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* BecameTheirOwnAntithesis: Given that [[spoiler:Sentius needs to sacrifice himself to activate the time loop and he admits that he wasn't expecting to remember each loop, that means when it first began Sentius genuinely was trying to save the city and prevent the Golden Rule from being broken even if it meant imprisoning his daughter or sacrificing his own life. But after who knows how long reliving the same day over and over again, he's reached the point where he enjoys the current state of things and wants the loop to continue forever.]]
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''The Forgotten City'' refers to both a quest mod for ''VideoGame/TheElderScrollsVSkyrim'' that was released in October 2015, and a remake of the mod as [[DivorcedInstallment standalone game]] that was released in July 2021. Both games have a similar premise; a woman asks you to investigate the ruins of an ancient city in order to find another explorer who ventured into the area but didn't return. You quickly find their remains inside, but visibly aged, and with a cryptic suicide note advising that they spent a lifetime trying to fix things, but without success.

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''The Forgotten City'' refers to both a quest mod for ''VideoGame/TheElderScrollsVSkyrim'' that was released in October 2015, and a remake of the mod as a [[DivorcedInstallment standalone game]] that was released in July 2021. Both games have a similar premise; a woman asks you to investigate the ruins of an ancient city in order to find another explorer who ventured into the area but didn't return. You quickly find their remains inside, but visibly aged, and with a cryptic suicide note advising that they spent a lifetime trying to fix things, but without success.
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* SoftWater: The sole entrance to the Forgotten City is a long drop down a vertical pipe where you ultimately fall into a deep bathhouse pool. It's hard to gauge the exact distance you fall, but the pool is deep enough and the drop just barely "short" enough that this might be plausible. At another point in the game, you can get into a locked villa by jumping into the courtyard pool from a high cliff above it. This is very much only survivable by divine intervention (which you seem to have), as the fall is too high to be plausibly survivable, the pool is too shallow to safely stop a fall from that height, and another character who attempts the jump ends up dying spectacularly and leaving an impressive crater inside said pool.
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* HonestyIsTheBestPolicy: Averted. Being completely truthful about your intentions in the city will inevitably ruin things for everyone, through either accidentally triggering the Golden Rule or pissing someone off enough for ''them'' to trigger it. That said, lying all the time will also ruin things for everyone.

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* HonestyIsTheBestPolicy: Averted. Being completely truthful about your intentions in the city will inevitably ruin things for everyone, through either accidentally triggering the Golden Rule or pissing someone off enough for ''them'' to trigger it. That said, lying all the time will also ruin things for everyone. On the whole, being honest is ''generally'' the best policy, with the exceptions tending to be rare and fairly obvious (such as telling a killer where his intended victim is).
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* AwesomeButImpractical: The Soldier's pistol. With only 10 bullets in the magazine and no way to obtain more, it doesn't carry nearly enough ammo to [[spoiler: fight your way through the Palace]], and because of the Golden Rule violence won't really solve any of your other problems. About the only thing it's good for is speedrunning [[spoiler: the bad ending]] by letting you kill [[spoiler: Sentius]] immediately as soon as you arrive in the past, and killing [[spoiler: the lone Peeled Statue in the cistern]] early.

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* ClairvoyantSecurityForce: Sentius [[spoiler:always shows up in the upper cistern immediately after you release Sentilla, no matter what time of day you do it, even though he never shows any signs of going near the place at any other time.]]
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Add Gratuitous Latin example

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* GratuitousLatin: Once you go back in time, most of the Latin spoken to you by other characters is [[TranslationConvention translated into English]]. Notable exceptions are any [[PardonMyKlingon swear words]], and the greeting "salve," which is literally just Latin for hello.
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* CantGetAwayWithNuthin: The experience of the city's inhabitants. Commit ''one'' sin, steal ''one'' coin, and you doom yourself and everyone you know.

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That is only one of the possible persuasion endings


* AnAesop: Fitting for a story invoking Greek, Roman, [[spoiler: Egyptian, and Sumerian]] myth, there are two big morals to the story: first, it is better to follow the spirit of the law rather than its exact wording. While order is nice and keeps things stable, it can quickly be turned into a powerful weapon against innocent people. Secondly, [[spoiler: utopia might be impossible due to human nature, but that isn't a bad thing. It's pointed out that though the God of the Underworld's city is ''technically'' a paradise thanks to the nominal existence of no crime, it's also a terrifying place to live where the innocent are abused by the powerful. People need things like violence and lying to protect themselves when things go poorly, else you end up with situations like Iulia and Ulpius's debt bondage scam, or Sentius's kidnapping of his own daughter. Thus, a true utopia scenario of pure peace is impossible, but doing so prevents people from exploiting the system.]]

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* AnAesop: Fitting for a story invoking Greek, Roman, [[spoiler: Egyptian, and Sumerian]] myth, there are two big morals to the story: first, it is better to follow the spirit of the law rather than its exact wording. While order is nice and keeps things stable, it can quickly be turned into a powerful weapon against innocent people. Secondly, [[spoiler: utopia might be impossible due to human nature, but that isn't a bad thing. It's pointed out that though the God of the Underworld's city is ''technically'' a paradise thanks to the nominal existence of no crime, it's also a terrifying place to live where the innocent are abused by the powerful. People ]]
** There are two ways to peacefully persuade [[spoiler:Pluto that his enforcement of the Golden Rule will never lead to utopia]], both requiring a different approach and teaching him a different Aesop.
*** The first one is that people sometimes
need things like violence and lying to protect themselves when things go poorly, else you end up with situations like Iulia [[spoiler:Iulia and Ulpius's debt bondage scam, or Sentius's kidnapping of his own daughter. daughter]]. Thus, a true utopia scenario the strict enforcement of pure peace under threat of annihilation is impossible, but doing so counterproductive to [[spoiler:the struggle towards utopia]]. The Aesop here is that evil people will always find a way to twist the rules in their favour, and that restricting a society in punishing these people does more harm than good.
*** The second one is that making mistakes is a core human trait that can never be eliminated because it's how we learn, grow and improve. As such, [[spoiler:destroying a society that has sinned instead of allowing it to correct itself
prevents people them from exploiting ever learning the system.right lesson from it.]] The Aesop here is that it is better to focus on learning from mistakes and becoming better as a result than to demand one makes none at all, which is impossible.

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* ArcWords: The Golden Rule. Other than describing how the inhabitants of the city are killed once they break it (being turned into gold statues via the already existing ones), it also describes [[spoiler:the base of how the God of the Underworld mettles out what is a sin or not; as he explains, the multiple cities that had come been here always had a saying that correlated to 'do on to others as they would do onto you', yet could never be able to follow it.]]
* ArtisticLicenseReligion: The game takes it as granted that Christians at this time[[note]][[https://en.wikipedia.org/wiki/Great_Fire_of_Rome The Great Fire of Rome]] is repeatedly stated to have happened the previous year, which would put the date at 65 AD[[/note]] would consider suicide to be forbidden by their faith. In reality, well, it is unknown. However, what we do know is that even centuries later there was theological debate on the topic in which it was pointed out nowhere in the Bible is it explicitly stated as forbidden, and there are several instances in the Old Testament of people committing suicide without a single word of condemnation.

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* ArcWords: The Golden Rule. Other than describing how ArcWords:
** "The many shall suffer for
the sins of the one." Should any one person sin, all of the city's inhabitants of the city are killed once they break it (being will be turned into gold statues via gold. This is called The Golden Rule in the already existing ones), it also describes [[spoiler:the base of how game.
** The many variations on
the God of the Underworld mettles out what is a sin or not; real-life Golden Rule: "Do unto other as he explains, the multiple cities that had come been here always had a saying that correlated to 'do on to others as they you would have them do onto you', yet could never be able to follow it.]]
unto you."
* ArtisticLicenseReligion: The game takes it as granted that Christians at this time[[note]][[https://en.wikipedia.org/wiki/Great_Fire_of_Rome The Great Fire of Rome]] is repeatedly stated to have happened the previous year, which would put the date at 65 AD[[/note]] would consider suicide to be forbidden by their faith. In reality, well, it reality this is unknown. However, what we do know is that even centuries later there was theological debate on the topic in which it was pointed out nowhere in the Bible is it explicitly stated as forbidden, and there are several instances in the Old Testament of people committing suicide without a single word of condemnation.



* CantYouReadTheSign: There's a note outside the abandoned, dilapidated shrine stating that it's likely to collapse at any moment and should not be entered. No less than three different characters can end up ignoring the sign.



* GameplayAndStoryIntegration: Characters are referred to as "Stranger" in the subtitles until you learn their names. If you get an idea of who they are without knowing their actual name, they're given a fitting epithet instead; the man you can find beneath the city is called the Hermit Philosopher.
* GameplayAndStorySegregation:
** While the game is generally very good at conserving details between time loops, Sentius, [[spoiler: who is supposedly able to remember every loop, there was a bug that meant he was still reset like everyone else and offered his normal dialogue options. Since this has been fixed, he is now the only character in the game who will outright refuse to talk to you after confronting him once.]]
** A conversation you have with Galerius at the beginning suggests that a form of TranslationConvention is involved, where you're speaking English while the characters are speaking Latin, which explains why there's a NarrativeProfanityFilter with swears untranslated. An option for your backstory, however, is to be an archeologist, which allows you to understand the Latin text written around the city, which should logically allow you to also understand the swears.

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* GameplayAndStoryIntegration: GameplayAndStoryIntegration:
**
Characters are referred to as "Stranger" in the subtitles until you learn their names. If you get an idea of who they are without knowing their actual name, they're given a fitting epithet instead; the man you can find beneath the city is called the Hermit Philosopher.
* GameplayAndStorySegregation:
** While When doing his quest, Desius claims it takes 27 hornet stings to kill a man. This is, in fact, the game is generally very good at conserving details between time loops, Sentius, [[spoiler: exact amount of stings it takes for you to die if you agitate a nest (as long as you're not playing the Amnesiac, who is supposedly able to remember every loop, there was a bug that meant he was still reset like everyone else and offered his normal dialogue options. Since this has been fixed, he is now the only character in the game who will outright refuse to talk to you after confronting him once.]]
**
more health).
* GameplayAndStorySegregation:
A conversation you have with Galerius at the beginning suggests that a form of TranslationConvention is involved, where you're speaking English while the characters are speaking Latin, which explains why there's a NarrativeProfanityFilter with swears untranslated. An option for your backstory, however, is to be an archeologist, which allows you to understand the Latin text written around the city, which should logically allow you to also understand the swears.



* GoldenEnding: The "Canon" ending which requires finding all four tablets and returning them to the obelisk and [[spoiler: successfully talking down the God of the Underworld to give up on the Golden Rule]]. There is an addition to this, as you can do so either with or without solving the problems in the city, though solving them makes sure the maximum people have been saved.

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* GoldenEnding: The "Canon" ending ending, which requires finding all four tablets and tablets, returning them to the obelisk and [[spoiler: successfully [[spoiler:successfully talking down the God of the Underworld to give into giving up on the Golden Rule]]. There is an addition to this, as you can do so either with or without solving the problems in the city, though solving them makes sure the maximum people have been saved.Rule.]]



* HeroicSacrifice: In ending 3, [[spoiler:Ulpius and Galerius fall to the golden statues while trying to rescue Duli, leaving only Sentilla, Octavia, Horatius, and Equitia to escape]].

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* HeroicSacrifice: In ending 3, [[spoiler:Ulpius and Galerius fall to the golden statues while trying to rescue Duli, leaving with only Sentilla, Octavia, Horatius, and Equitia managing to escape]].



* NiceJobBreakingItHero: So, did you complete the complex quest chain to set poor Duli free from his wrongful imprisonment? [[spoiler:Not a minute later, he spots a shiny ornament belonging to Desius, innocently takes it and triggers the Golden Rule.]][[note]]You can avoid this by not speaking with Duli after he is freed - he is only scripted to [[spoiler:break the Golden Rule]] after finishing a conversation with you. Just be sure to [[spoiler:grab the Greek plaque in his cell as soon as the door is unlocked]] and make a run for it before he finishes speaking with Galerius.[[/note]]

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* NiceJobBreakingItHero: So, did you complete the complex quest chain to set poor Duli free from his wrongful imprisonment? [[spoiler:Not a minute later, he spots a shiny ornament belonging to Desius, innocently takes it and triggers the Golden Rule.]][[note]]You can avoid this by not speaking with Duli after he is freed - he is only scripted to [[spoiler:break the Golden Rule]] after finishing a conversation with you. Just be sure to [[spoiler:grab the Greek plaque in his cell as soon as the door is unlocked]] and make a run for it before he finishes speaking with Galerius.[[/note]]]]



** [[spoiler: Freeing Sentilla will result in everyone in the city dying after she kills Sentius in revenge. Alerting Galerius to prepare an evacuation beforehand will somewhat improve things but the vast majority will still die.]]
** [[spoiler: Getting Galerius elected magistrate. While preventing the evil Sentius and Malleous from gaining the office, his decision to release Duli will cause the rule to broken quickly afterwards when Duli innocently takes one of Decius' items.]]

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** [[spoiler: Freeing Two of the endings. [[spoiler:Freeing Sentilla will result in everyone in the city dying after she kills Sentius in revenge. Alerting Galerius to prepare an evacuation beforehand will somewhat improve things but the vast majority will still die.]]
** [[spoiler: Getting Galerius elected magistrate. While [[spoiler:While preventing the evil Sentius and Malleous from gaining the office, his decision to release Duli will cause the rule to broken quickly afterwards when Duli innocently takes one of Decius' items.]]



* PsychoLesbian: [[spoiler: Naevia, who after falling in love with a female golden statue, decides to commit ''nightmarish'' experiments in an attempt to restore her.]]

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* PsychoLesbian: [[spoiler: Naevia, [[spoiler:Naevia, who after falling in love with a female golden statue, decides to commit ''nightmarish'' experiments in an attempt to restore her.]]



* ResetButton: The time loop can end up acting as this. Can't afford Desius' high prices? Picking up the same coins over the course of several loops can solve this problem...or alternatively, the player can [[spoiler:just steal the desired item and restart the loop]].
* RippleEffectProofMemory: In a WhamLine, [[spoiler:Sentius reveals that he remembers everything. It's alluded that this is a form of RequiredSecondaryPowers of the ritual of Proserpina GroundhogDayLoop, who gave the instructions to Senius in the hopes he could save the city from the fate of being turned into gold.]]

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* {{Required Secondary Power|s}}: As revealed in two of the ending sequences, [[spoiler:Proserpina's time travel ritual doesn't make sense if the caster doesn't get to keep their memory between loops.]]
* ResetButton: The time loop can end up acting as this. Can't afford Desius' high prices? Picking up the same coins over the course of several loops can solve this problem... or alternatively, the player can [[spoiler:just just steal the desired item and restart the loop]].
loop.
* RippleEffectProofMemory: In a WhamLine, [[spoiler:Sentius reveals that he remembers everything. It's alluded that this is This turns out to be a form of RequiredSecondaryPowers {{Required Secondary Power|s}} of the ritual of Proserpina GroundhogDayLoop, who gave the instructions to Senius Sentius in the hopes he could save the city from the fate of being turned into gold.]]



* TooDumbToLive: Fabia [[spoiler:and the Assassin]] entering a clearly unstable ruin [[CantYouReadTheSign with a sign outside warning it could collapse at any moment]].

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* TooDumbToLive: Fabia [[spoiler:and the Assassin]] entering No less than three characters can decide to enter a clearly unstable ruin [[CantYouReadTheSign with a sign outside warning it could collapse at any moment]].moment.]]

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She's *studying* English at university, not learning it.


** A conversation you have with Galerius at the beginning suggests that a form of TranslationConvention is involved, where you're speaking English while the characters are speaking Latin, which explains why there's a NarrativeProfanityFilter with swears untranslated. An option for your backstory, however, is to be an archeologist, which allows you to understand the Latin text written around the city, which should logically allow you to also understand the swears.\\
This turns up again in the GoldenEnding: you chat with one of the characters who mentions they're learning English, while having a flawless conversation in English.

to:

** A conversation you have with Galerius at the beginning suggests that a form of TranslationConvention is involved, where you're speaking English while the characters are speaking Latin, which explains why there's a NarrativeProfanityFilter with swears untranslated. An option for your backstory, however, is to be an archeologist, which allows you to understand the Latin text written around the city, which should logically allow you to also understand the swears.\\
This turns up again in the GoldenEnding: you chat with one of the characters who mentions they're learning English, while having a flawless conversation in English.



* HaveWeMetYet: "Uh...salve, friend. I'm Galerius."

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* HaveWeMetYet: "Uh...The first thing you hear at the start of every loop is "Uh... salve, friend. I'm Galerius."



* InsaneTrollLogic: [[spoiler:The Assassin]] is full of this. No matter what you say to him, he's convinced that [[spoiler:he's uncovered a group of cultists and that you're indoctrinated beyond reasoning]].
* InSpiteOfANail: [[spoiler:Even if you don't break the Golden Rule yourself and try to change the course of the day for the better, it will still be broken by at least one of the city's inhabitants shortly after the election is called.]]

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* InsaneTrollLogic: [[spoiler:The Assassin]] The Assassin is full of this. No matter what you say to him, he's convinced that [[spoiler:he's he's uncovered a group of cultists and that you're indoctrinated beyond reasoning]].reasoning.
* InSpiteOfANail: [[spoiler:Even Even if you don't break the Golden Rule yourself and try to change the course of the day for the better, it will still be broken by at least one of the city's inhabitants shortly after the election is called.]]



* KilledOffscreen: [[spoiler:Domitius, in the canon ending.]]
* KillItWithFire: [[spoiler:This is what happens to Sentius in Endings 2 and 3, courtesy of Sentilla.]]

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* KilledOffscreen: [[spoiler:Domitius, in In the canon ending.ending, [[spoiler:Domitius dies after setting up an illegal fighting ring in the present day.]]
* KillItWithFire: [[spoiler:This In two of the endings, [[spoiler:this is what happens to Sentius in Endings 2 and 3, Sentius, courtesy of Sentilla.]]
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sp


* AnAesop: Fitting for a story invoking Greek, Roman, [[spoiler: Egyptian, and Sumerian]] myth, there are two big morals to the story: first, it is better to follow the spirit of the law rather than it's exact wording. While order is nice and keeps things stable, it can quickly be turned into a powerful weapon against innocent people. Secondly, [[spoiler: utopia might be impossible due to human nature, but that isn't a bad thing. It's pointed out that though the God of the Underworld's city is ''technically'' a paradise thanks to the nominal existence of no crime, it's also a terrifying place to live where the innocent are abused by the powerful. People need things like violence and lying to protect themselves when things go poorly, else you end up with situations like Iluia and Ulpius's debt bondage scam, or Sentius's kidnapping of his own daughter. Thus, a true utopia scenario of pure peace is impossible, but doing so prevents people from exploiting the system.]]

to:

* AnAesop: Fitting for a story invoking Greek, Roman, [[spoiler: Egyptian, and Sumerian]] myth, there are two big morals to the story: first, it is better to follow the spirit of the law rather than it's its exact wording. While order is nice and keeps things stable, it can quickly be turned into a powerful weapon against innocent people. Secondly, [[spoiler: utopia might be impossible due to human nature, but that isn't a bad thing. It's pointed out that though the God of the Underworld's city is ''technically'' a paradise thanks to the nominal existence of no crime, it's also a terrifying place to live where the innocent are abused by the powerful. People need things like violence and lying to protect themselves when things go poorly, else you end up with situations like Iluia Iulia and Ulpius's debt bondage scam, or Sentius's kidnapping of his own daughter. Thus, a true utopia scenario of pure peace is impossible, but doing so prevents people from exploiting the system.]]
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Victimless crime


* LoopholeAbuse: While violence and theft are outlawed under the Dwarves' Law, other negative behaviours such as gossip, intimidation, taking drugs, swindling, and [[spoiler:necromancy]] are fair game. Fortunately in the latter case, [[spoiler:defending yourself against the undead]] doesn't count as breaking the law. In addition, [[spoiler:if the dwarves' heads don't spot you, you can break all the laws you want.]]

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* LoopholeAbuse: While violence and theft are outlawed under the Dwarves' Law, other negative behaviours such as gossip, intimidation, taking drugs, swindling, and [[spoiler:necromancy]] are fair game. Fortunately in the latter case, [[spoiler:defending yourself against the undead]] doesn't count as breaking the law. In addition, [[spoiler:if the dwarves' heads don't spot you, you can break all the laws you want.]]
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* DrivingQuestion: The player can ask three questions to each character they speak to, how did they get here, do they know a way to escape and what do they think of the Golden Rule. These are the questions that drive the plot.

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* AmbiguousGender: [[spoiler:Karen/Charon/Kharon/Kherty thanks to having been different genders to different people and cultures unlike the other SufficientlyAdvancedAliens. Even at the end they only appears as an ambiguous floating robe figure. For what it's worth, Pluto and Proserpina refer to Kharon as "she" but it might only be for the convenience of the player character having appeared as "Karen" first. See:PronounTrouble]]

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* AmbiguousGender: [[spoiler:Karen/Charon/Kharon/Kherty thanks to having been different genders appeared as both feminine and masculine to different people and cultures unlike the other SufficientlyAdvancedAliens. Even at the end they only appears as an ambiguous floating robe figure. For what it's worth, Pluto and Proserpina refer to Kharon as "she" but it might only be for the convenience of the player character having appeared as "Karen" first. See:PronounTrouble]]



* GameplayAndStorySegregation: While the game is generally very good at conserving details between time loops, Sentius, [[spoiler: who is supposedly able to remember every loop, there was a bug that meant he was still reset like everyone else and offered his normal dialogue options. Since this has been fixed, he is now the only character in the game who will outright refuse to talk to you after confronting him once.]]

to:

* GameplayAndStorySegregation: GameplayAndStorySegregation:
**
While the game is generally very good at conserving details between time loops, Sentius, [[spoiler: who is supposedly able to remember every loop, there was a bug that meant he was still reset like everyone else and offered his normal dialogue options. Since this has been fixed, he is now the only character in the game who will outright refuse to talk to you after confronting him once.]]]]
** A conversation you have with Galerius at the beginning suggests that a form of TranslationConvention is involved, where you're speaking English while the characters are speaking Latin, which explains why there's a NarrativeProfanityFilter with swears untranslated. An option for your backstory, however, is to be an archeologist, which allows you to understand the Latin text written around the city, which should logically allow you to also understand the swears.\\
This turns up again in the GoldenEnding: you chat with one of the characters who mentions they're learning English, while having a flawless conversation in English.



* PronounTrouble: Equitia has trouble sticking to a single pronoun for [[spoiler:Charon/Kharon]] as they have [[spoiler:appeared to different individuals and cultures as different genders.]]

to:

* PronounTrouble: Equitia has trouble sticking to a single pronoun for [[spoiler:Charon/Kharon]] as they have [[spoiler:appeared to different individuals and cultures as different genders.both feminine and masculine.]]



* RippleEffectProofMemory: In a WhamLine, [[spoiler:Sentius reveals that he remembers everything. He chalks it up to something to do with his casting of the ritual of Proserpina.]]

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* RippleEffectProofMemory: In a WhamLine, [[spoiler:Sentius reveals that he remembers everything. He chalks it up to something to do with his casting It's alluded that this is a form of RequiredSecondaryPowers of the ritual of Proserpina.Proserpina GroundhogDayLoop, who gave the instructions to Senius in the hopes he could save the city from the fate of being turned into gold.]]
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* VideoGameCrueltyPotential: While you can certainly [[spoiler:kill Sentius at the first opportunity and trigger the paradox that sends you back]], the game will ''immediately'' call you out on it. Even the tip scripts get in on the ass-chewing.

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* VideoGameCrueltyPotential: While you can certainly [[spoiler:kill Sentius at the first opportunity and trigger the paradox that sends you back]], the game will ''immediately'' [[WhatTheHellPlayer call you out on it.it]]. Even the tip scripts get in on the ass-chewing.
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None


* CharacterClassSystem: The first dialogue the player character engages in allows them four choices to define their past, and in turn any useful skills they have. The options are Archaeologist (allows for translation of all ancient languages seen throughout the city, as well as some unique dialogue options), Soldier (gives you a gun and 10 bullets), Fugitive (25% faster when sprinting) or Amnesiac (50% damage resistance).

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* CharacterClassSystem: The first dialogue the player character engages in allows them four choices to define their past, and in turn any useful skills they have. The options are Archaeologist (allows for translation of all ancient languages seen throughout the city, as well as some two unique dialogue options), Soldier (gives you a gun and 10 bullets), Fugitive (25% faster when sprinting) or Amnesiac (50% damage resistance).
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* NotQuiteTheRightThing:
** [[spoiler: Freeing Sentilla will result in everyone in the city dying after she kills Sentius in revenge. Alerting Galerius to prepare an evacuation beforehand will somewhat improve things but the vast majority will still die.]]
** [[spoiler: Getting Galerius elected magistrate. While preventing the evil Sentius and Malleous from gaining the office, his decision to release Duli will cause the rule to broken quickly afterwards when Duli innocently takes one of Decius' items.]]

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* LaserGuidedKarma: All of the more unpleasant citizens will experience this in the canon ending. [[spoiler:Malleolus ends up in a psych ward, Claudia is a broken alcoholic, Aurelia falls for a FourOneNineScam, Domitius is killed offscreen, Sentius ends up as the last golden statue in the Underworld and you get the option to suggest some terrible investment choices to Desius that are guaranteed to ruin him.]] [[spoiler:Pluto]] also shares this fate; [[spoiler:after being responsible for numerous genocides and imprisoning the woman he loves against her will, he is forced to return to Elysium in disgrace and without her.]]

to:

* LaserGuidedKarma: All of the more unpleasant citizens will experience this in the canon ending. [[spoiler:Malleolus ends up in a psych ward, Claudia is a broken alcoholic, Aurelia falls for a FourOneNineScam, Domitius is killed offscreen, meets his end via underground blood sports, Sentius ends up as the last golden statue in the Underworld and you get the option to suggest some terrible investment choices to Desius that are guaranteed to ruin him.]] [[spoiler:Pluto]] also shares this fate; [[spoiler:after being responsible for numerous genocides and imprisoning the woman he loves against her will, he is forced to return to Elysium in disgrace and without her.]]


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* TranslationConvention: You can directly ask Galarius why he's speaking English, but he'll say you and he are speaking Latin, though your accent is a bit weird. Only a few vulgar phrases are [[NarrativeProfanityFilter left untranslated]].
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Added information after a bug got fixed.


* GameplayAndStorySegregation: While the game is generally very good at conserving details between time loops, Sentius, [[spoiler: who is supposedly able to remember every loop, can still be reset like everyone else so players can’t be locked out of dialogue options. It's possible he's simply playing along to keep you searching.]]

to:

* GameplayAndStorySegregation: While the game is generally very good at conserving details between time loops, Sentius, [[spoiler: who is supposedly able to remember every loop, can there was a bug that meant he was still be reset like everyone else so players can’t be locked out of and offered his normal dialogue options. It's possible he's simply playing along Since this has been fixed, he is now the only character in the game who will outright refuse to keep talk to you searching.after confronting him once.]]
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* ShoutOut: May or may not be intentional on the part of the devs, but consider: the hero of the story is a time traveler who doesn't belong in the city from antiquity they land in; there's a localized crisis they're there to solve; violence won't solve the problem, and so it requires clever thinking (and occasionally running); the narrative poses questions about morality and the inherent goodness or evil of humanity; [[Characters/DoctorWhoWeepingAngels there are deadly, indestructible statues that move, but only when you're not looking at them]]; the people in the city speak Latin and your character speaks English, but [[TranslationConvention they can understand each other]]; there is a character who [[spoiler: wants to live forever, and may end up [[Recap/DoctorWhoS29E9TheFamilyOfBlood getting exactly what he wanted in the worst way possible]] ]]; and last but not least, [[spoiler: what appears to be magic or divine powers turns out to be SufficientlyAdvancedAliens meddling with humanity for their own gain.]] [[Series/DoctorWho So yeah.]]

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Example Indentation. Fixed a spoiler format.


* AndIMustScream: [[spoiler:All those people who were turned to gold statues are still alive in there and have been for hundreds, even thousands of years. Depending on your choices, Sentius can meet the same fate.]]
** To make it worse, [[spoiler:they still feel pain if their bodies are damaged, as Naevia unknowingly discovered.]]

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* AndIMustScream: [[spoiler:All those people who were turned to gold statues are still alive in there and have been for hundreds, even thousands of years. Depending on your choices, Sentius can meet the same fate.]]
**
]] To make it worse, [[spoiler:they still feel pain if their bodies are damaged, as Naevia unknowingly discovered.]]



* TakeYourTime: Zigzagged. Characters like Iulia and Ulpius can only be saved in your first interaction with them, but can be left hanging until then. Likewise, Fabia will crouch on the stairs indefinitely and the assassin will not come through the bathhouse until you [[spoiler:or Galerius]] walk in to meet him. There is still an in-game clock, however, as the sun slowly passes over the hole above the city and eventually moves behind the stone ceiling of the cavern, with the election being called toward the end of the day, with [[spoiler:Malleolus ordering Domitius to execute Sentius, win or lose[[/spoiler]], breaking the Golden Rule if it hasn't happened already and forcing you to start the loop over.

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* TakeYourTime: Zigzagged. Characters like Iulia and Ulpius can only be saved in your first interaction with them, but can be left hanging until then. Likewise, Fabia will crouch on the stairs indefinitely and the assassin will not come through the bathhouse until you [[spoiler:or Galerius]] walk in to meet him. There is still an in-game clock, however, as the sun slowly passes over the hole above the city and eventually moves behind the stone ceiling of the cavern, with the election being called toward the end of the day, with [[spoiler:Malleolus ordering Domitius to execute Sentius, win or lose[[/spoiler]], lose]], breaking the Golden Rule if it hasn't happened already and forcing you to start the loop over.



** Tip: [[spoiler:How many might have survived if you hadn't killed Sentius in cold blood?]]

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** Tip: --> '''Tip:''' [[spoiler:How many might have survived if you hadn't killed Sentius in cold blood?]]
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* WarmupBoss: [[PlayedWithTrope Of a different sort,]] since the game is light on combat and has no real boss battles. You engage the the friendly Hermit Philosopher in a classic discussion of morals and existentialism, simply for his entertainment. Later on, the player will have to use philosophical arguments to resolve life-or-death encounters.

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* WarmupBoss: [[PlayedWithTrope [[PlayingWithATrope Of a different sort,]] since the game is light on combat and has no real boss battles. You engage the the friendly Hermit Philosopher in a classic discussion of morals and existentialism, simply for his entertainment. Later on, the player will have to use philosophical arguments to resolve life-or-death encounters.
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* WarmupBoss: [[PlayedWithTrope Of a different sort,]] since the game is light on combat and has no real boss battles. You engage the the friendly Hermit Philosopher in a classic discussion of morals and existentialism, simply for his entertainment. Later on, the player will have to use philosophical arguments to resolve life-or-death encounters.

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* YouCantFightFate: The crux of the time loop: no matter what happens, the Golden Rule is broken and the entire city is condemned to death, with Magistrate Sentius rushing to the Shrine of Proserpina in the hopes of buying the city another chance. The inevitability of it drove Al Worth to suicide after several years trying to break the cycle. [[spoiler:Barring any changes the player makes themselves, the event which breaks the Rule is Malleolus, upon winning the election and becoming new magistrate, immediately abusing his power to have Sentius executed. He does the same if you change the outcome such that Sentius wins. If you manage to get Galerius elected magistrate, Malleolus stays his hand -- but Duli steals an item from the market within moments of his release, [[JerkassHasAPoint just as Sentius feared he would]].]]



* YouCantFightFate: The crux of the time loop: no matter what happens, the Golden Rule is broken and the entire city is condemned to death, with Magistrate Sentius rushing to the Shrine of Proserpina in the hopes of buying the city another chance. The inevitability of it drove Al Worth to suicide after several years trying to break the cycle. [[spoiler:Barring any changes the player makes themselves, the event which breaks the Rule is Malleolus, upon winning the election and becoming new magistrate, immediately abusing his power to have Sentius executed. He does the same if you change the outcome such that Sentius wins. If you manage to get Galerius elected magistrate, Malleolus stays his hand -- but Duli steals an item from the market within moments of his release, [[JerkassHasAPoint just as Sentius feared he would]].]]
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* TakeYourTime: Zigzagged. Characters like Iulia and Ulpius can only be saved in your first interaction with them, but can be left hanging until then. Likewise, Fabia will crouch on the stairs indefinitely and the assassin will not come through the bathhouse until you [[spoiler:or Galerius]] walk in to meet him. There is still an in-game clock, however, as the sun slowly passes over the hole above the city and eventually moves behind the stone ceiling of the cavern, with the election being called toward the end of the day, breaking the Golden Rule if it hasn't happened already and forcing you to start the loop over.

to:

* TakeYourTime: Zigzagged. Characters like Iulia and Ulpius can only be saved in your first interaction with them, but can be left hanging until then. Likewise, Fabia will crouch on the stairs indefinitely and the assassin will not come through the bathhouse until you [[spoiler:or Galerius]] walk in to meet him. There is still an in-game clock, however, as the sun slowly passes over the hole above the city and eventually moves behind the stone ceiling of the cavern, with the election being called toward the end of the day, with [[spoiler:Malleolus ordering Domitius to execute Sentius, win or lose[[/spoiler]], breaking the Golden Rule if it hasn't happened already and forcing you to start the loop over.



* TooDumbToLive: Fabia [[spoiler:and the Assassin]] entering a clearly unstable ruin with a sign outside warning it might collapse.

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* TooDumbToLive: Fabia [[spoiler:and the Assassin]] entering a clearly unstable ruin [[CantYouReadTheSign with a sign outside warning it might collapse.could collapse at any moment]].



* VideoGameCrueltyPotential: While you can certainly [[spoiler: kill Sentius at the first opportunity and trigger the paradox that sends you back]], the game will ''immediately'' call you out on it. Even the tip scripts get in on the ass-chewing.

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* VideoGameCrueltyPotential: While you can certainly [[spoiler: kill [[spoiler:kill Sentius at the first opportunity and trigger the paradox that sends you back]], the game will ''immediately'' call you out on it. Even the tip scripts get in on the ass-chewing.




to:

* YouCantFightFate: The crux of the time loop: no matter what happens, the Golden Rule is broken and the entire city is condemned to death, with Magistrate Sentius rushing to the Shrine of Proserpina in the hopes of buying the city another chance. The inevitability of it drove Al Worth to suicide after several years trying to break the cycle. [[spoiler:Barring any changes the player makes themselves, the event which breaks the Rule is Malleolus, upon winning the election and becoming new magistrate, immediately abusing his power to have Sentius executed. He does the same if you change the outcome such that Sentius wins. If you manage to get Galerius elected magistrate, Malleolus stays his hand -- but Duli steals an item from the market within moments of his release, [[JerkassHasAPoint just as Sentius feared he would]].]]
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* TakeYourTime: Zigzagged. Characters like Iulia and Ulpius can only be saved in your first interaction with them, but can be left hanging until then. Fabia can be left waiting indefinitely and the assassin will not come through the bathhouse until you [[spoiler:or Galerius]] walk in to meet him. There is still an in-game clock, however, as the sun slowly passes over hole above the city and eventually moves behind the stone ceiling of the cavern, with the election being called toward the end of the day, breaking the Golden Rule if it hasn't happened already and forcing you to start the loop over.
* TimeLoopFatigue: Al Worth committed suicide as a result of this. He gets better in the endings, though.

to:

* TakeYourTime: Zigzagged. Characters like Iulia and Ulpius can only be saved in your first interaction with them, but can be left hanging until then. Likewise, Fabia can be left waiting will crouch on the stairs indefinitely and the assassin will not come through the bathhouse until you [[spoiler:or Galerius]] walk in to meet him. There is still an in-game clock, however, as the sun slowly passes over the hole above the city and eventually moves behind the stone ceiling of the cavern, with the election being called toward the end of the day, breaking the Golden Rule if it hasn't happened already and forcing you to start the loop over.
* TimeLoopFatigue: Al Worth committed suicide as a result of this. going through decades' worth of loops without being able to prevent the Golden Rule from being broken. He gets better in the endings, though.though, reset to a point before he first entered the loop.

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Didn't think to check and see if you can go through the previous cities with Khabash again on a subsequent loop or if that's another One Time Dungeon. It seems like it would be, but I just uninstalled the other day.


* OneTimeDungeon: Once you have the golden bow, Desius offers to buy it directly rather than involving you in his scheme to swap out the bow from the statue of Diana, meaning he won't unlock her shrine and you can't reenter the palace via the tunnels below.



* RippleEffectProofMemory: [[spoiler:Sentius.]]

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* RippleEffectProofMemory: [[spoiler:Sentius.In a WhamLine, [[spoiler:Sentius reveals that he remembers everything. He chalks it up to something to do with his casting of the ritual of Proserpina.]]
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It's quite a long limit in real time, but it is there.


* TakeYourTime: Notable for a time-loop game is that there is no timer nor in-game clock. The loop only ends when you break the Golden Rule directly, or you indirectly cause another character to break it. The election only happens when you ask Equitia to call it early, which always ends with rule being broken regardless of the outcome. Iulia and Ulpius can only be saved in your first interaction with them, but can be left hanging until then.

to:

* TakeYourTime: Notable for a time-loop game is that there is no timer nor in-game clock. The loop only ends when you break the Golden Rule directly, or you indirectly cause another character to break it. The election only happens when you ask Equitia to call it early, which always ends with rule being broken regardless of the outcome. Zigzagged. Characters like Iulia and Ulpius can only be saved in your first interaction with them, but can be left hanging until then.then. Fabia can be left waiting indefinitely and the assassin will not come through the bathhouse until you [[spoiler:or Galerius]] walk in to meet him. There is still an in-game clock, however, as the sun slowly passes over hole above the city and eventually moves behind the stone ceiling of the cavern, with the election being called toward the end of the day, breaking the Golden Rule if it hasn't happened already and forcing you to start the loop over.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TakeYourTime: Notable for a time-loop game is that there is no timer nor in-game clock. The loop only ends when you break the Golden Rule directly, or you indirectly cause another character to break it. The election only happens when you ask Equitia to call it early, which always ends with rule being broken regardless of the outcome. Iulia and Ulpius can only be saved in your first interaction with them, but can be left hanging until then.

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