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* VideoGameCrueltyPunishment: If you go through with killing an enemy with said interrogation, you end up getting points deducted from your final stage score.

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* VideoGameCrueltyPunishment: If you go through with killing an enemy with said interrogation, you end up getting points deducted from your final stage score. (Despite the fact that this is expected of Frank.)
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* EnemyMine: In one level, Frank helps out the Gnuccis clear out the Eternal Sun from their meat-packing plant. (Although Frank was planning to take them both out at once, but this makes things easier.) However, the Gnuccis unsurprisingly turn on him once the Yakuza are delt with.

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* DamselInDistress: Joan in the fourth mission, whom you need to save from the hands of Bushwacker.



* GratuitousRussian:
** One of signs on "Igor Baltiysky" has such line: "В случае лестницы использования огня только" (rough translation: In case of ladder of using fire only). As you can guess, this doesn't make any sense in Russian.
** Also, the sign in the cinematic after the Grand Nixon Island mission reads as "Смерть к Америке", instead of more accurate "Смерть Америке" (Death to America).



* VideoGameCaringPotential: You can knock out captured enemies instead of killing them. If you do this after triggering a flashback, Frank will comment on this.
-->'''Yakuza member''': I'll go straight, I promise!
-->'''The Punisher''': Keep that promise.



** VideoGameCrueltyPunishment: If you go through with killing an enemy with said interrogation, you end up getting points deducted from your final stage score.

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** * VideoGameCrueltyPunishment: If you go through with killing an enemy with said interrogation, you end up getting points deducted from your final stage score.
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Trigger was merged with Trauma Button


* {{Trigger}}: Mooks saying certain words (Family, married, outnumbered, etc.) during interrogation will trigger flashbacks made out of comic book panels. Frank will normally have a witty retort.

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* {{Trigger}}: TraumaButton: Mooks saying certain words (Family, married, outnumbered, etc.) during interrogation will trigger flashbacks made out of comic book panels. Frank will normally have a witty retort.
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* ArtificialBrilliance: The game's AI does a good job at making the enemies seem smart but also sufficiently flawed. They will take cover in firefights, and sometimes even use blind fire, only exposing the hand holding the gun. And if the AI is alerted but doesn't currently see you, they will head towards your last known position instead of gravitating where you are at the moment, which can provide a good opportunity to flank them.
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** Upon killing one of their comrades, Russian Mooks will sometimes say [[Theatre/Hamlet "Poor Yorrick, I knew him well."]]
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* BadGuyBar: Frank non-chalantly walks into a bar full of mob thugs, none of whom recognize him until he pulls his guns and kills them all. In a bizarre coincidence, a cop was hanging out at the bar but not killed because he was in the bathroom.

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* BadGuyBar: Frank non-chalantly nonchalantly walks into a bar full of mob thugs, none of whom recognize him until he pulls his guns and kills them all. In a bizarre coincidence, a cop Martin Soap was hanging out at the bar bar, but not killed because he was in the bathroom.bathroom throwing up.



-->'''Frank''': (Commenting on [[spoiler: Soap's]] disguise) "Nice disguise. Subtle. Inconspicuous"

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-->'''Frank''': (Commenting on [[spoiler: Soap's]] disguise) "Nice disguise. Subtle. Inconspicuous"
Inconspicuous."



* TheDragon: Bushwacker for the [[TheMafia Gnucci's]], Bullseye for The Kingpin and The Russian for... [[TheMafiya the Russians]].

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* TheDragon: Bushwacker for the [[TheMafia Gnucci's]], Gnuccis]], Bullseye for The Kingpin and The Russian for... [[TheMafiya the Russians]].



-->'''The Russian''': "Bullets are like mosquitos to the Russian!"

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-->'''The Russian''': "Bullets are like mosquitos mosquitoes to the Russian!"



* RevolversAreJustBetter: The revolver and the HandCannon are both very accurate.

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* RevolversAreJustBetter: The revolver and the HandCannon are both very accurate.
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* TheYakuza: The Eternal Sun.

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* TheYakuza: {{Yakuza}}: The Eternal Sun.
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* OneHandedShotgunPump: If you dual wield shotguns, this is how Frank works them.

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* OneHandedShotgunPump: If you dual wield shotguns, shotguns or one hand is busy holding a meat shield, this is how Frank works them.
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* LetsPlay: By Matt, Pat and Woolie of ''[[LetsPlay/TwoBestFriendsPlay Super Best Friends Play]]''.

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* LetsPlay: By Matt, Pat and Woolie of ''[[LetsPlay/TwoBestFriendsPlay ''[[WebVideo/TwoBestFriendsPlay Super Best Friends Play]]''.
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* LetsPlay: By Matt, Pat and Woolie of ''[[LetsPlay/TwoBestFriendsPlay Super Best Friends Play]]''.
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** Another variation of this can be witnessed when the Punisher enters slaughter mode. Instead of a gun, Castle will instead toss both of his knives at his victim who catches both in each hand. Castle proceeds to force his enemy's hands up driving both of them into their throat.
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* RoleReprisal: As noted above, Creator/ThomasJane reprises his role from [[Film/ThePunisher2004 the 2004 film]] as the title character.

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* RoleReprisal: As noted above, Creator/ThomasJane reprises his role from [[Film/ThePunisher2004 the 2004 film]] as the title character.
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* RoleReprisal: As noted above, Creator/ThomasJane reprises his role from [[Film/ThePunisher2004 the 2004 film]] as the title character.
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* {{Trigger}}: Mooks saying certain words (Family, married, outnumbered, etc.) during interrogation will trigger flashbacks made out of comic book panels. Frank will normally have a witty retort.
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-->'''BlackWidow''': (After Frank kills a bunch of bad guys interrogating her) "What the hell are you doing here, Castle?"

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-->'''BlackWidow''': -->'''ComicBook/BlackWidow''': (After Frank kills a bunch of bad guys interrogating her) "What the hell are you doing here, Castle?"
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A ThirdPersonShooter released in 2005 by THQ based on Marvel's ''Comicbook/ThePunisher''. The game starts with Frank Castle in a interrogation room in Ryker's Prison and the whole game is a [[HowWeGotHere series of flashbacks to the present.]]

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A ThirdPersonShooter released in 2005 by THQ based on Marvel's ''Comicbook/ThePunisher''. The game starts with Frank Castle in a interrogation room in Ryker's Prison and the whole game is a [[HowWeGotHere series of flashbacks to the present.]]
present]].



For the [[UsefulNotes/ArcadeGame Arcade]] and UsefulNotes/SegaGenesis game, see ''VideoGame/ThePunisherCapcom''.

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For the [[UsefulNotes/ArcadeGame Arcade]] UsefulNotes/{{Arcade|Game}} and UsefulNotes/SegaGenesis game, see ''VideoGame/ThePunisherCapcom''.



* BroadStrokes: The game is kind of a sequel to the [[Film/ThePunisher2004 2004 Thomas Jane film]], due to [[spoiler: Jigsaw actually being John Saint, son of Howard Saint]]. However it now takes place firmly in the Marvel Universe (ComicBook/IronMan, ComicBook/BlackWidow, ComicBook/NickFury, [[ComicBook/{{Daredevil}} Matt Murdock, and Bullseye]] are in this game, too, if you want to know), and even features a rematch between Frank and [[BoisterousBruiser the Russian]].[[note]]Whom Frank ''already killed'' in the movie. If it was fun the first time...[[/note]].
* BulletproofHumanShield: The Punisher can grab mooks and use them as this. Several mooks also do this with the most notable example of Bushwacker who [[BadBoss uses his own minions as shields.]]

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* BroadStrokes: The game is kind of a sequel to the [[Film/ThePunisher2004 2004 Thomas Jane film]], due to [[spoiler: Jigsaw actually being John Saint, son of Howard Saint]]. However it now takes place firmly in the Marvel Universe (ComicBook/IronMan, ComicBook/BlackWidow, ComicBook/NickFury, [[ComicBook/{{Daredevil}} Matt Murdock, and Bullseye]] are in this game, too, if you want to know), and even features a rematch between Frank and [[BoisterousBruiser the Russian]].[[note]]Whom Frank ''already killed'' in the movie. If it was fun the first time...[[/note]].
[[/note]]
* BulletproofHumanShield: The Punisher can grab mooks and use them as this. Several mooks also do this with the most notable example of Bushwacker who [[BadBoss uses his own minions as shields.]]shields]].



** During an assault on a group of Yakuza: "[[WesternAnimation/SouthPark Oh no.]] [[TheyKilledKenny They killed Kenchi.]]"

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** During an assault on a group of Yakuza: "[[WesternAnimation/SouthPark Oh no.]] [[TheyKilledKenny They {{They killed Kenchi.]]"Ken|nyAgain}}chi."
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** When there is rumbling at Star Towers and security measures activate, [[VideoGame/HalfLife1 Doctor Freeman speculates that maybe the guys at quantum mechanics finally managed to open a portal to another dimension]].
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* ArmorIsUseless: HeavilyArmoredMook will die instantly if you quick-kill them. Averted if you attack them without quick-kill, however.


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* SuddenlyVoiced: The Russian didn't speak any single word in [[Film/ThePunisher2004 the 2004 film]]. Here, he talks, [[BossBanter a lot]].
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For {{Arcade}} and UsefulNotes/SegaGenesis game, see ''VideoGame/ThePunisherCapcom''.

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For {{Arcade}} the [[UsefulNotes/ArcadeGame Arcade]] and UsefulNotes/SegaGenesis game, see ''VideoGame/ThePunisherCapcom''.
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* JackBauerInterrogationTechnique: One of the main selling points of the game is the ability to inflict this on ''every'' mook you come across. Did we forget to mention that successfully breaking a mook is one of only two ways for Frank to regain health?

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* JackBauerInterrogationTechnique: One of the main selling points of the game is the ability to inflict this on ''every'' mook you come across. Did we forget to mention that successfully breaking a mook is one of only two ways (three with a ''very'' expensive upgrade) for Frank to regain health?
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** You can gain two special interrogations per level: the first centering on Frank losing his family and something his hostage says making him remember, replete with a comic still, with the second recalling Vietnam or past (or even future) events.
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* InCaseOfBossFightBreakGlass: The robot boss has some glass panels in its head but those go first and breaking them is no impediment - you have to literally punch the thing into scrap to win (It somewhat resembles the car-wrecking bonus stage in ''VideoGame/StreetFighterII'' - the thing keeps losing more and more parts as you beat it up.)
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* TheBladeAlwaysLandsPointyEndIn: It certainly does when you enter Slaughter Mode.

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* CompositeCharacter: In this game, Jigsaw is John Saint, son of the villain from the 2004 film. Presumably this was done to give him a more personal connection to Frank.



* InfernalRetaliation: Using the flamethrower will occasionally cause flaming mooks to run into and damage you. Also [[spoiler: The Russian]] during the fianl phase of his boss fight.

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* InfernalRetaliation: Using the flamethrower will occasionally cause flaming mooks to run into and damage you. Also [[spoiler: The Russian]] during the fianl final phase of his boss fight.



%%* TheJoysOfTorturingMooks

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%%* TheJoysOfTorturingMooks* TheJoysOfTorturingMooks: One of the game's main features is the ability to torture mooks for information, and the game gives you a wide variety of ways to do so.



** The Russian, the Gnucis, Frank's neighbors, Soap and Molly are all taken from Garth Ennis' run.

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** The Russian, the Gnucis, Gnuccis, Frank's neighbors, Soap and Molly are all taken from Garth Ennis' run.



** The ''Eurohit'' story arc had Frank killing a Russian mobster by knocking him into a bear trap on a wall, and you can do the same during the level at Ma Gnucci's mansion.



%%* OneHandedShotgunPump

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%%* OneHandedShotgunPump* OneHandedShotgunPump: If you dual wield shotguns, this is how Frank works them.



%%* RagdollPhysics

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%%* RagdollPhysics* RagdollPhysics: In additional to standard ragdoll physics, there's an unlockable cheat that'll cause the enemies to practically fly into the air when you shoot them.



%%* VigilanteMan

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%%* VigilanteMan* VigilanteMan: Frank, as always.
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For {{Arcade}} and SegaGenesis game, see ''VideoGame/ThePunisherCapcom''.

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For {{Arcade}} and SegaGenesis UsefulNotes/SegaGenesis game, see ''VideoGame/ThePunisherCapcom''.
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* BigBad: Jigsaw ([[spoiler: a.k.a., John Saint]]), who has been seeking revenge on Frank and been manipulating him into taking out rival crime syndicates.


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* EvenEvilHasStandards: During the prison riot, a few inmates are planning to throw a child molester into a bonfire.
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* JackBauerInterrogationTechnique: One of the main selling points of the game is the ability to inflict this on ''every'' mook you come across. Did we forget to mention that successfully breaking a mook is one of two ways for Frank to regain health?

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* JackBauerInterrogationTechnique: One of the main selling points of the game is the ability to inflict this on ''every'' mook you come across. Did we forget to mention that successfully breaking a mook is one of only two ways for Frank to regain health?
Is there an issue? Send a MessageReason:
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/a47eb572346c13b47122e352a468f33d.jpg]]

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