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* EverythingTryingToKillYou: Towards the end of the game, you will eventually find out [[spoiler: that while Freddy Creel killed your partner, the ambush someone will later try to pull off on you and fail was ordered by Joel Jones. Which means that two different parties in competition to get the diamonds agreed in part on the necessity to take you out]].

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* EverythingTryingToKillYou: Towards Toward the end of the game, you will eventually find out [[spoiler: that while Freddy Creel killed your partner, the ambush someone will later try to pull off on you and fail was ordered by Joel Jones. Which means that two different parties in competition to get the diamonds agreed in part on the necessity to of take you out]].
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* EverythingTryingToKillYou: Towards the end of the game, you will eventually find out [[spoiler: that while Freddy Creel killed your partner, the ambush someone will later try to pull off on you and fail was ordered by Joel Jones. Which means that two different parties in competition to get the diamonds agreed in part on the necessity to take you out]].
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* NPCRoadblock: A variation. In the first part of the game your partner will prevent you to consult the office's archive, because he wants you to work on the case at hand and not to linger in the past. Later, you will not have this problem, because [[spoiler: you partner will be shot dead almost in front of you. And the first time you access the archive Anger will even point out that he would like Ralph to still be there to stop him]].

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* NPCRoadblock: A variation. In the first part of the game your partner will prevent you to consult the office's archive, because he wants you to work on the case at hand and not to linger in the past. Later, you will not have this problem, because [[spoiler: you your partner will be shot dead almost in front of you. And the first time you access the archive Anger will even point out that he would like Ralph to be still be there alive to stop him]].
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Added DiffLines:

* NPCRoadblock: A variation. In the first part of the game your partner will prevent you to consult the office's archive, because he wants you to work on the case at hand and not to linger in the past. Later, you will not have this problem, because [[spoiler: you partner will be shot dead almost in front of you. And the first time you access the archive Anger will even point out that he would like Ralph to still be there to stop him]].
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* NonstandardGameOver: If you fail to solve the first part of the game in three days, your partner will take the case and send you away from the city you to work on another. Or he will furiously fire you if you fail to show up in time to get that case. Also, the second time your landlord come to ask for the rent, he will actually throw you out after some days if you don't pay him (you can however evade him by exit and entering your office by the back door). Finally, trying to shot someone will invaribly send you straight into the jail, barring the specific cases [[spoiler: where you get killed for it or get one of the endings]].

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* NonstandardGameOver: If you fail to solve the first part of the game in three days, your partner will take the case and send you away from the city you to work on another. Or he will furiously fire you if you fail to don't show up in time to get that case. Also, the second time your landlord come to ask for the rent, he will actually throw you out after some days if you don't pay him (you can however evade him by exit getting in and entering out of your office by the back door). Finally, trying to shot someone will invaribly send you straight into the jail, barring the specific cases [[spoiler: where you get killed for it or get one of the endings]].
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None

Added DiffLines:

* NonstandardGameOver: If you fail to solve the first part of the game in three days, your partner will take the case and send you away from the city you to work on another. Or he will furiously fire you if you fail to show up in time to get that case. Also, the second time your landlord come to ask for the rent, he will actually throw you out after some days if you don't pay him (you can however evade him by exit and entering your office by the back door). Finally, trying to shot someone will invaribly send you straight into the jail, barring the specific cases [[spoiler: where you get killed for it or get one of the endings]].
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* PoliceAreUseless: Both played straight and averted. Generally, while Denton provides Anger valuable informations from time to time, he will not hesitate to take you in for several hours if you show him proof that you meedle with police's property or other cases. Also, showing him [[spoiler: the ransom note will cause the police to think YOU kidnapped Francine]], which again will make you lose quite a bit of hours. However if you bring him [[spoiler: certain bullets and certain guns]], he will discover several interesting things for you, most notably that [[spoiler: Francine killed Angela, Anger's former lover]].

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* PoliceAreUseless: Both played straight and averted. Generally, while Denton provides Anger valuable informations from time to time, he will not hesitate to take you in for several hours if you are so stupid to show him proof that you meedle meddle with police's property or other cases. Also, showing him [[spoiler: the ransom note will cause the police to think YOU kidnapped Francine]], which again will make you lose quite a bit of hours. However if you bring him [[spoiler: certain bullets and certain guns]], he will discover several interesting things for you, most notably that [[spoiler: Francine killed Angela, Anger's former lover]].

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* PoliceAreUseless: Both played straight and averted. Generally, while Denton provides Anger valuable informations from time to time, he will not hesitate to take you in for several hours if you show him proof that you meedle with police's property or other cases. Also, showing him [[spoiler: the ransom note will cause the police to think YOU kidnapped Francine]], which again will make you lose quite a bit of hours. However if you bring him [[spoiler: certain bullets and certain guns]], he will discover several interesting things for you, most notably that [[spoiler: Francine killed Angela, Anger's former lover]].



* TheManyDeathsOfYou: Several. [[spoiler: If you try to shot someone in Jake's bar or show him the diamonds, he will kill you. If you disregard Anger's warnings and fail to provide him some rest, he will have a fatal car accident. If you sneak into Louise's house at the wrong time, she will shot you. If you fail to tell Joel's goons a sufficiently plausible place where the diamonds could be hidden, they will kill you. If you fail to escape the warehouse after said goons are gone, Freddy Creel will show up and kill you. And others]].

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* TheManyDeathsOfYou: Several. [[spoiler: If you try to shot someone in Jake's bar Joint or show him the diamonds, he will kill you. If you disregard Anger's warnings and fail to provide him some rest, he will have a fatal car accident. If you sneak into Louise's house at the wrong time, she will shot you. If you fail too much times to tell Joel's goons a sufficiently plausible place where the diamonds could be hidden, they will kill you. If you fail to escape the warehouse after said goons are gone, Freddy Creel will show up and kill you. And others]].
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* TheManyDeathsOfYou: Several. [[spoiler: If you try to shot Jake or show him the diamonds, he will kill you. If you risregard Anger's warnings and fail to provide him some rest, he will have a fatal car accident. If you sneak into Louise's house at the wrong time, she will shot you. If you fail to tell Joel's goons a sufficiently plausible place where the diamonds could be hidden, they will kill you. If you fail to escape the warehouse after said goons are gone, Freddy Creel will show up and kill you. And others]].

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* TheManyDeathsOfYou: Several. [[spoiler: If you try to shot Jake someone in Jake's bar or show him the diamonds, he will kill you. If you risregard disregard Anger's warnings and fail to provide him some rest, he will have a fatal car accident. If you sneak into Louise's house at the wrong time, she will shot you. If you fail to tell Joel's goons a sufficiently plausible place where the diamonds could be hidden, they will kill you. If you fail to escape the warehouse after said goons are gone, Freddy Creel will show up and kill you. And others]].
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** Fate of Francine: [[spoiler: either you let her turn herself in for shooting Angela or keep quiet about her involvement and leave. There's a third option where you will marry her and live in peace. And a fourth one where [[Revenge you shot her]]! ]]

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** Fate of Francine: [[spoiler: either you let her turn herself in for shooting Angela or keep quiet about her involvement and leave. There's a third option where you will marry her and live in peace. And a fourth one where [[Revenge [[ItsPersonal you shot her]]! ]]
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** Fate of Francine: [[spoiler: either you let her turn herself in for shooting Angela or keep quiet about her involvement and leave. There's a third option where you will marry her and live in peace. And a fourth one where [[ItsPersonal you shot her!]] ]]

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** Fate of Francine: [[spoiler: either you let her turn herself in for shooting Angela or keep quiet about her involvement and leave. There's a third option where you will marry her and live in peace. And a fourth one where [[ItsPersonal [[Revenge you shot her!]] her]]! ]]
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** Fate of Francine: [[spoiler: either you let her turn herself in for shooting Angela or keep quiet about her involvement and leave. There's a third option where you will marry her and live in peace. And a fourth one where [[Revenge you shot her!]]]]

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** Fate of Francine: [[spoiler: either you let her turn herself in for shooting Angela or keep quiet about her involvement and leave. There's a third option where you will marry her and live in peace. And a fourth one where [[Revenge [[ItsPersonal you shot her!]]]]her!]] ]]
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** Fate of Francine: [[[spoiler: either you let her turn herself in for shooting Angela or keep quiet about her involvement and leave. There's a third option where you will marry her and live in peace.]]

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** Fate of Francine: [[[spoiler: [[spoiler: either you let her turn herself in for shooting Angela or keep quiet about her involvement and leave. There's a third option where you will marry her and live in peace.]] And a fourth one where [[Revenge you shot her!]]]]
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* CruelTwistEnding: makes a rather brilliant mixture with SuddenDownerEnding: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particularly inoffensive character. Given that, after you rescue Francine and she returns to the newspaper, it's just natural that one would try to shot her and see if something funny comes out of that...but what you get instead is a full-fledged ending during which [[TearJerker Anger sadly explains that he shoot her for revenge, as Francine killed Angela the same way]]. Cue the credits]].

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* CruelTwistEnding: makes a rather brilliant mixture with SuddenDownerEnding: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particularly inoffensive character. Given that, after you rescue Francine and she returns to the newspaper, it's just natural that one would try to shot her and see if something funny comes out of that...but what you get instead is a full-fledged ending during which [[TearJerker Anger sadly explains that he shoot her for revenge, as Francine killed Angela the same way]]. [[EarnYourBadEnding Ooops!]] Cue the credits]].
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None


* TheManyDeathsOfYou: Several. [[spoiler: If you try to shot Jake or show him the diamonds, he will kill you. If you risregard Anger's warnings and fail to provide him some rest, he will have a fatal car accident. If you sneak into Loiuse's house at the wrong time, she will shot you. If you fail to tell Joel's goons a sufficiently plausible place where the diamonds could be hidden, they will kill you. If you fail to escape the warehouse after Joel's goons are gone, Freddy Creel will show up and kill you. And others]].

to:

* TheManyDeathsOfYou: Several. [[spoiler: If you try to shot Jake or show him the diamonds, he will kill you. If you risregard Anger's warnings and fail to provide him some rest, he will have a fatal car accident. If you sneak into Loiuse's Louise's house at the wrong time, she will shot you. If you fail to tell Joel's goons a sufficiently plausible place where the diamonds could be hidden, they will kill you. If you fail to escape the warehouse after Joel's said goons are gone, Freddy Creel will show up and kill you. And others]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheManyDeathsOfYou: Several. [[spoiler: If you try to shot Jake or show him the diamonds, he will kill you. If you risregard Anger's warnings and fail to provide him some rest, he will have a fatal car accident. If you sneak into Loiuse's house at the wrong time, she will shot you. If you fail to tell Joel's goons a sufficiently plausible place where the diamonds could be hidden, they will kill you. If you fail to escape the warehouse after Joel's goons are gone, Freddy Creel will show up and kill you. And others]].
Is there an issue? Send a MessageReason:
None


* CruelTwistEnding: makes a rather brilliant mixture with SuddenDownerEnding: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particular inoffensive character. Given that, after you rescue Francine and she returns to the newspaper, it's just natural that one would try to shot her and see if something funny comes out of that...but what you get instead is a full-fledged ending during which [[TearJerker Anger sadly explains that he shoot her for revenge, as Francine killed Angela the same way]]. Cue the credits]].

to:

* CruelTwistEnding: makes a rather brilliant mixture with SuddenDownerEnding: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particular particularly inoffensive character. Given that, after you rescue Francine and she returns to the newspaper, it's just natural that one would try to shot her and see if something funny comes out of that...but what you get instead is a full-fledged ending during which [[TearJerker Anger sadly explains that he shoot her for revenge, as Francine killed Angela the same way]]. Cue the credits]].
Is there an issue? Send a MessageReason:
None


* CruelTwistEnding: makes a rather brilliant mixture with SuddenDownerEnding: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particular inoffensive character. Given that, after you rescue Francine and she returns to the newspaper, it's just natural that one would try to shot her and see if something funny comes out of that...but what you get instead is a full-fledged ending during which [[TearJerker Anger sadly explains that he did it for revenge, as Francine killed Angela the same way]]. Cue the credits]].

to:

* CruelTwistEnding: makes a rather brilliant mixture with SuddenDownerEnding: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particular inoffensive character. Given that, after you rescue Francine and she returns to the newspaper, it's just natural that one would try to shot her and see if something funny comes out of that...but what you get instead is a full-fledged ending during which [[TearJerker Anger sadly explains that he did it shoot her for revenge, as Francine killed Angela the same way]]. Cue the credits]].
Is there an issue? Send a MessageReason:
None


* CruelTwistEnding: a rather unexpected and brilliant example: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particular inoffensive character. However, if you try to shot Francine after you rescued her from Joel's goons, you get a full-fledged ending during which [[TearJerker Anger sadly explains that he did it for revenge, as Francine killed Angela the same way]]. Cue the credits]].

to:

* CruelTwistEnding: makes a rather unexpected and brilliant example: mixture with SuddenDownerEnding: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particular inoffensive character. However, if Given that, after you rescue Francine and she returns to the newspaper, it's just natural that one would try to shot Francine after you rescued her from Joel's goons, and see if something funny comes out of that...but what you get instead is a full-fledged ending during which [[TearJerker Anger sadly explains that he did it for revenge, as Francine killed Angela the same way]]. Cue the credits]].
Is there an issue? Send a MessageReason:
None


* CruelTwistEnding: with a nice dose of FridgeBrilliance: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particular inoffensive character. However, if you try to shot Francine after you rescued her from Joel's goons, you get a full-fledged ending during which [[TearJerker Anger sadly remarks that he did it for revenge, as Francine killed Angela the same way]]. Cue the credits]].

to:

* CruelTwistEnding: with a nice dose of FridgeBrilliance: rather unexpected and brilliant example: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particular inoffensive character. However, if you try to shot Francine after you rescued her from Joel's goons, you get a full-fledged ending during which [[TearJerker Anger sadly remarks explains that he did it for revenge, as Francine killed Angela the same way]]. Cue the credits]].
Is there an issue? Send a MessageReason:
None


* CruelTwistEnding: with a nice dose of FridgeBrilliance: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particular inoffensive character. However, if you try to shot Francine after you rescued her from Joel's goons, you get a full-fledged ending during which Anger sadly remarks that he did it for revenge, as Francine killed Angela the same way. Cue the credits]].

to:

* CruelTwistEnding: with a nice dose of FridgeBrilliance: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particular inoffensive character. However, if you try to shot Francine after you rescued her from Joel's goons, you get a full-fledged ending during which [[TearJerker Anger sadly remarks that he did it for revenge, as Francine killed Angela the same way.way]]. Cue the credits]].
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


* CruelTwistEnding: with a nice dose of FridgeBrilliance: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particular inoffensive character. However, if you try to shoot Francine after you rescue her from Joel's goons, you get a full-fledged ending during which Anger sadly remarks that he did it for revenge, as Francine killed Angela the same way. Cue the credits]].

to:

* CruelTwistEnding: with a nice dose of FridgeBrilliance: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particular inoffensive character. However, if you try to shoot shot Francine after you rescue rescued her from Joel's goons, you get a full-fledged ending during which Anger sadly remarks that he did it for revenge, as Francine killed Angela the same way. Cue the credits]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CruelTwistEnding: with a nice dose of FridgeBrilliance: [[spoiler: in the second part of the game, you have the chance to get yourself a gun, and you are subsequently allowed to shot almost every character you meet. Everytime you try that, you get a NonstandardGameOver in which you are throw into jail (or killed yourself in at least one instance), often with an hilarious comment in case you killed a particular inoffensive character. However, if you try to shoot Francine after you rescue her from Joel's goons, you get a full-fledged ending during which Anger sadly remarks that he did it for revenge, as Francine killed Angela the same way. Cue the credits]].
Is there an issue? Send a MessageReason:


* PaperThinDisguise: Averted ''hard''. In order to enter the Blue Angel Club undetected you need to have four things done: wear a tuxedo (and make sure it's in good condition if it got damaged earlier), get your beard shaved and wear a fake mustache. Finally, you also need to [[spoiler: cover upthe bruises you got from being beaten by thugs with make-up.]]

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* PaperThinDisguise: Averted ''hard''.Averted. In order to enter the Blue Angel Club undetected you need to have four things done: wear a tuxedo (and make sure it's in good condition if it got damaged earlier), get your beard shaved and wear a fake mustache. Finally, you also need to [[spoiler: cover upthe bruises you got from being beaten by thugs with make-up.]]

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''The Dame Was Loaded'' is a first person, point and click adventure game for the PC platform created by Australian developer Beam Software (now Melbourne House) first published in 1995 by Philips Interactive Media domestically then in 1996 world wide. The game is a detective Film noir set in the 1940's and combined live action cinematic's with pre-rendered point and click game play much like previous games in the genre like ''Under a Killing Moon'' and ''Myst''. The live action was outsourced to Vixen Films and at the time was the largest multimedia production ever made in Australia.

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''The Dame Was Loaded'' is a first person, point and click point-and-click adventure game for the PC platform created by Australian developer Beam Software (now Melbourne House) and first published in 1995 by Philips Interactive Media domestically domestically, then in 1996 world wide. The game is a detective Film noir FilmNoir set in the 1940's and combined live action cinematic's with pre-rendered point and click game play much like previous games in the genre like ''Under a Killing Moon'' ''VideoGame/UnderAKillingMoon'' and ''Myst''.''VideoGame/{{Myst}}''. The live action was outsourced to Vixen Films and at the time was the largest multimedia production ever made in Australia.



NeedsWikiMagicLove.



!!This VideoGame contains examples of:

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!!This VideoGame game contains examples of:of:

* AbandonedWarehouse: [[spoiler: Joel Jones' goons interrogate you in one after they kidnap you. Your arms are tied, but luckily there's fire alarm with glass cover nearby...]]
* AntiFrustrationFeatures: A tuxedo is needed at one point to get into the Blue Angels nightclub. If you miss it the first time, there’s an alternative route planned to save you from having to reload.
* BadGuyBar: Jake’s Joint. It’s number one target for police raids for a reason.
* BaitAndSwitch: Late in the game [[spoiler: Louise Creel]] will offer you to [[AutoErotica have sex in your car]] ... only to shoot you with a gun she has hidden in her purse if you accept.
* BlatantLies: When you're [[spoiler: kidnapped by Joel Jones' goons, they will ask you where you hid the diamond. You can name any of the places you went to during the game, including ''the police station''.]] They're [[NonStandardGameOver '''not''' impressed]] if you [[TooDumbToLive choose that option]].
* CheckpointStarvation: You’re only allowed to save in the protagonist’s office. This would be fair enough in most adventure games, but here the entire game is timed, and going back to save takes up some of the time. On the plus side, this approach deals with SaveScumming.
* CruelAndUnusualDeath: You find Carl Brewer's corpse early on in the game, crushed under some equipment in the foundry.
* DialogueTree: Used for some conversations. Sometimes, there are only semantic differences, but sometimes you get instant GameOver for particularly bad decisions.
* DonutMessWithACop: In order to unofficially find information in a cop’s office, you need to buy a donut in a diner and give it to him. This will get him to leave for a lunch break and leave you alone in the office. Notably, if you carry it for too long, [[RealityEnsues it’ll get stale and cop will refuse it]]!



* LoadsAndLoadsOfCharacters: You can interact with '''''over 30''''' main and supporting characters, ranging from the humble hotel concierge to femme fatale Louise Creel.
* MultipleEndings: Nine, if you're counting.

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* FixingTheGame: One of the [[spoiler: Joel Jones]] criminal activities is fixing horse races. You can discover a note where a race has been rigged so that the ''slowest'' horse on track would win.
* FlungClothing: Your detective will toss his hat at the rack Creator/SeanConnery-style every time he enters the office. There’s a random chance of missing, in which case you can try again [[spoiler: and doing so saves your life at Day 6, as shadow of the hat distracts a person who would otherwise have shot you dead.]]
* HairpinLockpick: The one you get will ''always'' work on any lock. However, it will also only last three times and the game becomes UnwinnableByMistake if you use it too often. A pity you can't just [[FridgeLogic buy a new one]].
* HonorableMarriageProposal: It is possible to ask Francine to marry you and give her your engagement ring at one point in the game. [[spoiler: In the end, you can choose to follow through with it.]]
* {{Hyperspace}}: Averted: there’s an inventory limit of 15 items. Luckily, surplus items can be stored in the drawer or in the [[spoiler: Dan Small’s locker at the railway station]].
* InfallibleBabble: Downplayed with Mack’s barber shop. Your character can get fresh news and rumour from him every morning. While some of it is useful, most of it is just generated for fun.
* IntrepidReporter: Francine is said to be one and behaves like one initially. [[spoiler: however, things do get a lot murkier later on...]]
* LoadsAndLoadsOfCharacters: You can interact with '''''over 30''''' over 30 main and supporting characters, ranging from the humble hotel concierge to femme fatale Louise Creel.
* LimitedWardrobe: Averted with the main character, who can also wear a tuxedo, which is needed at one point to get into a nightclub. Played straight with most other characters.
* LineOfSightName: Of all the surnames he could have chosen, Dan Klein went for Small, which is direct translation of Dutch word Klein.
*
MultipleEndings: Nine, Nine endings in total, which stem from the combination of these three variables:
** Fate of Francine: [[[spoiler: either you let her turn herself in for shooting Angela or keep quiet about her involvement and leave. There's a third option where you will marry her and live in peace.]]
** Whether [[spoiler: you get Red Randall Hannah arrested for his crimes.]]
** Whether [[spoiler: you let Louise Greer go after she attempts to kill you or get her arrested.]]
* MurderMystery: You are initially contacted to solve one, before the plot grows more complex.
* OneSteveLimit: Averted: the two goons [[spoiler: that work for Joel Jones and kidnap you unsuccessfully]] are both named Charlie.
* PaperThinDisguise: Averted ''hard''. In order to enter the Blue Angel Club undetected you need to have four things done: wear a tuxedo (and make sure it's in good condition
if it got damaged earlier), get your beard shaved and wear a fake mustache. Finally, you also need to [[spoiler: cover upthe bruises you got from being beaten by thugs with make-up.]]
* PrivateInvestigator: The main character is one, and there’s also Carl Brewer, who was killed earlier doing the same investigation.
* RobbingTheDead: You can pick up Carl Brewer’s money, gun and [=PI=]’s licence from his corpse.
* TapOnTheHead: You’ll get hit on the head and knocked unconscious for two hours at the Palm Tree Motel if you try to force your way into a room instead of lockpicking. It remains the preferable option because there are no further ill effects from it, while lockpicking requires the use of hairpin, which breaks after it’s used the third time.
** Later, [[spoiler: you get knocked out by two goons and wake up in a warehouse.]] Again, no ill effects.
* TimedMission: The entire game is timed. Initially,
you're counting.given three days of game time to solve the case and you’ll get a GameOver if you don’t make it in time to the next section of the game. Said next section is timed too [[spoiler: as you're ransomed with the life of Francine]].
** Smaller segments of the game are timed too. Had that donut with you for too long? Too bad, it’s now stale and Denton will refuse it from you. Delivered it in time, but was too slow in his office? He returns and catches you in the act. And that is just the very beginning of the game.
* TimeSkip: Turning your watch forward will let you skip to the time you chose.
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The game is non linear having nine possible endings featuring over thirty fully acted and voiced characters to interact with and over one hour of fully performed cinematics.

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The game is non linear non-linear, having nine possible endings endings, featuring [[LoadsAndLoadsOfCharacters over thirty fully acted and voiced characters to interact with with]], and over one an hour of fully performed {{FMV}} cinematics.



* FemmeFatale: Louise.
* LoadsAndLoadsOfCharacters: 30 characters is a lot.
* MultipleEndings: There are nine possible endings.

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* FemmeFatale: Louise.
Louise Creel.
* LoadsAndLoadsOfCharacters: 30 characters is a lot.
You can interact with '''''over 30''''' main and supporting characters, ranging from the humble hotel concierge to femme fatale Louise Creel.
* MultipleEndings: There are nine possible endings.Nine, if you're counting.

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to:

* FemmeFatale: Louise.
* LoadsAndLoadsOfCharacters: 30 characters is a lot.
* MultipleEndings: There are nine possible endings.
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[[quoteright:155:http://static.tvtropes.org/pmwiki/pub/images/dothumb_6645.jpg]]
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''The Dame Was Loaded'' is a first person, point and click adventure game for the PC platform created by Australian developer Beam Software (now Melbourne House) first published in 1995 by Philips Interactive Media domestically then in 1996 world wide. The game is a detective Film noir set in the 1940's and combined live action cinematic's with pre-rendered point and click game play much like previous games in the genre like ''Under a Killing Moon'' and ''Myst''. The live action was outsourced to Vixen Films and at the time was the largest multimedia production ever made in Australia.

The game is non linear having nine possible endings featuring over thirty fully acted and voiced characters to interact with and over one hour of fully performed cinematics.

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