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* ArrangeMode: Play+ mode, basically a hard mode. Tutorial messages are removed, the ScoreMultiplier can now go up to 4x [[DynamicDifficulty however higher multipliers]] will [[DifficultyByAcceleration increase the game speed]], and [[FinalDeathMode if you die, the level ends]] and you get taken to the ScoreScreen immediately.
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* ArrangeMode: Play+ mode, basically a hard mode. Tutorial messages are removed, the ScoreMultiplier can now [[HardModePerks go up to 4x 4x]] however [[DynamicDifficulty however higher multipliers]] will [[DifficultyByAcceleration increase the game speed]], and [[FinalDeathMode if you die, the level ends]] and you get taken to the ScoreScreen immediately.
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* ArrangeMode: Play+ mode, basically a hard mode. Tutorial messages are removed, the ScoreMultiplier can now go up to 4x [[DynamicDifficulty however higher multipliers]] will [[DifficultyByAcceleration increase the game speed]], and [[FinalDeathMode if you die, the level ends]] and you get taken to the ScoreScreen immediately.
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Described as a "rhythm violence" game, ''Thumper'' is a 2016 [[RhythmGame rhythm-based]] EndlessRunningGame by Drool, with music provided by Brian Gibson, best known as the bassist for Music/LightingBolt. It was first released on [[UsefulNotes/IBMPersonalComputer PC]] via UsefulNotes/{{Steam}} and on UsefulNotes/PlayStation4 on October 10, 2016. UsefulNotes/NintendoSwitch version was released on May 18th, 2017, followed by a UsefulNotes/XboxOne version on August 18th, 2017. It also has VR versions playable through Steam VR, [=PS4=] VR and Oculus Rift.
to:
Described as a "rhythm violence" game, ''Thumper'' is a 2016 [[RhythmGame rhythm-based]] EndlessRunningGame by Drool, with music provided by Brian Gibson, best known as the bassist for Music/LightingBolt.Music/LightningBolt. It was first released on [[UsefulNotes/IBMPersonalComputer PC]] via UsefulNotes/{{Steam}} and on UsefulNotes/PlayStation4 on October 10, 2016. UsefulNotes/NintendoSwitch version was released on May 18th, 2017, followed by a UsefulNotes/XboxOne version on August 18th, 2017. It also has VR versions playable through Steam VR, [=PS4=] VR and Oculus Rift.
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Described as a "rhythm violence" game, ''Thumper'' is a 2016 [[RhythmGame rhythm-based]] EndlessRunningGame by Drool, with music provided by Brian Gibson. It was first released on [[UsefulNotes/IBMPersonalComputer PC]] via UsefulNotes/{{Steam}} and on UsefulNotes/PlayStation4 on October 10, 2016. UsefulNotes/NintendoSwitch version was released on May 18th, 2017, followed by a UsefulNotes/XboxOne version on August 18th, 2017. It also has VR versions playable through Steam VR, [=PS4=] VR and Oculus Rift.
to:
Described as a "rhythm violence" game, ''Thumper'' is a 2016 [[RhythmGame rhythm-based]] EndlessRunningGame by Drool, with music provided by Brian Gibson.Gibson, best known as the bassist for Music/LightingBolt. It was first released on [[UsefulNotes/IBMPersonalComputer PC]] via UsefulNotes/{{Steam}} and on UsefulNotes/PlayStation4 on October 10, 2016. UsefulNotes/NintendoSwitch version was released on May 18th, 2017, followed by a UsefulNotes/XboxOne version on August 18th, 2017. It also has VR versions playable through Steam VR, [=PS4=] VR and Oculus Rift.
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And no, [[JustForFun/IThoughtItMeant this game has absolutely nothing to do]] with [[Disney/{{Bambi}} the rabbit named Thumper]], [[WesternAnimation/ABugsLife the bug named Thumper]], [[WesternAnimation/ThomasTheTankEngine the quarry machine named Thumper]], [[Film/DiamondsAreForever the lady named Thumper]], [[Literature/{{Dune}} The Thumper]], [[VideoGame/TwistedMetal the racer named Thumper]], or [[Series/VeronicaMars Eduardo "Thumper" Orozco]], nor with the [[SimilarlyNamedWorks equally unrelated]] 2017 film called ''Thumper''.
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And no, [[JustForFun/IThoughtItMeant this game has absolutely nothing to do]] with [[Disney/{{Bambi}} [[WesternAnimation/{{Bambi}} the rabbit named Thumper]], [[WesternAnimation/ABugsLife the bug named Thumper]], [[WesternAnimation/ThomasTheTankEngine the quarry machine named Thumper]], [[Film/DiamondsAreForever the lady named Thumper]], [[Literature/{{Dune}} The Thumper]], [[VideoGame/TwistedMetal the racer named Thumper]], or [[Series/VeronicaMars Eduardo "Thumper" Orozco]], nor with the [[SimilarlyNamedWorks equally unrelated]] 2017 film called ''Thumper''.
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And no, [[JustForFun/IThoughtItMeant this game has absolutely nothing to do]] with ''that'' [[Disney/{{Bambi}} Thumper]], [[WesternAnimation/ABugsLife this other Thumper]], [[WesternAnimation/ThomasTheTankEngine the quarry machine named Thumper]], [[Film/DiamondsAreForever the lady named Thumper]], [[Literature/{{Dune}} The Thumper]], [[VideoGame/TwistedMetal the racer named Thumper]], or [[Series/VeronicaMars Eduardo "Thumper" Orozco]], nor with the [[SimilarlyNamedWorks equally unrelated]] 2017 film called ''Thumper''.
to:
And no, [[JustForFun/IThoughtItMeant this game has absolutely nothing to do]] with ''that'' [[Disney/{{Bambi}} the rabbit named Thumper]], [[WesternAnimation/ABugsLife this other the bug named Thumper]], [[WesternAnimation/ThomasTheTankEngine the quarry machine named Thumper]], [[Film/DiamondsAreForever the lady named Thumper]], [[Literature/{{Dune}} The Thumper]], [[VideoGame/TwistedMetal the racer named Thumper]], or [[Series/VeronicaMars Eduardo "Thumper" Orozco]], nor with the [[SimilarlyNamedWorks equally unrelated]] 2017 film called ''Thumper''.
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And no, [[JustForFun/IThoughtItMeant this game has absolutely nothing to do]] with ''that'' [[Disney/{{Bambi}} Thumper]], nor with the [[SimilarlyNamedWorks equally unrelated]] 2017 film called ''Thumper''.
to:
And no, [[JustForFun/IThoughtItMeant this game has absolutely nothing to do]] with ''that'' [[Disney/{{Bambi}} Thumper]], [[WesternAnimation/ABugsLife this other Thumper]], [[WesternAnimation/ThomasTheTankEngine the quarry machine named Thumper]], [[Film/DiamondsAreForever the lady named Thumper]], [[Literature/{{Dune}} The Thumper]], [[VideoGame/TwistedMetal the racer named Thumper]], or [[Series/VeronicaMars Eduardo "Thumper" Orozco]], nor with the [[SimilarlyNamedWorks equally unrelated]] 2017 film called ''Thumper''.
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* UncommonTime: Each level uses a different time signature, and some of them get a bit out there, like 7/8 and 9/8.
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* DarkerAndEdgier: Then the usual rhythm game fair. Both the music and the visuals are dark and forboding, and you're matching the rhythm to avoid smashing into something and exploding violently.
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* DarkerAndEdgier: Then Than the usual rhythm game fair. Both the music and the visuals are dark and forboding, foreboding, and you're matching the rhythm to avoid smashing into something and exploding violently.
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* DarkerAndEdgier: Then the usual rhythm game fair. Both the music and the visuals are dark and forboding, and you're matching the rhythm to avoid smashing into something and exploding violently.
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Added release dates.
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Described as a "rhythm violence" game, ''Thumper'' is a 2016 rhythm-based endless runner game by Drool, with music provided by Brian Gibson.
Thumper is a rather simplistic game in narrative; you are a small, silver space beetle that is set upon a rail and traveling at high velocity. As you go you must navigate into or around the various obstacles in your way such as poles of light along the track, walls to grind against without hitting, and spikes that must be flown over. All the while you are occasionally beset by geometrically designed portal-like objects (or creatures) that you must defeat with carefully timed actions in order to progress past them.
Thumper is a rather simplistic game in narrative; you are a small, silver space beetle that is set upon a rail and traveling at high velocity. As you go you must navigate into or around the various obstacles in your way such as poles of light along the track, walls to grind against without hitting, and spikes that must be flown over. All the while you are occasionally beset by geometrically designed portal-like objects (or creatures) that you must defeat with carefully timed actions in order to progress past them.
to:
Described as a "rhythm violence" game, ''Thumper'' is a 2016 rhythm-based endless runner game [[RhythmGame rhythm-based]] EndlessRunningGame by Drool, with music provided by Brian Gibson.
Thumper isGibson. It was first released on [[UsefulNotes/IBMPersonalComputer PC]] via UsefulNotes/{{Steam}} and on UsefulNotes/PlayStation4 on October 10, 2016. UsefulNotes/NintendoSwitch version was released on May 18th, 2017, followed by a rather simplistic game in narrative; UsefulNotes/XboxOne version on August 18th, 2017. It also has VR versions playable through Steam VR, [=PS4=] VR and Oculus Rift.
It has [[NoPlotNoProblem essentially no narrative]]; you are a small, silver space beetle that is set upon a rail and traveling at high velocity. As you go you must navigate into or around the various obstacles in your way such as poles of light along the track, walls to grind against without hitting, and spikes that must be flown over. All the while you are occasionally beset by geometrically designed portal-like objects (or creatures) that you must defeat with carefully timed actions in order to progress past them.
Thumper is
It has [[NoPlotNoProblem essentially no narrative]]; you are a small, silver space beetle that is set upon a rail and traveling at high velocity. As you go you must navigate into or around the various obstacles in your way such as poles of light along the track, walls to grind against without hitting, and spikes that must be flown over. All the while you are occasionally beset by geometrically designed portal-like objects (or creatures) that you must defeat with carefully timed actions in order to progress past them.
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Thumper is available on Steam, Steam VR, PlayStation 4 and [=PS4=] VR, Oculus Rift, Nintendo Switch, and Xbox One.
And no, [[JustForFun/IThoughtItMeant this game has absolutely nothing to do]] with ''that'' [[Disney/{{Bambi}} Thumper]], nor with the equally unrelated 2017 film called ''Thumper''.
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And no, [[JustForFun/IThoughtItMeant this game has absolutely nothing to do]] with ''that'' [[Disney/{{Bambi}} Thumper]], nor with the equally unrelated 2017 film called ''Thumper''.
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* EldritchAbomination: The Omega Boss seems to become more and more like one of these all the time, getting spikier, more deformed, and more [[BuffySpeak tentacle-y]] each time you face it, until it's more like a giant, flaming, metallic anemone than like a burning, screaming human head. Also, its true form is implied to be a large inexplicable triangle that serves as a phase of the boss fight.
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* EldritchAbomination: The Omega Boss Crakhed seems to become more and more like one of these all the time, getting spikier, more deformed, and more [[BuffySpeak tentacle-y]] each time you face it, until it's more like a giant, flaming, metallic anemone than like a burning, screaming human head. Also, its true form is implied to be a large inexplicable triangle shape that serves as a phase of the boss fight.
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Thumper is available on Steam, Steam VR, PlayStation 4 and [=PS4=] VR, Oculus Rift, and Nintendo Switch, with an Xbox One edition currently in development.
to:
Thumper is available on Steam, Steam VR, PlayStation 4 and [=PS4=] VR, Oculus Rift, and Nintendo Switch, with an and Xbox One edition currently in development.
One.
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Thumper is a rather simplistic game in narrative; you are a small, silver beetle shaped craft that is set upon a rail and traveling at high velocity. As you go you must navigate into or around the various obstacles in your way such as poles of light along the track, walls to grind against without hitting, and spikes that must be flown over. All the while you are occasionally beset by geometrically designed portal-like objects (or creatures) that you must defeat with carefully timed actions in order to progress past them.
to:
Thumper is a rather simplistic game in narrative; you are a small, silver space beetle shaped craft that is set upon a rail and traveling at high velocity. As you go you must navigate into or around the various obstacles in your way such as poles of light along the track, walls to grind against without hitting, and spikes that must be flown over. All the while you are occasionally beset by geometrically designed portal-like objects (or creatures) that you must defeat with carefully timed actions in order to progress past them.
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* GroundWave: What happens when you stomp on a thump or attack a boss.
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* {{Expy}}: At least visually, the Final Boss in phase one looks a LOT like classical depictions of Azathoth.
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And no, [[IThoughtItMeant this game has absolutely nothing to do]] with ''that'' [[Disney/{{Bambi}} Thumper]], nor with the equally unrelated 2017 film called ''Thumper''.
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And no, [[IThoughtItMeant [[JustForFun/IThoughtItMeant this game has absolutely nothing to do]] with ''that'' [[Disney/{{Bambi}} Thumper]], nor with the equally unrelated 2017 film called ''Thumper''.
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And no, [[IThoughtItMeant this game has absolutely nothing to do]] with ''that'' [[Disney/{{Bambi}} Thumper]], nor with the equally unrelated film called ''Thumper''.
to:
And no, [[IThoughtItMeant this game has absolutely nothing to do]] with ''that'' [[Disney/{{Bambi}} Thumper]], nor with the equally unrelated 2017 film called ''Thumper''.
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Added DiffLines:
And no, [[IThoughtItMeant this game has absolutely nothing to do]] with ''that'' [[Disney/{{Bambi}} Thumper]], nor with the equally unrelated film called ''Thumper''.
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Thumper is available on Steam, Steam VR, PlayStation 4 and [=PS4=] VR, Oculus Rift, and Nintendo Switch, with a Xbox One edition currently in development.
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Thumper is available on Steam, Steam VR, PlayStation 4 and [=PS4=] VR, Oculus Rift, and Nintendo Switch, with a an Xbox One edition currently in development.
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* DifficultySpike: The game hits one in level Infinity , where the speed of the game changes constantly in addition to dealig with the obstacles.
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* DifficultySpike: The game hits one in level Infinity , where the speed of the game changes constantly in addition to dealig dealing with the obstacles.
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Dead link
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Sounds simple, [[SchmuckBait right?]] Under this simple veneer is a deceptively difficult runner game with very little margin for error and a visual design heavily inspired by 80's era technological motifs. One of the key points of Thumper is its soundtrack, which is available from the artist's [[http://thrilljockey.com/products/thumper-thrill-435 ThrillJockey page]] on both vinyl and digital downloads. The game's pounding beats are probably one of the only things that will keep you on track with timing your actions, so this is a game recommended to be played with headphones.
to:
Sounds simple, [[SchmuckBait right?]] Under this simple veneer is a deceptively difficult runner game with very little margin for error and a visual design heavily inspired by 80's era technological motifs. One of the key points of Thumper is its soundtrack, which is available from soundtrack; the artist's [[http://thrilljockey.com/products/thumper-thrill-435 ThrillJockey page]] on both vinyl and digital downloads. The game's pounding beats are probably one of the only things that will keep you on track with timing your actions, so this is a game recommended to be played with headphones.
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---
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* DifficultySpike: The game hits one in level Infinity , where the speed of the game changes constantly in addition to dealig with the obstacles.
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If it doesn't come up in the game, then it doesn' apply
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* TheseAreThingsManWasNotMeantToKnow: This trope doesn't come up in the game itself, however, reviewers have compared the game's horrific visuals to going to the edge of the universe and seeing things human eyes weren't meant to see.
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Described as a "rhythm violence" game, ''Thumper'' (stylistically referred to as THUMPER) is a 2016 rhythm-based endless runner game by Drool, with music provided by Brian Gibson.
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Described as a "rhythm violence" game, ''Thumper'' (stylistically referred to as THUMPER) is a 2016 rhythm-based endless runner game by Drool, with music provided by Brian Gibson.
!!The game provides examples of:
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* EldritchAbomination: The Omega Boss seems to become more and more like one of these all the time, getting spikier, more deformed, and more [[BuffySpeak tentacle-y]] each time you face it, until it's more like a giant, flaming, metallic anemone than like a burning, screaming human head. Also, its [[WildMassGuessing true form]] is implied to be a large inexplicable triangle that serves as a phase of the boss fight.
to:
* EldritchAbomination: The Omega Boss seems to become more and more like one of these all the time, getting spikier, more deformed, and more [[BuffySpeak tentacle-y]] each time you face it, until it's more like a giant, flaming, metallic anemone than like a burning, screaming human head. Also, its [[WildMassGuessing true form]] form is implied to be a large inexplicable triangle that serves as a phase of the boss fight.
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* SinisterGeometry: Everything that isn't you or the rail falls into this category; the walls, the spikes, the rods, and ''especially'' the bosses. [[spoiler: [[SubvertedTrope Subverted]] with the Omega bosses, as while they do appear to be made of geometric shapes they are meant to evoke the design of a screaming human face. Not that that makes them any less sinister.]]
* TheseAreThingsManWasNotMeantToKnow: This trope doesn't come up in the game itself, however, reviewers have compared the game's horrific visuals to going to the edge of the universe and seeing things human eyes weren't meant to see.
* TheseAreThingsManWasNotMeantToKnow: This trope doesn't come up in the game itself, however, reviewers have compared the game's horrific visuals to going to the edge of the universe and seeing things human eyes weren't meant to see.
to:
* SinisterGeometry: Everything that isn't you or the rail falls into this category; the walls, the spikes, the rods, and ''especially'' the bosses. [[spoiler: [[SubvertedTrope Subverted]] with the Omega bosses, as while they do appear to be made of geometric shapes they are meant to evoke the design of a screaming human face. Not that that it makes them any less sinister.]]
* TheseAreThingsManWasNotMeantToKnow: This trope doesn't come up in the game itself, however, reviewers have compared the game's horrific visuals to going to the edge of the universe and seeing things human eyes weren't meant tosee.see.
---
* TheseAreThingsManWasNotMeantToKnow: This trope doesn't come up in the game itself, however, reviewers have compared the game's horrific visuals to going to the edge of the universe and seeing things human eyes weren't meant to
---
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* CosmicHorrorStory: Whether the game itself qualifies is open to interpretation; however, the visuals take some Lovecraftian cues, including tentacles on many bosses and even [[UpToEleven the track itself]].
* EldritchAbomination: The Omega Boss seems to become more and more like one of these all the time, getting spikier, more deformed, and more [[BuffySpeak tentacle-y]] each time you face it, until it's more like a giant, flaming, metallic anemone than like a burning, screaming human head. Also, its [[WildMassGuessing true form]] is implied to be a large inexplicable triangle that serves as a phase of the boss fight.
* EldritchAbomination: The Omega Boss seems to become more and more like one of these all the time, getting spikier, more deformed, and more [[BuffySpeak tentacle-y]] each time you face it, until it's more like a giant, flaming, metallic anemone than like a burning, screaming human head. Also, its [[WildMassGuessing true form]] is implied to be a large inexplicable triangle that serves as a phase of the boss fight.
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* SinisterGeometry: Everything that isn't you or the rail falls into this category; the walls, the spikes, the rods, and ''especially'' the bosses. [[spoiler: [[SubvertedTrope Subverted]] with the Omega bosses, as while they do appear to be made of geometric shapes they are meant to evoke the design of a screaming human face. Not that that makes them any less sinister.]]
to:
* SinisterGeometry: Everything that isn't you or the rail falls into this category; the walls, the spikes, the rods, and ''especially'' the bosses. [[spoiler: [[SubvertedTrope Subverted]] with the Omega bosses, as while they do appear to be made of geometric shapes they are meant to evoke the design of a screaming human face. Not that that makes them any less sinister.]]]]
* TheseAreThingsManWasNotMeantToKnow: This trope doesn't come up in the game itself, however, reviewers have compared the game's horrific visuals to going to the edge of the universe and seeing things human eyes weren't meant to see.
* TheseAreThingsManWasNotMeantToKnow: This trope doesn't come up in the game itself, however, reviewers have compared the game's horrific visuals to going to the edge of the universe and seeing things human eyes weren't meant to see.
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* AntiFrustrationFeatures: In the boss runs, you will not have to worry about dodging obstacles while the energy shot is traveling up the rail to the boss.
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* RedAndBlackAndEvilAllOver: A common color motif, given that the art style draws heavily from neon-and-black 80's era motifs.
* SinisterGeometry: Everything that isn't you or the rail falls into this category; the walls, the spikes, the rods, and ''especially'' the bosses. [[spoiler: [[SubvertedTrope Subverted]] with the Omega bosses, as while they do appear to be made of geometric shapes they are meant to evoke the design of a screaming human face. Not that that makes them any less sinister.]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/img_6279.PNG]]
%%[[caption-width-right:350:some caption text]]
%%[[caption-width-right:350:some caption text]]
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Thumper is available on Steam, Steam VR, PlayStation 4 and {=PS4=} VR, Oculus Rift, and Nintendo Switch, with a Xbox One edition currently in development.
to:
Thumper is available on Steam, Steam VR, PlayStation 4 and {=PS4=} [=PS4=] VR, Oculus Rift, and Nintendo Switch, with a Xbox One edition currently in development.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
Described as a "rhythm violence" game, ''Thumper'' (stylistically referred to as THUMPER) is a 2016 rhythm-based endless runner game by Drool, with music provided by Brian Gibson.
Thumper is a rather simplistic game in narrative; you are a small, silver beetle shaped craft that is set upon a rail and traveling at high velocity. As you go you must navigate into or around the various obstacles in your way such as poles of light along the track, walls to grind against without hitting, and spikes that must be flown over. All the while you are occasionally beset by geometrically designed portal-like objects (or creatures) that you must defeat with carefully timed actions in order to progress past them.
Sounds simple, [[SchmuckBait right?]] Under this simple veneer is a deceptively difficult runner game with very little margin for error and a visual design heavily inspired by 80's era technological motifs. One of the key points of Thumper is its soundtrack, which is available from the artist's [[http://thrilljockey.com/products/thumper-thrill-435 ThrillJockey page]] on both vinyl and digital downloads. The game's pounding beats are probably one of the only things that will keep you on track with timing your actions, so this is a game recommended to be played with headphones.
Thumper is available on Steam, Steam VR, PlayStation 4 and {=PS4=} VR, Oculus Rift, and Nintendo Switch, with a Xbox One edition currently in development.
----
Thumper is a rather simplistic game in narrative; you are a small, silver beetle shaped craft that is set upon a rail and traveling at high velocity. As you go you must navigate into or around the various obstacles in your way such as poles of light along the track, walls to grind against without hitting, and spikes that must be flown over. All the while you are occasionally beset by geometrically designed portal-like objects (or creatures) that you must defeat with carefully timed actions in order to progress past them.
Sounds simple, [[SchmuckBait right?]] Under this simple veneer is a deceptively difficult runner game with very little margin for error and a visual design heavily inspired by 80's era technological motifs. One of the key points of Thumper is its soundtrack, which is available from the artist's [[http://thrilljockey.com/products/thumper-thrill-435 ThrillJockey page]] on both vinyl and digital downloads. The game's pounding beats are probably one of the only things that will keep you on track with timing your actions, so this is a game recommended to be played with headphones.
Thumper is available on Steam, Steam VR, PlayStation 4 and {=PS4=} VR, Oculus Rift, and Nintendo Switch, with a Xbox One edition currently in development.
----