-in-isaac-is-isaac-himself-does-that thus making TBOI the prequel to TIME FCUK.]]]]
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* WordOfGod: [[spoiler: Steven is [[TheBindingOfIsaac Isaac]] post him locking himself in the chest, [[http://edmundm.com/post/99746755255/if-everything-in-isaac-is-isaac-himself-does-that thus making TBOI the sequel.]]]]
to:
* WordOfGod: [[spoiler: Steven is [[TheBindingOfIsaac Isaac]] post him locking himself in the chest, [[http://edmundm.com/post/99746755255/if-everything-in-isaac-is-isaac-himself-does-that thus making TBOI the sequel.prequel to TIME FCUK.]]]]
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* WordOfGod: [[spoiler: Steven is [[TheBindingOfIsaac Isaac]] post him locking himself in the chest, [[http://edmundm.com/post/99746755255/if-everything-in-isaac-is-isaac-himself-does-that thus making that game a sequel to this one.]]]]
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* WordOfGod: [[spoiler: Steven is [[TheBindingOfIsaac Isaac]] post him locking himself in the chest, [[http://edmundm.com/post/99746755255/if-everything-in-isaac-is-isaac-himself-does-that thus making that game a sequel to this one.TBOI the sequel.]]]]
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* WordOfGod: [[spoiler: Steven is [[TheBindingOfIsaac Isaac]] post him locking himself in the chest, [[http://edmundm.com/post/99746755255/if-everything-in-isaac-is-isaac-himself-does-that thus making that game a sequel to this one.]]]]
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Explaining the joke as it\'s not obvious.
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** 6, 21, 3, 11
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** 6, 21, 3, 1111[[note]]What letters of the alphabet do these numbers correspond to?[[/note]]
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Has nothing to do with the French Connection UK clothing line, who uses the same joke.
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Has nothing to do with the French Connection UK clothing line, who which uses the same joke.
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complaining
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Got an updated release along with other games by Edmund [=McMillen=] in The Basement Collection
Has nothing to do with the French Connection UK clothing line, who also uses the same lame joke.
Has nothing to do with the French Connection UK clothing line, who also uses the same lame joke.
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Got an updated release along with other games by Edmund [=McMillen=] in The Basement Collection
Collection.
Has nothing to do with the French Connection UK clothing line, whoalso uses the same lame joke.
Has nothing to do with the French Connection UK clothing line, who
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* CaptivityHarmonica: A staple of the game's soundtrack.
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/fcuk_6672.jpg]]
[[caption-width-right:300:Get in the fcuking box!]]
[[caption-width-right:300:Get in the fcuking box!]]
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* IntentionallyAwkwardTitle - Even if your try to pronounce "Fcuk" exactly like it's spelled....
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* IntentionallyAwkwardTitle - IntentionallyAwkwardTitle: Even if your try to pronounce "Fcuk" exactly like it's spelled....
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* NintendoHard: some of the user created levels certainly qualify.
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* NintendoHard: some Some of the user created levels certainly qualify.
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* RoomFullOfCrazy - The ''main menu''.
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* RoomFullOfCrazy - RoomFullOfCrazy: The ''main menu''.
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* [[WriteBackToTheFuture Text Back To The Future]] - Also, the past.
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* [[WriteBackToTheFuture Text Back To The Future]] - Future]]: Also, the past.
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* AmusingInjuries: Or so one of your time-displaced clones claims.
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* {{Gainax E|nding}}verything
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* {{Gainax E|nding}}verythingGainaxEnding: [[MindScrew Along with everything else]].
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->''Time Fcuk is a play on how if one [[MyNaymeIs changes around the letters in a word]] even though [[WordSaladTitle it means nothing logically]], we all still see it as something that its ''[sic]'' not.''
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->''Time Fcuk is a play on how if one [[MyNaymeIs changes around the letters in a word]] even though [[WordSaladTitle [[WordPureeTitle it means nothing logically]], we all still see it as something that its ''[sic]'' not.''
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* EnemyWithin / EnemyWithout: Steven is at least one of those, and because of him the main character is a TrulySingleParent and MisterSeahorse. As for why this page is using tropes rather than just describing him, [[BodyHorror you probably don't want to hear about it]].
to:
* EnemyWithin / EnemyWithout: EnemyWithin[=/=]EnemyWithout: Steven is at least one of those, and because of him the main character is a TrulySingleParent and MisterSeahorse. As for why this page is using tropes rather than just describing him, [[BodyHorror you probably don't want to hear about it]].
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* GoshDangItToHeck: If you die, the texts you get will sometimes say "F-word!" or "S-word!"
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* GoshDangItToHeck: If you die, the texts you get will sometimes say "F-word!" [[TWordEuphemism "F-word!", "S-word!"]] or "S-word!"[[CountryMatters "C-word!"]]
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* TimeyWimeyBall: It's not quite clear how time travel works in this game. On the one hand, you experience a linear progression of events as long as you stay alive, and every time you return to the past shows you dying and the body vanishing. On the other hand, there seem to be several different "selves" wandering around, including a paranoiac, a PerkyGoth, and a tormented soul who's started hallucinating, and they don't seem to be logical progressions so much as several possibilities for how you could go nuts. Also to be noted is that, although to you EverythingFades, another self finds a room with hundreds of dead bodies, all of them you.
** Not to mention, of course, the fact that by the end of the game the player presumably has not sent any of those messages to himself... [[spoiler:And somehow frees ''all'' of the time-displaced copies of himself from the box at once, leading to an army of himselves, none of whom have any chance of becoming the others]]. And yet the whole thing's kicked off by a [[spoiler:seemingly-[[InvokedTrope invoked]] StableTimeLoop.]]
*** Actually, [[spoiler:one of the people in the past who is text-messaging you said that they have just received a text-message from you as well]], so it is possible you are in fact sending messages.
** Not to mention, of course, the fact that by the end of the game the player presumably has not sent any of those messages to himself... [[spoiler:And somehow frees ''all'' of the time-displaced copies of himself from the box at once, leading to an army of himselves, none of whom have any chance of becoming the others]]. And yet the whole thing's kicked off by a [[spoiler:seemingly-[[InvokedTrope invoked]] StableTimeLoop.]]
*** Actually, [[spoiler:one of the people in the past who is text-messaging you said that they have just received a text-message from you as well]], so it is possible you are in fact sending messages.
to:
* TimeyWimeyBall: It's not quite clear how time travel works in this game. On the one hand, you experience a linear progression of events as long as you stay alive, and every time you return to the past shows you dying and the body vanishing. On the other hand, there seem to be several different "selves" wandering around, including a paranoiac, a PerkyGoth, and a tormented soul who's started hallucinating, and they don't seem to be logical progressions so much as several possibilities for how you could go nuts. Also to be noted is that, although to you EverythingFades, another self finds a room with hundreds of dead bodies, all of them you. \n** Not to mention, of course, the fact that by the end of the game the player presumably has not sent any of those messages to himself... [[spoiler:And somehow frees ''all'' of the time-displaced copies of himself from the box at once, leading to an army of himselves, none of whom have any chance of becoming the others]]. And yet the whole thing's kicked off by a [[spoiler:seemingly-[[InvokedTrope invoked]] StableTimeLoop.]]
*** Actually, [[spoiler:one of the people in the past who is text-messaging you said that they have just received a text-message from you as well]], so it is possible you are in fact sending messages.]]
*** Actually, [[spoiler:one of the people in the past who is text-messaging you said that they have just received a text-message from you as well]], so it is possible you are in fact sending messages.
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[[http://www.newgrounds.com/portal/view/511754 Time Fcuk]] (alternatively, "Time Fukc", "Time Fkcu", etc.) is a flash game created by "Team Kufc" (which includes {{Edmund McMillen}}) and released on {{Newgrounds}} on September 16, 2009.
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!!!Tropes in Time Cfuk:
* [[spoiler:AllJustADream - This is what the [[GoldenEnding good ending]] indicates, though [[AbusiveParents given what prompted the situation]], it's far darker than you'd think.]]
* AndIMustScream - Occasionally the player will get texts from future/past selves who are stuck in a wall, screaming for help.
* [[spoiler:AllJustADream - This is what the [[GoldenEnding good ending]] indicates, though [[AbusiveParents given what prompted the situation]], it's far darker than you'd think.]]
* AndIMustScream - Occasionally the player will get texts from future/past selves who are stuck in a wall, screaming for help.
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*
*
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* BonusLevel - [[spoiler:Chapter Two, which is more of a series of bonus levels]], is unlocked upon completing the Basement Collection version of the game.
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* BonusLevel - BonusLevel: [[spoiler:Chapter Two, which is more of a series of bonus levels]], is unlocked upon completing the Basement Collection version of the game.
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* ButThouMust - How the whole game begins-- "I SAID GET IN THE DAMN BOX!"
* DeathIsASlapOnTheWrist - "Dying tickles!"
* DeliberatelyMonochrome - The "Limited palette" type.
* EnemyWithin / EnemyWithout - Steven is at least one of those, and because of him the main character is a TrulySingleParent and MisterSeahorse. As for why this page is using tropes rather than just describing him, [[BodyHorror you probably don't want to hear about it]].
* FunetikAksent - [[InvertedTrope Inverted]] with your character, as the text is perfectly readable, but the voice enunciates each individual letter.
* DeathIsASlapOnTheWrist - "Dying tickles!"
* DeliberatelyMonochrome - The "Limited palette" type.
* EnemyWithin / EnemyWithout - Steven is at least one of those, and because of him the main character is a TrulySingleParent and MisterSeahorse. As for why this page is using tropes rather than just describing him, [[BodyHorror you probably don't want to hear about it]].
* FunetikAksent - [[InvertedTrope Inverted]] with your character, as the text is perfectly readable, but the voice enunciates each individual letter.
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* ButThouMust - ButThouMust: How the whole game begins-- "I SAID GET IN THE DAMN BOX!"
*DeathIsASlapOnTheWrist - DeathIsASlapOnTheWrist: "Dying tickles!"
*DeliberatelyMonochrome - DeliberatelyMonochrome: The "Limited palette" type.
* EnemyWithin /EnemyWithout - EnemyWithout: Steven is at least one of those, and because of him the main character is a TrulySingleParent and MisterSeahorse. As for why this page is using tropes rather than just describing him, [[BodyHorror you probably don't want to hear about it]].
*FunetikAksent - FunetikAksent: [[InvertedTrope Inverted]] with your character, as the text is perfectly readable, but the voice enunciates each individual letter.
*
*
* EnemyWithin /
*
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* GettingCrapPastTheRadar - The title.
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* GettingCrapPastTheRadar - GettingCrapPastTheRadar: The title.
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* GoshDangItToHeck - If you die, the texts you get will sometimes say "F-word!" or "S-word!"
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* GoshDangItToHeck - GoshDangItToHeck: If you die, the texts you get will sometimes say "F-word!" or "S-word!"
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* HeroicMime - You never hear your present self, just messages from the past and future.
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* HeroicMime - HeroicMime: You never hear your present self, just messages from the past and future.
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* LevelEditor - One of the game's main draws. Newgrounds even has a direct interface for downloading others' levels.
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* LevelEditor - LevelEditor: One of the game's main draws. Newgrounds even has a direct interface for downloading others' levels.
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* MissionControlIsOffItsMeds - The voices start out sort of helpful, then just devolve into making fun of your failures.
* MultipleEndings - The final scene where [[spoiler:all of your temporal doppelgangers are freed from the box]] doesn't change regardless of how you finish the final stage, but [[spoiler:if you commit suicide, a tiny you pops out of your exploding head, takes another pill and explodes his own head, after which yet ''another,'' even tinier you pops out and repeats the process, presumably ad infinitum. However, if you actually ''solve'' the final puzzle and reach your other self, the two of you fuse into one and escape the box together]].
* MultipleEndings - The final scene where [[spoiler:all of your temporal doppelgangers are freed from the box]] doesn't change regardless of how you finish the final stage, but [[spoiler:if you commit suicide, a tiny you pops out of your exploding head, takes another pill and explodes his own head, after which yet ''another,'' even tinier you pops out and repeats the process, presumably ad infinitum. However, if you actually ''solve'' the final puzzle and reach your other self, the two of you fuse into one and escape the box together]].
to:
* MissionControlIsOffItsMeds - MissionControlIsOffItsMeds: The voices start out sort of helpful, then just devolve into making fun of your failures.
*MultipleEndings - MultipleEndings: The final scene where [[spoiler:all of your temporal doppelgangers are freed from the box]] doesn't change regardless of how you finish the final stage, but [[spoiler:if you commit suicide, a tiny you pops out of your exploding head, takes another pill and explodes his own head, after which yet ''another,'' even tinier you pops out and repeats the process, presumably ad infinitum. However, if you actually ''solve'' the final puzzle and reach your other self, the two of you fuse into one and escape the box together]].
*
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* MyNaymeIs - The title, again.
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* MyNaymeIs - MyNaymeIs: The title, again.
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* SanitySlippage - Witnessed in reverse--in the beginning, texts from the future sound alternately paranoid and nihilistic. In the end, texts from the past are confused but still fairly normal.
* ShoutOut - [[VideoGame/TheLegendOfZelda "Pay me for the door repair!" "It's a secret to everyone!" "I am Error."]]
* ShoutOut - [[VideoGame/TheLegendOfZelda "Pay me for the door repair!" "It's a secret to everyone!" "I am Error."]]
to:
* SanitySlippage - SanitySlippage: Witnessed in reverse--in the beginning, texts from the future sound alternately paranoid and nihilistic. In the end, texts from the past are confused but still fairly normal.
*ShoutOut - ShoutOut; [[VideoGame/TheLegendOfZelda "Pay me for the door repair!" "It's a secret to everyone!" "I am Error."]]
*
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* SpikesOfDoom - They're all wobbly. They're actually called sawblades, which explains why they kill you when touching sides of them.
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* SpikesOfDoom - SpikesOfDoom: They're all wobbly. They're actually called sawblades, which explains why they kill you when touching sides of them.
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* SyntheticVoiceActor - Spells as it is written in a sort of muffled robotic tone.
* TeleFrag - If you end up in a block when you switch layers, touch a flip arrow, or touch a rotate arrow, you die. Portals can be set up to do this in custom levels, turning them into death traps.
* ThereCanBeOnlyOne - Steven believes that only one of you can escape the box, and when you're trapped in the final level, he asks you to kill yourself and free him. [[spoiler:[[FusionDance There's a way around this]].]]
* TimeyWimeyBall - It's not quite clear how time travel works in this game. On the one hand, you experience a linear progression of events as long as you stay alive, and every time you return to the past shows you dying and the body vanishing. On the other hand, there seem to be several different "selves" wandering around, including a paranoiac, a PerkyGoth, and a tormented soul who's started hallucinating, and they don't seem to be logical progressions so much as several possibilities for how you could go nuts. Also to be noted is that, although to you EverythingFades, another self finds a room with hundreds of dead bodies, all of them you.
* TeleFrag - If you end up in a block when you switch layers, touch a flip arrow, or touch a rotate arrow, you die. Portals can be set up to do this in custom levels, turning them into death traps.
* ThereCanBeOnlyOne - Steven believes that only one of you can escape the box, and when you're trapped in the final level, he asks you to kill yourself and free him. [[spoiler:[[FusionDance There's a way around this]].]]
* TimeyWimeyBall - It's not quite clear how time travel works in this game. On the one hand, you experience a linear progression of events as long as you stay alive, and every time you return to the past shows you dying and the body vanishing. On the other hand, there seem to be several different "selves" wandering around, including a paranoiac, a PerkyGoth, and a tormented soul who's started hallucinating, and they don't seem to be logical progressions so much as several possibilities for how you could go nuts. Also to be noted is that, although to you EverythingFades, another self finds a room with hundreds of dead bodies, all of them you.
to:
* SyntheticVoiceActor - SyntheticVoiceActor: Spells as it is written in a sort of muffled robotic tone.
*TeleFrag - TeleFrag: If you end up in a block when you switch layers, touch a flip arrow, or touch a rotate arrow, you die. Portals can be set up to do this in custom levels, turning them into death traps.
*ThereCanBeOnlyOne - ThereCanBeOnlyOne: Steven believes that only one of you can escape the box, and when you're trapped in the final level, he asks you to kill yourself and free him. [[spoiler:[[FusionDance There's a way around this]].]]
*TimeyWimeyBall - TimeyWimeyBall: It's not quite clear how time travel works in this game. On the one hand, you experience a linear progression of events as long as you stay alive, and every time you return to the past shows you dying and the body vanishing. On the other hand, there seem to be several different "selves" wandering around, including a paranoiac, a PerkyGoth, and a tormented soul who's started hallucinating, and they don't seem to be logical progressions so much as several possibilities for how you could go nuts. Also to be noted is that, although to you EverythingFades, another self finds a room with hundreds of dead bodies, all of them you.
*
*
*
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* YourHeadASplode - A symptom of the suicide pill.
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* YourHeadASplode - YourHeadASplode: A symptom of the suicide pill.
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[[http://www.newgrounds.com/portal/view/511754 Time Fcuk]] (alternatively, "Time Fukc", "Time Fkcu", etc.) is a flash game created by "Team Kufc" (which includes Edmund [=McMillen=]) and released on {{Newgrounds}} on September 16, 2009.
to:
[[http://www.newgrounds.com/portal/view/511754 Time Fcuk]] (alternatively, "Time Fukc", "Time Fkcu", etc.) is a flash game created by "Team Kufc" (which includes Edmund [=McMillen=]) {{Edmund McMillen}}) and released on {{Newgrounds}} on September 16, 2009.
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** [[WesternAnimation/TheSimpsons "Dying tickles!"]]
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* [[GravityScrew Gravity Fcuk]]: There are these buttons that you can press that will cause gravity to flip upside down.
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* ShoutOut - [[VideoGame/TheLegendOfZelda "Pay me for the door repair!"]]
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* ShoutOut - [[VideoGame/TheLegendOfZelda "Pay me for the door repair!"]]repair!" "It's a secret to everyone!" "I am Error."]]
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* TrueArtIsIncomprehensible: The description points out that, despite its weirdness, the game is [[DefiedTrope NOT]] art game. [[invoked]]
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* BonusLevel - [[spoiler:Chapter Two, a heavily action-oriented stage]], is unlocked upon completing the Basement Collection version of the game.
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* BonusLevel - [[spoiler:Chapter Two, which is more of a heavily action-oriented stage]], series of bonus levels]], is unlocked upon completing the Basement Collection version of the game.
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** In the Basement Collection version, beating the game unlocks [[spoiler:Chapter Two, a single level similar to Meat Boy in that it requires very precise timing more than puzzle-solving skills.]] Completing that results in the final ending, which is... [[spoiler:the first two endings in succession, followed by a different monologue, this one a letter from one Steven to another, or possibly to himself, or... ''something.'']]
to:
** In the Basement Collection version, beating the game unlocks [[spoiler:Chapter Two, a single level similar to Meat Boy in that it requires very precise timing more than puzzle-solving skills.Two.]] Completing that results in the final ending, which is... [[spoiler:the first two endings in succession, followed by a different monologue, this one a letter from one Steven to another, or possibly to himself, or... ''something.'']]
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* [[GainaxEnding Gainax Everything]]
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* [[GainaxEnding Gainax Everything]]{{Gainax E|nding}}verything
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* BonusLevel - [[spoiler:Chapter Two, a heavily action-oriented stage]], is unlocked upon completing the Basement Collection version of the game.
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* MissionControlIsOffItsMeds: The voices start out sort of helpful, then just devolve into making fun of your failures.
* MultipleEndings: The final scene where [[spoiler:all of your temporal doppelgangers are freed from the box]] doesn't change regardless of how you finish the final stage, but [[spoiler:if you commit suicide, a tiny you pops out of your exploding head, takes another pill and explodes his own head, after which yet ''another,'' even tinier you pops out and repeats the process, presumably ad infinitum. However, if you actually ''solve'' the final puzzle and reach your other self, the two of you fuse into one and escape the box together]].
* MultipleEndings: The final scene where [[spoiler:all of your temporal doppelgangers are freed from the box]] doesn't change regardless of how you finish the final stage, but [[spoiler:if you commit suicide, a tiny you pops out of your exploding head, takes another pill and explodes his own head, after which yet ''another,'' even tinier you pops out and repeats the process, presumably ad infinitum. However, if you actually ''solve'' the final puzzle and reach your other self, the two of you fuse into one and escape the box together]].
to:
* MissionControlIsOffItsMeds: MissionControlIsOffItsMeds - The voices start out sort of helpful, then just devolve into making fun of your failures.
*MultipleEndings: MultipleEndings - The final scene where [[spoiler:all of your temporal doppelgangers are freed from the box]] doesn't change regardless of how you finish the final stage, but [[spoiler:if you commit suicide, a tiny you pops out of your exploding head, takes another pill and explodes his own head, after which yet ''another,'' even tinier you pops out and repeats the process, presumably ad infinitum. However, if you actually ''solve'' the final puzzle and reach your other self, the two of you fuse into one and escape the box together]].together]].
** In the Basement Collection version, beating the game unlocks [[spoiler:Chapter Two, a single level similar to Meat Boy in that it requires very precise timing more than puzzle-solving skills.]] Completing that results in the final ending, which is... [[spoiler:the first two endings in succession, followed by a different monologue, this one a letter from one Steven to another, or possibly to himself, or... ''something.'']]
*
** In the Basement Collection version, beating the game unlocks [[spoiler:Chapter Two, a single level similar to Meat Boy in that it requires very precise timing more than puzzle-solving skills.]] Completing that results in the final ending, which is... [[spoiler:the first two endings in succession, followed by a different monologue, this one a letter from one Steven to another, or possibly to himself, or... ''something.'']]
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* UpdatedRerelease: Part of The Basement Collection, an assortment of Edmund's games given similar treatment.
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Is getting an UpdatedRerelease, in a package with two other [=McMillen=] games, sometime in the near-ish future.
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This game is confusing.
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[[MindScrew This game is confusing.
confusing]].
Is getting an UpdatedRerelease, in a package with two other [=McMillen=] games, sometime in the near-ish future.
Is getting an UpdatedRerelease, in a package with two other [=McMillen=] games, sometime in the near-ish future.
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* ShoutOut - [[TheLegendOfZelda "Pay me for the door repair!"]]
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* ShoutOut - [[TheLegendOfZelda [[VideoGame/TheLegendOfZelda "Pay me for the door repair!"]]
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->''Time Fcuk is a play on how if one [[MyNaymeIs changes around the letters in a word]] even though [[WordSaladTitle it means nothing logically]], we all still see it as something that its ''[sic]'' not.''
[[http://www.newgrounds.com/portal/view/511754 Time Fcuk]] (alternatively, "Time Fukc", "Time Fkcu", etc.) is a flash game created by "Team Kufc" (which includes Edmund [=McMillen=]) and released on {{Newgrounds}} on September 16, 2009.
The player character, while idly walking by, finds himself confronted by a strange box. Out of the box comes someone looking just like him, claiming to be him from the very recent future. After telling him to get into the box himself, he forces him in.
He finds himself in a square monochrome hell.
This game is confusing.
Has nothing to do with the French Connection UK clothing line, who also uses the same lame joke.
----
!!!Tropes in Time Cfuk:
* [[spoiler:AllJustADream - This is what the [[GoldenEnding good ending]] indicates, though [[AbusiveParents given what prompted the situation]], it's far darker than you'd think.]]
* AndIMustScream - Occasionally the player will get texts from future/past selves who are stuck in a wall, screaming for help.
** Which is [[TeleFrag certainly a possibility]].
* BreakingTheFourthWall
* ButThouMust - How the whole game begins-- "I SAID GET IN THE DAMN BOX!"
* DeathIsASlapOnTheWrist - "Dying tickles!"
* DeliberatelyMonochrome - The "Limited palette" type.
* EnemyWithin / EnemyWithout - Steven is at least one of those, and because of him the main character is a TrulySingleParent and MisterSeahorse. As for why this page is using tropes rather than just describing him, [[BodyHorror you probably don't want to hear about it]].
* FunetikAksent - [[InvertedTrope Inverted]] with your character, as the text is perfectly readable, but the voice enunciates each individual letter.
* [[GainaxEnding Gainax Everything]]
* GettingCrapPastTheRadar - The title.
** 6, 21, 3, 11
* GoshDangItToHeck - If you die, the texts you get will sometimes say "F-word!" or "S-word!"
* HeroicMime - You never hear your present self, just messages from the past and future.
* IntentionallyAwkwardTitle - Even if your try to pronounce "Fcuk" exactly like it's spelled....
* LayeredWorld
* LevelEditor - One of the game's main draws. Newgrounds even has a direct interface for downloading others' levels.
* [[MindScrew Mind Fcuk]]
* MissionControlIsOffItsMeds: The voices start out sort of helpful, then just devolve into making fun of your failures.
* MultipleEndings: The final scene where [[spoiler:all of your temporal doppelgangers are freed from the box]] doesn't change regardless of how you finish the final stage, but [[spoiler:if you commit suicide, a tiny you pops out of your exploding head, takes another pill and explodes his own head, after which yet ''another,'' even tinier you pops out and repeats the process, presumably ad infinitum. However, if you actually ''solve'' the final puzzle and reach your other self, the two of you fuse into one and escape the box together]].
* MyNaymeIs - The title, again.
* NintendoHard: some of the user created levels certainly qualify.
* PlatformGame
* RoomFullOfCrazy - The ''main menu''.
* SanitySlippage - Witnessed in reverse--in the beginning, texts from the future sound alternately paranoid and nihilistic. In the end, texts from the past are confused but still fairly normal.
* ShoutOut - [[TheLegendOfZelda "Pay me for the door repair!"]]
* SpikesOfDoom - They're all wobbly. They're actually called sawblades, which explains why they kill you when touching sides of them.
* StableTimeLoop
* StylisticSuck
* SyntheticVoiceActor - Spells as it is written in a sort of muffled robotic tone.
* TeleFrag - If you end up in a block when you switch layers, touch a flip arrow, or touch a rotate arrow, you die. Portals can be set up to do this in custom levels, turning them into death traps.
* ThereCanBeOnlyOne - Steven believes that only one of you can escape the box, and when you're trapped in the final level, he asks you to kill yourself and free him. [[spoiler:[[FusionDance There's a way around this]].]]
* TimeyWimeyBall - It's not quite clear how time travel works in this game. On the one hand, you experience a linear progression of events as long as you stay alive, and every time you return to the past shows you dying and the body vanishing. On the other hand, there seem to be several different "selves" wandering around, including a paranoiac, a PerkyGoth, and a tormented soul who's started hallucinating, and they don't seem to be logical progressions so much as several possibilities for how you could go nuts. Also to be noted is that, although to you EverythingFades, another self finds a room with hundreds of dead bodies, all of them you.
** Not to mention, of course, the fact that by the end of the game the player presumably has not sent any of those messages to himself... [[spoiler:And somehow frees ''all'' of the time-displaced copies of himself from the box at once, leading to an army of himselves, none of whom have any chance of becoming the others]]. And yet the whole thing's kicked off by a [[spoiler:seemingly-[[InvokedTrope invoked]] StableTimeLoop.]]
*** Actually, [[spoiler:one of the people in the past who is text-messaging you said that they have just received a text-message from you as well]], so it is possible you are in fact sending messages.
* WhamLine: When you get to the 29th level, you will get one of two messages: "[[spoiler:Steven said something weird to me when he left. He said your name is also Steven. Is that true?]]" or "[[spoiler:I feel better now that Steven is gone... I cant ''[sic]'' help but feel like maybe I'm Steven and I have been lying to you this whole time...]]"
* [[WriteBackToTheFuture Text Back To The Future]] - Also, the past.
* YourHeadASplode - A symptom of the suicide pill.
----
[[http://www.newgrounds.com/portal/view/511754 Time Fcuk]] (alternatively, "Time Fukc", "Time Fkcu", etc.) is a flash game created by "Team Kufc" (which includes Edmund [=McMillen=]) and released on {{Newgrounds}} on September 16, 2009.
The player character, while idly walking by, finds himself confronted by a strange box. Out of the box comes someone looking just like him, claiming to be him from the very recent future. After telling him to get into the box himself, he forces him in.
He finds himself in a square monochrome hell.
This game is confusing.
Has nothing to do with the French Connection UK clothing line, who also uses the same lame joke.
----
!!!Tropes in Time Cfuk:
* [[spoiler:AllJustADream - This is what the [[GoldenEnding good ending]] indicates, though [[AbusiveParents given what prompted the situation]], it's far darker than you'd think.]]
* AndIMustScream - Occasionally the player will get texts from future/past selves who are stuck in a wall, screaming for help.
** Which is [[TeleFrag certainly a possibility]].
* BreakingTheFourthWall
* ButThouMust - How the whole game begins-- "I SAID GET IN THE DAMN BOX!"
* DeathIsASlapOnTheWrist - "Dying tickles!"
* DeliberatelyMonochrome - The "Limited palette" type.
* EnemyWithin / EnemyWithout - Steven is at least one of those, and because of him the main character is a TrulySingleParent and MisterSeahorse. As for why this page is using tropes rather than just describing him, [[BodyHorror you probably don't want to hear about it]].
* FunetikAksent - [[InvertedTrope Inverted]] with your character, as the text is perfectly readable, but the voice enunciates each individual letter.
* [[GainaxEnding Gainax Everything]]
* GettingCrapPastTheRadar - The title.
** 6, 21, 3, 11
* GoshDangItToHeck - If you die, the texts you get will sometimes say "F-word!" or "S-word!"
* HeroicMime - You never hear your present self, just messages from the past and future.
* IntentionallyAwkwardTitle - Even if your try to pronounce "Fcuk" exactly like it's spelled....
* LayeredWorld
* LevelEditor - One of the game's main draws. Newgrounds even has a direct interface for downloading others' levels.
* [[MindScrew Mind Fcuk]]
* MissionControlIsOffItsMeds: The voices start out sort of helpful, then just devolve into making fun of your failures.
* MultipleEndings: The final scene where [[spoiler:all of your temporal doppelgangers are freed from the box]] doesn't change regardless of how you finish the final stage, but [[spoiler:if you commit suicide, a tiny you pops out of your exploding head, takes another pill and explodes his own head, after which yet ''another,'' even tinier you pops out and repeats the process, presumably ad infinitum. However, if you actually ''solve'' the final puzzle and reach your other self, the two of you fuse into one and escape the box together]].
* MyNaymeIs - The title, again.
* NintendoHard: some of the user created levels certainly qualify.
* PlatformGame
* RoomFullOfCrazy - The ''main menu''.
* SanitySlippage - Witnessed in reverse--in the beginning, texts from the future sound alternately paranoid and nihilistic. In the end, texts from the past are confused but still fairly normal.
* ShoutOut - [[TheLegendOfZelda "Pay me for the door repair!"]]
* SpikesOfDoom - They're all wobbly. They're actually called sawblades, which explains why they kill you when touching sides of them.
* StableTimeLoop
* StylisticSuck
* SyntheticVoiceActor - Spells as it is written in a sort of muffled robotic tone.
* TeleFrag - If you end up in a block when you switch layers, touch a flip arrow, or touch a rotate arrow, you die. Portals can be set up to do this in custom levels, turning them into death traps.
* ThereCanBeOnlyOne - Steven believes that only one of you can escape the box, and when you're trapped in the final level, he asks you to kill yourself and free him. [[spoiler:[[FusionDance There's a way around this]].]]
* TimeyWimeyBall - It's not quite clear how time travel works in this game. On the one hand, you experience a linear progression of events as long as you stay alive, and every time you return to the past shows you dying and the body vanishing. On the other hand, there seem to be several different "selves" wandering around, including a paranoiac, a PerkyGoth, and a tormented soul who's started hallucinating, and they don't seem to be logical progressions so much as several possibilities for how you could go nuts. Also to be noted is that, although to you EverythingFades, another self finds a room with hundreds of dead bodies, all of them you.
** Not to mention, of course, the fact that by the end of the game the player presumably has not sent any of those messages to himself... [[spoiler:And somehow frees ''all'' of the time-displaced copies of himself from the box at once, leading to an army of himselves, none of whom have any chance of becoming the others]]. And yet the whole thing's kicked off by a [[spoiler:seemingly-[[InvokedTrope invoked]] StableTimeLoop.]]
*** Actually, [[spoiler:one of the people in the past who is text-messaging you said that they have just received a text-message from you as well]], so it is possible you are in fact sending messages.
* WhamLine: When you get to the 29th level, you will get one of two messages: "[[spoiler:Steven said something weird to me when he left. He said your name is also Steven. Is that true?]]" or "[[spoiler:I feel better now that Steven is gone... I cant ''[sic]'' help but feel like maybe I'm Steven and I have been lying to you this whole time...]]"
* [[WriteBackToTheFuture Text Back To The Future]] - Also, the past.
* YourHeadASplode - A symptom of the suicide pill.
----