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* PayEvilUntoEvil: Carver's [[FacialHorror ultimate]] [[NoHoldsBarredBeatdown fate]] is very, '''very''' ugly and cruel, but he just ''[[KickTheSonOfABitch soooooo]]'' [[KickTheSonOfABitch had it coming]].
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* PayEvilUntoEvil: Carver's [[FacialHorror ultimate]] [[NoHoldsBarredBeatdown fate]] is very, '''very''' ugly and cruel, but he just ''[[KickTheSonOfABitch soooooo]]'' [[KickTheSonOfABitch ''soooooo'' had it coming]].coming.
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* KickTheSonOfABitch: [[spoiler: You can torture and possibly kill Randall for all the crap he's put you through.]]
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* PayEvilUntoEvil: [[spoiler: You can torture and possibly kill Randall for all the crap he's put you through.]]
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* KickTheSonOfABitch: The fact that over 70% of players chose to [[spoiler: stay and watch as Kenny caved in Carver's face with a crowbar]] at the end of Episode 3 is pretty telling.
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* ProtagonistCenteredMorality: In episode 3, when the group decides to make a plan to [[spoiler: escape Carvers group, not only does no one mention how ''innocent'' people (the ones who are largely unseen but still present in the episode) still staying in with Carver will be affected due to the plan, but the game itself doesn't even hint at the devastation they caused to the people who stayed.]] The game acts as if their plan isn't morally grey at best because we're only supposed to think about how the group needs to [[spoiler: get away from Carver, not think about how the other people either died or were forced to leave their home.]]
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* ProtagonistCenteredMorality: In episode 3, when the group decides to make a plan to [[spoiler: escape Carvers Carver's group, not only does no one mention how ''innocent'' people (the ones who are largely unseen but still present in the episode) still staying in with Carver will be affected due to the plan, but the game itself doesn't even hint at the devastation they caused to the people who stayed.]] The game acts as if their plan isn't morally grey at best because we're only supposed to think about how the group needs to [[spoiler: get away from Carver, not think about how the other people either died or were forced to leave their home.]]
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* KarmaHoudini: [[spoiler: Arvo, Mike, and (if still alive) Bonnie]] completely get away scot free with screwing over the group, stealing all of the supplies, and shooting [[spoiler: Clementine]]. Funnily enough, there was an option to [[spoiler: shoot Mike]] in the PS3 port before it was patched out.
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* KarmaHoudini: [[spoiler: Arvo, Mike, and (if still alive) Bonnie]] completely get away scot free with screwing over the group, stealing all of the supplies, and shooting [[spoiler: Clementine]]. Funnily enough, there was an option to [[spoiler: shoot Mike]] in the PS3 [=PS3=] port before it was patched out.