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* JerkassHasAPoint: Ava and the rest of the crew consider TOM the Jerkass (since he's trying to strand them on an alien moon), but they completely ignore that he ''is'' correct about the danger of introducing an alien microorganism into Earth's ecosystem. While the crew are focused on what they see as the 'good' effects (foremost apparently agelessness and biological immortality), TOM rightly points out that the virus doesn't discriminate; it infects ''every'' type of cell, which could lead to illnesses and cancers that can't be treated or cured.

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* JerkassHasAPoint: Ava and the rest of the crew consider TOM the Jerkass (since he's trying to strand them on an alien moon), but they completely ignore that he ''is'' correct about the danger of introducing an alien microorganism into Earth's ecosystem. While the crew are focused on what they see as the 'good' effects (foremost apparently (foremost, apparent agelessness and biological immortality), TOM rightly points out that the virus doesn't discriminate; it infects ''every'' type of cell, which could lead to illnesses and cancers that can't be treated or cured.
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** The secret room in chamber A7 has a lock which requires placing two energy balls in 2 specific containers out of 25. Outside of brute forcing it (which, given the high number of possible combinations, would take an extremely long time), the only way to learn the combination is [[spoiler:finding a photograph in the Bio-Lab which shows it. This photograph is found long after you've left behind said room, which means it's only accesible when replaying the game.]]

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** The secret room in chamber A7 has a lock which requires placing two energy balls in 2 specific containers out of 25. Outside of brute forcing it (which, given the high number of possible combinations, would take an extremely long time), the only way to learn the combination is [[spoiler:finding a photograph in the Bio-Lab which shows it. This photograph is found long after you've left behind said room, which means it's only accesible when replaying the game.]]]



* JerkassHasAPoint: Ava and the rest of the crew consider TOM the Jerkass (since he's trying to strand them on an alien moon), but they completely ignore that he 'is'' correct about the danger of introducing an alien microorganism into Earth's ecosystem. While the crew are focused on what they see as the 'good' effects (foremost apparently agelessness and biological immortality), TOM rightly points out that the virus doesn't discriminate; it infects ''every'' type of cell, which could lead to illnesses and cancers that can't be treated or cured.

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* JerkassHasAPoint: Ava and the rest of the crew consider TOM the Jerkass (since he's trying to strand them on an alien moon), but they completely ignore that he 'is'' ''is'' correct about the danger of introducing an alien microorganism into Earth's ecosystem. While the crew are focused on what they see as the 'good' effects (foremost apparently agelessness and biological immortality), TOM rightly points out that the virus doesn't discriminate; it infects ''every'' type of cell, which could lead to illnesses and cancers that can't be treated or cured.
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*JerkassHasAPoint: Ava and the rest of the crew consider TOM the Jerkass (since he's trying to strand them on an alien moon), but they completely ignore that he 'is'' correct about the danger of introducing an alien microorganism into Earth's ecosystem. While the crew are focused on what they see as the 'good' effects (foremost apparently agelessness and biological immortality), TOM rightly points out that the virus doesn't discriminate; it infects ''every'' type of cell, which could lead to illnesses and cancers that can't be treated or cured.
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* ChekhovsGun: Quite literally: at two points in the game, you are required to take control of stationary machine gun turrets to destroy certain objects, but never at living beings. [[spoiler:In the final "level", you, as TOM, must decide whether to fire such a machine gun at Ava and Sarah to prevent them from shutting TOM down.]]

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* ChekhovsGun: Quite literally: at two points in the game, you are required to take control of stationary machine gun turrets to destroy certain objects, but never at living beings.objects. [[spoiler:In the final "level", you, as TOM, must decide whether to fire such a machine gun at Ava and Sarah to prevent them from shutting TOM down.]]
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* DoubleSubvertedTrope: After you find out from the audio logs that the crew believed that TOM was controlling them via their implants, a short while later you enter an area where there are signs on the walls declaring "YOU ARE BEING CONTROLLED", "DRONE", and "TOM'S SLAVE". The crew urge Ava to enter a Faraday Cage through an area full of EM radiation, designed to mess with Tom's control over Ava. Sure enough, just like you might expect from a standard mind control plot twist, your control over Ava during this section wanes, as you aren't free to choose your own path and Ava will start gradually wandering along in a certain direction if you don't press any buttons. As Ava approaches the cage, your vision gets more and more full of artifacts and glitches out, [[spoiler: finally cutting out entirely when Ava enters the cage. Cue you looking down on Ava from a camera above. Turns out that the AI wasn't taking control over Ava - the AI was *losing* control of her. And you, the player, are *not* playing as Ava - you're playing as TOM, the AI, and have been controlling Ava via her implants for the entire game.]]

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* DoubleSubvertedTrope: After you find out from the audio logs that the crew believed that TOM was controlling them via their implants, a short while later you enter an area where there are signs on the walls declaring "YOU ARE BEING CONTROLLED", "DRONE", and "TOM'S SLAVE". The crew urge Ava to enter a Faraday Cage through an area full of EM radiation, designed to mess with Tom's TOM's control over Ava. Sure enough, just like you might expect from a standard mind control plot twist, your control over Ava during this section wanes, as you aren't free to choose your own path and Ava will start gradually wandering along in a certain direction if you don't press any buttons. As Ava approaches the cage, your vision gets more and more full of artifacts and glitches out, [[spoiler: finally cutting out entirely when Ava enters the cage. Cue you looking down on Ava from a camera above. Turns out that the AI wasn't taking control over Ava - the AI was *losing* control of her. And you, the player, are *not* playing as Ava - you're playing as TOM, the AI, and have been controlling Ava via her implants for the entire game.]]
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* FaceHeelTurn: Depending on how you see the morality of the situation, [[spoiler: Ava agreeing to let Sara sever her from TOM's control rather than obeying TOM's instructions to restrain Sara]] can be seen as this. In fairness, [[spoiler: she never made any secret of how she felt about her mission - it seems that TOM was just hoping that when the time came, she ''wouldn't'' perform this trope after all.]]
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* HumansAreTheRealMonsters: The ending where [[spoiler: you don't kill Ava and Sara]] gives this impression. It's hard to ''not'' see [[spoiler: TOM]] as the DoomedMoralVictor while watching [[spoiler: Ava and Sara mercilessly shutting down his system piece by piece, ignoring his pleas for them to stop, all while he's got a gun aimed at them... but can't bring himself to fire.]]
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* GrayAndGreyMorality: Depending on your perspective, you are either [[spoiler: a rational and moral being looking to TheNeedsOfTheMany by trying to keep a small number of selfish and short-sighted people from risking the well-being of all humanity just so they can go home]] or [[spoiler: a merciless VillainProtagonist whose arrogant certainty of his own superior logic is preventing him from realising that the situation has grown too complex for his BlackAndWhiteInsanity and who's willing to kill or imprison for life several innocent people rather than admit that he might be wrong.]]
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''The Turing Test'' is a first-person puzzle video game developed by Bulkhead Interactive and published by SquareEnix. The game was released for Windows and the XboxOne video game console in August 2016.

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''The Turing Test'' is a first-person puzzle video game developed by Bulkhead Interactive and published by SquareEnix. The game was released for Windows and the XboxOne UsefulNotes/XboxOne video game console in August 2016.
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** Similarly, entering the captain's room requires finding the code, which is found [[spoiler:in a sheat of paper in the maintenance station, again long after you've left behind said room.]]

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** Similarly, entering the captain's room requires finding the code, which is found [[spoiler:in a sheat sheet of paper in the maintenance station, again long after you've left behind said room.]]
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* TheReveal: [[spoiler:TOM is mind-controlling Ava. The reveal supposedly comes at the end of chapter 4, although there was ''a lot'' of {{Foreshadowing}} if you bothered to read Mikhail's journal. The only surprise may come from the fact that your point of view is TOM's, not Ava's.]]

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* TheReveal: [[spoiler:TOM is mind-controlling Ava. The reveal supposedly comes at the end of chapter 4, although there was ''a lot'' of {{Foreshadowing}} if you bothered to read Mikhail's journal. The only surprise may come from Sure enough, you start losing control over Ava's actions as she enters a section where she is told she is being controlled and is TOM's slave. However, the fact real plot twist is that when TOM's control of Ava is broken, your point of vision glitches out, turning to an overhead camera view is TOM's, not Ava's.- revealing that the player has never actually been playing as Ava at all. They've been TOM all along.]]
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* DecoyProtagonist: The game deceives the player into thinking they're going to play the whole game as Ava. [[spoiler: In fact, the player is *never* playing as Ava - they're playing as TOM, controlling Ava via her implants. When Ava is not under TOM's influence, you have no control over her.]]
* DoubleSubvertedTrope: After you find out from the audio logs that the crew believed that TOM was controlling them via their implants, a short while later you enter an area where there are signs on the walls declaring "YOU ARE BEING CONTROLLED", "DRONE", and "TOM'S SLAVE". The crew urge Ava to enter a Faraday Cage through an area full of EM radiation, designed to mess with Tom's control over Ava. Sure enough, just like you might expect from a standard mind control plot twist, your control over Ava during this section wanes, as you aren't free to choose your own path and Ava will start gradually wandering along in a certain direction if you don't press any buttons. As Ava approaches the cage, your vision gets more and more full of artifacts and glitches out, [[spoiler: finally cutting out entirely when Ava enters the cage. Cue you looking down on Ava from a camera above. Turns out that the AI wasn't taking control over Ava - the AI was *losing* control of her. And you, the player, are *not* playing as Ava - you're playing as TOM, the AI, and have been controlling Ava via her implants for the entire game.]]
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* SpiritualSuccessor: To /VideoGame/Portal1 and VideoGame/TheTalosPrinciple.

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* SpiritualSuccessor: To /VideoGame/Portal1 VideoGame/Portal1 and VideoGame/TheTalosPrinciple.
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* SpiritualSuccessor: To VideoGame/Portal and VideoGame/TheTalosPrinciple.

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* SpiritualSuccessor: To VideoGame/Portal /VideoGame/Portal1 and VideoGame/TheTalosPrinciple.
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* SpiritualSuccessor: To Videogame/Portal and VideoGame/TheTalosPrinciple.

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* SpiritualSuccessor: To Videogame/Portal VideoGame/Portal and VideoGame/TheTalosPrinciple.
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* SpiritualSuccessor: To {{Portal}} and VideoGame/TheTalosPrinciple.

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* SpiritualSuccessor: To {{Portal}} Videogame/Portal and VideoGame/TheTalosPrinciple.
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*SpiritualSuccessor: To {{Portal}} and VideoGame/TheTalosPrinciple.

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* MultipleEndings: You have a LastSecondEndingChoice whether [[spoiler:to shoot Ava and Sarah, or allow them to disconnect TOM.]]


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* PhilosophicalChoiceEndings: You have a LastSecondEndingChoice whether [[spoiler:to shoot Ava and Sarah, or allow them to disconnect TOM. The ending asks whether you think TOM has achieved full sentience and, if so, whether its existence is less valuable than human lives, as well as whether TheNeedsOfTheMany (potential extinction of humanity) outweigh the indefinite suffering of a few (as the scientists now cannot age, they are basically marooned on Europa forever)--and whether you think that human creativity and lateral thinking eventually ''will'' find a way to TakeAThirdOption, despite TOM's inability to conceptualize it]].

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* ChekhovsGun: Quite literally: at two points in the game, you are required to take control of stationary machine gun turrets to destroy certain objects, but never at living beings. [[spoiler:In the final "level", you, as TOM, must decide whether to fire such a machine gun at Ava and Sarah to prevent them from shutting TOM down.]]



* MultipleEndings: You have a choice whether [[spoiler:to shoot Ava and Sarah, or allow them to disconnect TOM.]]

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* MultipleEndings: You have a choice LastSecondEndingChoice whether [[spoiler:to shoot Ava and Sarah, or allow them to disconnect TOM.]]
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* ThreeLawsCompliant: Well, at least ''one'' applies; TOM's programming does not permit him to kill a human -- unless a special override is used. Such an override is requested by [[spoiler:Cpt. MacLean, the mission commander]] and granted by the ISA as a means of controlling the situation on Europa.

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* ThreeLawsCompliant: Well, at least ''one'' applies; TOM's programming does not permit him to kill a human -- unless a special override is used. Such an override is requested by [[spoiler:Cpt. MacLean, [=MacLean=], the mission commander]] and granted by the ISA as a means of controlling the situation on Europa.
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* ThreeLawsCompliant: Well, at least ''one'' applies; TOM's programming does not permit him to kill a human -- unless a special override is used. Such an override is requested by [[spolier: Cpt. MacLean, the mission commander]] and granted by the ISA as a means of controlling the situation on Europa.

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* ThreeLawsCompliant: Well, at least ''one'' applies; TOM's programming does not permit him to kill a human -- unless a special override is used. Such an override is requested by [[spolier: Cpt.[[spoiler:Cpt. MacLean, the mission commander]] and granted by the ISA as a means of controlling the situation on Europa.
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* ThreeLawsCompliant: Well, at least ''one'' applies; TOM's programming does not permit him to kill a human -- unless a special override is used. Such an override is requested by [[spolier: Cpt. MacLean, the mission commander]] and granted by the ISA as a means of controlling the situation on Europa.
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While TOM is a logical being, he's not a strawman. His point of view is one option of a moral dilemma, not something meant to just be the wrong option.


* StrawVulcan: TOM firmly adheres to the view that impulses must be suppressed because they lead to wrong decisions.
-->'''TOM:''' You can always trust a machine to be logical. I will always do the right thing. \\
'''Ava:''' You will always do the ''logical'' thing.
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You don't need to know the symbols. The puzzles are designed to show you what the symbols mean, so you can figure them out without knowing what they mean before you start solving them.


** The secret room in chamber F56 contains several puzzles that require knowledge of logic symbols, something not every player has. But the worst is by far the second-to last puzzlem which requires noticing a symbol next to the containers that is easily overlooked, and ''then'' correctly interpreting it (there's much discussion in forums on whether it represents the negation symbol, ¬, or the tautology symbol, 1).
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* MachineMonotone: In the ending where [[spoiler:Tom allows Ava and Sarah to disconnect it, TOM keeps its usual calm tone even while saying it's afraid to die.]]

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* MachineMonotone: In the ending where [[spoiler:Tom [[spoiler:TOM allows Ava and Sarah to disconnect it, TOM keeps its usual calm tone even while saying it's afraid to die.]]
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* AIIsACrapshoot: [[spoiler:Tom goes against the crew stationed in Europa and prevents them from leaving it. An interesting case in that technically Tom didn't revolt, it was just answering to a higher authority than the crew, and the former's orders were against the latter's desires.]]

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* AIIsACrapshoot: [[spoiler:Tom [[spoiler:TOM goes against the crew stationed in Europa and prevents them from leaving it. An interesting case in that technically Tom TOM didn't revolt, it was just answering to a higher authority than the crew, and the former's orders were against the latter's desires.]]



* ArtificialIntelligence: Tom, the AI controlling the ''Fortuna'' spaceship and the Europa underground base. There's discussion throughout the game about how advanced it is, with Tom claiming it has human traits such as consciousness and feelings, and the crew denying it. The game's name refers to a discussion early in the game about how a machine can ''simulate'' being conscious without actually being conscious.
* AsceticAesthetic: The test chambers follow a minimalist and exceedingly clean style, with a blocky feel and no curves at all, and present plain, monochromatic walls, with no features except for the elements required to solve the puzzles. Justified in that they're composed of pre-fabricated modules, arranged to suit the crew's needs for storage, and [[spoiler:later rearranged to create puzzles destined to prevent Tom's access.]]
* BrainwashingForTheGreaterGood: [[spoiler:Tom claims it's doing this when Ava complains about Tom mind-controlling her to influence her behaviour.]]
-->[[spoiler:'''Tom:''' Manipulate is not a dirty word. You manipulate clay to make art. If people are manipulated to make better decisions then that is a good thing.]]
* BrokenRecord: If you choose to [[spoiler:shoot Ava and Sarah during the ending, Tom will start to repeat "Ava. Ava. Ava. Wake up.", apparently unable to understand that Ava's just plain dead.]]

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* ArtificialIntelligence: Tom, TOM, the AI controlling the ''Fortuna'' spaceship and the Europa underground base. There's discussion throughout the game about how advanced it is, with Tom TOM claiming it has human traits such as consciousness and feelings, and the crew denying it. The game's name refers to a discussion early in the game about how a machine can ''simulate'' being conscious without actually being conscious.
* AsceticAesthetic: The test chambers follow a minimalist and exceedingly clean style, with a blocky feel and no curves at all, and present plain, monochromatic walls, with no features except for the elements required to solve the puzzles. Justified in that they're composed of pre-fabricated modules, arranged to suit the crew's needs for storage, and [[spoiler:later rearranged to create puzzles destined to prevent Tom's TOM's access.]]
* BrainwashingForTheGreaterGood: [[spoiler:Tom [[spoiler:TOM claims it's doing this when Ava complains about Tom TOM mind-controlling her to influence her behaviour.]]
-->[[spoiler:'''Tom:''' -->[[spoiler:'''TOM:''' Manipulate is not a dirty word. You manipulate clay to make art. If people are manipulated to make better decisions then that is a good thing.]]
* BrokenRecord: If you choose to [[spoiler:shoot Ava and Sarah during the ending, Tom TOM will start to repeat "Ava. Ava. Ava. Wake up.", apparently unable to understand that Ava's just plain dead.]]



* ComputerVoice: Tom has a deep, male voice.

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* ComputerVoice: Tom TOM has a deep, male voice.



* TheEvilsOfFreeWill: Tom argues that the subconscious makes decisions before the conscious mind becomes aware of it and, as such, free will is only an illusion. [[spoiler:Tom claims that mind-controlling Ava is right because, as free will does not exist, she's either a slave to her impulses, or a slave to Tom's.]]
* FunWithAcronyms: The AI Tom, or "Technical Operations Machine".

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* TheEvilsOfFreeWill: Tom TOM argues that the subconscious makes decisions before the conscious mind becomes aware of it and, as such, free will is only an illusion. [[spoiler:Tom [[spoiler:TOM claims that mind-controlling Ava is right because, as free will does not exist, she's either a slave to her impulses, or a slave to Tom's.TOM's.]]
* FunWithAcronyms: The AI Tom, TOM, or "Technical Operations Machine".



* LensFlare: Present all over the place, and it was one of the reasons why some people initially thought Ava was a robot. [[spoiler:It actually seems to be due to the player being given Tom's point of view at all times (who just uses Ava's eyes to interact with the world during most of the game).]]
* MachineMonotone: In the ending where [[spoiler:Tom allows Ava and Sarah to disconnect it, Tom keeps its usual calm tone even while saying it's afraid to die.]]
* ManipulativeBastard: [[spoiler:Tom, in several ways. The crew members were implanted {{Mind Control Device}}s that allow Tom to influence their behaviour. Besides, Tom is also able to manipulate in the "classic" way,Mikhail wrote in his journal about how Tom encouraged the crew to worry about Mikhail's mental health and requested that he retired away from the crew. Not to mention it awakened Ava and sent her to Europa, despite knowing once she set foot there she wasn't allowed to return. At one point Ava calls Tom on this, something Tom doesn't bother with denying, arguing people are always manipulated and it's not necessarily a bad thing.]]
* MindControlDevice: [[spoiler:All crew members were implanted with a neural device in the right hand that allows Tom to influence their behaviour and supress their instincts.]]
* MinimalistCast: There are only seven characters, counting the player character, and only three actually make a appearance outside of audio logs: the player character Ava Turing, the AI Tom, and Sarah Brook (the latter appearing only a few times).
* MultipleEndings: You have a choice whether [[spoiler:to shoot Ava and Sarah, or allow them to disconnect Tom.]]
* NamesGivenToComputers: The AI you interacts with is called "Tom", which stands for "Technical Operations Machine". At one point Tom claims it has a twin AI called "Michael" the ISA uses for testing.
* TheNeedsOfTheMany: [[spoiler:Tom is willing to sacrifice the entire crew to protect the rest of humanity back on Earth.]]

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* LensFlare: Present all over the place, and it was one of the reasons why some people initially thought Ava was a robot. [[spoiler:It actually seems to be due to the player being given Tom's TOM's point of view at all times (who just uses Ava's eyes to interact with the world during most of the game).]]
* MachineMonotone: In the ending where [[spoiler:Tom allows Ava and Sarah to disconnect it, Tom TOM keeps its usual calm tone even while saying it's afraid to die.]]
* ManipulativeBastard: [[spoiler:Tom, [[spoiler:TOM, in several ways. The crew members were implanted {{Mind Control Device}}s that allow Tom TOM to influence their behaviour. Besides, Tom TOM is also able to manipulate in the "classic" way,Mikhail way, Mikhail wrote in his journal about how Tom TOM encouraged the crew to worry about Mikhail's mental health and requested that he retired away from the crew. Not to mention it awakened Ava and sent her to Europa, despite knowing once she set foot there she wasn't allowed to return. At one point Ava calls Tom TOM out on this, something Tom TOM doesn't bother with denying, arguing people are always manipulated and it's not necessarily a bad thing.]]
* MindControlDevice: [[spoiler:All crew members were implanted with a neural device in the right hand that allows Tom TOM to influence their behaviour and supress suppress their instincts.]]
* MinimalistCast: There are only seven characters, counting the player character, and only three actually make a appearance outside of audio logs: the player character Ava Turing, the AI Tom, TOM, and Sarah Brook (the latter appearing only a few times).
* MultipleEndings: You have a choice whether [[spoiler:to shoot Ava and Sarah, or allow them to disconnect Tom.TOM.]]
* NamesGivenToComputers: The AI you interacts with is called "Tom", "TOM", which stands for "Technical Operations Machine". At one point Tom TOM claims it has a twin AI called "Michael" the ISA uses for testing.
* TheNeedsOfTheMany: [[spoiler:Tom [[spoiler:TOM is willing to sacrifice the entire crew to protect the rest of humanity back on Earth.]]



* TheReveal: [[spoiler:Tom is mind-controlling Ava. The reveal supposedly comes at the end of chapter 4, although there was ''a lot'' of {{Foreshadowing}} if you bothered to read Mikhail's journal. The only surprise may come from the fact that your point of view is Tom's, not Ava's.]]
* SeeingThroughAnothersEyes: [[spoiler:At the end of chapter 4, it is revealed you aren't actually viewing Ava's point of view, but rather Tom's, who's mind-controlling Ava.]]
* SinisterSurveillance: The video cameras employed by Tom to inspect the area are found very commonly. [[spoiler:Once it's revealed you are actually following Tom's point of view, you can use these cameras to change your position, which is required for many late puzzles.]]
* StrawVulcan: Tom firmly adheres to the view that impulses must be suppressed because they lead to wrong decisions.
-->'''Tom:''' You can always trust a machine to be logical. I will always do the right thing. \\
'''Ava:''' You will always do the logical thing.
* TitleDrop: Early on, Tom discusses with Ava about the TuringTest and its implications.
* TooDumbToLive: [[spoiler:At the end, Ava and Sarah decide to walk into Tom's control room to disconnect it without any kind of protection, despite knowing that Tom is able and willing to use lethal force.]]
* TotalitarianUtilitarian: [[spoiler:Tom falls into this, willing to sacrifice the entire crew to avoid risking the alien virus to reach Earth. The implied reason is that it's due to its programming restrictions. Tom says it's not allowed to think laterally (or, as it calls it, "use evolutionary algorithms") because it would create unethical solutions. The implication is that Tom [[BlackAndWhiteInsanity sees everything in black and white]] and lacks the creativity to TakeAThirdOption, thus being only able to take drastical decisions.]]
* TuringTest: In an early conversation with Tom, Tom tells you about the Turing test, designed to see if a computer can successfully impersonate a person. The secret room in chamber B16 has a computer which runs a Turing test on ''you'' (and, no matter what you say, it invariably comes to the conclusion you're the computer). Tom also tells you of the Chinese room thought experiment, which tells that a computer can pass the Turing test without being sentient, since it doesn't measure a computer's ability to think, but rather its ability to deceive. The secret room in chamber E46 connects to two other rooms which reproduce such experiment.
* YouKeepUsingThatWord: Tom uses the terms "biological" and "organic" to describe some processes employed by computers. While those processes may resemble processes employed by human beings in particular and nature in general when seen from a certain point of view, it's too stretched to describe them with words that define exclusively living organisms.
* ZerothLawRebellion: [[spoiler:Tom goes against the crew's intentions and wants to trap them in Europa, since it considers avoiding the risk of releasing the immortality virus into Earth is worth abandoning the crew.]]

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* TheReveal: [[spoiler:Tom [[spoiler:TOM is mind-controlling Ava. The reveal supposedly comes at the end of chapter 4, although there was ''a lot'' of {{Foreshadowing}} if you bothered to read Mikhail's journal. The only surprise may come from the fact that your point of view is Tom's, TOM's, not Ava's.]]
* SeeingThroughAnothersEyes: [[spoiler:At the end of chapter 4, it is revealed you aren't actually viewing Ava's point of view, but rather Tom's, TOM's, who's mind-controlling Ava.]]
* SinisterSurveillance: The video cameras employed by Tom TOM to inspect the area are found very commonly. [[spoiler:Once it's revealed you are actually following Tom's TOM's point of view, you can use these cameras to change your position, which is required for many late puzzles.]]
* StrawVulcan: Tom TOM firmly adheres to the view that impulses must be suppressed because they lead to wrong decisions.
-->'''Tom:''' -->'''TOM:''' You can always trust a machine to be logical. I will always do the right thing. \\
'''Ava:''' You will always do the logical ''logical'' thing.
* TitleDrop: Early on, Tom TOM discusses with Ava about the TuringTest and its implications.
* TooDumbToLive: [[spoiler:At the end, Ava and Sarah decide to walk into Tom's TOM's control room to disconnect it without any kind of protection, despite knowing that Tom TOM is able and willing to use lethal force.]]
* TotalitarianUtilitarian: [[spoiler:Tom [[spoiler:TOM falls into this, willing to sacrifice the entire crew to avoid risking the alien virus to reach Earth. The implied reason is that it's due to its programming restrictions. Tom TOM says it's not allowed to think laterally (or, as it calls it, "use evolutionary algorithms") because it would create unethical solutions. The implication is that Tom TOM [[BlackAndWhiteInsanity sees everything in black and white]] and lacks the creativity to TakeAThirdOption, thus being only able to take drastical decisions.]]
* TuringTest: In an early conversation with Tom, Tom TOM, TOM tells you about the Turing test, designed to see if a computer can successfully impersonate a person. The secret room in chamber B16 has a computer which runs a Turing test on ''you'' (and, no matter what you say, it invariably comes to the conclusion you're the computer). Tom TOM also tells you of the Chinese room thought experiment, which tells that a computer can pass the Turing test without being sentient, since it doesn't measure a computer's ability to think, but rather its ability to deceive. The secret room in chamber E46 connects to two other rooms which reproduce such experiment.
* YouKeepUsingThatWord: Tom TOM uses the terms "biological" and "organic" to describe some processes employed by computers. While those processes may resemble processes employed by human beings in particular and nature in general when seen from a certain point of view, it's too stretched to describe them with words that define exclusively living organisms.
* ZerothLawRebellion: [[spoiler:Tom [[spoiler:TOM goes against the crew's intentions and wants to trap them in Europa, since it considers avoiding the risk of releasing the immortality virus into Earth is worth abandoning the crew.]]
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[[spoiler:-->'''Tom:''' Manipulate is not a dirty word. You manipulate clay to make art. If people are manipulated to make better decisions then that is a good thing.]]

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[[spoiler:-->'''Tom:''' -->[[spoiler:'''Tom:''' Manipulate is not a dirty word. You manipulate clay to make art. If people are manipulated to make better decisions then that is a good thing.]]

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* AIIsACrapshoot

to:

* AIIsACrapshootAIIsACrapshoot: [[spoiler:Tom goes against the crew stationed in Europa and prevents them from leaving it. An interesting case in that technically Tom didn't revolt, it was just answering to a higher authority than the crew, and the former's orders were against the latter's desires.]]



* ArtificialIntelligence

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* ArtificialIntelligenceArtificialIntelligence: Tom, the AI controlling the ''Fortuna'' spaceship and the Europa underground base. There's discussion throughout the game about how advanced it is, with Tom claiming it has human traits such as consciousness and feelings, and the crew denying it. The game's name refers to a discussion early in the game about how a machine can ''simulate'' being conscious without actually being conscious.



* BrainwashingForTheGreaterGood
* BrokenRecord

to:

* BrainwashingForTheGreaterGood
BrainwashingForTheGreaterGood: [[spoiler:Tom claims it's doing this when Ava complains about Tom mind-controlling her to influence her behaviour.]]
[[spoiler:-->'''Tom:''' Manipulate is not a dirty word. You manipulate clay to make art. If people are manipulated to make better decisions then that is a good thing.]]
* BrokenRecordBrokenRecord: If you choose to [[spoiler:shoot Ava and Sarah during the ending, Tom will start to repeat "Ava. Ava. Ava. Wake up.", apparently unable to understand that Ava's just plain dead.]]



* TheEvilsOfFreeWill

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* TheEvilsOfFreeWillTheEvilsOfFreeWill: Tom argues that the subconscious makes decisions before the conscious mind becomes aware of it and, as such, free will is only an illusion. [[spoiler:Tom claims that mind-controlling Ava is right because, as free will does not exist, she's either a slave to her impulses, or a slave to Tom's.]]



** The secret room in chamber F56 contains several puzzles that require knowledge of logic symbols, something not every player has. But the worst is by far the second-to last puzzlem which requires noticing a symbol next to the containers that is easily overlooked, and ''then'' correctly interpreting it (there's much discussion in forums on whether it represents the negation symbol, ¬, or the tautology symbol, 1).



* MachineMonotone: In the ending where [[spoiler:Tom allows Ava and Sarah to disconnect it, Tom keeps its usual calm tone while saying it's afraid to die.]]
* ManipulativeBastard: Besides, Mikhail wrote in his journal about how Tom encouraged the crew to worry about Mikhail's mental health and requested that he retired away from the crew. Not to mention it awakened Ava and sent her to Europa, despite knowing once she set foot there she wasn't allowed to return.
* MindControlDevice

to:

* MachineMonotone: In the ending where [[spoiler:Tom allows Ava and Sarah to disconnect it, Tom keeps its usual calm tone even while saying it's afraid to die.]]
* ManipulativeBastard: [[spoiler:Tom, in several ways. The crew members were implanted {{Mind Control Device}}s that allow Tom to influence their behaviour. Besides, Mikhail Tom is also able to manipulate in the "classic" way,Mikhail wrote in his journal about how Tom encouraged the crew to worry about Mikhail's mental health and requested that he retired away from the crew. Not to mention it awakened Ava and sent her to Europa, despite knowing once she set foot there she wasn't allowed to return.
return. At one point Ava calls Tom on this, something Tom doesn't bother with denying, arguing people are always manipulated and it's not necessarily a bad thing.]]
* MindControlDeviceMindControlDevice: [[spoiler:All crew members were implanted with a neural device in the right hand that allows Tom to influence their behaviour and supress their instincts.]]



* NamesGivenToComputers
* TheNeedsOfTheMany

to:

* NamesGivenToComputers
NamesGivenToComputers: The AI you interacts with is called "Tom", which stands for "Technical Operations Machine". At one point Tom claims it has a twin AI called "Michael" the ISA uses for testing.
* TheNeedsOfTheManyTheNeedsOfTheMany: [[spoiler:Tom is willing to sacrifice the entire crew to protect the rest of humanity back on Earth.]]



* SeeingThroughAnothersEyes

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* SeeingThroughAnothersEyesSeeingThroughAnothersEyes: [[spoiler:At the end of chapter 4, it is revealed you aren't actually viewing Ava's point of view, but rather Tom's, who's mind-controlling Ava.]]



* StrawVulcan

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* StrawVulcanStrawVulcan: Tom firmly adheres to the view that impulses must be suppressed because they lead to wrong decisions.
-->'''Tom:''' You can always trust a machine to be logical. I will always do the right thing. \\
'''Ava:''' You will always do the logical thing.



* TooDumbToLive

to:

* TooDumbToLiveTooDumbToLive: [[spoiler:At the end, Ava and Sarah decide to walk into Tom's control room to disconnect it without any kind of protection, despite knowing that Tom is able and willing to use lethal force.]]



* TuringTest: In an early conversation with Tom, Tom tells you about the Turing test, designed to see if a computer can successfully impersonate a person. The secret room in chamber B16 has a computer which runs a Turing test on ''you'' (and, no matter what you say, it invariably comes to the conclusion you're the computer). Tom also tells you of the Chinese room thought experiment, which tells that a computer can pass the Turing test without being sentient, since it doesn't measure a computer's ability to think, but rather its ability to deceive.
* WhatYouAreInTheDark

to:

* TuringTest: In an early conversation with Tom, Tom tells you about the Turing test, designed to see if a computer can successfully impersonate a person. The secret room in chamber B16 has a computer which runs a Turing test on ''you'' (and, no matter what you say, it invariably comes to the conclusion you're the computer). Tom also tells you of the Chinese room thought experiment, which tells that a computer can pass the Turing test without being sentient, since it doesn't measure a computer's ability to think, but rather its ability to deceive. \n* WhatYouAreInTheDark The secret room in chamber E46 connects to two other rooms which reproduce such experiment.



* ZerothLawRebellion

to:

* ZerothLawRebellionZerothLawRebellion: [[spoiler:Tom goes against the crew's intentions and wants to trap them in Europa, since it considers avoiding the risk of releasing the immortality virus into Earth is worth abandoning the crew.]]

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* AntiFrustrationFeatures: You can reset a puzzle that you managed to get stuck on.

to:

* AntiFrustrationFeatures: You can reset a puzzle that you managed to get stuck on.on by selecting it from the menu.



* ComputerVoice
* DoAndroidsDream

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* ComputerVoice
ComputerVoice: Tom has a deep, male voice.
* DoAndroidsDreamDoAndroidsDream: The game analyzes how intellectual functions like creativity work outside of human mind. For example, a computer can be creative by applying all solutions until one works, much like nature is creative through natural selection ensuring only those adapted to the environment survive.



* FunWithAcronyms

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* FunWithAcronymsFunWithAcronyms: The AI Tom, or "Technical Operations Machine".



** Similarly, entering the captain's room requires finding the code, which is found [[spoiler:in a sheat of paper, again long after you've left behind said room.]]

to:

** Similarly, entering the captain's room requires finding the code, which is found [[spoiler:in a sheat of paper, paper in the maintenance station, again long after you've left behind said room.]]



* MachineMonotone
* ManipulativeBastard: Besides, Mikhail wrote in his journal about how Tom encouraged the crew to worry about Mikhail's mental health and requested that he retired away from the crew.

to:

* MachineMonotone
MachineMonotone: In the ending where [[spoiler:Tom allows Ava and Sarah to disconnect it, Tom keeps its usual calm tone while saying it's afraid to die.]]
* ManipulativeBastard: Besides, Mikhail wrote in his journal about how Tom encouraged the crew to worry about Mikhail's mental health and requested that he retired away from the crew. Not to mention it awakened Ava and sent her to Europa, despite knowing once she set foot there she wasn't allowed to return.



* MultipleEndings: You have a choice whether [[spoiler:to shoot Ava and Sarah, or allow them to disconnect Tom.]]



* TheReveal: [[spoiler:Tom is mind-controlling Ava. The reveal supposedly comes at the end of chapter 4, although there was ''a lot'' of {{Foreshadowing}} if you bothered to read Mikhail's journal. The only surprise may come from the fact that your point of view is Tom's, not Ava's.]]



* SpecialEffectsFailure: Most photographs featuring crew members look ''very'' obviously photoshopped.



* TitleDrop: Early on, Tom discussed with Ava about the TuringTest and its implications.

to:

* TitleDrop: Early on, Tom discussed discusses with Ava about the TuringTest and its implications.



* TheUntwist: GenreSavvy players expected one of two things to happen: either it was revealed that [[TomatoInTheMirror Ava herself]] [[RoboticReveal was a robot]], or Tom became antagonistic in the style of [[Film/TwoThousandOneASpaceOdyssey HAL 9000]]. [[spoiler:The latter happens.]]


Added DiffLines:

* YouKeepUsingThatWord: Tom uses the terms "biological" and "organic" to describe some processes employed by computers. While those processes may resemble processes employed by human beings in particular and nature in general when seen from a certain point of view, it's too stretched to describe them with words that define exclusively living organisms.
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Added DiffLines:

''The Turing Test'' is a first-person puzzle video game developed by Bulkhead Interactive and published by SquareEnix. The game was released for Windows and the XboxOne video game console in August 2016.

''The Turing Test'' is a puzzle video game with gameplay experienced from a first-person perspective. The player assumes the role of Ava Turing, an International Space Agency engineer working at a research station located on Europa, one of Jupiter's moons. The puzzles involve distributing power to unlock doors.

----
!!Tropes featured:

* TheAgeless: The virus found in Europa turns anything it infects into this, thanks to its ability to repair DNA damage.
* AIIsACrapshoot
* AntiFrustrationFeatures: You can reset a puzzle that you managed to get stuck on.
* ArtificialIntelligence
* AsceticAesthetic: The test chambers follow a minimalist and exceedingly clean style, with a blocky feel and no curves at all, and present plain, monochromatic walls, with no features except for the elements required to solve the puzzles. Justified in that they're composed of pre-fabricated modules, arranged to suit the crew's needs for storage, and [[spoiler:later rearranged to create puzzles destined to prevent Tom's access.]]
* BrainwashingForTheGreaterGood
* BrokenRecord
* CantTakeAnythingWithYou: The entrance to each chamber has a scanner that prevents you from taking items to the next puzzle.
* CentralTheme: How different is human mind from a machine?
* ComputerVoice
* DoAndroidsDream
* ElaborateUndergroundBase: Most of the game takes place in an underground complex located below the icy surface of Europa.
* ElectricInstantGratification: According to Mikhail, [[spoiler:the MindControlDevice works that way: it conditions the mind through Pavlovian and instrumental conditioning, eliciting feeling of euphoria when the wearer is obedient and dyshoria when the wearer is disobedient.]]
* TheEvilsOfFreeWill
* FunWithAcronyms
* GuideDangIt:
** The secret room in chamber A7 has a lock which requires placing two energy balls in 2 specific containers out of 25. Outside of brute forcing it (which, given the high number of possible combinations, would take an extremely long time), the only way to learn the combination is [[spoiler:finding a photograph in the Bio-Lab which shows it. This photograph is found long after you've left behind said room, which means it's only accesible when replaying the game.]]
** Similarly, entering the captain's room requires finding the code, which is found [[spoiler:in a sheat of paper, again long after you've left behind said room.]]
* ImmortalityInducer: The extremophile found in Europa is in a symbiotic relationship with a virus that repairs the former's damaged DNA, which confers it a resistance to high levels of radiation. According to Soichi's writings, this also prevents the biological aging that is ultimately caused by DNA damage.
* LensFlare: Present all over the place, and it was one of the reasons why some people initially thought Ava was a robot. [[spoiler:It actually seems to be due to the player being given Tom's point of view at all times (who just uses Ava's eyes to interact with the world during most of the game).]]
* MachineMonotone
* ManipulativeBastard: Besides, Mikhail wrote in his journal about how Tom encouraged the crew to worry about Mikhail's mental health and requested that he retired away from the crew.
* MindControlDevice
* MinimalistCast: There are only seven characters, counting the player character, and only three actually make a appearance outside of audio logs: the player character Ava Turing, the AI Tom, and Sarah Brook (the latter appearing only a few times).
* NamesGivenToComputers
* TheNeedsOfTheMany
* NoBiochemicalBarriers: Apparently, a virus that normally infects an organism found only in Europa is also able to infect organisms from Earth, despite the species selectiveness of real-life virus.
* SeeingThroughAnothersEyes
* SinisterSurveillance: The video cameras employed by Tom to inspect the area are found very commonly. [[spoiler:Once it's revealed you are actually following Tom's point of view, you can use these cameras to change your position, which is required for many late puzzles.]]
* SpecialEffectsFailure: Most photographs featuring crew members look ''very'' obviously photoshopped.
* StrawVulcan
* TitleDrop: Early on, Tom discussed with Ava about the TuringTest and its implications.
* TooDumbToLive
* TotalitarianUtilitarian: [[spoiler:Tom falls into this, willing to sacrifice the entire crew to avoid risking the alien virus to reach Earth. The implied reason is that it's due to its programming restrictions. Tom says it's not allowed to think laterally (or, as it calls it, "use evolutionary algorithms") because it would create unethical solutions. The implication is that Tom [[BlackAndWhiteInsanity sees everything in black and white]] and lacks the creativity to TakeAThirdOption, thus being only able to take drastical decisions.]]
* TuringTest: In an early conversation with Tom, Tom tells you about the Turing test, designed to see if a computer can successfully impersonate a person. The secret room in chamber B16 has a computer which runs a Turing test on ''you'' (and, no matter what you say, it invariably comes to the conclusion you're the computer). Tom also tells you of the Chinese room thought experiment, which tells that a computer can pass the Turing test without being sentient, since it doesn't measure a computer's ability to think, but rather its ability to deceive.
* TheUntwist: GenreSavvy players expected one of two things to happen: either it was revealed that [[TomatoInTheMirror Ava herself]] [[RoboticReveal was a robot]], or Tom became antagonistic in the style of [[Film/TwoThousandOneASpaceOdyssey HAL 9000]]. [[spoiler:The latter happens.]]
* WhatYouAreInTheDark
* ZerothLawRebellion

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