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History VideoGame / ThiefDeadlyShadows

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* OOCIsSeriousBusiness: When preparing to tackle the Shalebridge Cradle, Garrett's naration loses its usual confidence and snarkiness. Even he can't avoid an undercurrent of fear at the prospect of going near the place.
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* OphanageOfFear: The Shalebridge Cradle, one of the most terrifying video game levels ever made. An orphanage that was converted into an insane asylum, but ''kept the children there with the inmates,'' until it was burned down with everyone inside. The remains of the place has developed a malign sentience, and is keeping the souls of the children and lunatics to torment as playthings.

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* OphanageOfFear: OrphanageOfFear: The Shalebridge Cradle, one of the most terrifying video game levels ever made. An orphanage that was converted into an insane asylum, but ''kept the children there with the inmates,'' until it was burned down with everyone inside. The remains of the place has developed a malign sentience, and is keeping the souls of the children and lunatics to torment as playthings.

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* OphanageOfFeae: The Shalebridge Cradle, one of the most terrifying video game levels ever made. An orphanage that was converted into an insane asylum, but ''kept the children there with the inmates,'' until it was burned down with everyone inside. The remains of the place has developed a malign sentience, and is keeping the souls of the children and lunatics to torment as playthings.


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* OphanageOfFear: The Shalebridge Cradle, one of the most terrifying video game levels ever made. An orphanage that was converted into an insane asylum, but ''kept the children there with the inmates,'' until it was burned down with everyone inside. The remains of the place has developed a malign sentience, and is keeping the souls of the children and lunatics to torment as playthings.
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Added DiffLines:

* OphanageOfFeae: The Shalebridge Cradle, one of the most terrifying video game levels ever made. An orphanage that was converted into an insane asylum, but ''kept the children there with the inmates,'' until it was burned down with everyone inside. The remains of the place has developed a malign sentience, and is keeping the souls of the children and lunatics to torment as playthings.
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* GameBreakingBug: Players with a fast computer will be unable to lockpick doors and chests, preventing them from getting past the tutorial. This can be worked around by using a framerate limiter, or through a mod.


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* VideoGameTutorial: The first mission shows footprints showing exactly where to go, and also gives messages explaining what to do. It also closes off some doors that Garrett passes through, preventing backtracking in the tutorial level.
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** The mission "Robbing The Cradle" has a notable name as you're entering an abandoned property that was left abandoned after a fire broke out, so who are you robbing exactly? [[spoiler:The Cradle is actually a GenusLoci, and Garrett is technically robbing an EldridchHorror.]]

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