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* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e250=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades periodically starting at 105 Meta-Faucets for point boosts, and Ascending at 1.5e30 Metaness to unlock Sacrifice.

to:

* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e250=] point mark 2 Overflows for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades periodically starting at 105 Meta-Faucets for point boosts, and Ascending at 1.5e30 Metaness to unlock Sacrifice.
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* AIGeneratedEconomy: Like many games of this sort, you can frequently get upgrades that'll let you buy other upgrades automatically. The stock market will buy low and sell high whenever possible once buy an upgrade for 1e11 boondollars.

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* AIGeneratedEconomy: Like many games of this sort, you can frequently get upgrades that'll let you buy other upgrades automatically. automatically or generate resources without resetting. The stock market in particular will automatically buy low and sell high whenever possible once you buy an upgrade for 1e11 boondollars.

Added: 723

Changed: 498

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* ResetMilestones: The Sacrifice tab for the Meta layer, in addition to providing a multiplier boost to Overflow and Eternity effects, has a list of milestones that provide their own benefits, such as more automation, boosting other mechanics, starting with an increasing amount of Overflows and Eternities after sacrifice, gradually gaining the multiplier increase without resetting, and unlocking the next tab in Meta-Meta-Faucets. After unlocking the tab for building Sburb you get even more beneficial milestones.

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* ResetMilestones: ResetMilestones:
** Starting with Heart and Mind, most layers have a list of milestones based on resource amounts that provide plenty of benefits, such as boosts, automation, and permanently keeping earlier content.
**
The Sacrifice tab for the Meta layer, in addition to providing a multiplier boost to Overflow and Eternity effects, has a list of milestones that provide their own benefits, go even further with benefits than previous layers, such as more automation, boosting other mechanics, starting with an increasing amount of Overflows and Eternities after sacrifice, gradually gaining the multiplier increase without resetting, and unlocking the next tab in Meta-Meta-Faucets. After unlocking the tab for building Sburb you get even more beneficial milestones.
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* ResetMilestones: The Sacrifice tab for the Meta layer, in addition to providing a multiplier boost to Overflow and Eternity effects, has a list of milestones that provide their own benefits, such as more automation, boosting other mechanics, starting with an increasing amount of Overflows and Eternities after sacrifice, gradually gaining the multiplier increase without resetting, and finally unlocking the next tab in Meta-Meta-Faucets.

to:

* ResetMilestones: The Sacrifice tab for the Meta layer, in addition to providing a multiplier boost to Overflow and Eternity effects, has a list of milestones that provide their own benefits, such as more automation, boosting other mechanics, starting with an increasing amount of Overflows and Eternities after sacrifice, gradually gaining the multiplier increase without resetting, and finally unlocking the next tab in Meta-Meta-Faucets.Meta-Meta-Faucets. After unlocking the tab for building Sburb you get even more beneficial milestones.
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Added DiffLines:

* ResetMilestones: The Sacrifice tab for the Meta layer, in addition to providing a multiplier boost to Overflow and Eternity effects, has a list of milestones that provide their own benefits, such as more automation, boosting other mechanics, starting with an increasing amount of Overflows and Eternities after sacrifice, gradually gaining the multiplier increase without resetting, and finally unlocking the next tab in Meta-Meta-Faucets.
Is there an issue? Send a MessageReason:
None


* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades periodically starting at 105 Meta-Faucets for point boosts, and Ascending at 1.5e30 Metaness to unlock Sacrifice.

to:

* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] [=F1e250=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades periodically starting at 105 Meta-Faucets for point boosts, and Ascending at 1.5e30 Metaness to unlock Sacrifice.
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** Separate from the common challenge example for Modding Tree games, going "BEYOND THE RING" merges all the different aspects into one Aspect layer, while making things "INFLATE" merges Aspects, Classes, Prospit/Derse and Skaia into a single Meta layer.

to:

** Separate from the common challenge example for Modding Tree games, going "BEYOND once you "REACH BEYOND THE RING" merges CIRCLE" all the different aspects merge into one Aspect layer, while making things "INFLATE" merges Aspects, Classes, Prospit/Derse and Skaia into a single Meta layer.

Added: 320

Changed: 292

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!Warning! While the game changelog hides spoilery content to avoid InterfaceSpoiler, doing the same for this page would add an utter heap of blank space, so if you want to experience the game organically without spoilers, it would be best to play all of Act 0 first before checking this page.

to:


!Warning! While the game changelog hides spoilery content to avoid InterfaceSpoiler, doing the same for this page would add an utter heap of blank space, so if you want to experience the game organically without spoilers, spoiling any game mechanic surprises, it would be best to play all of Act 0 first before checking this page.
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None

Added DiffLines:

!Warning! While the game changelog hides spoilery content to avoid InterfaceSpoiler, doing the same for this page would add an utter heap of blank space, so if you want to experience the game organically without spoilers, it would be best to play all of Act 0 first before checking this page.


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* StockMarketGame: In addition to accessing the Life layer, choosing to "BEGIN THE PLAN" unlocks the Porkhollow tab for the Skaia layer, which has a minigame where you use boondollars to buy stock when it's low and sell when it's high, since higher money provides an increasing multiplier, but since there's a "taxation" system past 1e10 that gradually decreases the amount, buying and selling stocks is necessary to keep the money increasing at a useful rate.
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* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades (later resetting current Dilation while keeping upgrades) periodically starting at 105 Meta-Faucets for point boosts, and Ascending at 1.5e30 Metaness to unlock Sacrifice.

to:

* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades (later resetting current Dilation while keeping upgrades) periodically starting at 105 Meta-Faucets for point boosts, and Ascending at 1.5e30 Metaness to unlock Sacrifice.
Is there an issue? Send a MessageReason:
None


* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades periodically starting at 105 Meta-Faucets for point boosts, and Ascending at 1.5e30 Metaness to unlock Sacrifice.

to:

* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades (later resetting current Dilation while keeping upgrades) periodically starting at 105 Meta-Faucets for point boosts, and Ascending at 1.5e30 Metaness to unlock Sacrifice.
Is there an issue? Send a MessageReason:
None


** Separate from the common challenge example for Modding Tree games, going "Beyond the Ring" merges all the different aspects into one Aspect layer, while performing "Inflation" merges Aspects, Classes, Prospit/Derse and Skaia into a single Meta layer.

to:

** Separate from the common challenge example for Modding Tree games, going "Beyond the Ring" "BEYOND THE RING" merges all the different aspects into one Aspect layer, while performing "Inflation" making things "INFLATE" merges Aspects, Classes, Prospit/Derse and Skaia into a single Meta layer.
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Nevermind, turns out respeccing WAS providing point boosts, it's just restting Overflow as well.


* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades at 105 and 135 Meta-Faucets for ''massive'' point boosts, and Ascending at 1.5e30 Metaness to unlock Sacrifice.

to:

* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades periodically starting at 105 and 135 Meta-Faucets for ''massive'' point boosts, and Ascending at 1.5e30 Metaness to unlock Sacrifice.



** You can respec Overflow and Eternity upgrades, which can be useful as Overflow and Eternity are limited resources, with no strings attached (though it still does a reset). It's sometimes necessary to do if the Sacrifice multiplier doesn't increase enough.

to:

** You can respec Overflow and Eternity upgrades, which can be useful as Overflow and Eternity are limited resources, with no strings attached (though it still does a reset). It's Given respeccing when points slow down boosts them a bit, it's sometimes necessary to do if the Sacrifice multiplier doesn't increase enough.
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Okay, that really is just an illusion of point boosting caused by Overflow resetting.


* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades periodically starting at 105 Meta-Faucets for ''massive'' point boosts, and Ascending at 1.5e30 Metaness to unlock Sacrifice.

to:

* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades periodically starting at 105 and 135 Meta-Faucets for ''massive'' point boosts, and Ascending at 1.5e30 Metaness to unlock Sacrifice.
Is there an issue? Send a MessageReason:
None


* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades at 109 and 135 Meta-Faucets for two ''massive'' point boosts, and Ascending at 1.5e30 Metaness to unlock Sacrifice.

to:

* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades periodically starting at 109 and 135 105 Meta-Faucets for two ''massive'' point boosts, and Ascending at 1.5e30 Metaness to unlock Sacrifice.
Is there an issue? Send a MessageReason:
None


** Separate from the common challenge example for Modding Tree games, going "Beyond the Ring" merges all the different aspects into one Aspect layer, while performing "Inflation" merges Aspects, Classes, and Skaia into a single Meta layer.

to:

** Separate from the common challenge example for Modding Tree games, going "Beyond the Ring" merges all the different aspects into one Aspect layer, while performing "Inflation" merges Aspects, Classes, Prospit/Derse and Skaia into a single Meta layer.

Added: 326

Changed: 84

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* AllTheWorldsAreAStage: "THE ULTIMATE RAGE" Rage challenge combines effects of all four previous challenges.

to:

* AllTheWorldsAreAStage: AllTheWorldsAreAStage:
**
"THE ULTIMATE RAGE" Rage challenge combines effects of all four previous challenges.challenges.
** Separate from the common challenge example for Modding Tree games, going "Beyond the Ring" merges all the different aspects into one Aspect layer, while performing "Inflation" merges Aspects, Classes, and Skaia into a single Meta layer.
Is there an issue? Send a MessageReason:
None


* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, at 109 and 135 Meta-Faucets you need to respec Eternity upgrades for two ''massive'' point boosts, and at 1.5e30 Metaness you need to Ascend to unlock Sacrifice.

to:

* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, respeccing Eternity upgrades at 109 and 135 Meta-Faucets you need to respec Eternity upgrades for two ''massive'' point boosts, and Ascending at 1.5e30 Metaness you need to Ascend to unlock Sacrifice.
Is there an issue? Send a MessageReason:
None


* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, at 109 and 135 Meta-Faucets you need to respec Eternity upgrades for two ''massive'' point boosts, and at 1.5e30 Metaness you need to Ascend to unlock Sacrifice.

to:

* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Meta-Heart upgrades: upgrades and no upgrades to respec into: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, at 109 and 135 Meta-Faucets you need to respec Eternity upgrades for two ''massive'' point boosts, and at 1.5e30 Metaness you need to Ascend to unlock Sacrifice.
Is there an issue? Send a MessageReason:
None


* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Neta-Heart upgrades: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, at 109 and 135 Meta-Faucets you need to respec Eternity upgrades for two ''massive'' point boosts, and at 1.5e30 Metaness you need to Ascend to unlock Sacrifice.

to:

* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Neta-Heart Meta-Heart upgrades: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, at 109 and 135 Meta-Faucets you need to respec Eternity upgrades for two ''massive'' point boosts, and at 1.5e30 Metaness you need to Ascend to unlock Sacrifice.
Is there an issue? Send a MessageReason:
None


* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Neta-Heart upgrades: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, and starting from 109 Meta-Faucets you need to respec Eternity upgrades for increasingly larger point boosts.

to:

* PlayerNudge: There are many points in the Meta layer where progress will slow down and the game will say "Sometimes the best way to continue is to start again.", meaning you need to either Ascend or reset upgrades to progress further despite having over 100% Metaness gain from Neta-Heart upgrades: at around the [=F1e20=] point mark for Meta-Aspects, around the [=F1e100=] point mark for Limitations, around the [=F1e270=] point mark for Meta Classes, around 6e16 Metaness for Meta-Faucets, at 109 and starting from 109 135 Meta-Faucets you need to respec Eternity upgrades for increasingly larger two ''massive'' point boosts.boosts, and at 1.5e30 Metaness you need to Ascend to unlock Sacrifice.

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