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* HumanWeapon:

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* HumanWeapon:HumanWeapon: While technically not humans, it still applies.
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* ZombiePukeAttack: The zombie mode of Thing-Thing Arena Classic features special green-tinted zombies which hurl a stream of acidic bile at you.

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* AmbiguousRobots: Poseidon and Zeus look very much like robots due to their heavy armour and overtly robotic appearance. However, the games refer to them as "Alpha-Class Bio-Android(s)" in dialogue, and Poseidon appears to bleed when shot during the [[HowWeGotHere flashback opening]] of ''Thing-Thing 4''.

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* AmbiguousRobots: Poseidon and Zeus look very much like robots due to their heavy armour and overtly robotic appearance. However, the games refer to them as "Alpha-Class Bio-Android(s)" Bio-Androids" in dialogue, and Poseidon appears to bleed when shot during the [[HowWeGotHere flashback opening]] of ''Thing-Thing 4''.



* ArrogantKungFuGuy: [[spoiler:Project 153 has shades of being this; they repeatedly boast about how they're superior to 154, even after being repeatedly defeated in both straight fights and ambushes. This eventually gets 153 killed during ''Thing-Thing 4'' - they order a Systems Corp. strike team to LeaveHimToMe despite having 154 dead to rights, with the subsequent car/helicopter chase ending with 153 being shot out of the sky.]]



* TheBadGuyWins: [[spoiler: The fourth game ends this way, with Project 154 trapped in a gas-filled room (ensuring their health will not regenerate) and pitted against an endless onslaught of enemies until their eventual death. Naturally, the CEO of Systems Corp. gets away with his crimes scot-free, and 154 never even meets him face-to-face.]]

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* TheBadGuyWins: [[spoiler: The [[spoiler:The fourth game ends this way, with Project 154 trapped in a gas-filled room (ensuring their health will not regenerate) and pitted against an endless onslaught of enemies until their eventual death. Naturally, the CEO of Systems Corp. gets away with his crimes scot-free, and 154 never even meets him face-to-face.]]



* BeingTorturedMakesYouEvil: The behaviour modification treatment enabled 154's transformation into a sociopathic mass murderer to fully develop.
* BioweaponBeast: [[spoiler: Vahl Dreig, the Hades Prototype, is a massive reptilian creature genetically and cybernetically modified for combat.]]
* BlackAndGrayMorality: The protagonist is a ruthless, somewhat sociopathic PhlebotinumRebel who has no qualms with his purpose as a SuperSoldier and fights against Systems Corp. for his own selfish reasons[[note]]namely, revenge for the horrors that ''he'' suffered at their hands; 154 seems not to care about the corporation's unethical practices as a whole, only that they were inflicted on him[[/note]]. The main antagonists are an extremely amoral MegaCorp that specialise in creating HumanWeapons to be sold to the highest bidder, throw away their employees' lives by the hundred to capture an [[EscapedFromTheLab escaped test subject]] living in seclusion to avoid them, and are implied to condition their Projects to embrace their [[HumanWeapon purpose]] through a mix of ColdBloodedTorture and {{Brainwashing}}.

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* BeingTorturedMakesYouEvil: The behaviour modification treatment techniques (including {{brainwashing}} and behavioural suppressants) used by Systems Corp. enabled 154's transformation into a sociopathic mass murderer to fully develop.murderer.
* BioweaponBeast: [[spoiler: Vahl [[spoiler:Vahl Dreig, the Hades Prototype, is a massive reptilian creature genetically and cybernetically modified for combat.combat. Unlike the other Alpha-class bio-weapons, he shows no sign of higher intelligence or even an ability to properly use his weapons.]]
* BlackAndGrayMorality: The protagonist is a ruthless, somewhat sociopathic PhlebotinumRebel who has no qualms with his purpose as a SuperSoldier and fights against Systems Corp. for his own selfish reasons[[note]]namely, revenge for the horrors that ''he'' suffered at their hands; 154 seems not to care about the corporation's unethical practices as a whole, only that they were inflicted on him[[/note]]. reasons. The main antagonists are an extremely amoral MegaCorp that specialise in creating HumanWeapons {{Human Weapon}}s to be sold to the highest bidder, throw away their employees' lives by the hundred to capture an [[EscapedFromTheLab escaped test subject]] living in seclusion to avoid them, and are implied to condition their Projects to embrace their [[HumanWeapon purpose]] through a mix of ColdBloodedTorture {{Brainwashing}}, behavioural suppressants, and {{Brainwashing}}.psychological abuse.



* ContrastingSequelAntagonist: Poseidon and Zeus both contrast [[spoiler:Project 153.]] While the former two are mostly {{Flat Character}}s with no personality to speak of, the latter is much more talkative and even egotistical, bearing a personal grudge against Project 154 for his choice to abandon Systems Corp. and a view that he should have embraced his purpose.



* DefeatEqualsExplosion: Killing Zeus in ''Thing-Thing 2'' triggers a cutscene of him slumping over, then exploding piece-by-piece.



* CriticalExistenceFailure: When the enemies in ''Thing-Thing 2'' die, their ''entire body'' turns into PinkMist. Even if they were ''punched'' to death.
** In addition, the enemies survive until either their head or their three midsection parts are destroyed, leading to situations where you can be chased by a dude consisting of a head, an arm and a pair of feet.
* DownerEnding: [[spoiler: Project 154's HealingFactor is removed by a special gas, and your character puts up a futile Last Stand against endless waves of elite SystemsCorp mercenaries. The CEO and Systems Corp. get away scot-free with their evil practices, with the ''Thing-Thing Arena'' series and ''Thing-Thing Classic/Pro'' heavily implying that Project 154 is resurrected as an obedient slave to the company for use in tests.]]

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* CriticalExistenceFailure: When the enemies in ''Thing-Thing 2'' die, their ''entire body'' turns into PinkMist. Even if they were ''punched'' to death.
**
death. In addition, the enemies survive until either their head or their three midsection parts are destroyed, leading to situations where you can be chased by a dude consisting of a head, an arm and a pair of feet.
* DownerEnding: [[spoiler: Project [[spoiler:Project 154's HealingFactor is removed by a special gas, and your character puts up a futile Last Stand LastStand against endless waves of elite SystemsCorp Systems Corp. mercenaries. The CEO and Systems Corp. get away scot-free with their evil practices, with the ''Thing-Thing Arena'' series and ''Thing-Thing Classic/Pro'' heavily implying that Project 154 is resurrected as an obedient slave to the company for use in tests.]]



* EvilVsEvil: Project 154 is a borderline sociopathic mass murderer who goes up against the evil, inhumanely experimental, Systems Corp. Neither side could be considered heroic by any stretch.
* FailureIsTheOnlyOption: [[spoiler: The ending of ''4''. Not only is #154's HealingFactor removed, there's also a stream of endless mooks coming in to destroy him. The game's ending only occurs after they finally succeed in killing him.]]
* FalseFriend: [[spoiler: The MysteriousWatcher of ''3'' is actually a Systems Corp. loyalist [[LuredIntoATrap luring 154 to him so he can kill 154]] and prove himself stronger.]]
* FlawedPrototype: [[spoiler: Vahl Dreig]] is implied to be one to Hades, as 153 had to dig him out of a waste disposal chamber and reactivate him. ''4'' indicates his flaw was a highly-explosive power core, which the company stopped using due to their instability.

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* EvilVsEvil: Project 154 is a borderline sociopathic mass murderer who goes up against the evil, inhumanely experimental, [[Franchise/ResidentEvil Umbrella-esque]] Systems Corp. Neither side could be considered heroic by any stretch.
* FailureIsTheOnlyOption: [[spoiler: The [[spoiler:The ending of ''4''. Not only is #154's 154's HealingFactor removed, there's also a an endless stream of endless mooks {{mook}}s coming in to destroy him. The game's ending only occurs after they finally succeed in killing him.]]
* FalseFriend: [[spoiler: The [[spoiler:The MysteriousWatcher of ''3'' is actually a Systems Corp. loyalist [[LuredIntoATrap luring 154 to him so he can kill 154]] and prove himself stronger.the stronger bio-weapon.]]
* FlatCharacter: Poseidon, Zeus, Hades, and [[spoiler:Vahl Dreig]] are never really given much in the way of personalities, despite their nature as [[TheHeavy the Corp's main enforcers]] and {{Final Boss}}es for the games. {{Justified|Trope}} as they're all living weapons more than actual people, with the last of them being essentially non-sentient.
* FlawedPrototype: [[spoiler: Vahl [[spoiler:Vahl Dreig]] is implied to be one to Hades, as 153 had to dig him out of a waste disposal chamber and reactivate him. ''4'' indicates his flaw was a highly-explosive power core, which core that the company stopped using due to their instability.



* {{Foil}}: [[spoiler:Project 153]] to 154. [[spoiler:They're a HumanWeapon just like Project 154, but they stayed loyal to Systems Corp. and are hell-bent on killing 154, who they consider a traitor for refusing to serve Systems Corp.]] By contrast, 154 hates Systems Corp.'s guts and is hell-bent on getting revenge against his creators, regardless of how many people he has to gun down along the way.



* HappinessInSlavery: [[spoiler: Project 153]] willingly serves Systems Corp. as a HumanWeapon; a major part of the reason he wants to kill 154 stems from this, as he considers the latter a traitor for wanting freedom.

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* HappinessInSlavery: [[spoiler: Project [[spoiler:Project 153]] willingly serves Systems Corp. as a HumanWeapon; a major part of the reason he wants to kill 154 stems from this, as he considers the latter a traitor for wanting freedom.



* HowWeGotHere: ''Thing-Thing 4'' opens with Project 154 recapping the events of the past three games, framed as him thinking to himself while [[spoiler: trapped in the Hades Prototype's containment chamber.]]
* InformedAbility: Poseidon is supposed to be a powerful LivingWeapon on the same tier as Zeus and Hades. ''Thing-Thing 4'''s HowWeGotHere intro shows 154 two-shot him without a scratch, using nothing but a stolen handgun and his natural skills; 154 even calls him "nothing but a bump in the road," after killing him.

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* HowWeGotHere: ''Thing-Thing 4'' opens with Project 154 recapping the events of the past three games, framed as him thinking to himself while [[spoiler: trapped [[spoiler:trapped in the Hades Prototype's containment chamber.]]
* HumanoidAbomination: Hades starts out looking like a regular (if sleep-deprived and ragged) Thing-Thing. [[spoiler:Damaging him enough causes him to turn into a monstrous spider-like {{cyborg}} with a trio of long, bladed mechanical legs erupting out of his torso.]]
* HumanWeapon:
** Project 154 himself is revealed in ''3'' to be [[SuperSoldier the ultimate infantryman]], with significant enhancements to his physical capabilities and a HealingFactor that lets him shrug off gunfire. [[spoiler:By contrast, Project 153 is the ultimate pilot, designed with an enhanced spatial sense and situational awareness.]]
** The {{Final Boss}}es of each game ([[spoiler:[[BioweaponBeast Vahl Dreig]]]] excepted) are all either heavily-augmented humans or "Bio-Androids," designed to serve as enforcers and top-shelf soldiers for Systems Corp. and its clients.
* InformedAbility: Poseidon is supposed to be a powerful LivingWeapon HumanWeapon on the same tier as Zeus and Hades. ''Thing-Thing 4'''s HowWeGotHere intro shows 154 two-shot him without a scratch, using nothing but a stolen handgun and his natural skills; skills. [[LampshadeHanging 154 even calls him "nothing but a bump in the road," road" after killing him.him]].



* KarmaHoudini: [[spoiler: The CEO is able to continue profiting off of the unethical experiments of his company.]]
* KarmicDeath: [[spoiler: Downplayed with 154, who ends up dying for all the lives he has taken, considering what caused him to snap.]]
* LeaveHimToMe: When 154 is attacked by a Systems Corp. fireteam in ''4'', [[spoiler: Project 153]] orders them to cease fire and let him handle 154.
* LivingWeapon: The bosses and the protagonist are all genetic experiments designed to be this, with [[spoiler: Project 153]] explicitly confirming that every Systems Corp. experiment is designed to fill a specific battlefield role (such as infantryman or pilot).

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* KarmaHoudini: [[spoiler: The [[spoiler:The CEO is able to continue profiting off of the unethical experiments of his company.]]
* KarmicDeath: [[spoiler: Downplayed KarmicDeath:
** After two games of chasing down Project 154 while boasting about their supposed superiority and greater skill as a pilot, [[spoiler:Project 153 dies while piloting a helicopter against a car-using 154,
with 154, who ends up dying for all the lives he has taken, considering what caused him latter managing to snap.balance driving and shooting simultaneously to a much greater degree than 153.]]
** [[spoiler:After mowing down hundreds of Systems Corp. mercenaries, Project 154 dies by being trapped in a room and gunned down by the company's security forces.
]]
* LeaveHimToMe: When 154 is attacked by a Systems Corp. fireteam in ''4'', [[spoiler: Project 153]] orders them the team to cease fire and let him them handle 154.
* LivingWeapon: The bosses and
154. [[spoiler:This gets him killed when 154 blows his attack helicopter out of the protagonist are all genetic experiments designed to be this, with [[spoiler: Project 153]] explicitly confirming that every Systems Corp. experiment is designed to fill a specific battlefield role (such as infantryman or pilot).sky.]]



* MysteriousWatcher: ''Thing-Thing 3'''s core plot revolves around 154 being contacted by one, who wants to meet with him for an unspecified job. [[spoiler: When 154 actually meets them, they're revealed to be another Systems Corp. experiment who stayed loyal to the corporation.]]

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* MysteriousWatcher: ''Thing-Thing 3'''s core plot revolves around 154 being contacted by one, who wants to meet with him for an unspecified job. [[spoiler: When [[spoiler:When 154 actually meets them, they're revealed to be another Systems Corp. experiment who stayed loyal to the corporation.]]



* PersonOfHolding: An unusual case. [[spoiler:Hades' mechanical legs are seemingly stored inside his torso, as they rather gorily erupt out through it when he's damaged enough. However, they're about four or five times his height and apparent bodily volume even when folded up, raising the question of how they fit in there.]]
* PeopleJars: Systems Corp.'s main genetics lab in ''Thing-Thing 4'' has these, with a series of glass incubation tanks numbered from 110 to 154 located throughout the building. Most of them are filled with what look like half-made Thing-Things, though Project 154's [[spoiler:and 153's]] chamber is notably cordoned off with hazard tape.



* TheSociopath: The reason 154 initially hesitates to meet up with [[spoiler: Project 153]] is that he knows he will encounter hostile forces; he has no moral qualms about killing the mercenaries, but does have pragmatic reasons for his reluctance, mainly, not wanting to expose himself. He doesn't so much morally object to the purpose of his creation, as he does object for selfish reasons. Though after all of the abuse he had been put through, it's kind of hard to blame him.

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* TheSociopath: The reason 154 initially hesitates to meet up with [[spoiler: Project 153]] is that he knows he will encounter hostile forces; he has no moral qualms about killing the butchering Systems Corp. mercenaries, but does have pragmatic reasons for his reluctance, mainly, not wanting expressing reluctance to expose himself.do so only because it puts him at risk of discovery. He doesn't so much morally object to the purpose of his creation, as he does object for selfish reasons. Though after all of the abuse he had been put through, it's kind of hard to blame him.



* ThereCanOnlyBeOne: Project 153 strongly believes this, and repeatedly tries to kill 154 over it.

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* ThereCanOnlyBeOne: Project 153 [[spoiler:Project 153]] strongly believes this, and repeatedly tries to kill 154 over it.



* TooAwesomeToUse: Some weapons fall under this trope due to ammunition scarcity.

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* %%ZCE TooAwesomeToUse: Some weapons fall under this trope due to ammunition scarcity.scarcity.
* TheUnfettered: Project 154 cares only about getting revenge on his creators, and is willing to do anything to get it.
--> '''Project 154''': "I'll have my revenge on whoever created me. Nothing is going to stop me."



* VillainProtagonist: Project 154 himself shows a callous disregard for the lives of others, and has no moral qualms about going into an area where he knows he will have to kill others. After what Systems Corp. put him through, it is unsurprising that he lacks a conscience.

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* VillainProtagonist: Project 154 himself shows a callous disregard for the lives of others, and has no moral qualms about going into an area where he knows he will have to kill others. After what Systems Corp. put him through, The opening of ''Thing-Thing 4'' makes it is unsurprising particularly clear that he lacks a conscience.cares only about {{revenge}} on his creators, regardless of how many people have to die in the process.




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* YouAreNumberSix: Systems Corp.'s bio-weapons are seemingly named in this fashion, with each of them simply being referred to by a number and the prefix "project."

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* BlackAndGrayMorality: The protagonist is a ruthless, somewhat sociopathic PhlebotinumRebel who has no qualms with his purpose as a SuperSoldier and fights against Systems Corp. for his own selfish reasons[[note]]namely, revenge for the horrors that ''he'' suffered at their hands; 154 seems not to care about the corporation's unethical practices as a whole, only that they were inflicted on him[[/note]]. The main antagonists are an extremely amoral MegaCorp that specialise in creating HumanWeapons to be sold to the highest bidder, throw away their employees' lives by the hundred to capture an [[EscapedFromTheLab escaped test subject]] living in seclusion to avoid them, and are implied to condition their Projects to embrace their [[HumanWeapon purpose]] through a mix of ColdBloodedTorture and {{Brainwashing}}.



* InformedAbility: Poseidon is supposed to be a powerful LivingWeapon on the same tier as Zeus and Hades. ''Thing-Thing 4'''s HowWeGotHere intro shows 154 essentially two-shot him without a scratch, using nothing but a stolen handgun and his natural skills; 154 even calls him "nothing but a bump in the road," after killing him.

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* InformedAbility: Poseidon is supposed to be a powerful LivingWeapon on the same tier as Zeus and Hades. ''Thing-Thing 4'''s HowWeGotHere intro shows 154 essentially two-shot him without a scratch, using nothing but a stolen handgun and his natural skills; 154 even calls him "nothing but a bump in the road," after killing him.



* MadeOfIron: Explained in ''Thing-Thing 3'' where [[MysteriousWatcher the stranger who contacts you]] reveals that you're the [[SuperSoldier perfect infantryman]], able to take [[MoreDakka lots and lots of bullets]] without detriment to your fighting ability.

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* MadeOfIron: Project 154 can eat an entire clip from a rifle and keep fighting, despite most other Thing-Things going down to the same. Explained in ''Thing-Thing 3'' where [[MysteriousWatcher the stranger who contacts you]] reveals that you're the [[SuperSoldier perfect infantryman]], able to take [[MoreDakka lots and lots of bullets]] without detriment to your fighting ability.designed with a HealingFactor that lets you rapidly regenerate from gunshot wounds.

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* AcePilot: The MysteriousWatcher leading Project 154 through ''Thing Thing 3'' is revealed to be one at the game's climax -- [[spoiler: or rather, he was ''designed'' to be one, as he's actually a loyal Systems Corp. experiment intended to be the ultimate pilot.]]
* AmbiguousRobots: Poseidon and Zeus look very much like robots due to their heavy armour and overtly robotic appearance. However, the games refer to them as "Alpha-Class Bio-Android(s)" in dialogue, and Poseidon appears to bleed when shot during the [[HowWeGotHere flashback opening]] of ''Thing-Thing 4''.



* BadBoss: System Corps' [[CorruptCorporateExecutive CEO]] doesn't feel any remorse from treating his employees as a disposable garbage.

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* BadBoss: System Corps' [[CorruptCorporateExecutive CEO]] doesn't feel any remorse from treating his employees as a disposable garbage. Project 154 even remarks on this in ''4'''s opening, noting that Systems Corp. will keep on pursuing him no matter how many people die.



* BioweaponBeast: [[spoiler: Vahl Dreig, the Hades Prototype, is a massive reptilian creature genetically and cybernetically modified for combat.]]



* TheBrute: The three main Alpha-class Bio-weapons of the series function as this to Systems Corp., acting as enforcers for the corporation and being charged with hunting down renegade experiments like 154.



* {{Determinator}}: ''Everyone''.

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* %% ZCE {{Determinator}}: ''Everyone''.



* DownerEnding: [[spoiler: Your HealingFactor is removed by a special gas, and your character puts up a futile Last Stand against endless waves of elite SystemsCorp mercenaries. And if the ''Thing-Thing Arena'' series and ''Thing-Thing Classic/Pro'' is any indication, you've been resurrected to be a slave to the corporation and fight endless waves of various mooks as part of several tests.]]

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* DownerEnding: [[spoiler: Your Project 154's HealingFactor is removed by a special gas, and your character puts up a futile Last Stand against endless waves of elite SystemsCorp mercenaries. And if The CEO and Systems Corp. get away scot-free with their evil practices, with the ''Thing-Thing Arena'' series and ''Thing-Thing Classic/Pro'' heavily implying that Project 154 is any indication, you've been resurrected to be a as an obedient slave to the corporation and fight endless waves of various mooks as part of several company for use in tests.]]]]
* EscapedFromTheLab: Project 154 was created by Systems Corp. as a SuperSoldier to be sold to the highest bidder, but he broke out of the lab and decided to make his own path.



* EvilVsEvil: Project 154 is a sociopathic mass murderer who goes up against the evil, inhumanely experimental, Systems Corp. Neither side could be considered heroic by any stretch.
* FailureIsTheOnlyOption: The ending of ''4''. Not only is #154's HealingFactor removed, there's also a stream of endless mooks coming in to destroy him. The game's ending only occurs after they finally succeed in killing him.

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* EvilVsEvil: Project 154 is a borderline sociopathic mass murderer who goes up against the evil, inhumanely experimental, Systems Corp. Neither side could be considered heroic by any stretch.
* FailureIsTheOnlyOption: [[spoiler: The ending of ''4''. Not only is #154's HealingFactor removed, there's also a stream of endless mooks coming in to destroy him. The game's ending only occurs after they finally succeed in killing him.]]
* FalseFriend: [[spoiler: The MysteriousWatcher of ''3'' is actually a Systems Corp. loyalist [[LuredIntoATrap luring 154 to him so he can kill 154]] and prove himself stronger.]]
* FlawedPrototype: [[spoiler: Vahl Dreig]] is implied to be one to Hades, as 153 had to dig him out of a waste disposal chamber and reactivate him. ''4'' indicates his flaw was a highly-explosive power core, which the company stopped using due to their instability.



* HealingFactor: Only in the second and fourth games; the first and third operates on HealThyself instead.)

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* HappinessInSlavery: [[spoiler: Project 153]] willingly serves Systems Corp. as a HumanWeapon; a major part of the reason he wants to kill 154 stems from this, as he considers the latter a traitor for wanting freedom.
* HealingFactor: Only in the second and fourth games; the first and third operates on HealThyself instead.)instead.
* TheHeavy:
** For the first two games, the {{Final Boss}}es Poseidon and Zeus fit this role, as the ones that 154 has to defeat to stop Systems Corp.'s latest effort to catch him.
** [[spoiler: Project 153]] takes this role from ''3'' onwards, as he becomes the effective field commander of Systems Corp.'s mercenaries and takes charge of the hunt for 154; this lasts up until his death in ''4'' when he [[spoiler: attacks 154 in a helicopter and is shot down]].
* HowWeGotHere: ''Thing-Thing 4'' opens with Project 154 recapping the events of the past three games, framed as him thinking to himself while [[spoiler: trapped in the Hades Prototype's containment chamber.]]
* InformedAbility: Poseidon is supposed to be a powerful LivingWeapon on the same tier as Zeus and Hades. ''Thing-Thing 4'''s HowWeGotHere intro shows 154 essentially two-shot him without a scratch, using nothing but a stolen handgun and his natural skills; 154 even calls him "nothing but a bump in the road," after killing him.
* InsurmountableWaistHighFence: In ''2'' and ''4'' especially. At certain points, a large number of [[{{Mook}} enemies]] must be killed in order to open doors. ''Thing-Thing 2'' has a kills tracker by the door, ''4'' does not.



* InsurmountableWaistHighFence: In ''2'' and ''4'' especially. At certain points, a large number of [[{{Mook}} enemies]] must be killed in order to open doors. ''Thing-Thing 2'' has a kills tracker by the door, ''4'' does not.



* LudicrousGibs: In 4 if you make a kill with sufficiently powerful gun the result will be a bunch of meat chunks ane a fountain of blood.

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* LeaveHimToMe: When 154 is attacked by a Systems Corp. fireteam in ''4'', [[spoiler: Project 153]] orders them to cease fire and let him handle 154.
* LivingWeapon: The bosses and the protagonist are all genetic experiments designed to be this, with [[spoiler: Project 153]] explicitly confirming that every Systems Corp. experiment is designed to fill a specific battlefield role (such as infantryman or pilot).
* LudicrousGibs: In 4 if you make a kill with sufficiently powerful gun the result will be a bunch of meat chunks ane and a fountain of blood.



* MysteriousWatcher: ''Thing-Thing 3'''s core plot revolves around 154 being contacted by one, who wants to meet with him for an unspecified job. [[spoiler: When 154 actually meets them, they're revealed to be another Systems Corp. experiment who stayed loyal to the corporation.]]



* TheSociopath: The reason 154 initially hesitates to meet up with [[spoiler: 153]] is that he knows he will encounter hostile forces; he has no moral qualms about killing the mercenaries, but does have pragmatic reasons for his reluctance, mainly, not wanting to expose himself. He doesn't so much morally object to the purpose of his creation, as he does object for selfish reasons. Though after all of the abuse he had been put through, it's kind of hard to blame him.

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* TheSociopath: The reason 154 initially hesitates to meet up with [[spoiler: Project 153]] is that he knows he will encounter hostile forces; he has no moral qualms about killing the mercenaries, but does have pragmatic reasons for his reluctance, mainly, not wanting to expose himself. He doesn't so much morally object to the purpose of his creation, as he does object for selfish reasons. Though after all of the abuse he had been put through, it's kind of hard to blame him.



* ThereCanOnlyBeOne: 153 strongly believes this, and repeatedly tries to kill 154 over it.

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* ThemeNaming: The three main bio-weapons facing 154 are all named for Greek gods - Poseidon, Zeus, and Hades. Fittingly, they are considered extremely powerful bio-weapons, with 154 beating them mainly due to him [[GoneHorriblyRight vastly exceeding Systems Corp.'s expectations.]]
* ThereCanOnlyBeOne: Project 153 strongly believes this, and repeatedly tries to kill 154 over it.
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!!These tropes will not be slaves to a demented corporation:

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!!These tropes will not be slaves to a some demented corporation:



* {{Spinoff}}: A Stinky Bean got its own game with art that looks like it's straight out of ''ComicBook/JohnnyTheHomicidalManiac''.

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* {{Spinoff}}: A [[BreakoutMookCharacter Stinky Bean Bean]] got its own game with art that looks like it's straight out of ''ComicBook/JohnnyTheHomicidalManiac''.



* ThrowAwayGuns

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* ThrowAwayGuns ThrowAwayGuns: In 4 and Arena 3 you can only carry two guns, so dropping is necessary if you want to try more or completely run out of ammo for the ones you currently possess.
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!!Provides examples of:

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!!Provides examples of:
!!These tropes will not be slaves to a demented corporation:
Willbyr MOD

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/thing_thing_4.jpg]]
[[caption-width-right:350: Project 154 will not be a slave to a demented corporation, no matter how many enemies he faces.]]

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[[caption-width-right:350: Project 154 will not be a slave to a demented corporation, no matter how many enemies he faces.]]
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!!! ''Trope Trope'':

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!!! ''Trope Trope'':!!Provides examples of:



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added more up-to-date archive.org link


The line of games can be found [[http://www.crazymonkeygames.com/Thing-Thing-Series.php here]].

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The line of games can be found [[http://www.crazymonkeygames.com/Thing-Thing-Series.php here]].here]], though with Flash no longer being widely supported the games have also found a home on [[https://archive.org/details/Thing-Thing-Collection archive.org]], albeit converted to executables.
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added example — the bad guy wins

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* TheBadGuyWins: [[spoiler: The fourth game ends this way, with Project 154 trapped in a gas-filled room (ensuring their health will not regenerate) and pitted against an endless onslaught of enemies until their eventual death. Naturally, the CEO of Systems Corp. gets away with his crimes scot-free, and 154 never even meets him face-to-face.]]
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* BadBoss: System Corps' [[CorruptCorporateExecutive CEO]] doesn't feel any remorse from treating his employees as a disposable garbage.


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* DisposableIntern: In 2 the final boss, Zeus, doesn't care a single bit whether there are any other Thing-Things in his line of fire. In fact he blasts his gun completely at random with no regard for anybody.
** In a greater scope System Corps [[WeHaveReserves treats their employees like disposable garbage]].

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* EliteMooks

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* EliteMooks%%* EliteMooks %% Zero context example



* LudicrousGibs

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* LudicrousGibsLudicrousGibs: In 4 if you make a kill with sufficiently powerful gun the result will be a bunch of meat chunks ane a fountain of blood.



* SelfImposedChallenge

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* SelfImposedChallenge%%* SelfImposedChallenge %% this belongs to YMMV tab



* WeaponsKitchenSink
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* WeaponsKitchenSink
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* OneManArmy

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* OneManArmyOneHitPolykill: In 4 the ''Hades Rifle'' and to lesser mooks the [[FrickinLaserBeams Laser Cannon]]. Then [[spoiler:the aptly named N.U.K.E.]] can [[{{Overkill}} wipe the entire room regardless of enemies positions if you manage to hit anybody]].
* OneManArmy: Thanks to his durability and combat prowess Project 154 is capable of singlehandedly dispatching virtually infinite number of trained military personnel.

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* AbnormalLimbRotationRange: You can backfilp and sommersault in mid-air all you like but your gun will ''always'' be pointed where the cursor is. It kind of helps that thing-things have FloatingLimbs.



* FloatingLimbs

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* FloatingLimbsFloatingLimbs: Having these enables thing-things to [[AbnormalLimbRotationRange keep aiming at their target while performing stylish acrobatic stunts in midair]].
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* PhlebotinumRebel (#154)

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* PhlebotinumRebel (#154)PhlebotinumRebel: Project 154 was created as a super-soldier, but went berserk, leaving a trail of bodies in his wake.
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* VillainProtagonist: [[PlayerCharacter Project 154]] himself shows a callous disregard for the lives of others, and has no moral qualms about going into an area where he knows he will have to kill others. After what Systems Corp. put him through, it is unsurprising that he lacks a conscience.

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* VillainProtagonist: [[PlayerCharacter Project 154]] 154 himself shows a callous disregard for the lives of others, and has no moral qualms about going into an area where he knows he will have to kill others. After what Systems Corp. put him through, it is unsurprising that he lacks a conscience.
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* VillainProtagonist: [[PlayerCharacter Project 154]] himself shows a callous disregard for the lives of others, and has no moral qualms about going into an area where he knows he will have to kill others.

to:

* VillainProtagonist: [[PlayerCharacter Project 154]] himself shows a callous disregard for the lives of others, and has no moral qualms about going into an area where he knows he will have to kill others. After what Systems Corp. put him through, it is unsurprising that he lacks a conscience.

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* ItsAllAboutMe: Project 154 is not so much morally against Systems Corp's unethical practices as he is upset at the fact that he himself had to go through it.



* NeverMyFault: Project 154 refuses to take responsibility for all the employees he has killed. To be fair, Systems Corp. is an extremely unethical company that abused him.

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* NeverMyFault: Project 154 refuses to take responsibility for all the employees he has killed. To be fair, killed in cold blood. Since Systems Corp. is an extremely unethical company that abused him, it's hard to blame him.



* RatedMForManly: The game especially appeals to men who like playing action games.

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* RatedMForManly: The game is especially appeals designed to appeal to men who like playing action games.games, between the selection of weapons and bloodshed.



* VillainProtagonist: [[PlayerCharacter Project 154]] himself falls into this territory, considering that he does not have any regard for the lives of anyone else, and yet has the gall to complain [[MoralMyopia "Why did it]] [[ItsAllAboutMe have to be me]] [[NeverMyFault who was created for this?"]] It doesn't help that literally everyone he meets is trying to kill him in the game, but nonetheless, he did shoot his way out of the facility he in which was held, and therefore they have cause to view 154 as a threat. Complicating matters, there are no civilians to speak of in the game.

to:

* VillainProtagonist: [[PlayerCharacter Project 154]] himself falls into this territory, considering that he does not have any regard shows a callous disregard for the lives of anyone else, others, and yet has the gall to complain [[MoralMyopia "Why did it]] [[ItsAllAboutMe no moral qualms about going into an area where he knows he will have to be me]] [[NeverMyFault who was created for this?"]] It doesn't help that literally everyone he meets is trying to kill him in the game, but nonetheless, he did shoot his way out of the facility he in which was held, and therefore they have cause to view 154 as a threat. Complicating matters, there are no civilians to speak of in the game.others.



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Crosswicking

Added DiffLines:

* AmmunitionConservation: In ''Thing Thing Arena 3'', the first two rewards for {{One Hit Polykill}}s are called "Ammo Efficiency" and "Ammo Conservationist", since killing multiple enemies with one shot means you use less ammo.
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[[caption-width-right:350: Project 154 will not be a slave to a demented corporation, no matter who tries to kill him next.]]

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[[caption-width-right:350: Project 154 will not be a slave to a demented corporation, no matter who tries to kill him next.how many enemies he faces.]]
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Image

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/thing_thing_4.jpg]]
[[caption-width-right:350: Project 154 will not be a slave to a demented corporation, no matter who tries to kill him next.]]
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* BoringButPractical: Many of the best weapons in the games, mainly the pistols, shotguns and assault rifles, are not flashy or SystemsCorp prototypes. Instead, they fire bullets, but they are solid, dependable and do reliable damage.

to:

* BoringButPractical: Many of the best weapons in the games, mainly the pistols, shotguns and assault rifles, are not flashy or SystemsCorp Systems Corp prototypes. Instead, they fire bullets, but they are solid, dependable and do reliable damage.

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* EvilVsEvil: Project 154 is a sociopathic mass murderer who goes up against the evil, inhumanely experimental, Systems Corp. Neither side could be considered heroic by any stretch.



* ThereCanOnlyBeOne: 153 strongly believes this, and repeatedly tries to kill you over it.

to:

* ThereCanOnlyBeOne: 153 strongly believes this, and repeatedly tries to kill you 154 over it.



* VillainProtagonist: [[PlayerCharacter Project 154]] himself falls into this territory, considering that he does not have any regard for the lives of anyone else, and yet has the gall to complain [[MoralMyopia "Why did it]] [[ItsAllAboutMe have to be me]] [[NeverMyFault who was created for this?"]] To be fair, literally everyone he meets is trying to kill him in the game, but nonetheless, he did shoot his way out of the facility he in which was held, and therefore they have cause to view 154 as a threat. Complicating matters, there are no civilians to speak of in the game.

to:

* VillainProtagonist: [[PlayerCharacter Project 154]] himself falls into this territory, considering that he does not have any regard for the lives of anyone else, and yet has the gall to complain [[MoralMyopia "Why did it]] [[ItsAllAboutMe have to be me]] [[NeverMyFault who was created for this?"]] To be fair, It doesn't help that literally everyone he meets is trying to kill him in the game, but nonetheless, he did shoot his way out of the facility he in which was held, and therefore they have cause to view 154 as a threat. Complicating matters, there are no civilians to speak of in the game.
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Context


* KarmaHoudini: [[spoiler:The BigBad.]]
* KarmicDeath: [[spoiler:You. Granted, the BigBad had a hand in making it possible, but still...]]

to:

* KarmaHoudini: [[spoiler:The BigBad.[[spoiler: The CEO is able to continue profiting off of the unethical experiments of his company.]]
* KarmicDeath: [[spoiler:You. Granted, [[spoiler: Downplayed with 154, who ends up dying for all the BigBad had a hand in making it possible, but still...lives he has taken, considering what caused him to snap.]]
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Formatting


* CorruptCorporateExecutive: Systems Corp. as run by the unnamed CEO, is an extremely amoral company specializing in the manufacturing of super soldiers and other bio-weapons. To make things worse, they seem to be in charge of the setting.

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* CorruptCorporateExecutive: Systems Corp. , as run by the unnamed CEO, is an extremely amoral company specializing in the manufacturing of super soldiers and other bio-weapons. To make things worse, they seem to be in charge of the setting.
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* CorruptCorporateExecutive: Systems Corp. is an extremely amoral company specializing in the manufacturing of super soldiers and other bio-weapons. To make things worse, they seem to be in charge of the setting.

to:

* CorruptCorporateExecutive: Systems Corp. as run by the unnamed CEO, is an extremely amoral company specializing in the manufacturing of super soldiers and other bio-weapons. To make things worse, they seem to be in charge of the setting.

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Context


* CorruptCorporateExecutive: Systems Corp.
** To make things worse, they seem to run the place.

to:

* CorruptCorporateExecutive: Systems Corp.
**
Corp. is an extremely amoral company specializing in the manufacturing of super soldiers and other bio-weapons. To make things worse, they seem to run be in charge of the place.setting.

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