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* DeadlyRotaryFan: In Chapter 2, Daniel can't put a fork into the relatively slow-moving AC exhaust fan while it's still moving, citing that he's liable to lose a finger.


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* ImpersonatingAnOfficer: Daniel manages to do this even while wearing a prison jumpsuit by saying he's on an undercover mission. Why the guard he talks to doesn't notice his badge is printed backwards is another topic altogether.
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* FailureIsTheOnlyOption: The first puzzle in Chapter 3 requires you to get yourself stuck behind a wall of boxes that regenerates when you reset the room. It illustrates that it's possible to get stuck if you misuse the pocket mirror, but you can talk to Stella through the mirror if you need help.

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* FailureIsTheOnlyOption: The first An early puzzle in Chapter 3 requires you to get yourself stuck behind a wall of boxes that regenerates when you reset the room. It illustrates that it's possible to get stuck sometimes if you misuse the pocket mirror, but you can talk to Stella through the pocket mirror if you need help.

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* DeadpanSnarker: geM.



* FailureIsTheOnlyOption: The first puzzle in Chapter 3 requires you to get yourself stuck behind a wall of boxes that regenerates when you reset the room. It illustrates that it's possible to get stuck if you misuse the pocket mirror, but you can talk to Stella through the mirror if you need help.



* [[FantasticScience Fantastic Scientist]]: Stella is an unbound original doing research and interviews in the mirror world to elucidate the mechanism behind splittings. She was a PhD student but took up studying splittings after undergoing one of her own.



* HintSystem: There's usually someone Daniel can talk to to get a hint of what to do next. In Chapter 1, it's llehctiM that fills this role.

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* HintSystem: There's usually someone Daniel can talk to to get for a hint of at what to do next. In Chapter 1, it's llehctiM that fills this role.



* VampiresHateGarlic: Referenced by geM when she sees [[spoiler: the mirror prison's back door festooned with onions and garlic]].

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* VampiresHateGarlic: Referenced by geM in Chapter 3 when she sees [[spoiler: the mirror prison's back door festooned with onions and garlic]].garlic.
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* NiceJobBreakingItHero:

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* NiceJobBreakingItHero: In Chapter 2, Daniel helps llehctiM meet with someone who can help him find Mitchell. He doesn't realize until afterward that this was a mistake and he had likely put llehctiM in danger.

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* MirrorWorld: The world on the other side of the mirror. Areas that don't have reflections are considered shadow rooms, being dipalated.

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* MirrorWorld: [[ExactlyWhatItSaysOnTheTin The world on the other side of the mirror. mirror]]. Areas that don't have reflections are considered shadow rooms, being dipalated.dilapidated.



* NiceJobBreakingItHero:



* WhamLine: Meg's explanation of how a splitting occurs counts as one.

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* WhamLine: Meg's geM's explanation of how a splitting occurs counts as one.

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* CatsAreMagic: geM states in Chapter 3 that cats seem able to sense unbound reflections acting in the mirror world.
* CordonBleughChef: The prison cooks in Chapter 3 seem to be some of these, since someone has crossed out "lentil soup" on the menu and written "Sticky Soup" in its place.

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* ABloodyMess: In Chapter 3, geM smears ketchup on a reflection's face, and her original thinks she has a nosebleed when she sees it.
* CatsAreMagic: geM states in Chapter 3 that cats seem able to sense unbound reflections acting in the mirror world.
world. She can interact with two of them from the mirror plane.
* ColorContrast: Shadowed areas of the mirror prison in Chapter 3 are painted with neon blue and green eye-mandala motifs that stick out brilliantly against the muted colors of the shadows.
* CordonBleughChef: The prison cooks in Chapter 3 seem to be some of these, since someone has crossed out "lentil soup" "Lentil Soup" on the menu and written "Sticky Soup" in its place.



* DreamIntro: The game starts with a scene that Daniel perceives as being a dream.

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* DreamIntro: The game starts with a scene that Daniel perceives as being a dream.



* FantasticallyIndifferent: Daniel's reaction to losing his reflection is basically "well, how am I supposed to shave now?"
* {{Flashback}}: geM has a playable one at the start of Chapter 3.

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* FantasticallyIndifferent: Daniel's reaction to losing his reflection is basically "well, "Well, how am I supposed to shave now?"
* {{Flashback}}: geM has a playable one at the start of Chapter 3.


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* WhamLine: Meg's explanation of how a splitting occurs counts as one.
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** Subverted with four pairs of handcuffs geM retrieves in Chapter 3. They look identical in inventory but are retrieved from four different officers and can't be duplicated because (from a [[WatsonianVersusDoylist Watsonian]] perspective) resetting the rooms would destroy important clues.


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* VampiresHateGarlic: Referenced by geM when she sees [[spoiler: the mirror prison's back door festooned with onions and garlic]].
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* CatsAreMagic: geM states in Chapter 3 that cats seem able to sense unbound reflections acting in the mirror world.
* CordonBleughChef: The prison cooks in Chapter 3 seem to be some of these, since someone has crossed out "lentil soup" on the menu and written "Sticky Soup" in its place.


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* StockAnimalDiet: You can feed a cat in Chapter 2 and Chapter 3. In both cases, the food is fish (an employee's tuna sandwich in Chapter 2, and a fish skeleton in Chapter 3).

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''The Splitting'' is an [[WebGames online]] AdventureGame by [[http://www.fireberrystudio.com Fireberry Studio]]. The original game was [[https://www.kongregate.com/games/fireberrystudio/the-splitting released]] in January 2015, chapter 2 [[https://www.kongregate.com/games/FireberryStudio/the-splitting-chapter-2 followed]] in September 2016, and chapter 3 was [[https://www.fireberrystudio.com/the-splitting-chapter-3/ released]] in March 2022.

It begins with a man named Daniel waking up one day without a reflection. It turns out that having a reflection is the only thing preventing people from passing through the mirror and ending up in the mirror world on the other side. Daniel meets a reflection named llehctiM, and the two of them start on a journey to find their other selves.

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''The Splitting'' is an [[WebGames online]] AdventureGame series by [[http://www.fireberrystudio.com Fireberry Studio]]. The original game was [[https://www.kongregate.com/games/fireberrystudio/the-splitting released]] in January 2015, chapter 2 [[https://www.kongregate.com/games/FireberryStudio/the-splitting-chapter-2 followed]] in September 2016, and chapter 3 was [[https://www.fireberrystudio.com/the-splitting-chapter-3/ released]] in March 2022.

It begins with when a man named Daniel waking wakes up one day morning without a reflection. It turns out that having a reflection is the only thing preventing people from passing through the mirror and ending up in the mirror world on the other side. Daniel meets a reflection named llehctiM, and the two of them start on a journey to find their other selves.



* MailmanVsDog: Referenced, the newspaper kid won't give the newspaper until you give him money because your dog ruined his new jeans.

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* MailmanVsDog: Referenced, the The newspaper kid won't give you the newspaper until you give him money because your dog ruined his new jeans.



* MistakenForAfterlife: [[spoiler: David's reflection survives David's suicide, and ends up believing that he is a ghost because no one can see or hear him and that the mirror world is a strange afterlife.]]

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* MistakenForAfterlife: [[spoiler: David's reflection survives David's suicide, suicide and ends up believing that he is a ghost because no one can see or hear him and that the mirror world is a strange afterlife.]]



* WainscotWorld: The mirror world exists on the other side of any mirror in the original world and is populated by people who act exactly like their reflections... except in the event of a splitting. Furthermore, unbound righties and lefties also have their own society within the mirror world.
* WhatAreYouInFor: Steven asks Daniel this question while the latter is disguised as an inmate. Daniel's response is that he had some problems with his taxes.

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* WainscotWorld: ThePasswordIsAlwaysSwordfish: The mirror world exists on combination for the other side of any mirror warden's safe in the original world and Chapter 3 is populated by people who act exactly like their reflections... except in the event of a splitting. Furthermore, unbound righties and lefties also have their own society within the mirror world.
* WhatAreYouInFor: Steven asks Daniel this question while the latter is disguised as an inmate. Daniel's response is that he had some problems with his taxes.
[[spoiler:her birthday]].


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* WainscotWorld: The mirror world exists on the other side of any mirror in the original world and is populated by people who act exactly like their reflections... except in the event of a splitting. Furthermore, unbound righties and lefties also have their own society within the mirror world.
* WhatAreYouInFor: Steven asks Daniel this question while the latter is disguised as an inmate. Daniel's response is that he had some problems with his taxes.
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* UniquenessRule: Some puzzles involve duplicating objects, but you can only carry one instance of an item at a given time. You can't take two cleaning fluids even though you can duplicate them, nor can you take more than one book at a time in order to build a makeshift stepping platform.
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* VariableMix: The soundtrack changes based on mirror state, seemingly using a cross-fade method.
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* DevelopersForesight: If you ask the inmate by the prison's garden to look through the third eye while geM is near his reflection, he'll describe her, though he thinks she's a spirit.

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%%* DialogueTree: A major mechanic of these games.

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%%* * DialogueTree: A major mechanic of these games.



* HangingAround: [[spoiler: How David kills himself.]]



* PrisonEpisode: In Chapter 3, Daniel and meG search Coldwin Prison for clues about Mitchell.

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* PrisonEpisode: In Chapter 3, Daniel and meG geM search Coldwin Prison for clues about Mitchell.

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* MistakenForAfterlife: [[spoiler: David's reflection survives David's attempted suicide, and ends up believing that he is a ghost because no one can see or hear him. He even writes in his journal that "this is not how I imagined the afterlife."]]

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* MistakenForAfterlife: [[spoiler: David's reflection survives David's attempted suicide, and ends up believing that he is a ghost because no one can see or hear him. He even writes in his journal him and that "this is not how I imagined the mirror world is a strange afterlife."]]]]
* OneMythToExplainThemAll: Stella theorizes that a lot of myths are based off splittings. The example she gives is vampires not having reflections. Later in Coldwin Prison, you find a book that describes how to see through the eyes of your reflection, but framed in mysticism, calling reflections "twin spirits," unbound reflections "lone spirits," and seeing the mirror world "seeing through the third eye."

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''The Splitting'' is an [[WebGames online]] AdventureGame by [[http://www.fireberrystudio.com Fireberry Studio]]. The original game was [[https://www.kongregate.com/games/fireberrystudio/the-splitting released]] in January 2015, and chapter 2 [[https://www.kongregate.com/games/FireberryStudio/the-splitting-chapter-2 followed]] in September 2016.

to:

''The Splitting'' is an [[WebGames online]] AdventureGame by [[http://www.fireberrystudio.com Fireberry Studio]]. The original game was [[https://www.kongregate.com/games/fireberrystudio/the-splitting released]] in January 2015, and chapter 2 [[https://www.kongregate.com/games/FireberryStudio/the-splitting-chapter-2 followed]] in September 2016.
2016, and chapter 3 was [[https://www.fireberrystudio.com/the-splitting-chapter-3/ released]] in March 2022.


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* {{Flashback}}: geM has a playable one at the start of Chapter 3.


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* MistakenForAfterlife: [[spoiler: David's reflection survives David's attempted suicide, and ends up believing that he is a ghost because no one can see or hear him. He even writes in his journal that "this is not how I imagined the afterlife."]]


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* PrisonEpisode: In Chapter 3, Daniel and meG search Coldwin Prison for clues about Mitchell.


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* WhatAreYouInFor: Steven asks Daniel this question while the latter is disguised as an inmate. Daniel's response is that he had some problems with his taxes.
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* UnendingEndCard: Chapter 1 stops on the credits. While the player can return to the main menu during the game, the credits page doesn't give that option.

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* MailmanVsDog: Referenced, the newspaper kid won't give the newspaper until you give him money because your dog ruined his new jeans.



* MirrorWorld: The world on the other side of the mirror, obviously.

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* MirrorWorld: The world on the other side of the mirror, obviously.mirror. Areas that don't have reflections are considered shadow rooms, being dipalated.

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* HeartInTheWrongPlace: Unbound reflections can be distinguished from original people by the position of their hearts: originals will have their hearts on the left side and reflections on the right. The two groups even call each other "righties" and "lefties," alluding to this difference.

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* HeartInTheWrongPlace: Unbound reflections can be distinguished from original people by the position of their hearts: originals hearts. Originals will have their hearts on the left side and reflections on the right. The two groups even call each other "righties" and "lefties," alluding referring to this difference.



* SdrawkcabName: People from the mirror world use the original's name but spelled backwards to differentiate themselves. They even put the capital letter at the end.

to:

* SdrawkcabName: People from the mirror world use the original's name but spelled backwards to differentiate themselves. They even put the capital letter at the end.end.
* WainscotWorld: The mirror world exists on the other side of any mirror in the original world and is populated by people who act exactly like their reflections... except in the event of a splitting. Furthermore, unbound righties and lefties also have their own society within the mirror world.

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%%* DialogueTree:

to:

%%* DialogueTree:DialogueTree: A major mechanic of these games.



* FantasticallyIndifferent: Daniel's reaction to loosing his reflection is basically "well, how am I supposed to shave now?"
* HintSystem: There's usually someone Daniel can talk to to get a hint of what to do next. In chapter 1, it's llehctiM that fills this role.

to:

* FantasticallyIndifferent: Daniel's reaction to loosing losing his reflection is basically "well, how am I supposed to shave now?"
* HeartInTheWrongPlace: Unbound reflections can be distinguished from original people by the position of their hearts: originals will have their hearts on the left side and reflections on the right. The two groups even call each other "righties" and "lefties," alluding to this difference.
* HintSystem: There's usually someone Daniel can talk to to get a hint of what to do next. In chapter Chapter 1, it's llehctiM that fills this role.



* KleptomaniacHero: As a general rule, it's okay to take anything from the mirror world, as long as it's removal won't hurt any of the reflections when they try to mimic what's going on in the real world.
* LockAndKeyPuzzle: There are few puzzles like this. Frequently the key is from the wrong world, and Daniel needs to find some way to flip it.
* ManInTheMirrorTalksBack: geM and Meg can be seen having a conversation with each other through a mirror.
* MirrorWorld: The world on the other side of the mirror obviously.
* MissingSecret: In chapter 1 there's a pair of socks which go in your inventory and do nothing. They're supposed to be a hint that you need a pair of the more useful thermal socks.
* PoorCommunicationKills: In chapter 2, Daniel helps llehctiM meet with someone that can help him find Mitchell. [[spoiler: geM was trying to prevent llehctim from finding Mitchell since Mitchell probably tried to kill llehctiM, but she didn't tell Daniel this because she didn't trust him.]]

to:

* KleptomaniacHero: As a general rule, it's okay to take anything from the mirror world, as long as it's its removal won't hurt any of the reflections when they try to mimic what's going on in the real world.
* LockAndKeyPuzzle: There are a few puzzles like this. Frequently the key is from the wrong world, and Daniel needs to find some way to flip it.
* ManInTheMirrorTalksBack: In Chapter 2, geM and Meg can be seen having a conversation with each other through a mirror.
* MirrorWorld: The world on the other side of the mirror mirror, obviously.
* MissingSecret: In chapter 1 Chapter 1, there's a pair of socks which that go in your inventory and do nothing. They're supposed to be a hint that you need a pair of the more useful thermal socks.
* PoorCommunicationKills: In chapter Chapter 2, Daniel helps llehctiM meet with someone that can help him find Mitchell. [[spoiler: geM was trying to prevent llehctim llehctiM from finding Mitchell since Mitchell probably tried to kill llehctiM, but she didn't tell Daniel this because she didn't trust him.]]
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''The Splitting'' is an [[WebGames online]] AdventureGame by [[http://www.fireberrystudio.com Fireberry Studio]]. The original game was [[[[https://www.kongregate.com/games/fireberrystudio/the-splitting released]] in January 2015, and chapter 2 [[https://www.kongregate.com/games/FireberryStudio/the-splitting-chapter-2 followed]] in September 2016.

to:

''The Splitting'' is an [[WebGames online]] AdventureGame by [[http://www.fireberrystudio.com Fireberry Studio]]. The original game was [[[[https://www.[[https://www.kongregate.com/games/fireberrystudio/the-splitting released]] in January 2015, and chapter 2 [[https://www.kongregate.com/games/FireberryStudio/the-splitting-chapter-2 followed]] in September 2016.

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Added image, release date, etc.


[[https://www.kongregate.com/games/fireberrystudio/the-splitting The Splitting]] is an AdventureGame by [[http://www.fireberrystudio.com Fireberry Studio]], of which two chapters have been completed and released [[WebGames online]]. One day Daniel, the player character, wakes up without a reflection. It turns out that having a reflection is the only thing preventing people from passing through the mirror and ending up in the mirror world on the other side. Daniel meets a reflection named llehctiM, and the two of them start on a journey to find their other selves.

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[[https://www.kongregate.com/games/fireberrystudio/the-splitting The Splitting]] [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_splitting.png]]
''The Splitting''
is an [[WebGames online]] AdventureGame by [[http://www.fireberrystudio.com Fireberry Studio]], of which two chapters have been completed Studio]]. The original game was [[[[https://www.kongregate.com/games/fireberrystudio/the-splitting released]] in January 2015, and released [[WebGames online]]. One chapter 2 [[https://www.kongregate.com/games/FireberryStudio/the-splitting-chapter-2 followed]] in September 2016.

It begins with a man named Daniel waking up one
day Daniel, the player character, wakes up without a reflection. It turns out that having a reflection is the only thing preventing people from passing through the mirror and ending up in the mirror world on the other side. Daniel meets a reflection named llehctiM, and the two of them start on a journey to find their other selves.



----






* DialogueTree.

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* DialogueTree.%%* DialogueTree:



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* DialogueTree.
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* AbandonedHospital: The east wing of the asylum in chapter 2.
Is there an issue? Send a MessageReason:
The episodes are officially called "chapters"


[[https://www.kongregate.com/games/fireberrystudio/the-splitting The Splitting]] is an AdventureGame by [[http://www.fireberrystudio.com Fireberry Studio]], of which two episodes have been completed and released [[WebGames online]]. One day Daniel, the player character, wakes up without a reflection. It turns out that having a reflection is the only thing preventing people from passing through the mirror and ending up in the mirror world on the other side. Daniel meets a reflection named llehctiM, and the two of them start on a journey to find their other selves.

to:

[[https://www.kongregate.com/games/fireberrystudio/the-splitting The Splitting]] is an AdventureGame by [[http://www.fireberrystudio.com Fireberry Studio]], of which two episodes chapters have been completed and released [[WebGames online]]. One day Daniel, the player character, wakes up without a reflection. It turns out that having a reflection is the only thing preventing people from passing through the mirror and ending up in the mirror world on the other side. Daniel meets a reflection named llehctiM, and the two of them start on a journey to find their other selves.



* HintSystem: There's usually someone Daniel can talk to to get a hint of what to do next. In the first episode, it's llehctiM that fills this role.

to:

* HintSystem: There's usually someone Daniel can talk to to get a hint of what to do next. In the first episode, chapter 1, it's llehctiM that fills this role.



* MissingSecret: In the first episode there's a pair of socks which go in your inventory and do nothing. They're supposed to be a hint that you need a pair of the more useful thermal socks.
* PoorCommunicationKills: In the second episode, Daniel helps llehctiM meet with someone that can help him find Mitchell. [[spoiler: geM was trying to prevent llehctim from finding Mitchell since Mitchell probably tried to kill llehctiM, but she didn't tell Daniel this because she didn't trust him.]]

to:

* MissingSecret: In the first episode chapter 1 there's a pair of socks which go in your inventory and do nothing. They're supposed to be a hint that you need a pair of the more useful thermal socks.
* PoorCommunicationKills: In the second episode, chapter 2, Daniel helps llehctiM meet with someone that can help him find Mitchell. [[spoiler: geM was trying to prevent llehctim from finding Mitchell since Mitchell probably tried to kill llehctiM, but she didn't tell Daniel this because she didn't trust him.]]
Is there an issue? Send a MessageReason:
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[[https://www.kongregate.com/games/fireberrystudio/the-splitting The Splitting]] is an AdventureGame, of which two episodes have been completed and released [[WebGames online]]. One day Daniel, the player character, wakes up without a reflection. It turns out that having a reflection is the only thing preventing people from passing through the mirror and ending up in the mirror world on the other side. Daniel meets a reflection named llehctiM, and the two of them start on a journey to find their other selves.

to:

[[https://www.kongregate.com/games/fireberrystudio/the-splitting The Splitting]] is an AdventureGame, AdventureGame by [[http://www.fireberrystudio.com Fireberry Studio]], of which two episodes have been completed and released [[WebGames online]]. One day Daniel, the player character, wakes up without a reflection. It turns out that having a reflection is the only thing preventing people from passing through the mirror and ending up in the mirror world on the other side. Daniel meets a reflection named llehctiM, and the two of them start on a journey to find their other selves.
Is there an issue? Send a MessageReason:
Link.


The Splitting is an AdventureGame, of which two episodes have been completed and released [[WebGames online]]. One day Daniel, the player character, wakes up without a reflection. It turns out that having a reflection is the only thing preventing people from passing through the mirror and ending up in the mirror world on the other side. Daniel meets a reflection named llehctiM, and the two of them start on a journey to find their other selves.

to:

[[https://www.kongregate.com/games/fireberrystudio/the-splitting The Splitting Splitting]] is an AdventureGame, of which two episodes have been completed and released [[WebGames online]]. One day Daniel, the player character, wakes up without a reflection. It turns out that having a reflection is the only thing preventing people from passing through the mirror and ending up in the mirror world on the other side. Daniel meets a reflection named llehctiM, and the two of them start on a journey to find their other selves.
Is there an issue? Send a MessageReason:
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* ManInTheMirrorTalksBack: eM and Meg can be seen having a conversation with each other through a mirror.

to:

* ManInTheMirrorTalksBack: eM geM and Meg can be seen having a conversation with each other through a mirror.

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* HintSystem: There's usually someone Daniel can talk to to get a hint of what to do next. In the first episode, it's llehctiM that fills this role.



* KleptomaniacHero: As a general rule, it's okay to take anything from the mirror world, as long as it's removal won't hurt any of the reflections when they try to mimic what's going on in the real world.



* ManInTheMirrorTalksBack: eM and Meg can be seen having a conversation with each other through a mirror.




to:

* YouShouldntKnowThisAlready: There are some items that Daniel will refuse to pick up before it becomes apparent that they're relevant, such as a family photo that he won't pick up until he sees that it's missing in the reflection world.
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* InformingTheFourthWall: As with most adventure games, Daniel does this when examining objects or when combining or using items. There are a lot of reactions specific to particular items and combinations, which can include hints of the correct object to use.



* UnusuallyUninterestingSight: People in the mirror world don't react to Daniel because reflections still bound to their original will only react to things happening in the original world. This lets him sneak into places he wouldn't otherwise be allowed to go.

to:

* UnusuallyUninterestingSight: People in the mirror world don't react to Daniel because reflections still bound to their original will only react to things happening in the original world. This lets him sneak into places he wouldn't otherwise be allowed to go.go.

----
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Added DiffLines:

The Splitting is an AdventureGame, of which two episodes have been completed and released [[WebGames online]]. One day Daniel, the player character, wakes up without a reflection. It turns out that having a reflection is the only thing preventing people from passing through the mirror and ending up in the mirror world on the other side. Daniel meets a reflection named llehctiM, and the two of them start on a journey to find their other selves.

Puzzles revolve around manipulating items from both worlds. The mirror world is a great way to get duplicates of items. It can also cause trouble as the mirror world is falling apart in any area without a mirror, destroying important items and blocking some paths with rubble.

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!!This game provides examples of:

*DreamIntro: The game starts with a scene that Daniel perceives as being a dream.
*DualWorldGameplay: It is important to find and manipulate items from both the normal world and the mirror world to solve the puzzles.
*FantasticallyIndifferent: Daniel's reaction to loosing his reflection is basically "well, how am I supposed to shave now?"
*LockAndKeyPuzzle: There are few puzzles like this. Frequently the key is from the wrong world, and Daniel needs to find some way to flip it.
*MirrorWorld: The world on the other side of the mirror obviously.
*MissingSecret: In the first episode there's a pair of socks which go in your inventory and do nothing. They're supposed to be a hint that you need a pair of the more useful thermal socks.
*PoorCommunicationKills: In the second episode, Daniel helps llehctiM meet with someone that can help him find Mitchell. [[spoiler: geM was trying to prevent llehctim from finding Mitchell since Mitchell probably tried to kill llehctiM, but she didn't tell Daniel this because she didn't trust him.]]
*SdrawkcabName: People from the mirror world use the original's name but spelled backwards to differentiate themselves. They even put the capital letter at the end.
*UnusuallyUninterestingSight: People in the mirror world don't react to Daniel because reflections still bound to their original will only react to things happening in the original world. This lets him sneak into places he wouldn't otherwise be allowed to go.

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