Follow TV Tropes

Following

History VideoGame / TheLongestJourney

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheGuardsMustBeCrazy: In the space station, if a guard catches April, she runs away and the guard just returns to his post. The worst thing happens when the guard at the HQ catches you: he escorts you out, no matter how many times he caught you before. This same guard, when you disconnect the security camera, simply leaves his post to reconnect it instead of raising the alarm.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhatHappenedToTheMouse: Near the end, after April escapes Venice, Emma and Charlie is never heard from again, [[spoiler:except that Emma is alive]]. We don't get to know whether April finally got reunited with them or not. These questions are resolved in ''Dreamfall'', though.


Added DiffLines:

* WretchedHive: Newport to varying degrees. Venice is quite nice, except for the sewage flowing in the canals. The Metro Square area looks like a typical CyberPunk city. Then there is TheCityNarrows, Hope Street. You don't want to go there unless really needed.

Added: 217

Removed: 71

Is there an issue? Send a MessageReason:
None


* ThirteenIsUnlucky: Inverted. In this game thirteen is a lucky number.



* DoomDoors: The sound of any automatic door. These become more apparent in the later parts of the game, on the upper level and the space station.



* ThirteenIsUnlucky: Inverted. In this game thirteen is a lucky number.

Added: 1593

Changed: 90

Is there an issue? Send a MessageReason:
None


* ConspicuousTrenchcoat: Minelli uses this to secretly keep an eye on the movie entrance. [[LampshadeHanging April points out that obviously he must be a cop.]]



* DramaticGunCock: The cop at the shuttle crash does this after April speaks with him and he sends her away.



* GoodJobBreakingItHero: When traveling on Nebeway's ship, April first manages to divert the ship into dangerous waters with her magic talisman. Then, when she tries to recover the talisman after Nebeway takes it away from her, she hits the floorboard with the axe instead of the chest in which the talisman is locked away, which results in the ship sinking.



* HitlerCam: Used when recording the speech of Jason [=McAllen=].



%%* MacGuffinDeliveryService

to:

%%* MacGuffinDeliveryService* MacGuffinDeliveryService: April has to collect the pieces of the Disk of the Guardian and the Dragon Eye Jewels.


Added DiffLines:

* Magitek: The "statue-cum-phonebooths", as April calls them, are used as communication devices between different parts of the island. They can be rotated to configure which other statue they are listening/talking to.


Added DiffLines:

* ModernStasis: The game is set 200 years in the future, yet, apart from the cyber-punkish aesthetics, there is little plot-relevant futuristic technology.


Added DiffLines:

* SlidingScaleOfShinyVersusGritty: Most of Newport is quite gritty, which is in contrast with the shiny upper levels. The space station is also gritty.


Added DiffLines:

* TalkLikeAPirate: Defied. Captain Nebeway talks normally, even if April tries pirate-speech on him. Nebeway is not impressed.


Added DiffLines:

* UsedFuture: While not particularly [[{{Dystopia}} Dystopic, Newport has a gritty, cyber-punkish feeling to it.


Added DiffLines:

* WorthlessYellowRocks: If you try to gamble your gold ring in the cups game, the dealer will refuse and say that he only accepts iron coins.
Is there an issue? Send a MessageReason:
None


* ThirteenIsUnlucky: Subverted. In this game thirteen is a lucky number.

to:

* ThirteenIsUnlucky: Subverted.Inverted. In this game thirteen is a lucky number.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ImprovisedScrewdriver: April has to unscrew a grating and uses the single Arcadian coin she has left to do it.
Is there an issue? Send a MessageReason:
None


The game is available on both UsefulNotes/{{Steam}} and Website/GOGDotCom, but notoriously difficult to get to run on modern systems. It is, however, currently [[http://wiki.residualvm.org/index.php/The_Longest_Journey fully playable]] in the [[http://www.residualvm.org/ ResidualVM emulation engine]] (an offshoot of [=ScummVM=]), albeit with some glitches and missing features.

to:

The game is available on both UsefulNotes/{{Steam}} and Website/GOGDotCom, but notoriously difficult to get to run on some modern systems. It is, however, currently [[http://wiki.residualvm.org/index.php/The_Longest_Journey fully playable]] in the [[http://www.residualvm.org/ ResidualVM emulation engine]] (an offshoot of [=ScummVM=]), albeit with some glitches and missing features.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

The game is available on both UsefulNotes/{{Steam}} and Website/GOGDotCom, but notoriously difficult to get to run on modern systems. It is, however, currently [[http://wiki.residualvm.org/index.php/The_Longest_Journey fully playable]] in the [[http://www.residualvm.org/ ResidualVM emulation engine]] (an offshoot of [=ScummVM=]), albeit with some glitches and missing features.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SuperstitiousSailors: PlayedForLaughs with Captain Nebeway, who invents the craziest maritime superstitions on the spot that allegedly prevent him from signing a map delivery receipt -- all to conceal the fact that he cannot actually read or write.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RefusalOfTheSecondCall: After saving two worlds from annihilation, April becomes a bitter cynic and refuses to help Zoe when when the world is in peril again ten years later.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StealthPun: When April returns Crow to his original horrid owner, she's literally [[FlippingTheBird giving him the bird.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TechnicolorFire: Blue flames are a fairly common sight in Marcuria.
Is there an issue? Send a MessageReason:
None


''The Longest Journey'' is a 1999 AdventureGame developed by Norwegian company Funcom and written by Ragnar Tørnquist for UsefulNotes/MicrosoftWindows. Famous for its expansive storyline, a lovable, GenreSavvy heroine, and flawless gameplay (as far as [[PointAndClickGame point-and-click]] gameplay goes), the game is commonly credited with resurrecting the AdventureGame genre after its crisis in the late 90's. An OddlyNamedSequel, ''VideoGame/DreamfallTheLongestJourney'', was released in 2006, and another, ''VideoGame/DreamfallChapters'', between October 2014 and June 2016 (in [[EpisodicGame five episodes]]). In November 2014, '' The Longest Journey'' also received an iOS port.

to:

''The Longest Journey'' is a 1999 AdventureGame developed by Norwegian company Funcom and written by Ragnar Tørnquist and developed by the Norwegian company Funcom for UsefulNotes/MicrosoftWindows. Famous for its expansive storyline, a lovable, GenreSavvy heroine, and flawless gameplay (as far as [[PointAndClickGame point-and-click]] gameplay goes), the game is commonly credited with resurrecting the AdventureGame genre after its crisis in the late 90's. An OddlyNamedSequel, ''VideoGame/DreamfallTheLongestJourney'', was released in 2006, and another, ''VideoGame/DreamfallChapters'', between October 2014 and June 2016 (in [[EpisodicGame five episodes]]). In November 2014, '' The Longest Journey'' also received an iOS port.
Is there an issue? Send a MessageReason:
None


''The Longest Journey'' is a 1999 AdventureGame developed by Norwegian company Funcom and designed by Ragnar Tørnquist for Microsoft Windows. Famous for its expansive storyline, a lovable, GenreSavvy heroine, and flawless gameplay (as far as [[PointAndClickGame point-and-click]] gameplay goes), the game is commonly credited with resurrecting the AdventureGame genre after its crisis in the late 90's. An OddlyNamedSequel, ''VideoGame/DreamfallTheLongestJourney'', was released in 2006, and a second sequel, ''VideoGame/DreamfallChapters'', was released in five episodes between October 2014 and June 2016. In November 2014, '' The Longest Journey'' also received an iOS port.

to:

''The Longest Journey'' is a 1999 AdventureGame developed by Norwegian company Funcom and designed written by Ragnar Tørnquist for Microsoft Windows.UsefulNotes/MicrosoftWindows. Famous for its expansive storyline, a lovable, GenreSavvy heroine, and flawless gameplay (as far as [[PointAndClickGame point-and-click]] gameplay goes), the game is commonly credited with resurrecting the AdventureGame genre after its crisis in the late 90's. An OddlyNamedSequel, ''VideoGame/DreamfallTheLongestJourney'', was released in 2006, and a second sequel, another, ''VideoGame/DreamfallChapters'', was released in five episodes between October 2014 and June 2016.2016 (in [[EpisodicGame five episodes]]). In November 2014, '' The Longest Journey'' also received an iOS port.
Is there an issue? Send a MessageReason:
None


April Ryan is an [[OrdinaryHighSchoolStudent ordinary art student]] living in the CyberPunk metropolis Newport and applying for the local Academy of Arts. She has her share of problems with her parents, insecurity about her future, and increasingly strange dreams, but she also has some great friends, a job, and a friendly landlady. Then a weird CoolOldGuy named Cortez appears and tells her that she is TheChosenOne who has to SaveBothWorlds -- and then he sends her to that [[AnotherDimension other world]], {{Arcadia}}, she is supposed to save. As her familiar world [[WhenDimensionsCollide crumbles around her]], April has to dive deeper into the secrets of the universe, fulfill cryptic prophecies, bring down an AncientConspiracy or two, cope with her friends' deaths, save the [[PhysicalGod Guardian of the Balance]], and ultimately restore the harmony between the Twin Worlds of Stark and Arcadia. And that all in less than two weeks.

to:

April Ryan is an [[OrdinaryHighSchoolStudent ordinary art student]] living in the CyberPunk metropolis Newport and applying for the local Academy of Arts. She has her share of problems with her parents, insecurity about her future, and increasingly strange dreams, but she also has some great friends, a job, and a friendly landlady. Then a weird CoolOldGuy named Cortez appears and tells her that she is TheChosenOne who has to SaveBothWorlds -- and then he sends her to that [[AnotherDimension other world]], {{Arcadia}}, she is supposed to save. As her familiar world [[WhenDimensionsCollide crumbles around her]], April has to dive deeper into the secrets of the universe, fulfill cryptic prophecies, bring down an AncientConspiracy or two, cope with her friends' deaths, save the [[PhysicalGod Guardian of the Balance]], and ultimately restore the harmony between the Twin Worlds of Stark and Arcadia. And that all in less than two weeks.
Is there an issue? Send a MessageReason:
None


''The Longest Journey'' is a 1999 AdventureGame developed by Norwegian company Funcom and designed by Ragnar Tørnquist for Microsoft Windows. Famous for its expansive storyline, a lovable, GenreSavvy heroine, and flawless gameplay (as far as [[PointAndClickGame point-and-click]] gameplay goes), the game is commonly credited with resurrecting the AdventureGame genre after its crisis in the late 90's. An OddlyNamedSequel, ''VideoGame/DreamfallTheLongestJourney'', was released in 2006, and a second sequel, ''VideoGame/DreamfallChapters'', was released in October 2014. In November 2014, '' The Longest Journey'' also received an iOS port.

to:

''The Longest Journey'' is a 1999 AdventureGame developed by Norwegian company Funcom and designed by Ragnar Tørnquist for Microsoft Windows. Famous for its expansive storyline, a lovable, GenreSavvy heroine, and flawless gameplay (as far as [[PointAndClickGame point-and-click]] gameplay goes), the game is commonly credited with resurrecting the AdventureGame genre after its crisis in the late 90's. An OddlyNamedSequel, ''VideoGame/DreamfallTheLongestJourney'', was released in 2006, and a second sequel, ''VideoGame/DreamfallChapters'', was released in five episodes between October 2014.2014 and June 2016. In November 2014, '' The Longest Journey'' also received an iOS port.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GameBreakingBug: Some actions have to be done in the exactly right order, even if the game ''seems'' to accept any order. Usually it's no big deal, except for one puzzle that doesn't allow disassembling a partly-assembled contraption. It requires to [[spoiler:pull a rubber duck (that has to stay inflated) over a steel clamp and then tie a rope to the clamp]]. Since there's a time limit [[spoiler:until the duck deflates]], many players reverse the order: [[spoiler:attach the rope to the clamp, then blow up the duck and attach it]]. But this way the game behaves as if there is no rope, and April can neither use the device, nor untie the rope. The device is required to finish Chapter 2, but the mistake can be made early in Chapter 1. In other words, a player has to restart.[[note]]There seem to exist several different versions where the bug may or may not manifest. The build 142 sold at gog.com does have the bug.[[/note]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnfortunateNames: Abnaxus, who frankly is quite the opposite of obnoxious.
Is there an issue? Send a MessageReason:
Again, the game only states that her legs were hurt, not her head.


* ChildhoodBrainDamage: April's dad was drunk and dropped her when he held her as a baby for the first time, causing a serious cranial trauma that took several years to heal, during which she couldn't walk or speak. Although she eventually grew up normal (as normal as a half-dragon Shifter can be, anyway), her father's repressed guilt over the incident resulted in her very strained relationship with him and eventually led to her running away from home before the start of the game.
Is there an issue? Send a MessageReason:
None


* CerebusSyndrome: Initially the story does not take itself too seriously, being at some points an AffectionateParody of fantasy stories and even campy at times, with lots of LampshadeHanging. But the story starts to take a very dark turn when [[spoiler:the Tyren army invades Marcuria]] and [[spoiler:Emma is shot by the Vanguard]].

to:

* CerebusSyndrome: Initially the story does not take itself too seriously, being at some points an AffectionateParody of fantasy stories and even campy and comedic at times, with lots of LampshadeHanging. But the story starts to take a very dark turn when [[spoiler:the Tyren army invades Marcuria]] and [[spoiler:Emma is shot by the Vanguard]].



* CrueltyIsTheOnlyOption: There are other things too, but special mention goes to Detective Minelli. First you poison him to get him to move, then you steal his glass eye (he obviously becomes very panicked when you do this). Other solutions involve conning your way around problems.

to:

* CrueltyIsTheOnlyOption: There are other things too, but special mention goes to Detective Minelli. First you poison him (or at least give him a ''severely'' upset stomach) to get him to move, move out of an area, then you steal his glass eye (he obviously becomes very panicked when you do this).this) and replace it with a plastic eye from a toy monkey (which he then puts in his eye socket). Other solutions involve conning your way around problems.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ADateWithRosiePalms: Wino, the man innocuously squatting with his back turned next to the steps to Warren Hughes' apartment, [[GettingCrapPastTheRadar appears to be in the middle of doing this]]. Much to April's disgust.


Added DiffLines:

* GettingCrapPastTheRadar: It's heavily implied, visually and through April's dialogue, that the man standing with his back turned next to Building 87 on Hope Street is [[ADateWithRosiePalms masturbating]].
Is there an issue? Send a MessageReason:
though not brain damage per se, the spirit of the trope is met

Added DiffLines:

* ChildhoodBrainDamage: April's dad was drunk and dropped her when he held her as a baby for the first time, causing a serious cranial trauma that took several years to heal, during which she couldn't walk or speak. Although she eventually grew up normal (as normal as a half-dragon Shifter can be, anyway), her father's repressed guilt over the incident resulted in her very strained relationship with him and eventually led to her running away from home before the start of the game.

Added: 93

Changed: 14

Is there an issue? Send a MessageReason:
None


April Ryan is an [[OrdinaryHighSchoolStudent ordinary art student]] living in the CyberPunk metropolis Newport and applying for the local Academy of Arts. She has her share of problems with her parents, insecurity about her future, and increasingly strange dreams, but she also has some great friends, a job, and a friendly landlady. Then a weird CoolOldGuy named Cortez appears and tells her that she is TheChosenOne who has to SaveBothWorlds -- and then he sends her to that [[AnotherDimension other world]], {{Arcadia}}, she is supposed to save. As her familiar world [[WhenDimensionsCollide crumbles around her]], April has to dive deeper into the secrets of the universe, fulfill cryptic prophecies, bring down an AncientConspiracy or two, cope with her friends' deaths, save the [[PhysicalGod Guardian of the Balance]], and ultimately restore the harmony between the Twin Worlds of Stark and ArcadiaNumber: itself. And that all in less than two weeks.

to:

April Ryan is an [[OrdinaryHighSchoolStudent ordinary art student]] living in the CyberPunk metropolis Newport and applying for the local Academy of Arts. She has her share of problems with her parents, insecurity about her future, and increasingly strange dreams, but she also has some great friends, a job, and a friendly landlady. Then a weird CoolOldGuy named Cortez appears and tells her that she is TheChosenOne who has to SaveBothWorlds -- and then he sends her to that [[AnotherDimension other world]], {{Arcadia}}, she is supposed to save. As her familiar world [[WhenDimensionsCollide crumbles around her]], April has to dive deeper into the secrets of the universe, fulfill cryptic prophecies, bring down an AncientConspiracy or two, cope with her friends' deaths, save the [[PhysicalGod Guardian of the Balance]], and ultimately restore the harmony between the Twin Worlds of Stark and ArcadiaNumber: itself.Arcadia. And that all in less than two weeks.


Added DiffLines:

* CreatorCameo: Ragnar Tørnquist voices Marcus, a minor character near the start of the game.
Is there an issue? Send a MessageReason:
Pretty sure it was just her legs that were hurt, not her head.


* ChildhoodBrainDamage: PlayedForDrama. April's dad was drunk and dropped her when he held her as a baby for the first time, causing a serious cranial trauma that took several years to heal, during which she couldn't walk or speak. Although she eventually grew up normal (as normal as a half-dragon Shifter can be, anyway), her father's repressed guilt over the incident resulted in her very strained relationship with him and eventually led to her running away from home before the start of the game.
Is there an issue? Send a MessageReason:
Not a trope.


* DeggansRule: Followed via Cortez and Charlie.

Added: 866

Removed: 866

Is there an issue? Send a MessageReason:
fixed alphabetic order of entries


* CymbalBangingMonkey: The Guybrush monkey toy.



* CymbalBangingMonkey: The Guybrush monkey toy.



* DismantledMacGuffin: The Stone Disc, the key to the Guardian's realm in the first game. Justified in the BackStory: the disc was originally kept at the Sentinel Enclave, ready for pickup by TheChosenOne, but then the Vanguard tried to steal it. Afterwards, the Sentinels decided to break it up and hand the pieces over to the four magical peoples most motivated to keep it hidden (since most magical creatures would likely perish if the Twin Worlds were forcibly reunited).



* DismantledMacGuffin: The Stone Disc, the key to the Guardian's realm in the first game. Justified in the BackStory: the disc was originally kept at the Sentinel Enclave, ready for pickup by TheChosenOne, but then the Vanguard tried to steal it. Afterwards, the Sentinels decided to break it up and hand the pieces over to the four magical peoples most motivated to keep it hidden (since most magical creatures would likely perish if the Twin Worlds were forcibly reunited).



* KeepItForeign: In the Spanish version Cortez is not Hispanic, but rather a Frenchman named "Corthes".
* LampshadeHanging: Done a lot.



* LampshadeHanging: Done a lot.



* KeepItForeign: In the Spanish version Cortez is not Hispanic, but rather a Frenchman named "Corthes".



* PercussiveMaintenance: The housekeeper at the Mercury theatre kicks the flickering neon sign with his broom in hope to get it to work again.



* PercussiveMaintenance: The housekeeper at the Mercury theatre kicks the flickering neon sign with his broom in hope to get it to work again.



* YouCantMissIt: The mapmaker's directions in the delivery mission.


Added DiffLines:

* YouCantMissIt: The mapmaker's directions in the delivery mission.
Is there an issue? Send a MessageReason:
None


* DeggansRule: Followed via Cortez, Charlie, Warren, and Father Raul.

to:

* DeggansRule: Followed via Cortez, Charlie, Warren, Cortez and Father Raul.Charlie.

Added: 648

Changed: 508

Removed: 34

Is there an issue? Send a MessageReason:
None


* {{Arcadia}}
* BittersweetEnding: After all her numerous trials and sacrifices throughout ''TLJ'', April is basically given heartfelt thanks...[[spoiler: and then left to her own devices]]. She even admits as not knowing how to feel as she starts her trek "home".

to:

* {{Arcadia}}
BirdPeople: The Alatien are roughly humanoid birds with wings for arms.
* BittersweetEnding: BittersweetEnding:
**
After all her numerous trials and sacrifices throughout ''TLJ'', April is basically given heartfelt thanks...[[spoiler: and then left to her own devices]]. She even admits as not knowing how to feel as she starts her trek "home"."home".
** By the end Arcadia is under attack and Tobias is dead.



* ChekhovsBoomerang: Mr. Guybrush.

to:

* ChekhovsBoomerang: Mr. Guybrush.Guybrush is utilized twice in the game.



* CovertGroupWithMundaneFront: In Stark the Vanguard are working under the cover of the Church of Voltec.
* CreepyLongFingers: Abnaxus.



%%* DisneyDeath: April's friend who gets shot.



* GentleGiant: Sleeping Q'aman. Not surprisingly, his official circus nickname is "The Gentle Giant."



* InTheDoldrums: The Guardian's realm looks like this. It turns out to be a FisherKingdom--in [[VideoGame/DreamfallTheLongestJourney the sequel]], the replacement for the first game's ailing Guardian adds plant life and a proper sky.

to:

* InTheDoldrums: The Guardian's realm looks like this. It turns out to be a FisherKingdom--in [[VideoGame/DreamfallTheLongestJourney the sequel]], the replacement for for´ the first game's ailing Guardian adds plant life and a proper sky.



* MoreTeethThanTheOsmondFamily: The Gribbler, [[http://media.giantbomb.com/uploads/1/12384/523354-gribbler_large.jpg ye gods]].

to:

* MoreTeethThanTheOsmondFamily: The Gribbler, [[http://media.giantbomb.com/uploads/1/12384/523354-gribbler_large.jpg [[http://vignette3.wikia.nocookie.net/tlj/images/4/48/523354-gribbler_large.jpg/revision/latest?cb=20120828150551&path-prefix=pl ye gods]].



* MovingBuildings: Klack's castle.



* NPCAmnesia

to:

* NPCAmnesiaNPCAmnesia: April can chance her answers without fearing any backlash.



* ThirteenIsUnlucky: Subverted. In this game thirteen is a lucky number and an ArcNumber.

to:

* ThirteenIsUnlucky: Subverted. In this game thirteen is a lucky number and an ArcNumber.number.


Added DiffLines:

* VisibleInvisibility: We can still make out April when she becomes invisible.

Changed: 7

Removed: 15

Is there an issue? Send a MessageReason:
it's the number of the guardians, harldy arcish


April Ryan is an [[OrdinaryHighSchoolStudent ordinary art student]] living in the CyberPunk metropolis Newport and applying for the local Academy of Arts. She has her share of problems with her parents, insecurity about her future, and increasingly strange dreams, but she also has some great friends, a job, and a friendly landlady. Then a weird CoolOldGuy named Cortez appears and tells her that she is TheChosenOne who has to SaveBothWorlds -- and then he sends her to that [[AnotherDimension other world]], {{Arcadia}}, she is supposed to save. As her familiar world [[WhenDimensionsCollide crumbles around her]], April has to dive deeper into the secrets of the universe, fulfill cryptic prophecies, bring down an AncientConspiracy or two, cope with her friends' deaths, save the [[PhysicalGod Guardian of the Balance]], and ultimately restore the harmony between the Twin Worlds of Stark and Arcadia itself. And that all in less than two weeks.

to:

April Ryan is an [[OrdinaryHighSchoolStudent ordinary art student]] living in the CyberPunk metropolis Newport and applying for the local Academy of Arts. She has her share of problems with her parents, insecurity about her future, and increasingly strange dreams, but she also has some great friends, a job, and a friendly landlady. Then a weird CoolOldGuy named Cortez appears and tells her that she is TheChosenOne who has to SaveBothWorlds -- and then he sends her to that [[AnotherDimension other world]], {{Arcadia}}, she is supposed to save. As her familiar world [[WhenDimensionsCollide crumbles around her]], April has to dive deeper into the secrets of the universe, fulfill cryptic prophecies, bring down an AncientConspiracy or two, cope with her friends' deaths, save the [[PhysicalGod Guardian of the Balance]], and ultimately restore the harmony between the Twin Worlds of Stark and Arcadia ArcadiaNumber: itself. And that all in less than two weeks.



* ArcNumber: 13

Added: 3153

Changed: 561

Removed: 90

Is there an issue? Send a MessageReason:
None


''The Longest Journey'' is a 1999 AdventureGame developed by Norwegian company Funcom and designed by Ragnar Tørnquist for Microsoft Windows. Famous for its expansive storyline, a lovable, GenreSavvy heroine, and flawless gameplay (as far as [[PointAndClickGame point-and-click]] gameplay goes), the game is commonly credited with resurrecting the AdventureGame genre after its crisis in the late 90's. An OddlyNamedSequel, ''VideoGame/DreamfallTheLongestJourney'', was released in 2006, and a second sequel, ''VideoGame/DreamfallChapters'', is currently in development for an episodic release, starting in October 2014. In November 2014, '' The Longest Journey'' also received an iOS port.

to:

''The Longest Journey'' is a 1999 AdventureGame developed by Norwegian company Funcom and designed by Ragnar Tørnquist for Microsoft Windows. Famous for its expansive storyline, a lovable, GenreSavvy heroine, and flawless gameplay (as far as [[PointAndClickGame point-and-click]] gameplay goes), the game is commonly credited with resurrecting the AdventureGame genre after its crisis in the late 90's. An OddlyNamedSequel, ''VideoGame/DreamfallTheLongestJourney'', was released in 2006, and a second sequel, ''VideoGame/DreamfallChapters'', is currently in development for an episodic release, starting was released in October 2014. In November 2014, '' The Longest Journey'' also received an iOS port.



%%* AlmostDeadGuy: Flipper.



* AliceAllusion: When Cortez helps April travel to Arcadia for the first time, he deliberately invokes this imagery to her: "Why, Alice, I am sending you through the looking glass!"
* AlmostDeadGuy: Flipper utters some final words to April when she meets him half-dead.
* AlphabetSoupCans: Roper Klack is beaten by using a calculator, to prove that you can do math and he can't. Or at least, you can do it faster. Afterward, the mage gets sucked into the calculator, for reasons unexplained.
* AmuletOfConcentratedAwesome: The Talisman of the Balance helps April out in various situations.



* {{Arcadia}}: Arcadia is AnotherDimension where magic is possible. While it looks like a pastoral utopia to people coming there from our world, it has its own share of problems, too.



* BorrowedBiometricBypass: Glass eye on retinal scanner.



* ChildhoodBrainDamage: PlayedForDrama. April's dad was drunk and dropped her when he held her as a baby for the first time, causing a serious cranial trauma that took several years to heal, during which she couldn't walk or speak. Although she eventually grew up normal (as normal as a half-dragon Shifter can be, anyway), her father's repressed guilt over the incident resulted in her very strained relationship with him and eventually led to her running away from home before the start of the game.
* TheChosenOne: Played with heavily. When April asks Cortez if she is the chosen one, he denies the idea. Later, he gets to admit it to be true. April [[RefusalOfTheCall doesn't want to be in that role]] either, but grows into it.
* CleverCrows: Crow helps April solving puzzles.



* ContemplativeBoss: [=McAllen=] assumes this pose when April meets him in his office.

to:

* ContemplativeBoss: [=McAllen=] assumes this pose when CommonTongue: Na'ven or Alltongue, a magical language spoken in all of Arcadia (a parallel universe). Its omnipresence is justified with the fact that you can become a fluid speaker after listening to it for just a few minutes, as April meets him in his office.does upon her first visit to Arcadia.



* CreepyLongFingers: Abnaxus.
* CreepyMonotone: Gordon Holloway.



* CyberPunkIsTechno

to:

* CyberPunkIsTechnoCyberPunkIsTechno: A lot of technoheads in the cyberpunk metropolis of Newport.



* {{Diary}}: April keeps a diary throughout the game, which is an important source of her characterization. How she manages to update it even after being pulled into a parallel universe in just her underwear is never explained.



* DimensionalTraveler: Shifters are the only creatures known to physically travel between the twin worlds of Stark and Arcadia, as well as to and from much smaller splinter worlds, like the Guardian's Realm (although speculation abounds that the Draic Kin are capable of it, as well).



* DownTheRabbitHole: Pretty much the point of the first part of the game.

to:

* DownTheRabbitHole: Pretty much the point of the first part of the game.game and it [[AliceAllusion explicitly references Alice]] at many occasions.



* FramingDevice: The game starts with an old woman named Lady Alvane being asked to tell a story to two children. Instead of the one they asked her, she tells them the story of April Ryan. At the end of the game, Lady Alvane finishes her story, and the children leave.



* GlassEye: The police officer's eye falling out and rolling around. Also an example of ElectronicEye. It becomes a BorrowedBiometricBypass.



* TheMagicVersusTechnologyWar: The scientific Stark and the magical Arcadia. A balance is kept so that no technology goes to Arcadia an no magic goes to Stark.



* MoveAlongNothingToSeeHere: The

to:

* MoveAlongNothingToSeeHere: The Said by the police guard bot at the site of the crashed transportation unit in front of PD.


Added DiffLines:

* MrExposition: Cortez and Tobias have lengthy exposition speeches.
* NarratorAllAlong: At the end Lady Alvane turns out to be April Ryan herself in later years.


Added DiffLines:

* ThePasswordisAlwaysSwordfish: At PD, April correctly guesses the password for the database to be "laura0731" which is the name and birthday of the officer's wife.


Added DiffLines:

* PercussiveMaintenance: The housekeeper at the Mercury theatre kicks the flickering neon sign with his broom in hope to get it to work again.

Top