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* BigBulkyBomb: [[OneHitKill Instantly kills]] any player(s) stupid enough to not take cover in a cave/hole/room when it goes off ([[TooDumbToLive the game freaking TELLS you to GTFO or die]])? In some levels can be found in innocent-looking [[PoisonMushroom chests]]? And in many others, are repetitively tossed around in specific rooms by Shadow Link? 'Kay... That's just not fair...
to:
* BigBulkyBomb: BigBulkyBomb:
** One which [[OneHitKillInstantly instantly kills]] any player(s) stupid enough unable to not take cover in a cave/hole/room when it goes off ([[TooDumbToLive the game freaking TELLS you to GTFO or die]])? off. In some levels it can be found in innocent-looking [[PoisonMushroom chests]]? chests]]. And in many others, are repetitively tossed around in specific rooms by Shadow Link? 'Kay... That's just not fair...Link.
** One which [[OneHitKill
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* BubblyClouds: Realm of the Heavens.
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** The entirety of both the first ''FS'' and this one are basically one overly long DoppelgangerAttack by Link himself.
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* InsurmountableWaistHighFence: Played ridiculously straight, to the point that even using the Feather won't let you get over them.
to:
* InsurmountableWaistHighFence: Played ridiculously straight, to the point that even using the Feather won't let you get over them.them.
* LevelInTheClouds: The Realm of the Heavens and the Dark Cloud are set high in Hyrule's skies, and their terrain consists of solid clouds. The enemies, however, are the same kinds found elsewhere in the game.
* LevelInTheClouds: The Realm of the Heavens and the Dark Cloud are set high in Hyrule's skies, and their terrain consists of solid clouds. The enemies, however, are the same kinds found elsewhere in the game.
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* [[spoiler:HijackedByGanon: Vaati was being used by Ganon as a decoy, wreaking havoc across Hyrule while the true BigBad bided his time and gathered strength behind the scenes.]]
to:
* [[spoiler:HijackedByGanon: Vaati HijackedByGanon: [[spoiler:Vaati was being used by Ganon as a decoy, wreaking havoc across Hyrule while the true BigBad bided his time and gathered strength behind the scenes.]]
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Copyedit
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* BagOfSpilling: NONE of the items carry over to the next section of the game.
to:
* BagOfSpilling: NONE '''''None''''' of the items acquired in one stage carry over to the next section of the game.next. Not even Heart Containers.
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Fixes
Changed line(s) 49 (click to see context) from:
* {{Foreshadowing}}: There are a couple of subtle hints that [[spoiler:Ganon is the true antagonist, and not Vaati.]] The first is the fact that Shadow Link is encountered *before* Vaati is unleashed; in fact, his appearance is what prompts you to draw the Four Sword in the first place. The second clue is the boss fight at the end of the first area - [[spoiler:Phantom Ganon]], fought atop Hyrule Castle. Considering how [[spoiler:the Dark Mirror was evidently used to create Dark Link]], it can be surmised that [[spoiler:it was also used to create Phantom Ganon.]]
to:
* {{Foreshadowing}}: There are a couple of subtle hints that [[spoiler:Ganon [[spoiler:''[[HijackedByGanon Ganon]]'' [[HijackedByGanon is the true antagonist, and antagonist]], not Vaati.]] The first is the fact that Shadow Link is encountered *before* ''before'' Vaati is unleashed; in fact, his appearance is what prompts you to draw the Four Sword in the first place. The second clue is the boss fight at the end of the first area level - [[spoiler:Phantom Ganon]], fought atop Hyrule Castle. Considering how [[spoiler:the Dark Mirror was evidently used to create Dark Link]], it can be surmised that [[spoiler:it was also used to create Phantom Ganon.]]
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There we are
Changed line(s) 49 (click to see context) from:
* [Foreshadowing]: There are a couple of subtle hints that [[spoiler:Ganon is the true antagonist, and not Vaati.]] The first is the fact that Shadow Link is encountered *before* Vaati is unleashed; in fact, his appearance is what prompts you to draw the Four Sword in the first place. The second clue is the boss fight at the end of the first area - [[spoiler:Phantom Ganon]], fought atop Hyrule Castle. Considering how [[spoiler:the Dark Mirror was evidently used to create Dark Link]], it can be surmised that [[spoiler:it was also used to create Phantom Ganon.]]
to:
* [Foreshadowing]: {{Foreshadowing}}: There are a couple of subtle hints that [[spoiler:Ganon is the true antagonist, and not Vaati.]] The first is the fact that Shadow Link is encountered *before* Vaati is unleashed; in fact, his appearance is what prompts you to draw the Four Sword in the first place. The second clue is the boss fight at the end of the first area - [[spoiler:Phantom Ganon]], fought atop Hyrule Castle. Considering how [[spoiler:the Dark Mirror was evidently used to create Dark Link]], it can be surmised that [[spoiler:it was also used to create Phantom Ganon.]]
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Fix
Changed line(s) 49 (click to see context) from:
* [[Foreshadowing]]: There are a couple of subtle hints that [[spoiler:Ganon is the true antagonist, and not Vaati.]] The first is the fact that Shadow Link is encountered *before* Vaati is unleashed; in fact, his appearance is what prompts you to draw the Four Sword in the first place. The second clue is the boss fight at the end of the first area - [[spoiler:Phantom Ganon]], fought atop Hyrule Castle. Considering how [[spoiler:the Dark Mirror was evidently used to create Dark Link]], it can be surmised that [[spoiler:it was also used to create Phantom Ganon.]]
to:
* [[Foreshadowing]]: [Foreshadowing]: There are a couple of subtle hints that [[spoiler:Ganon is the true antagonist, and not Vaati.]] The first is the fact that Shadow Link is encountered *before* Vaati is unleashed; in fact, his appearance is what prompts you to draw the Four Sword in the first place. The second clue is the boss fight at the end of the first area - [[spoiler:Phantom Ganon]], fought atop Hyrule Castle. Considering how [[spoiler:the Dark Mirror was evidently used to create Dark Link]], it can be surmised that [[spoiler:it was also used to create Phantom Ganon.]]
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Added "Foreshadowing"; expanded "Hijacked by Ganon" and veiled it using spoiler cover.
* [[Foreshadowing]]: There are a couple of subtle hints that [[spoiler:Ganon is the true antagonist, and not Vaati.]] The first is the fact that Shadow Link is encountered *before* Vaati is unleashed; in fact, his appearance is what prompts you to draw the Four Sword in the first place. The second clue is the boss fight at the end of the first area - [[spoiler:Phantom Ganon]], fought atop Hyrule Castle. Considering how [[spoiler:the Dark Mirror was evidently used to create Dark Link]], it can be surmised that [[spoiler:it was also used to create Phantom Ganon.]]
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* HijackedByGanon: Vaati was being used by Ganon to wreak havoc.
to:
* HijackedByGanon: [[spoiler:HijackedByGanon: Vaati was being used by Ganon to wreak havoc.as a decoy, wreaking havoc across Hyrule while the true BigBad bided his time and gathered strength behind the scenes.]]
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Moved to the Trivia page.
Deleted line(s) 44,45 (click to see context) :
* DummiedOut: Large plot-relevant parts of the script, as Miyamoto deemed it would distract too much from the gameplay.
** Within the game disk, there are 90%-complete fourth acts for each world; in the final game, there are three per world.
** Within the game disk, there are 90%-complete fourth acts for each world; in the final game, there are three per world.
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None
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* StationaryEnemy: Sea urchins serve as living obstacles more than anything else and never budge from their spots.
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* StalkedByTheBell: Dillydallying on one screen for too long will result an army of Tingle clones robbing you of 300 force gems per player.
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* SuddenlyVoiced: In the Japan and Korea-only "Navi Trackers" mini-game, Tetra and her pirates are featured with ''full Japanese voice-acting''. This is the only example of full voice-acting in the ''entire'' history of the series before ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath Of The Wild]]'' ([[VideoGame/TheLegendOfZeldaCDiGames no, the CDi games don't count]]). The cancelled English version even had the voice acting finished before it was axed.
to:
* SuddenlyVoiced: In the Japan and Korea-only "Navi Trackers" mini-game, Tetra and her pirates are featured with ''full Japanese voice-acting''. This is the only example of full voice-acting in the ''entire'' history of the series before ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath Of The Wild]]'' ([[VideoGame/TheLegendOfZeldaCDiGames no, the CDi games don't count]]).games]] having been [[CanonDiscontinuity expunged from the record]]). The cancelled English version even had the voice acting finished before it was axed.
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Deleted line(s) 51 (click to see context) :
* GrandTheftMe: [[spoiler:In the ending, one of the other Links can do this if they kill Ganon in multiplayer. Shown hilariously in the LetsPlay. Basically, instead of forming into the regular Green Link, they'll form into one of the alternative Link colors.]]
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* LetsPlay: There's a couple made by shadowMarioXLI and LetsPlay/{{pokecapn}}, both of which are 4-Player Let's Plays.
** As well as one by LetsPlay/SuperJeenius, LetsPlay/PCull44444, LetsPlay/NintendoCapriSun, and LetsPlay/JoshJepson.
** The let's play by LetsPlay/TheRunawayGuys probably is the first other than pokecapn's to ''actually'' show GBA footage for all four players.
** As well as one by LetsPlay/SuperJeenius, LetsPlay/PCull44444, LetsPlay/NintendoCapriSun, and LetsPlay/JoshJepson.
** The let's play by LetsPlay/TheRunawayGuys probably is the first other than pokecapn's to ''actually'' show GBA footage for all four players.
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None
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[[caption-width-right:350:In order to successfully slay the LegionsOfHell, always have some [[MesACrowd clones]] in stock.]]
to:
[[caption-width-right:350:In order to successfully slay the LegionsOfHell, TheLegionsOfHell, always have some [[MesACrowd clones]] in stock.]]
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Changed line(s) 68 (click to see context) from:
** Although it exists in a seperate timeline, there is no reason to assume it does not occur in the same location and year of Hyrule as A Link To The Past did (or well near it).
to:
** Although it exists in a seperate separate timeline, there is no reason to assume it does not occur in the same location and year of Hyrule as A Link To The Past did (or well near it).
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None
Changed line(s) 41,42 (click to see context) from:
* DopplegangerAttack: Phantom Ganon often splits into four, and Shadow Link is able to clone himself.
** The entirety of both the first ''FS'' and this one are basically one overly long DopplegangerAttack by Link himself.
** The entirety of both the first ''FS'' and this one are basically one overly long DopplegangerAttack by Link himself.
to:
* DopplegangerAttack: DoppelgangerAttack: Phantom Ganon often splits into four, and Shadow Link is able to clone himself.
** The entirety of both the first ''FS'' and this one are basically one overly longDopplegangerAttack DoppelgangerAttack by Link himself.
** The entirety of both the first ''FS'' and this one are basically one overly long
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None
Changed line(s) 79 (click to see context) from:
* SnowySleighBells: The [[https://www.youtube.com/watch?v=80dqI2Fa9fw ice theme]] is a remix of the Darkworld theme which features sleigh bells to enhance the wintery feel.
to:
* SnowySleighBells: The [[https://www.youtube.com/watch?v=80dqI2Fa9fw ice theme]] is a remix of the Darkworld Dark World theme which features sleigh bells to enhance the wintery feel.
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PNG with logo and black at bottom cropped.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Fourswordsposter.jpg]]
to:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Fourswordsposter.jpg]]org/pmwiki/pub/images/fsa_clean.png]]
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Changed line(s) 2,3 (click to see context) from:
[[caption-width-right:350:[-In order to successfully slay the LegionsOfHell, always have some [[MesACrowd clones]] in stock.-] ]]
to:
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The Japanese version also includes a mode called Navi Trackers, that has the Links hunting down stamps held by Tetra's pirates in a maze. Tetra is fully voiced, and would announce various gameplay elments on the TV, and due to the way the Japanese works, she'd actually state the name the players input. (Limited to Two characters and a gender selection). Originally titled Tetra's Tackers it was announced as it's own game before later being moved to be included with Four Swords Adventures under it's final title. While work on an english version was started (With the "names" being limited to a single letter resulting in Mr. A and Ms. B and so on) it was never released. The Japanese version was also released in Korea, unedited aside from packaging.
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Changed line(s) 35 (click to see context) from:
* CoOpMultiplayer: The game allows up to four players to play at once, but in doing so require a Game Boy Advance and a special connector that allows it to be used as a GameCube controller.
to:
* CoOpMultiplayer: The game allows up to four players to play at once, but in doing so require a Game Boy Advance and a special connector that allows it to be used as a GameCube [=GameCube=] controller.
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Not sure what "bonuses" are meant here.
Changed line(s) 78 (click to see context) from:
* SocializationBonus: You can play this alone, but you get bonuses for playing with other people, not to mention exclusive minigames.
to:
* SocializationBonus: You can play this alone, but you get bonuses for playing with other people, not players allows you to mention exclusive minigames.play minigames at Tingle's Tower, and also makes it easier to utilize multiple items.
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You mean like Pokecapn's?
Changed line(s) 58 (click to see context) from:
** The let's play by LetsPlay/TheRunawayGuys probably is the first other than pokecapn's to ''actually'' show GBA footage for all four players, but the recording setup involves ''using four Gamecubes with GBA players on them connected to a Wii with their Gamecube feeds connected to a separate screen''.
to:
** The let's play by LetsPlay/TheRunawayGuys probably is the first other than pokecapn's to ''actually'' show GBA footage for all four players, but the recording setup involves ''using four Gamecubes with GBA players on them connected to a Wii with their Gamecube feeds connected to a separate screen''.players.
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None
Changed line(s) 77 (click to see context) from:
* SnowySleighBells: The [[https://www.youtube.com/watch?v=80dqI2Fa9fw ice theme]] is a remix of the normal overworld which features sleigh bells to enhance the wintery feel.
to:
* SnowySleighBells: The [[https://www.youtube.com/watch?v=80dqI2Fa9fw ice theme]] is a remix of the normal overworld Darkworld theme which features sleigh bells to enhance the wintery feel.
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None
Changed line(s) 13,14 (click to see context) from:
The game has a [[Manga/TheLegendOfZeldaFourSwordsAdventures manga]] by Akira Himekawa.
to:
The game has a [[Manga/TheLegendOfZeldaFourSwordsAdventures [[Manga/TheLegendOfZeldaFourSwords2004 manga]] by Akira Himekawa.
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Changed line(s) 77 (click to see context) from:
* SnowySleighBells: The [[https://www.youtube.com/watch?v=80dqI2Fa9fw ice theme]] is a remix of the normal overworld which features slegh bells to enhance the wintery feel.
to:
* SnowySleighBells: The [[https://www.youtube.com/watch?v=80dqI2Fa9fw ice theme]] is a remix of the normal overworld which features slegh sleigh bells to enhance the wintery feel.
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None
Changed line(s) 83 (click to see context) from:
* StealthBasedMission: The Infiltration of Hyrule Castle. Like in ''Videogame/TheLegendOfZeldaTheWindWaker'', it's beneficial to get captured the first time (and a second time later in the level) to get important items. The game even tricks you into being caught [[DamnYouMuscleMemory by placing a pot that you'd instinctively smash, causing the searchlights to center on where they heard it]]. This also teaches the player that they can throw pots as a diversion.
to:
* StealthBasedMission: The Infiltration of Hyrule Castle. Like in ''Videogame/TheLegendOfZeldaTheWindWaker'', it's beneficial to get captured the first time (and a second time later in the level) to get important items. The game even tricks you into being caught [[DamnYouMuscleMemory by placing a pot in the first area with searchlights that you'd instinctively smash, causing the searchlights to center on where they heard it]]. This also teaches the player players that they can throw pots as a diversion.
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Changed line(s) 79 (click to see context) from:
* SquashedFlat: Players can flatten another player using the hammer or while riding a horse. The flattened player can't do anything until they grow back to normal size. A more amusing variant occurs if a player uses a cannon in one of the side-scrolling areas but crash into a ceiling; they flatten almost completely and slowly fall back and forth like paper before growing back to normal.
to:
* SquashedFlat: Players can flatten another player using the hammer or while riding a horse. The flattened player can't do anything until they grow back to normal size. A more amusing variant occurs if a player uses a cannon in one of the side-scrolling areas but crash into a ceiling; they flatten almost completely and slowly fall float downward, back and forth like paper before growing back to normal.
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None
Added DiffLines:
* SnowySleighBells: The [[https://www.youtube.com/watch?v=80dqI2Fa9fw ice theme]] is a remix of the normal overworld which features slegh bells to enhance the wintery feel.
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None
Changed line(s) 9,10 (click to see context) from:
The story is a sequel to '' Four Swords'' and features the return of Vaati. According to the ''Literature/HyruleHistoria'', this is currently the chronologically last game in the "child" timeline, following ''VideoGame/TheLegendOfZeldaMajorasMask'' and ''VideoGame/TheLegendOfZeldaTwilightPrincess.'' While Zelda is attempting to strengthen the seal on Vaati, Shadow Link kidnaps Zelda and the six shrine maidens, forcing Link to pull the Four Sword from its pedestal and release Vaati once more. Over the course of the game, it's revealed that Shadow Link was actually a minion of [[HijackedByGanon Ganon]], who is attempting to cover the land in darkness with Vaati's help.
to:
The story is a sequel to '' Four ''Four Swords'' and features the return of Vaati. According to the ''Literature/HyruleHistoria'', this is currently the chronologically last game in the "child" timeline, following ''VideoGame/TheLegendOfZeldaMajorasMask'' and ''VideoGame/TheLegendOfZeldaTwilightPrincess.'' While Zelda is attempting to strengthen the seal on Vaati, Shadow Link kidnaps Zelda and the six shrine maidens, forcing Link to pull the Four Sword from its pedestal and release Vaati once more. Over the course of the game, it's revealed that Shadow Link was actually a minion of [[HijackedByGanon Ganon]], who is attempting to cover the land in darkness with Vaati's help.
Added DiffLines:
The game has a [[Manga/TheLegendOfZeldaFourSwordsAdventures manga]] by Akira Himekawa.
Added DiffLines:
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* BigBulkyBomb: [[OneHitKill Instantly kills]] any player(s) stupid enough to not take cover in a cave/hole/room when it goes off ([[TooDumbToLive the game freaking TELLS you to GTFO or die]])? In some levels can be found in innocent looking [[PoisonMushroom chests]]? And in many others, are repetitively tossed around in specific rooms by Shadow Link? 'Kay... That's just not fair...
** Bombs powered up by the Great Fairy become significantly bigger though expect yourself to be voted the [[{{Griefer}} Hero of Darkness]] if you don't use them responsibly.
** Bombs powered up by the Great Fairy become significantly bigger though expect yourself to be voted the [[{{Griefer}} Hero of Darkness]] if you don't use them responsibly.
to:
* BigBulkyBomb: [[OneHitKill Instantly kills]] any player(s) stupid enough to not take cover in a cave/hole/room when it goes off ([[TooDumbToLive the game freaking TELLS you to GTFO or die]])? In some levels can be found in innocent looking innocent-looking [[PoisonMushroom chests]]? And in many others, are repetitively tossed around in specific rooms by Shadow Link? 'Kay... That's just not fair...
** Bombs powered up by the Great Fairy become significantlybigger bigger, though expect yourself to be voted the [[{{Griefer}} Hero of Darkness]] if you don't use them responsibly.
** Bombs powered up by the Great Fairy become significantly
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* BrainwashedAndCrazy: Quick dialogue with NPCs such as Malon reveal this happened to the Hyrule guards again, who are your main foes in the game.
to:
* BrainwashedAndCrazy: Quick dialogue with NPCs [=NPCs=] such as Malon reveal this happened to the Hyrule guards again, who are your main foes in the game.
Changed line(s) 25 (click to see context) from:
* ButThouMust: Zelda goes from genuinely helpful to grabbing [[IdiotBall Idiot Balls]]. During the escape from the CollapsingLair in the last stage of the game, Zelda repeatedly stops moving to... ''[[TooDumbToLive talk to you]]'', and will not budge from that spot unless you go up to her so she can speak. She does it no less than ''three times'' at the end, the last of which is her saying "There's the exit!" just in time for '''the floor to collapse under everyone'''. It's obvious that [[spoiler:the dev team couldn't come up with a better way to throw you into the FinalBoss fight.]]
to:
* ButThouMust: Zelda goes from genuinely helpful to grabbing [[IdiotBall Idiot Balls]]. During the escape from the CollapsingLair in the last stage of the game, Zelda repeatedly stops moving to... ''[[TooDumbToLive talk to you]]'', and will not budge from that spot unless you go up to her so she can speak. She does it no less than ''three times'' at the end, the last of which is her saying "There's the exit!" just in time for '''the floor to collapse under everyone'''. It's obvious that [[spoiler:the dev team couldn't come up with a better way to throw you into the FinalBoss fight.]]fight]].
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* ContinuityPorn: Averted. Deleted text found on the game disc indicates that this game was supposed to retell the BackStory of ''A Link to the Past,'' as items like the Master Sword would have shown up, but you wouldn't be able to use them. Shigeru Miyamoto [[ExecutiveVeto nixed]] this idea late in development because it would have distracted from the straightforwardness of the gameplay. ''[[AllThereInTheManual Hyrule Historia]]'' eventually showed that it takes place some time after ''Twilight Princess'', in a separate branch of the timeline.
* ContinuitySnarl: Seemingly, when it was released. Ganondorf's inclusion causes a lot of problems for what is otherwise an easily-arguable case for the series only having one Ganon. However, [[AllThereInTheManual Hyrule Historia]] suggests in its possible Zelda timeline, that this is the ''reincarnated'' Ganondorf, coming back after his death in ''Twilight Princess'' and regaining his dark powers via the Trident. So in a way, he's the same Ganon yet ''isn't'' at the same time.
* ContinuitySnarl: Seemingly, when it was released. Ganondorf's inclusion causes a lot of problems for what is otherwise an easily-arguable case for the series only having one Ganon. However, [[AllThereInTheManual Hyrule Historia]] suggests in its possible Zelda timeline, that this is the ''reincarnated'' Ganondorf, coming back after his death in ''Twilight Princess'' and regaining his dark powers via the Trident. So in a way, he's the same Ganon yet ''isn't'' at the same time.
to:
* ContinuityPorn: Averted. Deleted text found on the game disc indicates that this game was supposed to retell the BackStory of ''A Link to the Past,'' Past'', as items like the Master Sword would have shown up, but you wouldn't be able to use them. Shigeru Miyamoto [[ExecutiveVeto nixed]] this idea late in development because it would have distracted from the straightforwardness of the gameplay. ''[[AllThereInTheManual Hyrule Historia]]'' eventually showed that it takes place some time after ''Twilight Princess'', in a separate branch of the timeline.
* ContinuitySnarl: Seemingly, when it was released. Ganondorf's inclusion causes a lot of problems for what is otherwise an easily-arguable case for the series only having one Ganon. However, [[AllThereInTheManual Hyrule Historia]] suggests in its possible Zeldatimeline, timeline that this is the ''reincarnated'' Ganondorf, coming back after his death in ''Twilight Princess'' and regaining his dark powers via the Trident. So in a way, he's the same Ganon yet ''isn't'' at the same time.
* ContinuitySnarl: Seemingly, when it was released. Ganondorf's inclusion causes a lot of problems for what is otherwise an easily-arguable case for the series only having one Ganon. However, [[AllThereInTheManual Hyrule Historia]] suggests in its possible Zelda
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** Within the game disk, there are 90%-complete fourth acts for each world, in the final game there are three per world.
to:
** Within the game disk, there are 90%-complete fourth acts for each world, world; in the final game game, there are three per world.
Changed line(s) 43 (click to see context) from:
* ExcusePlot: In the first game, collecting the Rupees had no real relevance to the plot, so Four Swords Adventures replaces Rupees with "Force Gems", which the player is required to (collectively) acquire enough to empower the Four Sword; otherwise, they cannot break the barrier at the end of every level, and will have to go back to get some more. Originally the game was going to have more in-depth plot involving the Imprisoning War, but Miyamoto suggested using a simpler one.
to:
* ExcusePlot: In the first game, collecting the Rupees had no real relevance to the plot, so Four Swords Adventures replaces Rupees with "Force Gems", which the player is required to (collectively) acquire enough to empower the Four Sword; otherwise, they cannot break the barrier at the end of every level, and will have to go back to get some more. Originally Originally, the game was going to have more in-depth plot involving the Imprisoning War, but Miyamoto suggested using a simpler one.
Changed line(s) 45 (click to see context) from:
* GrandTheftMe: [[spoiler:In the ending, one of the other Links can do this if they kill Ganon in multiplayer. Shown hilariously in the LetsPlay. Basically instead of forming into the regular Green Link, they'll form into one of the alternative Link colors.]]
to:
* GrandTheftMe: [[spoiler:In the ending, one of the other Links can do this if they kill Ganon in multiplayer. Shown hilariously in the LetsPlay. Basically Basically, instead of forming into the regular Green Link, they'll form into one of the alternative Link colors.]]
Changed line(s) 54 (click to see context) from:
** The let's play by LetsPlay/TheRunawayGuys probably is the first to ''actually'' show GBA footage for all four players but the recording setup involves ''using four Gamecubes with GBA players on them connected to a Wii with their Gamecube feeds connected to a separate screen''.
to:
** The let's play by LetsPlay/TheRunawayGuys probably is the first other than pokecapn's to ''actually'' show GBA footage for all four players players, but the recording setup involves ''using four Gamecubes with GBA players on them connected to a Wii with their Gamecube feeds connected to a separate screen''.
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* SealedEvilInACan: Vaati, [[spoiler:and Ganon gets sealed in the ending.]]
to:
* SealedEvilInACan: Vaati, [[spoiler:and Ganon gets sealed in the ending.]]ending]].
Changed line(s) 72 (click to see context) from:
* SlaveMooks: Quick dialogue with NPCs reveal this happened to the hylian guards just like ''A Link to the Past.''
to:
* SlaveMooks: Quick dialogue with NPCs [=NPCs=] reveal this happened to the hylian Hylian guards just like ''A Link to the Past.''
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* SquashedFlat: Players can flatten another player using the hammer or while riding a horse. The flattened player can't do anything until they grow back to normal size. A more amusing variant occurs if a player uses a cannon in one of the side-scrolling areas but crash into a ceiling, they flatten almost completely and slowly fall back and forth like paper before growing back to normal.
to:
* SquashedFlat: Players can flatten another player using the hammer or while riding a horse. The flattened player can't do anything until they grow back to normal size. A more amusing variant occurs if a player uses a cannon in one of the side-scrolling areas but crash into a ceiling, ceiling; they flatten almost completely and slowly fall back and forth like paper before growing back to normal.
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* StealthBasedMission: The Infiltration of Hyrule Castle. Like in ''Videogame/TheLegendOfZeldaTheWindWaker'', it's beneficial to get captured the first time (and a second time later in the level) to get important items. The game even tricks you into being caught [[DamnYouMuscleMemory by placing a pot that you'd instinctively smash, causing the searchlights to center on where they heard it]]. This also teaches the player they can throw pots as a diversion.
to:
* StealthBasedMission: The Infiltration of Hyrule Castle. Like in ''Videogame/TheLegendOfZeldaTheWindWaker'', it's beneficial to get captured the first time (and a second time later in the level) to get important items. The game even tricks you into being caught [[DamnYouMuscleMemory by placing a pot that you'd instinctively smash, causing the searchlights to center on where they heard it]]. This also teaches the player that they can throw pots as a diversion.