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* LongTitle: 12 words, 58 letters.
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! ''The Strange and Somewhat Sinister Tale of the House at Desert Bridge'' contains the following tropes:

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\n! ''The ----
!''The
Strange and Somewhat Sinister Tale of the House at Desert Bridge'' contains the following tropes:
tropes:



* WiseOldTurtle: Zathras is very old, from before the desert was a desert. Zathras remembers all of it. Zathras knows.

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* WiseOldTurtle: Zathras is very old, from before the desert was a desert. Zathras remembers all of it. Zathras knows.knows.
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The window, which functions in a way similar to a PointAndClickGame, was created by Jonas Kyratzes to let you access the Lands of Dream, where the inventor Old Man Bill has disappeared, leaving his house and creations behind. Explore the House on Desert Bridge, interact with its strange inhabitants, and discover the truth about Bill's whereabouts.

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The window, which functions in a way similar to a PointAndClickGame, was created by Jonas Kyratzes to let you access the Lands of Dream, VideoGame/LandsOfDream, where the inventor Old Man Bill has disappeared, leaving his house and creations behind. Explore the House on Desert Bridge, interact with its strange inhabitants, and discover the truth about Bill's whereabouts.



* BittersweetEnding: Old Man Bill [[spoiler:has abandoned the house]], but [[spoiler:the other residents are more capable than he thought they were, and manage to flee from Urizen's army, promising that some day, they'll reunite.]]



* EarlyInstalmentWeirdness: Unlike later ''Lands of Dream'' games, you navigate only by clicking near the borders of the window, instead of using arrows buttons. Each room can also be viewed from four directions, which, combined with the previous point, makes navigating more difficult.



* NoFourthWall: The "game" is actually a window that lets the creator and you interact with another world.

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* NoFourthWall: The "game" is actually a window that lets the creator and you interact with another world. All the characters are talking to ''you'', not an avatar that you are controlling through the game interface. The game window is actually an in-game item that you can interact with.



* SequenceBreaking: Many puzzles are just there to give you passwords. If you know the passwords from a previous playthrough or reading a guide, you can skip most puzzles in the game.



* WhamShot: The shot of [[spoiler:Urizen's army approaching over the horizon]] hammers in that this isn't just a funny and weird land.

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* WhamShot: The shot of [[spoiler:Urizen's army approaching over the horizon]] hammers in that this isn't just a funny and weird land.adventure in a strange land, and that you need to solve the mystery of Bill's disappearance ''fast''.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/desertbridge.png]]
%% [[caption-width-right:350:some caption text]]
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''[[http://landsofdream.net/games/the-strange-and-somewhat-sinister-tale-of-the-house-at-desert-bridge/ The Strange and Somewhat Sinister Tale of the House at Desert Bridge]]'' isn't actually a video game, but we don't have a "Transdimensional Window" namespace, so "video game" will have to do.

The window, which functions in a way similar to a PointAndClickGame, was created by Jonas Kyratzes to let you access the Lands of Dream, where the inventor Old Man Bill has disappeared, leaving his house and creations behind. Explore the House on Desert Bridge, interact with its strange inhabitants, and discover the truth about Bill's whereabouts.

! ''The Strange and Somewhat Sinister Tale of the House at Desert Bridge'' contains the following tropes:

* AnimateInanimateObject: The first thing you see after starting a new game is Harold the Picture Frame, the oldest of Bill's creations.
* CrapsaccharineWorld: The setting is colorful, whimsical, and happy, but there are hints of something dark. [[spoiler:Most of it is caused by the evil Lord Urizen massacring anything and anyone in the way of a perfectly efficient "machine".]]
* DespairEventHorizon: [[spoiler:Old Man Bill crossed it after realizing he had no chance of fighting off Urizen's army, and fled the House.]]
* DomesticatedDinosaurs: Bill has a Sauropod named Stripes, who hatched from an egg he found in the desert.
* HamsterWheelPower: The House is powered by [[RodentsOfUnusualSize giant hamsters]] running on wheels. Unfortunately, they haven't been fed, so at the start, the House is running on backup power.
* LongTitle: 12 words, 58 letters.
* NoFourthWall: The "game" is actually a window that lets the creator and you interact with another world.
* RodentsOfUnusualSize: Hamsters [[DoomyDoomsOfDoom of Doom]]. They provide HamsterWheelPower.
* TalkingAnimal: Many, including a fish, cat, mice (although they currently are mushrooms), a rabbit (who hates talking), and two ducks (one rubber, one [[ForcedTransformation currently a chicken]]).
* TechnicolorScience: Combining colors in different orders in the lab produces various items.
* WhamShot: The shot of [[spoiler:Urizen's army approaching over the horizon]] hammers in that this isn't just a funny and weird land.
* WiseOldTurtle: Zathras is very old, from before the desert was a desert. Zathras remembers all of it. Zathras knows.

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