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* AchillesHeel: In accordance with the House of the Dead tradition, all bosses have one pointed out just before you enter the fight.

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* AchillesHeel: In accordance with the House ''House of the Dead Dead'' tradition, all bosses have one pointed out just before you enter the fight.
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Initially released exclusivity on the UsefulNotes/{{Wii}} in 2009, an UpdatedRerelease, the ''Extended Cut'', was later released for the UsefulNotes/PlayStation3 with [=PlayStation=] Move support in 2011. The Extended Cut features sharply improved graphics, new bonus weapons, and two levels not seen in the original Wii version, "Naked Terror" and "Creeping Flesh", which focus on [[AnotherSideAnotherStory Varla Guns' story]].

A PC version followed just in time for Halloween 2013, as ''The Typing of the Dead: Overkill'', including two play modes: the mode it's titled for, a follow up to the CultClassic ''The Typing of the Dead'' released on the Dreamcast and PC as well as the [[NoExportForYou Japan-only]] ''The Typing of the Dead 2'' for PC, and another mode that essentially gives a straight PC port of the Extended Cut. This version also offered several purchasable dictionary [=DLCs=] which change the words needed to type with Creator/WilliamShakespeare, Filth and Love based dictionaries available. Eventually, the ability to import user-created dictionaries was added in March 2015. In addition ''House of the Dead: Overkill - The Lost Reels'' was released for [[UsefulNotes/IOSGames iOS]] and Android devices on April 25, 2013.

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Initially released exclusivity on the UsefulNotes/{{Wii}} Platform/{{Wii}} in 2009, an UpdatedRerelease, the ''Extended Cut'', was later released for the UsefulNotes/PlayStation3 Platform/PlayStation3 with [=PlayStation=] Move support in 2011. The Extended Cut features sharply improved graphics, new bonus weapons, and two levels not seen in the original Wii version, "Naked Terror" and "Creeping Flesh", which focus on [[AnotherSideAnotherStory Varla Guns' story]].

A PC version followed just in time for Halloween 2013, as ''The Typing of the Dead: Overkill'', including two play modes: the mode it's titled for, a follow up to the CultClassic ''The Typing of the Dead'' released on the Dreamcast and PC as well as the [[NoExportForYou Japan-only]] ''The Typing of the Dead 2'' for PC, and another mode that essentially gives a straight PC port of the Extended Cut. This version also offered several purchasable dictionary [=DLCs=] which change the words needed to type with Creator/WilliamShakespeare, Filth and Love based dictionaries available. Eventually, the ability to import user-created dictionaries was added in March 2015. In addition ''House of the Dead: Overkill - The Lost Reels'' was released for [[UsefulNotes/IOSGames iOS]] Platform/{{iOS}} and Android Platform/{{Android}} devices on April 25, 2013.
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Null edit, Spelling/grammar fix(es)


''OVERKILL'' is a prequel to the original ''VideoGame/HouseOfTheDead'' series. It takes the unintentionally bad voice-acting the series is known for and [[StylisticSuck runs with it]], resulting in an over the top '80s BMovie vibe, heavily inspired by Creator/QuentinTarantino's and Creator/RobertRodriguez's double feature ''Film/{{Grindhouse}}''.

to:

''OVERKILL'' is a prequel to the original ''VideoGame/HouseOfTheDead'' series. It takes the unintentionally bad voice-acting the series is known for and [[StylisticSuck runs with it]], resulting in an over the top '80s over-the-top mid to late-1970s BMovie vibe, heavily inspired by Creator/QuentinTarantino's and Creator/RobertRodriguez's double feature ''Film/{{Grindhouse}}''.



* AchillesHeel: In accordance with House of the Dead tradition, all bosses have one pointed out just before you enter the fight.

to:

* AchillesHeel: In accordance with the House of the Dead tradition, all bosses have one pointed out just before you enter the fight.



* ActionGirl: Varla Guns; heavily lampshaded in her introduction voiceover. She slowly turns out to be a FauxActionGirl, though, which is itself lampshaded too, but the ''Extended Cut'', in turn, defies that status by putting her and new character [[GirlNextDoor Candi Stryper]] in the spotlight, via the all-new exclusive ''Naked Terror'' and ''Creeping Flesh'' episodes.

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* ActionGirl: Varla Guns; heavily lampshaded in her introduction voiceover. She slowly turns out to be a FauxActionGirl, though, which is itself lampshaded too, but the ''Extended Cut'', in turn, defies that status by putting her and new character [[GirlNextDoor Candi Stryper]] in the spotlight, spotlight via the all-new exclusive ''Naked Terror'' and ''Creeping Flesh'' episodes.



** The Assault Rifle in the game is the [=XM8=], a cancelled prototype introduced for testing in 2003 and perpetually shelved as of 2006.

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** The Assault Rifle in the game is the [=XM8=], a cancelled canceled prototype introduced for testing in 2003 and perpetually shelved as of 2006.



** The Minigun. [[GatlingGood No need to explain why it's awesome]], but its cool-down period is rather long if you allow it to overheat, leaving you a sitting duck for a good three or four seconds-- which is an eternity in games like this. Restricting it to firing short bursts can help avoid the problem, but that kind of defeats the purpose of the Minigun to start with, and it's a totally unworkable strategy in the final boss battle, where you're forced to use it.

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** The Minigun. [[GatlingGood No need to explain why it's awesome]], but its cool-down period is rather relatively long if you allow it to overheat, leaving you a sitting duck for a good three or four seconds-- which is an eternity in games like this. Restricting it to firing short bursts can help avoid the problem, but that kind of defeats the purpose of the Minigun to start with, Minigun's purpose, and it's a totally unworkable strategy in the final boss battle, where you're forced to use it.



* BondOneLiner: Washington is the king of these, and is the primary delivery method of one liners since G is too straitlaced to bother.
* BoomHeadshot: The best way to kill the mutants, as always, is to shoot them in the head.

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* BondOneLiner: Washington is the king of these, these and is the primary delivery method of one liners one-liners since G is too straitlaced to bother.
* BoomHeadshot: The As always, the best way to kill the mutants, as always, mutants is to shoot them in the head.



* CampingACrapper: Agent G makes a discovery that mutants use the toilet like normal people and mentions it'll go in his report as a "potential weakness". Washington is less than impressed.
* CircusOfFear: The aptly named Carny level, which sees our protagonists shooting clown mutants as they try to get through the local theme park.

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* CampingACrapper: Agent G makes a discovery that mutants use the toilet like normal ordinary people and mentions it'll go in his report as a "potential weakness". Washington is less than impressed.
* CircusOfFear: The aptly named Carny level, which level sees our protagonists shooting clown mutants as they try to get through navigate the local theme park.



** The [=PS3=] version of the Extended Cut plays with this: the speech is censored by default, in both voice and subtitles. How do you restore the dialogue to its foulmouthed glory? By ''shooting the censored words'' during cutscenes.

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** The [=PS3=] version of the Extended Cut plays with this: the speech is censored by default, default in both voice and subtitles. How do you restore the dialogue to its foulmouthed glory? By ''shooting the censored words'' during cutscenes.



** In the ''Extended Cut'', the opening to "Naked Terror" has Varla trying to use several euphemisms to gently explain that Candi's boyfriend is dead, every one of which Candi misunderstands (assuming he's "gone" because another woman stole him away) or [[LiteralMinded takes too literally]] (he can't have "taken the great chair lift to the sky" because his only went up one floor) until Varla finally just tells her "he's fucking dead".

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** In the ''Extended Cut'', the opening to "Naked Terror" has Varla trying to use several euphemisms to gently explain that Candi's boyfriend is dead, dead gently, every one of which Candi misunderstands (assuming he's "gone" because another woman stole him away) or [[LiteralMinded takes too literally]] (he can't have "taken the great chair lift to the sky" because his "his only went up one floor) floor") until Varla finally just tells her "he's fucking dead".



* CriticalExistenceFailure: No character will even comment on being hit, so if you're not paying attention to your health meter it can be surprising to see the game over screen. The exception is in the ''Extended Cut'' version of the first boss battle, where Washington will comment on how disgusting it is to be hit by a flying arm or what have you.

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* CriticalExistenceFailure: No character will even comment on being hit, so if you're not paying attention to your health meter meter, it can be surprising to see the game over screen. The exception is in the ''Extended Cut'' version of the first boss battle, where Washington will comment on how disgusting it is to be hit by a flying arm or what have you.



* DamselInDistress: Despite being able to handle herself fine in the ''Extended Cut'' levels, Varla Guns gets kidnapped twice afterwards.

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* DamselInDistress: Despite being able to handle herself fine in the ''Extended Cut'' levels, Varla Guns gets kidnapped twice afterwards.afterward.



* {{Filth}}: ''Typing of the Dead'' has one DLC packaged named Filth, that replaces the words with dirty ones.

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* {{Filth}}: ''Typing of the Dead'' has one DLC packaged package named Filth, Filth that replaces the words with dirty ones.



* GunsAkimbo: Isaac in has a habit of dual wielding his AMS Magnums, and it's actually a requirement that you dual-wield Wiimotes for some gallery achievements.

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* GunsAkimbo: Isaac in has a habit of dual wielding dual-wielding his AMS Magnums, and it's actually a requirement that you dual-wield Wiimotes for some gallery achievements.



* LampshadeHanging: In the last scene the characters pick apart almost every single trope that was used in the game (and the ExploitationFilm genre), including Washington's [[SirSwearsALot excessive cursing]] and the fact that [[spoiler:the only (decent) female character [[DisposableWoman has absolutely no impact on the plot and ends up as a brain in a jar]]]]).

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* LampshadeHanging: In the last scene scene, the characters pick apart almost every single trope that was used in the game (and the ExploitationFilm genre), including Washington's [[SirSwearsALot excessive cursing]] and the fact that [[spoiler:the only (decent) female character [[DisposableWoman has absolutely no impact on the plot and ends up as a brain in a jar]]]]).



* LemonyNarrator: The narrator again, who often goes into over-dramatic tangents in regards to plot developments.

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* LemonyNarrator: The narrator narrator, again, who often goes into over-dramatic tangents in regards regard to plot developments.



* LocomotiveLevel: "Scream Train", which takes place entirely on a train hurtling through a dark forest, possibly serving as a shout out to ''VideoGame/ResidentEvil0''.

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* LocomotiveLevel: "Scream Train", which takes place entirely on a train hurtling through a dark forest, possibly serving as a shout out shout-out to ''VideoGame/ResidentEvil0''.



* MercyKill: What's done to Jasper. {{Lampshade|Hanging}}d through the entire scene in question, of course.

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* MercyKill: What's done to Jasper. {{Lampshade|Hanging}}d through the entire scene in question, of course.question.



* MultiArmedAndDangerous: Nigel and Sebastian, by virtue of two people being conjoined together. Washington even yells for them to put ''all'' their arms up. Ultimately, though, Sebastian's extra arms don't factor much into the fight, since he's so deformed compared to Nigel; he's simply Nigel's weak point.

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* MultiArmedAndDangerous: Nigel and Sebastian, by virtue of two people being conjoined together. Washington even yells for them to put ''all'' their arms up. Ultimately, though, Sebastian's extra arms don't factor much into the fight, fight since he's so deformed compared to Nigel; he's simply Nigel's weak point.



* NoodleIncident: The first phase of the final boss fight, which is skipped over in an alleged "missing reel". The dialogue immediately afterwards suggests that it would have been awesome.

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* NoodleIncident: The first phase of the final boss fight, which is skipped over in an alleged "missing reel". The dialogue immediately afterwards afterward suggests that it would have been awesome.



* {{Prequel}}: To the entire series, taking place seven years before the first game. Alluded to further in the ending, where Caeser's tape mentions that Clement, who developed the mutant compound, has [[CallForward "powerful friends"]].
* PromotionToParent: It's rapidly explained that Varla raised Jasper after their parents died... right before Jasper becomes a mutant himself.

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* {{Prequel}}: To Was advertised as one to the entire series, taking place seven years before the first game. Alluded to further in the ending, where Caeser's tape mentions that Clement, who developed the mutant compound, has [[CallForward "powerful friends"]].
friends"]]. It is unknown if it is canon in the original universe, however, as Takashi Oda had next to no involvement with Overkill's production and has yet to acknowledge it as a mainline entry.
* PromotionToParent: It's rapidly explained that Varla raised Jasper after their parents died... right before Jasper becomes became a mutant himself.



* RevolversAreJustBetter: You can buy a HandCannon that comes with its Firepower maxed out, which equates to everything that isn't a boss dying in one shot. A tad subverted - you need to be '''really fucking accurate''' with it, and you have to carefully time your reloads during down time because they take very long. The automatic shotgun is better at chaining combos and ammo capacity, firing about as fast but with spread meaning you don't have to be pinpoint accurate with it.

to:

* RevolversAreJustBetter: You can buy a HandCannon that comes with its Firepower maxed out, which equates to everything that isn't a boss dying in one shot. A tad subverted - you need to be '''really fucking accurate''' with it, and you have to carefully time your reloads during down time downtime because they take very long. The automatic shotgun is better at chaining combos and ammo capacity, firing about as fast but with spread spread, meaning you don't have to be pinpoint accurate with it.



* SirSwearsALot: Isaac Washington is rather famous for this, due to his habit of saying "fuck" in nearly every single sentence.

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* SirSwearsALot: Isaac Washington is rather famous for this, this due to his habit of saying "fuck" in nearly every single sentence.



* WentToTheGreatXInTheSky: One of the tactful euphemisms that Varla tries to use to tell Candi about Jasper's death in ''Extended Cut'' is that he went up the great stair lift in the sky.

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* WentToTheGreatXInTheSky: One of the tactful diplomatic euphemisms that Varla tries to use to tell Candi about Jasper's death in ''Extended Cut'' is that he went up the great stair lift in the sky.



** Played straight at the start of "Scream Train" when all three protagonists have Caesar right where they want him, but their arguing over who gets to kill/arrest him allows him to get away. It goes on for minutes, before any of them notices. Even better, Isaac actually shoots Caesar while he's monologuing, and then promptly apologizes and asks him to continue.

to:

** Played straight at the start of "Scream Train" when all three protagonists have Caesar right where they want him, but their arguing over who gets to kill/arrest him allows him to get away. It goes on for minutes, minutes before any of them notices. Even better, Isaac actually shoots Caesar while he's monologuing, monologuing and then promptly apologizes and asks him to continue.

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* MakeMeWannaShout: The Screamer, of course. Her methods for attacking G and Issac are melee strikes and screaming loud enough to shatter glass.


Added DiffLines:

* SuperScream: The Screamer, of course. Her methods for attacking G and Issac are melee strikes and screaming loud enough to shatter glass.
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* MultiArmedAndDangerous: Nigel and Sebastian, by virtue of two people being conjoined together. Washington even yells for them to put ''all'' their arms up. Ultimately, though, Sebastian's extra arms don't factor much into the fight; he's simply Nigel's weak point.

to:

* MultiArmedAndDangerous: Nigel and Sebastian, by virtue of two people being conjoined together. Washington even yells for them to put ''all'' their arms up. Ultimately, though, Sebastian's extra arms don't factor much into the fight; fight, since he's so deformed compared to Nigel; he's simply Nigel's weak point.



** Unlike the main games, which only have very, very occasional swearing, this game's script [[ClusterFBomb employs swear words with gusto]].

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** Unlike the main games, which only have very, very occasional swearing, this game's script [[ClusterFBomb employs swear words with gusto]].so much gusto]] it [[ExaggeratedTrope made a world record for it]].



** Isaac walks right through that open door when he once calls his partner "Agent Gwendolyn" in the intro movie to "Carny", and later on in "Jailhouse Judgement, he is quoted as saying "The G stands for 'Genocide', Motherfucker!".

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** Isaac walks right through that open door when he once calls his partner "Agent Gwendolyn" in the intro movie to "Carny", and later on in "Jailhouse Judgement, Judgement", he is quoted as saying says "The G stands for 'Genocide', Motherfucker!".



* RevolversAreJustBetter: You can buy a HandCannon that comes with its Firepower maxed out, which equates to everything that isn't a boss dying in one shot. A tad subverted - you need to be '''really fucking accurate''' with it, and you have to carefully time your reloads during down time because they take very long. The automatic shotgun is better at chaining combos and ammo capacity.

to:

* RevolversAreJustBetter: You can buy a HandCannon that comes with its Firepower maxed out, which equates to everything that isn't a boss dying in one shot. A tad subverted - you need to be '''really fucking accurate''' with it, and you have to carefully time your reloads during down time because they take very long. The automatic shotgun is better at chaining combos and ammo capacity.capacity, firing about as fast but with spread meaning you don't have to be pinpoint accurate with it.
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* ArtisticLicenseLaw: Intentionally so to mirror the grindhouse B-movies that inspired the game: it takes place in Bayou "County", Louisiana. Louisiana calls its counties 'parishes.'

to:

* ArtisticLicenseLaw: Intentionally so to mirror the grindhouse B-movies that inspired the game: it It takes place in Bayou "County", Louisiana. Louisiana, even though Louisiana calls its counties 'parishes.'does not have counties; it instead has "parishes".
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** The Assault Rifle in the game is [=XM8=], a cancelled prototype introduced for testing in 2003 and perpetually shelved as of 2006.
** The SMG in the Director's Cut and Typing version of the game is Minebea PM-9, which is fielded for use in 1999 and never reported to be exported outside Japan.

to:

** The Assault Rifle in the game is the [=XM8=], a cancelled prototype introduced for testing in 2003 and perpetually shelved as of 2006.
** The SMG in the Director's Cut and Typing version of the game is the Minebea PM-9, which is was fielded for use in 1999 and never reported to be exported outside Japan.



** G and Washington are almost, except for the end, shown exclusively using handguns.
** In "Naked Terror", the second mission in Director's Cut, Varla and Candi is armed with an Assault Rifle, while at the point the weapon might be still too expensive.

to:

** Regardless of what the player actually chooses to use, G and Washington are almost, except for the end, shown almost exclusively using handguns.
handguns, save for the final level where they have assault rifles for the opening cutscene. Averted later, where they suddenly get miniguns during the missing scene and the player gets to use that to fight the final boss.
** In Varla and Candi have assault rifles in the cutscenes to "Naked Terror", Terror" from the second mission in Director's Cut, Varla and Candi is armed with an Assault Rifle, while at even though as the point second chapter in that version of the weapon might be still too expensive. game, they probably won't have access to it (much less the funds to purchase it) by that point.
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Fixed intentation


* The SMG in the Director's Cut and Typing version of the game is Minebea PM-9, which is fielded for use in 1999 and never reported to be exported outside Japan.

to:

* ** The SMG in the Director's Cut and Typing version of the game is Minebea PM-9, which is fielded for use in 1999 and never reported to be exported outside Japan.
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* DeadWeight: In the first few stages fat zombies are the earliest kind of GiantMook, taking a few more body shots than normal enemies. The manual explains that a mutant's health is directly proportionate to its mass. They're also fast.

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* DeadWeight: In the first few stages fat zombies [[NotusingtheZword mutants]] are the earliest kind of GiantMook, taking a few more body shots than normal enemies. The manual explains that a mutant's health is directly proportionate to its mass. They're also fast.



** The "Extra Mutants" mode appears to be an afterthought, as the added enemies tend to spawn in inconvenient locations. In one scene in "Ballistic Trauma" where hospital doors blow open and zombies swarm out, one female zombie only present on Extra Mutants can get stuck behind one of the doors. You can't kill her, and the scene won't advance until all on-screen enemies are dead. UnintentionallyUnwinnable ensues. On very rare occasions, the game will also forget you're in cutscene mode and have enemies attack you while you're unable to fight back.

to:

** The "Extra Mutants" mode appears to be an afterthought, as the added enemies tend to spawn in inconvenient locations. In one scene in "Ballistic Trauma" where hospital doors blow open and zombies [[NotusingtheZword mutants]] swarm out, one female zombie mutant only present on Extra Mutants can get stuck behind one of the doors. You can't kill her, and the scene won't advance until all on-screen enemies are dead. UnintentionallyUnwinnable ensues. On very rare occasions, the game will also forget you're in cutscene mode and have enemies attack you while you're unable to fight back.



** So many of the phrases in ''The Typing of the Dead: Overkill'' are references. For instance, you might have to type [[VideoGame/ZeroWing "Main screen turn on," "Make your time," or "Move ZIG"]] or [[VideoGame/{{Shenmue}} "Looking for sailors"]], or come across a pair of zombies with [[Series/FatherTed "Careful now" and "Down with this"]], or [[Series/TheTwoRonnies "Fork Handles" and "Four Candles"]].

to:

** So many of the phrases in ''The Typing of the Dead: Overkill'' are references. For instance, you might have to type [[VideoGame/ZeroWing "Main screen turn on," "Make your time," or "Move ZIG"]] or [[VideoGame/{{Shenmue}} "Looking for sailors"]], or come across a pair of zombies mutants with [[Series/FatherTed "Careful now" and "Down with this"]], or [[Series/TheTwoRonnies "Fork Handles" and "Four Candles"]].



* WasOnceAMan: In addition to the usual zombies, Meat Katie's name tag and parts of the Crawler's anatomy suggest that they were human at one point. Varla also suggests Sindy and Coco were once acquaintances of hers before they were mutated.

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* WasOnceAMan: In addition to the usual zombies, [[NotusingtheZword mutants]], Meat Katie's name tag and parts of the Crawler's anatomy suggest that they were human at one point. Varla also suggests Sindy and Coco were once acquaintances of hers before they were mutated.
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** The Assault Rifle in the game is XM8, a cancelled prototype introduced for testing in 2003 and perpetually shelved as of 2006.

to:

** The Assault Rifle in the game is XM8, [=XM8=], a cancelled prototype introduced for testing in 2003 and perpetually shelved as of 2006.
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* BittersweetEnding: G and Isaac stop Papa Cesar [[spoiler:and Clement]] from unleashing their plans, [[spoiler:but Varla's brain ends up getting separated from her body, and they can't undo that because the last boss fight was against the mutated form of said body. To make matters worse, the audio tape Caesar sent G and Isaac reveals his true motive: to inform them of the underground facility of Clement's and the powerful men pulling the strings behind (Curien and Goldman). Granted, Isaac is very likely to be unaware of this until it is too late. Plus, his father is stated to be still alive.]]

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* BittersweetEnding: G and Isaac stop Papa Cesar [[spoiler:and Clement]] from unleashing their plans, [[spoiler:but Varla's brain ends up getting separated from her body, and they can't undo that because the last boss fight was against the mutated form of said body. To make matters worse, the audio tape Caesar sent G and Isaac reveals his true motive: to inform them of the underground facility of Clement's and the powerful men pulling the strings behind (Curien (Curien, Goldman and Goldman).Thornheart). Granted, Isaac is very likely to be unaware of this until it is too late. Plus, his father is stated to be still alive.]]

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* AnachronismStew: The game is set in 1991, yet:
** The Assault Rifle in the game is XM8, a cancelled prototype introduced for testing in 2003 and perpetually shelved as of 2006.
* The SMG in the Director's Cut and Typing version of the game is Minebea PM-9, which is fielded for use in 1999 and never reported to be exported outside Japan.
** Ballistic Trauma has some of the event posters dated around 2005 or 2008.



* GameplayAndStorySegregation:
** G and Washington are almost, except for the end, shown exclusively using handguns.
** In "Naked Terror", the second mission in Director's Cut, Varla and Candi is armed with an Assault Rifle, while at the point the weapon might be still too expensive.



* HideYourChildren: Notably averted for a ''House of the Dead'' game. The "Greg" enemies are obviously diaper-clad mutant babies, showing that local children did not escape the mutant outbreak unscathed (or without being shot, as it turns out).

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* HideYourChildren: Notably averted for a ''House of the Dead'' game. The "Greg" enemies enemies, introduced in "Ballistic Trauma", the hospital stage, are obviously diaper-clad mutant babies, showing that local children did not escape the mutant outbreak unscathed (or without being shot, as it turns out).
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They Fight Crime is no longer a trope


The plot of the game follows Agent G and [[TheyFightCrime reluctant partner]] Detective Isaac Washington. They're hunting down the deranged crime lord/pimp, Papa Caesar, fighting through the waves and waves of [[NotUsingTheZWord mutants]] he's unleashed. While they're tracking down Caesar, he causes the death of Varla Guns' brother, leading the hottest stripper on the Bayou City club scene to track down Caesar herself to take her revenge. She'll have to get in line though; as Washington wants to get revenge for the death of his father, also caused by Caesar.

to:

The plot of the game follows Agent G and [[TheyFightCrime reluctant partner]] partner Detective Isaac Washington. They're hunting down the deranged crime lord/pimp, Papa Caesar, fighting through the waves and waves of [[NotUsingTheZWord mutants]] he's unleashed. While they're tracking down Caesar, he causes the death of Varla Guns' brother, leading the hottest stripper on the Bayou City club scene to track down Caesar herself to take her revenge. She'll have to get in line though; as Washington wants to get revenge for the death of his father, also caused by Caesar.
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TRS wick cleaningRare Guns has been cut


* RareGuns: The assault rifle is modeled after the [=XM8=], [[AnachronismStew despite the game being set in 1991]]. The standard AMS Magnum is also based on the Desert Eagle.
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''OVERKILL'' is a prequel to the original ''VideoGame/HouseOfTheDead'' series. It takes the unintentionally bad voice-acting the series is known for and [[StylisticSuck runs with it]], resulting in an over the top 1980 BMovie vibe, heavily inspired by Creator/QuentinTarantino's and Creator/RobertRodriguez's double feature ''Film/{{Grindhouse}}''.

to:

''OVERKILL'' is a prequel to the original ''VideoGame/HouseOfTheDead'' series. It takes the unintentionally bad voice-acting the series is known for and [[StylisticSuck runs with it]], resulting in an over the top 1980 '80s BMovie vibe, heavily inspired by Creator/QuentinTarantino's and Creator/RobertRodriguez's double feature ''Film/{{Grindhouse}}''.



%% * AppendageAssimilation: Nigel and Sebastian.

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%% * AppendageAssimilation: Nigel and Sebastian.Sebastian, a pair of conjoined twins (Nigel fully-formed and Sebastian less so), can heal (including during the fight against them) by [[ImAHumanitarian eating people]]. Nigel is happy to chow down on anyone he can get his hands on; Sebastian is disgusted, but only because Nigel settles for mutants who stumble into their tent when "good eating" like G and Washington are right there.



* ArtisticLicenseLaw: The game takes place in Bayou County, Louisiana. Louisiana calls its counties 'parishes.' Though, given that the B-movies the game takes inspiration from didn't do their research either...

to:

* ArtisticLicenseLaw: The game Intentionally so to mirror the grindhouse B-movies that inspired the game: it takes place in Bayou County, "County", Louisiana. Louisiana calls its counties 'parishes.' Though, given that the B-movies the game takes inspiration from didn't do their research either...'
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Up To Eleven is a defunct trope


** It goes a step further: one of the post-game bonuses is a "Dual Wield" option, wherein a single player plays, using two guns as normal, but instead of switching between the two [[ExactlyWhatItSaysOnTheTin using both at the same time]]. This includes [[FiringOneHanded shotguns, assault rifles]], and even [[UpToEleven miniguns]].

to:

** It goes a step further: one of the post-game bonuses is a "Dual Wield" option, wherein a single player plays, using two guns as normal, but instead of switching between the two [[ExactlyWhatItSaysOnTheTin using both at the same time]]. This includes [[FiringOneHanded shotguns, assault rifles]], and even [[UpToEleven miniguns]].miniguns.

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** The Carnival level has this:
-->'''G''': ''(Sees an explosion in the distance)'' This is bad.\\
'''Isaac''': Damn right, this is bad! [[FelonyMisdemeanor You've seen the prices?!]]
** The ''Extended Cut'' also has Varla trying to use several euphemisms to gently explain that Candi's boyfriend is dead, every one of which Candi misunderstands (assuming he's "gone" because another woman stole him away) or [[LiteralMinded takes too literally]] (he can't have "taken the great chair lift to the sky" because his only went up one floor) until Varla finally just tells her "he's fucking dead".

to:

** The Carnival Washington is prone to this at a few points, such as claiming G can't "ease the pain" for the first boss and demanding he just shoot him, and a point in the "Carny" level has this:
-->'''G''': ''(Sees
where G comments that things are looking bad after he notices an explosion in the distance)'' This is bad.\\
'''Isaac''': Damn right, this is bad!
distance and Washington agrees, [[FelonyMisdemeanor You've seen noting the prices?!]]
high prices on everything]].
** The In the ''Extended Cut'' also Cut'', the opening to "Naked Terror" has Varla trying to use several euphemisms to gently explain that Candi's boyfriend is dead, every one of which Candi misunderstands (assuming he's "gone" because another woman stole him away) or [[LiteralMinded takes too literally]] (he can't have "taken the great chair lift to the sky" because his only went up one floor) until Varla finally just tells her "he's fucking dead".



* CriticalExistenceFailure:
** No character will even comment on being hit so if you're not paying attention to your health meter it can be surprising to see the game over screen.
** The exception is in the ''Extended Cut'' version of the first boss battle, where Washington will comment on how disgusting it is to be hit by a flying arm or what have you.
* CowboyCop: Isaac Washington, judging by his enthusiasm for shooting everything and not bothering with warrants at any point in the game, would probably be this if we saw him do police work instead of shooting [[NotUsingTheZWord mutants]].

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* CriticalExistenceFailure:
**
CriticalExistenceFailure: No character will even comment on being hit hit, so if you're not paying attention to your health meter it can be surprising to see the game over screen.
**
screen. The exception is in the ''Extended Cut'' version of the first boss battle, where Washington will comment on how disgusting it is to be hit by a flying arm or what have you.
you.
* CowboyCop: Isaac Washington, judging by his enthusiasm for shooting everything and not bothering with warrants at any point in the game, would probably be this if we saw him do police work instead of shooting [[NotUsingTheZWord mutants]].



-->'''Narrator''': '''GGGOOOOREEGAAAAASMM!!'''
** EVERYBODY, with the possible exception of G. But then, keeping in line with the "B-Movie" presentation of Overkill, the joke is that he's a poor 'actor'.

to:

-->'''Narrator''': '''GGGOOOOREEGAAAAASMM!!'''
'''GOOOOREEGAAAAASMM!!'''
** EVERYBODY, Everybody, with the possible exception of G. But then, keeping in line with the "B-Movie" presentation of Overkill, the joke is that he's [[StylisticSuck a poor 'actor'.'actor']].

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Changed: 772

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* ComicallyMissingThePoint: the Carnival level has one:

to:

* ComicallyMissingThePoint: the ComicallyMissingThePoint:
** The
Carnival level has one:this:



** The game also has one from Candi not realising her boyfriend is dead until Varla just says so.

to:

** The game ''Extended Cut'' also has one from Candi not realising her Varla trying to use several euphemisms to gently explain that Candi's boyfriend is dead dead, every one of which Candi misunderstands (assuming he's "gone" because another woman stole him away) or [[LiteralMinded takes too literally]] (he can't have "taken the great chair lift to the sky" because his only went up one floor) until Varla finally just says so.tells her "he's fucking dead".



%% * DeadMansSwitch: The [[spoiler:Warden]] has one at the end.

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%% * DeadMansSwitch: The [[spoiler:Warden]] has one at the end.end, threatening to blow up the entire prison complex if G and Washington kill him. He gives it over to G on one condition, that being [[spoiler:literally returning to the womb to atone for his sins]]. He doesn't even bat an eye when Washington tells him that as soon as they're on the helicopter out of there, he's tossing it out the window and letting the place blow up anyway.
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Added DiffLines:

* DeepSouth: Takes place in Louisiana, with all that the setting implies.
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* Artistic License-Law: The game takes place in Bayou County, Louisiana. Louisiana calls its counties 'parishes.' Though, given that the B-movies the game takes inspiration from didn't do their research either...

to:

* Artistic License-Law: ArtisticLicenseLaw: The game takes place in Bayou County, Louisiana. Louisiana calls its counties 'parishes.' Though, given that the B-movies the game takes inspiration from didn't do their research either...
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* Artistic License-Law: The game takes place in Bayou County, Louisiana. Louisiana calls its counties 'parishes.' Though, given that the B-movies the game takes inspiration from didn't do their research either...
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-> '''Caesar:''' As you well know, Isaac, I enjoy TV Tropes. It's like a good Chinese dinner, you know, with the sweet and the sour. Expanding on that analogy, I will smile with delight--that's the sweet--as [[TVTropesWillRuinYourLife it ruins your fucking life]]--that's the sour. ''Ciao!''

to:

-> '''Caesar:''' As you well know, Isaac, I enjoy TV Tropes. It's like a good Chinese dinner, you know, with the sweet and the sour. Expanding on that analogy, I will smile with delight--that's the sweet--as [[TVTropesWillRuinYourLife [[JustForFun/TVTropesWillRuinYourLife it ruins your fucking life]]--that's the sour. ''Ciao!''

Added: 135

Removed: 122

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* ALoadOfBull: Meat Katie, a slaughterhouse worker who has mutated into a minotaur-like beast wielding a gigantic cleaver.


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* OurMinotaursAreDifferent: Meat Katie, a slaughterhouse worker who has mutated into a minotaur-like beast wielding a gigantic cleaver.
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** The "Extra Mutants" mode appears to be an afterthought, as the added enemies tend to spawn in inconvenient locations. In one scene in "Ballistic Trauma" where hospital doors blow open and zombies swarm out, one female zombie only present on Extra Mutants can get stuck behind one of the doors. You can't kill her, and the scene won't advance until all on-screen enemies are dead. UnwinnableByMistake ensues. On very rare occasions, the game will also forget you're in cutscene mode and have enemies attack you while you're unable to fight back.

to:

** The "Extra Mutants" mode appears to be an afterthought, as the added enemies tend to spawn in inconvenient locations. In one scene in "Ballistic Trauma" where hospital doors blow open and zombies swarm out, one female zombie only present on Extra Mutants can get stuck behind one of the doors. You can't kill her, and the scene won't advance until all on-screen enemies are dead. UnwinnableByMistake UnintentionallyUnwinnable ensues. On very rare occasions, the game will also forget you're in cutscene mode and have enemies attack you while you're unable to fight back.
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It's a ZCE, but I'm still cleaning it up.


%% * DeadManSwitch: The [[spoiler:Warden]] has one at the end.

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%% * DeadManSwitch: DeadMansSwitch: The [[spoiler:Warden]] has one at the end.
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** The Minigun. [[GatlingGood No need to explain why it's awesome]], but its cool-down period is rather long if you allow it to overheat, leaving you a sitting duck for a good three or four seconds-- which is an eternity in games like this. Restricting it to short bursts can help avoid the problem, but that kind of defeats the purpose of the Minigun to start with, and is a totally unviable strategy in the final boss battle, where you're forced to use it.

to:

** The Minigun. [[GatlingGood No need to explain why it's awesome]], but its cool-down period is rather long if you allow it to overheat, leaving you a sitting duck for a good three or four seconds-- which is an eternity in games like this. Restricting it to firing short bursts can help avoid the problem, but that kind of defeats the purpose of the Minigun to start with, and is it's a totally unviable unworkable strategy in the final boss battle, where you're forced to use it.
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* GroinAttack: '
** 'Overkill'' being the kind of game it is, its manual takes the time to mention that [[AvertedTrope this does not work any better than any other non-headshot]].

to:

* GroinAttack: '
GroinAttack:
** 'Overkill'' ''Overkill'' being the kind of game it is, its manual takes the time to mention that [[AvertedTrope this does not work any better than any other non-headshot]].



* UpdatedRerelease: Two of them: first, ''Extended Cut'' for the [=PS3=], then ''Typing'' for PC.

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* UpdatedRerelease: Two of them: first, ''Extended Cut'' for the [=PS3=], which upgraded the graphics and added two new chapters; then ''Typing'' for PC.PC, which was a port of the ''Extended Cut'' with both the standard light gun-style and ''Typing of the Dead''-style gameplay modes.
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* DroppedABridgeOnHim: [[spoiler:Papa Caesar is killed in the electric chair by Warden Darling, [[VengeanceDenied cheating Isaac out of his revenge]]. Candi also gets this in the [=PS3=] version when a giant cleaver the boss was using drops from the rafters it had got caught on and slices off her arm. She winds up dying from blood loss.]]

to:

* DroppedABridgeOnHim: [[spoiler:Papa Caesar is killed in the electric chair by Warden Darling, [[VengeanceDenied cheating Isaac out of his revenge]]. Candi also gets this in the [=PS3=] version when a giant cleaver the boss was using drops from the rafters it had got caught on and slices off her arm. She winds up dying from blood loss.loss [[DiedinYourArmsTonight in Varla's arms]].]]

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