Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
!!This game contains examples of:
to:
* AnimalMotifs: Butterflies are used to represent Tres. [[spoiler:Fittingly, the final boss turns gains butterfly wings in her One Winged Angel form.]]
Changed line(s) 30,31 (click to see context) from:
** In Blad's concept design, she had pink hair and white eyes, making her look like [[Anime/SoulEater Crona]]
** Stoj bears a good resemblance to [[TouhouProject Daiyousei]]
** Stoj bears a good resemblance to [[TouhouProject Daiyousei]]
to:
** In Blad's concept design, she had pink hair and white eyes, making her look like [[Anime/SoulEater Crona]]
Crona]].
** Stoj bears a good resemblance to[[TouhouProject Daiyousei]][[VideoGame/TouhouProject Daiyousei]]. Unsurprising, given that the rest of developer Inside System's output consists of ''Touhou'' DoujinSoft.
** Stoj bears a good resemblance to
Added DiffLines:
* TheGhost: One of the concept arts mentions that Zizou has a sister who insisted that Zizou investigates the missing Syega crystals. This is the only time that her sister is mentioned.
Added DiffLines:
* SuspiciouslySimilarOutfit: Zizou and [[spoiler:Riva]]. [[spoiler:Riva disguised herself as a minstrel in order to infiltrate the Old Country. Zizou saw Riva and, believing that her outfit was the current fashion, copied her.]]
Added DiffLines:
!!''Majin Shoujo: Episode 2'' contains examples of:
* IdiosyncraticDifficultyLevels: According to [[https://twitter.com/INSIDE_SYSTEM/status/560275458210541569 this tweet]], Episode 2 will have [[EasierThanEasy Very x2 Easy]], Casual, Expert, and Lunatic.
* NiceHat: Zizou dons one of these, along with a ScarfOfAsskicking.
* TheWildWest: One of the stages appear to be based on it.
* IdiosyncraticDifficultyLevels: According to [[https://twitter.com/INSIDE_SYSTEM/status/560275458210541569 this tweet]], Episode 2 will have [[EasierThanEasy Very x2 Easy]], Casual, Expert, and Lunatic.
* NiceHat: Zizou dons one of these, along with a ScarfOfAsskicking.
* TheWildWest: One of the stages appear to be based on it.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Stoj bears a good resemblance to [[TouhouProject Daiyousei]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** In Blad's concept design, she had pink hair and white eyes, making her look like [[Anime/SoulEater Crona]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* {{Blackmail}}: In the second character's story, [[spoiler:this is how Zizou ultimately wins. When it becomes clear that Riva won't be beaten into submission, Zizou simply threatens to expose her as a thief.]]
Added DiffLines:
* DoItYourselfThemeTune: Singer Yuuki Tedokon provides the voices of Zizou and Klinsy, and also performs the second character's ending song.
Added DiffLines:
* SequelHook: The second character's story ends with a vague note that "something else" was going on during the Syega crisis.
Is there an issue? Send a MessageReason:
I should probably just start a character page...
Added DiffLines:
* RedEyesTakeWarning: Subverted with Zizou, toyed with in Al's case, [[spoiler:played straight with Verri and Riva]].
* RuleOfCool / RuleOfFunny: The infamous fire-breathing, body-builder snowman enemy.
* RuleOfCool / RuleOfFunny: The infamous fire-breathing, body-builder snowman enemy.
Is there an issue? Send a MessageReason:
None
Changed line(s) 17,18 (click to see context) from:
* BlindIdiotTranslation: The publisher, CIRCLE Entertainment, has something of a reputation for this. While this game's text is definitely readable, there are enough misspellings and inconsistencies among even menu options and game-specific terms to file it under this trope.
** SpellMyNameWithAnS: The most egregious example is Sola/Sora; she is referred to by the former in menus and the latter in her BattleIntro description.
** SpellMyNameWithAnS: The most egregious example is Sola/Sora; she is referred to by the former in menus and the latter in her BattleIntro description.
to:
* BlindIdiotTranslation: The publisher, CIRCLE Entertainment, has something of Entertainment's translation, while far from unintelligible and certainly better than [[TranslationTrainwreck their work]] on fellow eShop title ''Demon King Box'', feels like a reputation for this. While this game's text is definitely readable, there rough draft. Spelling and grammar errors are enough misspellings and inconsistencies among all over the place, even within menus. It's certainly not helped by the amount of {{Engrish}} from the Japanese version that was retained, such as a menu options and game-specific terms to file it under this trope.
called "Playing Level" that contains in-game achievements.
** SpellMyNameWithAnS:The most egregious example is Sola/Sora; she is referred to by [[JapaneseRanguage Both Sola and Sora]] are used in the former in menus and the latter in her BattleIntro description.character's BattleIntro.
** SpellMyNameWithAnS:
Is there an issue? Send a MessageReason:
None
* BlackoutBasement: Halfway through the seventh stage.
* CatGirl: Papelne
** Getting hit at all makes continuing more difficult. Whenever the player takes damage, a certain percentage of Tres is lost from the Enforcement Slot meter.
Changed line(s) 24,25 (click to see context) from:
* {{Expy}}: Visually, Blad is almost definitely based on [[Anime/KillLaKill Ryuko Matoi]].
* FakeDifficulty: The game tries its best to avert this, going so far as to warn players if an enemy is lurking above or below, but a few examples still slip in. [[spoiler:Verri's]] stage is particularly notable; a bottomless pit is located in a place where the player has absolutely no reason to expect it, and a projectile-shooting enemy (located within a BlackoutBasement) is placed in a position just off-screen that encourages players to jump into its attack.
* FakeDifficulty: The game tries its best to avert this, going so far as to warn players if an enemy is lurking above or below, but a few examples still slip in. [[spoiler:Verri's]] stage is particularly notable; a bottomless pit is located in a place where the player has absolutely no reason to expect it, and a projectile-shooting enemy (located within a BlackoutBasement) is placed in a position just off-screen that encourages players to jump into its attack.
to:
* {{Expy}}: Visually, Blad is almost definitely rather blatantly based on [[Anime/KillLaKill Ryuko Matoi]].
* FakeDifficulty: The game tries its best to avert this, going so far as to warn players if an enemy is lurking above or below, but a few examples still slip in. [[spoiler:Verri's]] stage is particularly notable; a bottomless pit is located in a place where the player has absolutely no reason to expect it, and a projectile-shooting enemy (located within a BlackoutBasement) is placed in a position just off-screen that encourages players to jump into its attack.Matoi]].
* FakeDifficulty: The game tries its best to avert this, going so far as to warn players if an enemy is lurking above or below, but a few examples still slip in. [[spoiler:Verri's]] stage is particularly notable; a bottomless pit is located in a place where the player has absolutely no reason to expect it, and a projectile-shooting enemy (located within a BlackoutBasement) is placed in a position just off-screen that encourages players to jump into its attack.
Deleted line(s) 31 (click to see context) :
* GameBreaker: Dia Missile can charge your [=EA=] as long as you got enough of a charge to use it.
Changed line(s) 33 (click to see context) from:
* IAmNotLeftHanded: The first fight with [[spoiler:Zizou amounts to her jumping up and down and firing easily-dodgeable shots. After she is downed once, she admits that she was holding back and promises to use "a fraction" of her power. [[OhCrap She opens the next fight with Al's and Sola's Desperation Moves]].]]
to:
* IAmNotLeftHanded: The first fight with [[spoiler:Zizou [[spoiler:Zizou]] amounts to her jumping up and down and firing easily-dodgeable shots. After she is downed once, she admits that she was holding back and promises to use "a fraction" of her power. [[OhCrap [[spoiler:[[OhCrap She opens the next fight with Al's and Sola's Desperation Moves]].]]
Added DiffLines:
* SwordBeam: The seventh boss has a variation where she fires a tornado at the player character.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
[[quoteright:302:http://static.tvtropes.org/pmwiki/pub/images/lodw_5670.jpg]]
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 31 (click to see context) from:
* GuideDangIt / PixelHunt: The "Pura Syega" crystals in each level, which raise your Enforcement abilities' level caps. The crystals are invisible and have fairly small hitboxes to boot.
to:
* GuideDangIt / PixelHunt: The "Pura Syega" crystals in each level, which raise your Enforcement abilities' level caps. The crystals are invisible and have fairly small hitboxes to boot. The less said about [[spoiler:[[ThatOneLevel Verri's Pura Syega, the better...]]]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* EpicFail: Al's attempt to join Riva's side.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
''The Legend of Dark Witch'' is a Nintendo 3DS eshop-only game, released on October 16, 2014.
to:
''The Legend of Dark Witch'' (''Majin Shoujo'' in Japan) is a Nintendo 3DS eshop-only game, released on October 16, 2014.
Added DiffLines:
A sequel, ''Majin Shoujo: Episode 2'', [[http://insidesystem.in.net/mjsj2/ is in development]] and will release sometime in 2015.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* GameBreaker: Dia Missile can charge your [=EA=] as long as you got enough of a charge to use it.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* [[spoiler:[[TheBadGuyWins The Bad Princess Wins]]: Riva. Her achievement is called True End, just to nail it home.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* InsultBackfire: [[spoiler:Riva's death threats usually fall flat, but [[HotLibrarian Klinsy's]] reaction is this.]]
--> Klinsy: Umm...This is a library. I usually stay silent.
--> Klinsy: Umm...This is a library. I usually stay silent.
Is there an issue? Send a MessageReason:
None
Changed line(s) 23,26 (click to see context) from:
** [[spoiler:SequentialBoss: You fight her normal form before taking on her OneWingedAngel form.]]
** [[spoiler:VictoryByEndurance: Her second form cannot be damaged by your weapons. Instead, her HP slowly drains while she summons other monsters to do her bidding.]]
** [[spoiler:FinalExamBoss: The second fight very quickly turns into BulletHell if you do not know how to deal with each enemy she summons.]]
** The second character's final boss is [[spoiler:appropriately Zizou. She first fights using full-powered Shot and Comet skills. After being taken down once, she unleashes her true power and begins to use other bosses' {{Desperation Attack}}s]].
** [[spoiler:VictoryByEndurance: Her second form cannot be damaged by your weapons. Instead, her HP slowly drains while she summons other monsters to do her bidding.]]
** [[spoiler:FinalExamBoss: The second fight very quickly turns into BulletHell if you do not know how to deal with each enemy she summons.]]
** The second character's final boss is [[spoiler:appropriately Zizou. She first fights using full-powered Shot and Comet skills. After being taken down once, she unleashes her true power and begins to use other bosses' {{Desperation Attack}}s]].
to:
** [[spoiler:SequentialBoss: You SequentialBoss: [[spoiler:You fight her normal form before taking on her OneWingedAngel form.]]
**[[spoiler:VictoryByEndurance: Her VictoryByEndurance: [[spoiler:Her second form cannot be damaged by your weapons. Instead, her HP slowly drains while she summons other monsters to do her bidding.]]
**[[spoiler:FinalExamBoss: The FinalExamBoss: [[spoiler:The second fight very quickly turns into BulletHell if you do not know how to deal with each enemy she summons.]]
** The second character's final boss is[[spoiler:appropriately Zizou. [[spoiler:Zizou. She first fights using full-powered Shot and Comet skills. After being taken down once, she unleashes is a more traditional Final Exam Boss in that her true power and begins to use other bosses' {{Desperation Attack}}s]].repertoire consists of [[AllYourPowersCombined attacks from the previous bosses.]]]]
**
**
** The second character's final boss is
Added DiffLines:
* IAmNotLeftHanded: The first fight with [[spoiler:Zizou amounts to her jumping up and down and firing easily-dodgeable shots. After she is downed once, she admits that she was holding back and promises to use "a fraction" of her power. [[OhCrap She opens the next fight with Al's and Sola's Desperation Moves]].]]
Added DiffLines:
* SuspiciousVideoGameGenerosity: The start of the eighth stage is a straightforward corridor with no music and several essentially-harmless enemies to help build your Enforcement Slot meter...and then comes the BossRush.
Is there an issue? Send a MessageReason:
None
Changed line(s) 16 (click to see context) from:
* ContinuingIsPainful: Continuing after death erases all of your built up Enforcement Slots.
to:
* ContinuingIsPainful: Continuing after death Losing a life erases all of your built up Enforcement Slots.
Changed line(s) 27 (click to see context) from:
* GuideDangIt / PixelHunt: The "Pura Syega" crystals in each level, which raise your Enhancement abilities' level caps. The crystals are invisible and have fairly small hitboxes to boot.
to:
* GuideDangIt / PixelHunt: The "Pura Syega" crystals in each level, which raise your Enhancement Enforcement abilities' level caps. The crystals are invisible and have fairly small hitboxes to boot.
Changed line(s) 29 (click to see context) from:
* NintendoHard: Even on Easy mode, this game is hard. There are very rare health pickups, getting hit cuts your Enhancement Slot meter in half, and losing a life causes you to lose all of your Installed Enhancements.
to:
* NintendoHard: Even on Easy mode, this The game is hard. There are very rare hard on enough on Easy, but Normal and Lunatic remove health pickups, getting hit cuts your Enhancement drops, give enemies more health, and raise the Enforcement Slot meter in half, damage penalty from 25% of the gauge to 50% and losing a life causes you to lose all of your Installed Enhancements.'''100%''' percent respectively.
Is there an issue? Send a MessageReason:
None
* BlindIdiotTranslation: The publisher, CIRCLE Entertainment, has something of a reputation for this. While this game's text is definitely readable, there are enough misspellings and inconsistencies among even menu options and game-specific terms to file it under this trope.
** SpellMyNameWithAnS: The most egregious example is Sola/Sora; she is referred to by the former in menus and the latter in her BattleIntro description.
** SpellMyNameWithAnS: The most egregious example is Sola/Sora; she is referred to by the former in menus and the latter in her BattleIntro description.
Changed line(s) 14 (click to see context) from:
* ContinuingIsPainful: Continuing after death erases all of your built up Tres.
to:
* ContinuingIsPainful: Continuing after death erases all of your built up Tres.Enforcement Slots.
Added DiffLines:
* OneHitPointWonder: One of the NewGamePlus options applies this to your character.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[quoteright:302:http://static.tvtropes.org/pmwiki/pub/images/lodw_5670.jpg]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 23 (click to see context) from:
* GuideDangIt: The "Pura Syega" crystals in each level, which raise your Enhancement abilities' level caps. The crystals are invisible and have fairly small hitboxes to boot.
to:
** The second character's final boss is [[spoiler:appropriately Zizou. She first fights using full-powered Shot and Comet skills. After being taken down once, she unleashes her true power and begins to use other bosses' {{Desperation Attack}}s]].
*GuideDangIt: GuideDangIt / PixelHunt: The "Pura Syega" crystals in each level, which raise your Enhancement abilities' level caps. The crystals are invisible and have fairly small hitboxes to boot.
*
Added DiffLines:
* NotActuallyCosmeticAward: Reaching the in-game achievements unlocks concept art, which isn't all that useful in terms of gameplay. Then you finish the game and find out that each achievement gives you currency for the NewGamePlus shop.
Added DiffLines:
* TurnsRed: Bosses add a DesperationAttack to their repertoire at 50% health. At 25%, they add another attack and begin to move faster.
Is there an issue? Send a MessageReason:
Ending spoilers...
* AnotherSideAnotherStory: The second playable character is [[spoiler:Riva, the game's Big Bad]].
* TheEvilPrincess: [[spoiler:Riva]]
* FinalBoss: [[spoiler:Riva]]
** [[spoiler:SequentialBoss: You fight her normal form before taking on her OneWingedAngel form.]]
** [[spoiler:VictoryByEndurance: Her second form cannot be damaged by your weapons. Instead, her HP slowly drains while she summons other monsters to do her bidding.]]
** [[spoiler:FinalExamBoss: The second fight very quickly turns into BulletHell if you do not know how to deal with each enemy she summons.]]
** [[spoiler:SequentialBoss: You fight her normal form before taking on her OneWingedAngel form.]]
** [[spoiler:VictoryByEndurance: Her second form cannot be damaged by your weapons. Instead, her HP slowly drains while she summons other monsters to do her bidding.]]
** [[spoiler:FinalExamBoss: The second fight very quickly turns into BulletHell if you do not know how to deal with each enemy she summons.]]
Changed line(s) 18 (click to see context) from:
* InterfaceSpoiler: The Records menu has the name of [[spoiler:2]] bosses not initially available on the stage select screen.
to:
* InterfaceSpoiler: The Records menu has the name of [[spoiler:2]] bosses not initially available on the stage select screen.screen: [[spoiler:Verri and Riva at first, Zizou immediately after clearing the game the first time]].
Added DiffLines:
* PhysicalGod: [[spoiler:Zizou]]
Added DiffLines:
* VillainsWantMercy: [[spoiler:Just like [[VideoGame/MegaManClassic Dr. Wily]], Riva grovels at Zizou's feet upon being defeated.]]
* YouHaveOutlivedYourUsefulness: [[spoiler:It is implied that Riva kills Verri when the latter attempts to prevent the former from using the full power of the Syega crystals]].
* YouHaveOutlivedYourUsefulness: [[spoiler:It is implied that Riva kills Verri when the latter attempts to prevent the former from using the full power of the Syega crystals]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 8 (click to see context) from:
* AmbidextrousSprite: Sticks out since Zizou has asymmetrical, two-toned hair. Her white/[[PeekABangs covered]] side never faces the camera.
to:
* AlternateCompanyEquivalent: The game makes very little effort to hide the fact that it is inspired by the [[VideoGame/MegaManClassic classic]] ''Franchise/MegaMan'' games.
* AmbidextrousSprite: Sticks out since Zizou hasasymmetrical, two-toned hair. Her white/[[PeekABangs covered]] [[MulticoloredHair two-tone]] PeekABangs. Aside from her idle sprite, the white side of her hair never faces the camera.
* AmbidextrousSprite: Sticks out since Zizou has
* BossRush: What ''Mega Man''-like game is complete without one?
Changed line(s) 12,13 (click to see context) from:
* DifficultButAwesome: Blocking. It is essentially ''VideoGame/StreetFighterIII's'' parry (called "Blocking" in Japan) transplanted into a platformer.
* FakeDifficulty: The game tries its best to avert this, going so far as to warn players if an enemy is lurking above or below, but a few examples still slip in. [[spoiler:Verri's]] stage is particularly notable; there is a bottomless pit early on that is located in a very unexpected place, and a bit of InterfaceScrew later in the stage.
* FakeDifficulty: The game tries its best to avert this, going so far as to warn players if an enemy is lurking above or below, but a few examples still slip in. [[spoiler:Verri's]] stage is particularly notable; there is a bottomless pit early on that is located in a very unexpected place, and a bit of InterfaceScrew later in the stage.
to:
* DifficultButAwesome: Blocking. It is essentially ''VideoGame/StreetFighterIII's'' parry (called "Blocking" in Japan) transplanted into a platformer.
* {{Expy}}: Visually, Blad is almost definitely based on [[Anime/KillLaKill Ryuko Matoi]].
* FakeDifficulty: The game tries its best to avert this, going so far as to warn players if an enemy is lurking above or below, but a few examples still slip in. [[spoiler:Verri's]] stage is particularly notable;there is a bottomless pit early on that is located in a very unexpected place, place where the player has absolutely no reason to expect it, and a bit of InterfaceScrew later projectile-shooting enemy (located within a BlackoutBasement) is placed in the stage.a position just off-screen that encourages players to jump into its attack.
* {{Expy}}: Visually, Blad is almost definitely based on [[Anime/KillLaKill Ryuko Matoi]].
* FakeDifficulty: The game tries its best to avert this, going so far as to warn players if an enemy is lurking above or below, but a few examples still slip in. [[spoiler:Verri's]] stage is particularly notable;
Is there an issue? Send a MessageReason:
i got a couple health pickups on easy, but very rarely.
Changed line(s) 16 (click to see context) from:
* NintendoHard: Even on Easy mode, this game is hard. There are no health pickups, getting hit cuts your Enhancement Slot meter in half, and losing a life causes you to lose all of your Installed Enhancements.
to:
* NintendoHard: Even on Easy mode, this game is hard. There are no very rare health pickups, getting hit cuts your Enhancement Slot meter in half, and losing a life causes you to lose all of your Installed Enhancements.
Is there an issue? Send a MessageReason:
None
Added line(s) 9 (click to see context) :
* AmbidextrousSprite: Sticks out since Zizou has asymmetrical, two-toned hair. Her white/[[PeekABangs covered]] side never faces the camera.
Deleted line(s) 9 (click to see context) :
* AmbidextrousSprite: Sticks out since Zizou has asymmetrical, two-toned hair. Her white/[[PeekABangs covered]] side never faces the camera.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* DifficultButAwesome: Blocking. It is essentially ''VideoGame/StreetFighterIII's'' parry (called "Blocking" in Japan) transplanted into a platformer.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9,10 (click to see context) from:
* AmbidextrousSprite: Sticks out since Zizou has asymmetrical, two-toned hair. Her white/[[BlindingBangs Blinding Bang]] side never faces the camera.
* ContinuingIsPainful: Continuing after death erases all of your built up Tres.
* ContinuingIsPainful: Continuing after death erases all of your built up Tres.
to:
* AmbidextrousSprite: Sticks out since Zizou has asymmetrical, two-toned hair. Her white/[[BlindingBangs Blinding Bang]] white/[[PeekABangs covered]] side never faces the camera.
* ContinuingIsPainful: Continuing after death erases all of your built up Tres.
* ContinuingIsPainful: Continuing after death erases all of your built up Tres.
Changed line(s) 13 (click to see context) from:
* NintendoHard: Even on Easy mode, this game is hard.
to:
* GuideDangIt: The "Pura Syega" crystals in each level, which raise your Enhancement abilities' level caps. The crystals are invisible and have fairly small hitboxes to boot.
* InterfaceSpoiler: The Records menu has the name of [[spoiler:2]] bosses not initially available on the stage select screen.
* NintendoHard: Even on Easy mode, this game is hard. There are no health pickups, getting hit cuts your Enhancement Slot meter in half, and losing a life causes you to lose all of your Installed Enhancements.
* PalmtreePanic: Stoj's stage.
* InterfaceSpoiler: The Records menu has the name of [[spoiler:2]] bosses not initially available on the stage select screen.
* NintendoHard: Even on Easy mode, this game is hard. There are no health pickups, getting hit cuts your Enhancement Slot meter in half, and losing a life causes you to lose all of your Installed Enhancements.
* PalmtreePanic: Stoj's stage.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AmbidextrousSprite: Sticks out since Zizou has asymmetrical, two-toned hair. Her white/[[BlindingBangs Blinding Bang]] side never faces the camera.
Added DiffLines:
* FakeDifficulty: The game tries its best to avert this, going so far as to warn players if an enemy is lurking above or below, but a few examples still slip in. [[spoiler:Verri's]] stage is particularly notable; there is a bottomless pit early on that is located in a very unexpected place, and a bit of InterfaceScrew later in the stage.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ContinuingIsPainful: Continuing after death erases all of your built up Tres.
Added DiffLines:
* NintendoHard: Even on Easy mode, this game is hard.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
Syega crystals give magical power to the land's people, but someone stole all of it. Zizou, the titular dark witch, sets out to find the culprit and the Syega crystals, exploring 2D stages and battling bosses along the way.
to:
Syega crystals give magical power to the land's people, but someone stole all of it.them. Zizou, the titular dark witch, sets out to find the culprit and the Syega crystals, exploring 2D stages and battling bosses along the way.
Changed line(s) 8 (click to see context) from:
* AmplifierArtifact: Tres crystals can amplify Zizuou's abilities.
to:
* AmplifierArtifact: Tres crystals can amplify Zizuou's Zizou's abilities.
Is there an issue? Send a MessageReason:
None
Added line(s) 9 (click to see context) :
* AmplifierArtifact: Tres crystals can amplify Zizuou's abilities.
Changed line(s) 9 (click to see context) from:
* PowerCopying: Zizou gains bosses' pwoers upon their defeat, and can enhance them with Tres crystals.
to:
* PowerCopying: Zizou gains bosses' pwoers powers upon their defeat, and can enhance them with Tres crystals.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
''The Legend of Dark Witch'' is a Nintendo 3DS eshop-only game, released on October 16, 2014.
Syega crystals give magical power to the land's people, but someone stole all of it. Zizou, the titular dark witch, sets out to find the culprit and the Syega crystals, exploring 2D stages and battling bosses along the way.
Gameplay is similar to 2D ''Franchise/MegaMan'' games, as Zizou moves in horizontal stages, jumps and shoots, and gains bosses' powers. However, it also has features that make it unique. You can enhance Zizou's ability with Tres crystals, which powers them up--but taking damage causes you to drop Tres you've gathered, so the game encourages you to use them when you collect them. Zizou can even enhance boss abilities for extra power.
----
!!This game contains examples of:
* DarkIsNotEvil: Zizou is a dark witch, but she's out to save the world.
* PowerCopying: Zizou gains bosses' pwoers upon their defeat, and can enhance them with Tres crystals.
----
Syega crystals give magical power to the land's people, but someone stole all of it. Zizou, the titular dark witch, sets out to find the culprit and the Syega crystals, exploring 2D stages and battling bosses along the way.
Gameplay is similar to 2D ''Franchise/MegaMan'' games, as Zizou moves in horizontal stages, jumps and shoots, and gains bosses' powers. However, it also has features that make it unique. You can enhance Zizou's ability with Tres crystals, which powers them up--but taking damage causes you to drop Tres you've gathered, so the game encourages you to use them when you collect them. Zizou can even enhance boss abilities for extra power.
----
!!This game contains examples of:
* DarkIsNotEvil: Zizou is a dark witch, but she's out to save the world.
* PowerCopying: Zizou gains bosses' pwoers upon their defeat, and can enhance them with Tres crystals.
----