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Spelling/grammar fix(es), Trope was cut/disambiguated due to cleanup


* BoringButPractical: The most effective weapons against Walkers tend to be the simplest; hammers, cleavers, bats, knives, things you'd find laying around a civilian home. The most effective firearms are handguns and rifles, only a few characters are shown using automatic weapons, as they eat through ammunotion far too quickly.

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* BludgeonedToDeath: Normal carpentry hammers are used by several times throughout the series as weapons, most notably by both Lee and Clementine. They're useful for killing Walkers at close range, since they're solid and sturdy enough to crush a human skull, yet small enough to be easy to carry. The biggest drawback is that they have a tendency to get stuck.
* BoringButPractical: The most effective weapons against Walkers tend to be the simplest; hammers, cleavers, bats, knives, things you'd find laying around a civilian home. The most effective firearms are handguns and rifles, only a few characters are shown using automatic weapons, as they eat through ammunotion ammunition far too quickly.



* DropTheHammer: Normal carpentry hammers are used by several times throughout the series as weapons, most notably by both Lee and Clementine. They're useful for killing Walkers at close range, since they're solid and sturdy enough to crush a human skull, yet small enough to be easy to carry. The biggest drawback is that they have a tendency to get stuck.
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* NPCAmnesia: {{Averted}}. Every single thing you do and say will be remembered by everyone around you, and can come back to haunt you several chapters later.

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