Follow TV Tropes

Following

History VideoGame / TheEvilWithin2

Go To

OR

Added: 68

Changed: 117

Is there an issue? Send a MessageReason:
None


* RealityEnsues: Hits Sebastian when he climbs out of the STEM pod in the ending. Trying to get up and walk right after his body has laid motionless for hours on end results in him pitifully sprawling to the ground.

to:

* RealityEnsues: Hits Sebastian when he climbs out of the STEM pod in the ending. Trying to get up and walk right after his body has laid motionless for hours on end results in him pitifully sprawling to the ground. [[spoiler: Thankfully, since every possible threat to him had been killed at this point, it's not much of a problem.


Added DiffLines:

* TheStinger: [[spoiler: Someone reactivates the [=STEM=] machine.]]
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
added possible condemned 2 shoutout

Added DiffLines:

*** Also has some strong parallels to ''Videogame/Condemned2Bloodshot'' considering that game also starts with a disgraced cop sporting a beard of sorrow drinking away his pain after encountering an unbelievable conspiracy that has made him question his own sanity before being pulled back in to face his demons.
Is there an issue? Send a MessageReason:
None


** The final enemy tints the entire place in white through the use of a white gooey substance called psychoplasm and are constantly dressed in a white coat, with a white mask. [[spoiler:Even when Myra phases back to her usual attire, she wears big white pearl earrings and a white sweater]].

to:

** The final enemy enemy, [[spoiler:Myra]], tints the entire place in white through the use of a white gooey substance called psychoplasm and are is constantly dressed in a white coat, with a white mask. [[spoiler:Myra]] also brings white to the centre of Union by setting gentle snowfall around the recreation of [[spoiler:the home she once shared with Sebastian and Lily]]. [[spoiler:Even when Myra phases back to her usual attire, she wears big white pearl earrings and a white sweater]].sweater, while the snow picks up into a full-blown blizzard when [[HeroicSacrifice the plan to replace Lily]] as the [=STEM=] core gets underway]].
Is there an issue? Send a MessageReason:
None


* BittersweetEnding: [[spoiler: Sebastian is finally reunited with Lily, and with Mobius all but wiped out, the two of them are free to live their lives. However, the entire search team, with the possible exception of Sykes[[note]]Sykes uses a backdoor out of STEM if you do his missions, but even then, there's only a one-in-four chance he doesn't suffer a FateWorseThanDeath[[/note]], is dead, and Myra [[HeroicSacrifice had to stay inside the STEM as it collapsed so she could bring down Mobius. Also Joseph's fate is left unknown even after the defeat of Mobius and the post-credits scene shows the STEM system mysteriously reactivating itself.]]]]

to:

* BittersweetEnding: [[spoiler: Sebastian is finally reunited with Lily, and with Mobius all but wiped out, the two of them are free to live their lives. However, the entire search team, with the possible exception of Sykes[[note]]Sykes uses a backdoor out of STEM if you do his missions, but even then, there's only a one-in-four chance he doesn't suffer a FateWorseThanDeath[[/note]], is dead, and Myra [[HeroicSacrifice had to stay inside the STEM as it collapsed so she could bring down Mobius. Also ]] Joseph's fate is also left unknown unknown, even after the defeat of Mobius Mobius, and the post-credits scene shows the STEM system mysteriously reactivating itself.]]]]]]

Added: 132

Changed: 129

Is there an issue? Send a MessageReason:


* RedEyesTakeWarning: While mooks had glowing eyes in the first game too, the enemies in this game have eyes that brightly glow an intense, bloody red.

to:

* RedEyesTakeWarning: RedEyesTakeWarning:
**
While mooks had glowing eyes in the first game too, the enemies in this game have eyes that brightly glow an intense, bloody red.
Is there an issue? Send a MessageReason:
None


* SequelHook: If you find all the photo slides, [[spoiler: Kidman reveals to Sebastian that Joseph is still alive, and promises to tell him more later. Ruvik is also still out there somewhere, assuming he really did take over Leslie's mind in the first game, planning who knows what, and is implied to be the one who reactivates the STEM machine at the end of the game. [[TheOnlyOneAllowedToDefeatYou He also might not be very happy that Kidman destroyed Mobius before he could.]] There's also a file that mentions Mobius' plans to create a wireless STEM capable of inserting people into it with no direct connection to the STEM machine.]]

to:

* SequelHook: If you find all the photo slides, [[spoiler: Kidman reveals to Sebastian that Joseph is still alive, and promises to tell him more later. Ruvik is also still out there somewhere, assuming he really did take over Leslie's mind in the first game, planning who knows what, and is implied to be the one who reactivates the STEM machine at the end of the game. [[TheOnlyOneAllowedToDefeatYou He also might not be very happy that Kidman destroyed Mobius before he could.]] could]]. There's also a file that mentions Mobius' plans to create a wireless STEM capable of inserting people into it with no direct connection to the STEM machine.]]machine]].
Is there an issue? Send a MessageReason:
None


* BittersweetEnding: [[spoiler: Sebastian is finally reunited with Lily, and with Mobius all but wiped out, the two of them are free to live their lives. However, the entire search team, with the possible exception of Sykes[[note]]Sykes uses a backdoor out of STEM if you do his missions, but even then, there's only a one-in-four chance he doesn't suffer a FateWorseThanDeath[[/note]], is dead, and Myra [[HeroicSacrifice had to stay inside the STEM as it collapsed so she could bring down Mobius.]]]]

to:

* BittersweetEnding: [[spoiler: Sebastian is finally reunited with Lily, and with Mobius all but wiped out, the two of them are free to live their lives. However, the entire search team, with the possible exception of Sykes[[note]]Sykes uses a backdoor out of STEM if you do his missions, but even then, there's only a one-in-four chance he doesn't suffer a FateWorseThanDeath[[/note]], is dead, and Myra [[HeroicSacrifice had to stay inside the STEM as it collapsed so she could bring down Mobius. Also Joseph's fate is left unknown even after the defeat of Mobius and the post-credits scene shows the STEM system mysteriously reactivating itself.]]]]
Is there an issue? Send a MessageReason:
Added The Corruption Trope

Added DiffLines:

* TheCorruption: An unusual case of this as instead of a disease or plague of any kind, Anima is theorized to be the cause of a person's transformation into the Lost. According to the wiki, STEM attempts to dominate a person's mind and Anima seems to appear when a person is on the verge of completely losing themselves to it, with her taking full control once she catches them. Likely then, it's no coincidence that a Lost is typically nearby journal entries of her appearance to victims, Sebastian is killed and turned into a Lost by her if caught, and the priest in the Union Church turns into a Lost that must be fought in a similar manner.
Is there an issue? Send a MessageReason:
Added The Conspiracy trope

Added DiffLines:

* TheConspiracy: Woo boy, where do we start....?
** The first game leads the player to believe that Lily's death was a freak accident that killed her and her sitter. However, even then, [[spoiler: Myra didn't believe it and supposedly found the truth, but disappeared without explanation]]. Right from the beginning, Kidman [[spoiler: confirms Myra's suspicions that the fire wasn't a freak accident, that Lily was kidnapped by Mobius, and the investigations staged to look like an accident and that she had died. Lily's intelligence as shown on her standardized tests and such was the reason Mobius chose her as the Core for their new STEM]].
** Mobius itself. Super shady organization, only found when they want to be found, their plans involve human experimentation and utopian society, and they even confirm they are researching a wireless method of implanting human minds in STEM without directly connecting them. Oh, and they eliminate anyone who has learned too much or gets in their way.
** Mobius's gaslighting Sebastian. While the events of the first game were pretty bizarre and difficult to believe anyway, the final Anima sequence contains files that reveal [[spoiler: Mobius personally began monitoring Sebastian due to how much he was aware of after his last endeavor in STEM. To make sure he couldn't learn too much or even make others aware of them, they used their influence even in the KCPD in order to set up "psychiatric evaluation" by one of their own, insisting that he was crazy. Because of this, by the time the game starts, Sebastian has lost his job, his credibility, and most of what last bit of sanity he had left.]].
Is there an issue? Send a MessageReason:
Added My Greatest Failure trope

Added DiffLines:

* MyGreatestFailure: The point of the entire game as this time around, the story focuses entirely on Sebastian's past and his failure to protect Lily from the fire. Ultimately subverted however, as even from the get-go, [[spoiler: Kidman points out that Lily never died and Mobius staged everything. It takes all the way up to Chapter 12, where Sebastian awakes in a recreation of his house and has a meltdown in front of Myra that he gets the pep talk he needs about not blaming himself for something that not only wasn't ever his fault, but didn't truly happen. From this point til the end of the game, he stops blaming himself and finds the strength he needs to save Lily]].
Is there an issue? Send a MessageReason:
None


* MistakenForRacist: A hilarious exchange between Seb and Sykes.

to:

* MistakenForRacist: A hilarious exchange between Seb and Sykes. [[spoiler:Seb asks why a guy like him joined Mobius. When Sykes asks what he means by that, Seb states that a compassionate, free spirited guy like him probably wouldn't be allowed into Mobius normally. Skyes quickly backpedals after receiving the compliment and explains he sought them out.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RealityEnsues: Hits Sebastian when he climbs out of the STEM pod in the ending. Trying to get up and walk right after his body has laid motionless for hours on end results in him pitifully sprawling to the ground.
Is there an issue? Send a MessageReason:
None


* FunnyBackgroundEvent: Checking out the billboards at the movie theater [[spoiler: Stefano is hiding out in]] has some pretty cheeky movie names, like "A Father's Nightmare", "Snap Shot", "Rotten to the [[PunBasedTitle Core]]" and a potential ''Franchise/SilentHill'' reference called "White Fog".

to:

* FunnyBackgroundEvent: Checking out the billboards at the movie theater [[spoiler: Stefano is hiding out in]] has some pretty cheeky movie names, like "A Father's Nightmare", "Snap Shot", "Rotten to the [[PunBasedTitle Core]]" and a potential ''Franchise/SilentHill'' reference called "White Fog". One that most players wouldn't think to check is a poster in the taproom that contains a hilariously insane ad copy; you can only read it by looking through the sniper rifle's scope.
Is there an issue? Send a MessageReason:
None


* BlackDudeDiesFirst: Averted. Of the Mobius search team, Sykes is the only one to have any shot of getting out alive at all (and even then, his odds of doing so are 4:1 against).

to:

* BlackDudeDiesFirst: Averted. Of the Mobius search team, Sykes is the only one to have any shot of getting out alive at all (and even then, his odds of doing so are 4:1 3:1 against).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BlackDudeDiesFirst: Averted. Of the Mobius search team, Sykes is the only one to have any shot of getting out alive at all (and even then, his odds of doing so are 4:1 against).
Is there an issue? Send a MessageReason:
None


** Stefano's {{Leitmotif}} is [[https://youtu.be/EMfjgyHcIWk Tchaikovsky's "Serenade for strings, Op 48]].

to:

** Stefano's {{Leitmotif}} is [[https://youtu.be/EMfjgyHcIWk [[https://www.youtube.com/watch?v=-go-FDlOMEY Tchaikovsky's "Serenade for strings, Op 48]].
Is there an issue? Send a MessageReason:
None


* ContrivedCoincidence: There appears to be no logical connection between Sebastian's daughter being used as the core of a STEM project which started years ago, and that he previously got involved with the STEM built around Ruvik seemingly by pure chance.

to:

* ContrivedCoincidence: There appears to be no logical connection between Sebastian's daughter being used as the core of a STEM project which started years ago, and that he previously got involved with the STEM built around Ruvik seemingly by pure chance. Kidman lampshades this, as she was keeping tabs on Sebastian for Mobius at the time ''and'' also got drawn into the incident by pure chance.



** Update 1.05 lets ''anything'' do this to you with the reintroduced AKUMU difficulty. Conversely, the update also gives you a cheat that lets you do this to most things in Union completely free of consequence, even some bosses.

to:

** Update 1.05 lets ''anything'' do this to you with the reintroduced AKUMU difficulty. Conversely, the update also gives you a cheat that lets you do this to most things in Union completely free of consequence, even some most bosses.
Is there an issue? Send a MessageReason:
None


* NoFairCheating: Averted completely with the cheat options added in Update 1.05, which consists of OneHitKill, Invincibility and Unlimited Stamina. Using these makes even AKUMU a complete cakewalk, and they don't penalize anything, either i.e. you can clear Nightmare and Classic modes with cheats on and still get the unlockable rewards for it.

to:

* NoFairCheating: NoFairCheating:
** Toggling [[BottomlessMagazines Infinite Ammo]] lets you [[{{Pun}} go to town]] on anything within Union with your strongest guns without ever having to worry about ammo problems. It also doesn't disable achievements, but considering the hell you had to slough through to get it, [[BraggingRightsReward you probably don't have a lot else to accomplish by the time it's available to you]].
**
Averted completely with the cheat options added in Update 1.05, which consists of OneHitKill, Invincibility and Unlimited Stamina. Using these makes even AKUMU a complete cakewalk, and they don't penalize anything, either i.e. you can clear Nightmare and Classic modes with cheats on and still get the unlockable rewards for it.
Is there an issue? Send a MessageReason:
None


** Update 1.05 let's ''anything'' do this to you with the reintroduced AKUMU difficulty. Conversely, the update also gives you a cheat that lets you do this to most things in Union completely free of consequence, even some bosses.

to:

** Update 1.05 let's lets ''anything'' do this to you with the reintroduced AKUMU difficulty. Conversely, the update also gives you a cheat that lets you do this to most things in Union completely free of consequence, even some bosses.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Performing badly in the Shooting Gallery, on the other hand, gives you the assessment "[[WesternAnimation/RickAndMorty Get Your Shit Together]]."
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NighInvulnerability: The Invincibility mode added in the 1.05 update makes you to immune to ''almost'' everything, but things that are an instant-death condition on all difficulty levels (getting caught by The Guardian, Anima or a Lament, for example) are still an instant-death condition even when you otherwise can't be killed.
Is there an issue? Send a MessageReason:
None


* NoFairCheating: Averted completely with the cheat options added in Update 1.05, which consists of OneHitKill, Invincibility and Unlimited Stamina. Using these makes even AKUMU a complete cakewalk, and they don't penalize anything, either.

to:

* NoFairCheating: Averted completely with the cheat options added in Update 1.05, which consists of OneHitKill, Invincibility and Unlimited Stamina. Using these makes even AKUMU a complete cakewalk, and they don't penalize anything, either.either i.e. you can clear Nightmare and Classic modes with cheats on and still get the unlockable rewards for it.
Is there an issue? Send a MessageReason:
None


* DaylightHorror: [[spoiler:The final act takes place in a bright daylight. At least in the STEM.]]



* LighterAndSofter: While simultaneously being DarkerAndEdgier than the first game; on one hand, the game features a pair of murderers who are far more sadistic than Ruvik and deals with themes of guilt and despair. On the the other hand, it's not nearly as gory as the previous game, with the surrealism and BodyHorror being toned down to a certain extent.

to:

* LighterAndSofter: While simultaneously being DarkerAndEdgier than the first game; on one hand, the game features a pair of murderers who are far more sadistic than Ruvik and deals with themes of guilt and despair. On the the other hand, it's not nearly as gory as the previous game, with the surrealism and BodyHorror being toned down to a certain extent. [[spoiler:Not to mention the unambiguously happy ending.]]
Is there an issue? Send a MessageReason:
None


** Update 1.05 let's ''anything'' do this to you with the reintroduced AKUMU difficulty.

to:

** Update 1.05 let's ''anything'' do this to you with the reintroduced AKUMU difficulty. Conversely, the update also gives you a cheat that lets you do this to most things in Union completely free of consequence, even some bosses.

Added: 847

Changed: 1003

Is there an issue? Send a MessageReason:
None


** The double-barreled shotgun you get from Skyes [[spoiler:if you decided to help him escape STEM]] is much stronger than the normal shotgun, but it only holds two shells at a time and has to be reloaded a lot due to a very fast firing rate.

to:

** The double-barreled shotgun you get from Skyes Sykes [[spoiler:if you decided to help him escape STEM]] is much stronger than the normal shotgun, but it only holds two shells at a time and has to be reloaded a lot due to a very fast firing rate.



** The silenced handgun you get from completing Skyes' first quest. It's weaker than the standard handgun but, as the name suggests, it has a silencer which makes it much more quieter and is a preferred choice when wanting to lure away enemies from groups.

to:

** The silenced handgun you get from completing Skyes' Sykes' first quest. It's weaker than the standard handgun but, as the name suggests, it has a silencer which makes it much more quieter and is a preferred choice when wanting to lure away enemies from groups.



* CheckpointStarvation: Taken UpToEleven in "Classic Mode", where the autosave feature has literally been disabled, meaning that your only autosave is to save the game manually (which is limited to only 7 times throughout the whole course by the way).

to:

* CheckpointStarvation: Taken UpToEleven in "Classic Mode", where the autosave feature has literally been disabled, meaning that your only autosave is disabled. You are instead allotted 7 chances to save across an unbroken 17-chapter narrative[[note]]technically 8, since you're also given a free "Game Clear" save upon finishing the game manually (which is limited to only 7 times throughout game[[/note]]. Better hope you didn't squander your saves during the whole course by the way).early chapters.



* ContrastingSequelAntagonist: In the first game, Ruvik's main goal was to escape back to the real world. This game's antagonists, Stefano and Theodore, have no intention of leaving; Stefano wanting to stay to "make [his] art forever", while Theodore wants to take control of Mobius (and by extension, the rest of the world) through the influence Union gives him. [[spoiler: Subverted with Myra, as she originally entered Union to get her daughter out while she stayed behind to destroy Mobius, only for Union's malleable nature to corrupt her.]] Also, Ruvik was sinister and mysterious whereas Stefano and Theodore behave in a more theatrical and flamboyant manner that wouldn't be out of place in, say, ''Franchise/DeadRising''.

to:

* ContrastingSequelAntagonist: In the first game, Ruvik's main goal was to escape back to the real world. This game's antagonists, Stefano and Theodore, have no intention of leaving; Stefano wanting to stay to "make [his] art forever", while Theodore wants to take control of Mobius (and by extension, the rest of the world) through the influence Union gives him. [[spoiler: Subverted with Myra, as she originally entered Union to get her daughter out while she stayed behind to destroy Mobius, only for Union's malleable nature to corrupt her.]] Also, Ruvik was sinister and mysterious whereas Stefano and Theodore behave in a more theatrical and flamboyant manner that wouldn't be out of place in, say, ''Franchise/DeadRising''.''VideoGame/DeadRising''.



* OptionalBoss: The Watcher, a vaguely-serpentine BlobMonster Sebastian encounters in the Marrow. You are forced to encounter it, but you can quite easily avoid fighting it if you manage to sneak past. You'll still have to drive it off by firing off a few rounds after you get out of the room it's hiding in, but by sneaking you can avoid a rather difficult battle beforehand

to:

* OptionalBoss: OneHitKill: Though greatly dialed-down compared to the first game, some enemies and bosses still possess these. Bonus points go to Laments, who can kill Sebastian instantly with an acid vomit if he doesn't break out of their grasp with a bottle. The OptionalBoss Anima also has this as her only attack, since all of her segments have forced stealth, and getting noticed means death.
** Update 1.05 let's ''anything'' do this to you with the reintroduced AKUMU difficulty.
* OptionalBoss:
**
The Watcher, a vaguely-serpentine BlobMonster Sebastian encounters in the Marrow. You are forced to encounter it, but you can quite easily avoid fighting it if you manage to sneak past. You'll still have to drive it off by firing off a few rounds after you get out of the room it's hiding in, but by sneaking you can avoid a rather difficult battle beforehandbeforehand.
** Then there's also Anima, the resident StringyHairedGhostGirl. Entering 336 Cedar Avenue in the residential area triggers her entire unmarked questline that culminates in Sebastian getting his old revolver back. She will occasionally pop up randomly around town to hinder Sebastian's progress, though none of this will happen should the player decide to skip the initial trigger.



* SequelHook: If you find all the photo slides, [[spoiler: Kidman reveals to Sebastian that Joseph is still alive, and promises to tell him more later. Ruvik is also still out there somewhere, planning who knows what, and is implied to be the one who reactivates the STEM machine at the end of the game. [[TheOnlyOneAllowedToDefeatYou He also might not be very happy that Kidman destroyed Mobius before he could.]] There's also a file that mentions Mobius' plans to create a wireless STEM capable of inserting people into it with no direct connection to the STEM machine.]]

to:

* SequelHook: If you find all the photo slides, [[spoiler: Kidman reveals to Sebastian that Joseph is still alive, and promises to tell him more later. Ruvik is also still out there somewhere, assuming he really did take over Leslie's mind in the first game, planning who knows what, and is implied to be the one who reactivates the STEM machine at the end of the game. [[TheOnlyOneAllowedToDefeatYou He also might not be very happy that Kidman destroyed Mobius before he could.]] There's also a file that mentions Mobius' plans to create a wireless STEM capable of inserting people into it with no direct connection to the STEM machine.]]
Is there an issue? Send a MessageReason:
None


* NewGamePlus: Unlocked after beating the game. You start with 40000 Green Goo and lets you find more upgrade components.
* NintendoHard: The “Classic Mode” difficulty in a nutshell. Take everything from “Nightmare” mode and turn it UpToEleven. This difficulty is meant to emulate the difficulty from the first game and it certainly shows. 95% of enemies drop nothing when they are killed, ammo and crafting components are very rare, you can save only 7 times throughout the campaign, checkpoints are literally non-existent and Sebastian must [[MinimalistRun complete the entire ordeal without being able to upgrade his abilities or guns]]. However, your reward is the CatharsisFactor prize of [[BottomlessMagazines Infinite Ammo]], which is certainly fun to use even if it is mostly a BraggingRightsReward.

to:

* NewGamePlus: Unlocked after beating the game. You start with 40000 Green Goo Gel and lets you find more upgrade components.
a HandCannon, and resource drops are tripled in value, making it easier to mop up the rest of your unpurchased upgrades.
* NintendoHard: The “Classic Mode” "Classic Mode" difficulty in a nutshell. Take everything from “Nightmare” mode and turn it UpToEleven. This difficulty is meant to emulate the difficulty from the first game and it certainly shows. 95% of enemies drop nothing when they are killed, ammo and crafting components are very rare, you can save only 7 times throughout the campaign, checkpoints are literally non-existent and Sebastian must [[MinimalistRun complete the entire ordeal without being able to upgrade his abilities or guns]]. However, your reward is the CatharsisFactor prize of [[BottomlessMagazines Infinite Ammo]], which is certainly fun to use even if it is mostly a BraggingRightsReward.BraggingRightsReward.
** Update 1.05 reintroduced the ever-so-irritating AKUMU difficulty from the first game as an extra mode. Have fun playing through the entire game again with [[OneHitPointWonder one measly hit point]]. Unlike Nightmare and Classic, beating AKUMU gives nothing new, so it's more of a SelfImposedChallenge than anything else.
* NoFairCheating: Averted completely with the cheat options added in Update 1.05, which consists of OneHitKill, Invincibility and Unlimited Stamina. Using these makes even AKUMU a complete cakewalk, and they don't penalize anything, either.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Making a cleared save doesn't count towards the allotted 7 while playing on Classic difficulty.
Is there an issue? Send a MessageReason:
None


* EverytownAmerica: Union was designed by Mobius to be this, in order to keep their test subjects calm and relaxed. Even Sebastian himself refers to it as "Anytown, USA".

to:

* EverytownAmerica: Union was designed by Mobius to be this, in order to keep their test subjects calm and relaxed. Even Sebastian himself refers to it as "Anytown, USA". Judging by maps of Union you can find, as well as a scale model in the Marrow, Union was going to be quite expansive, featuring most of the subtropes of this trope in play. It's worth wondering what sort of place Union would be like had it never been sabotaged by Stefano and Theodore.



* GoneHorriblyWrong: Union was supposed to be the first step in creating an [[LotusEaterMachine utopian Matrix-like world]] in which all mankind was to be included. Once Lily goes missing, the whole thing goes to hell in a handbasket almost immediately.

to:

* GoneHorriblyWrong: Union was supposed to be the first step in creating an [[LotusEaterMachine utopian Matrix-like world]] in which all mankind except [=MOBIUS=] was to be included. Once Lily goes missing, the whole thing goes to hell in a handbasket almost immediately.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** During the first trek through [[spoiler: Father Theodore's stronghold]], Sebastian falls through a hallway and smacks into the ground, only for gravity to re-adjust itself so that the floor he smacks into is now a wall facing his back. Ruvik pulled the same trick on him twice in the first game.

Top